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Recommended actions for German and Indian governments

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Recommended actions for German and Indian governments

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This is your country's profile:

FLFPR rising (37%) but mostly informal work

Women earn ₹40 for every ₹100 men earn

Child marriage persists (23.3%)

Women hold only 18.3% senior leadership roles

Unpaid care burden + mobility restrictions

State and district disparities

Many progressive schemes but inconsistent implementation

Come up with policies in order to support SDG 5 implementation. Consider economic, social and cultural aspects.

Have fun :)

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This is your country's profile:

Strong welfare state

High female education levels

Gender pay gap still 18%

Low women in leadership (26% managers, 10.8% executives)

High unpaid care burden

Rising gender-based violence cases

Strong legislation but weak enforcement/cultural norms

Come up with policies in order to support SDG 5 implementation. Consider economic, social and cultural aspects.

Have fun :)

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BUR

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Do

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lfkjrgnkyhjukikgr

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it's a great game because it's also historical

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Hi

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hi semua, murid murid semua apa khabar

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hi

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names

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In my eTwinning groups, I sometimes do my sts create new games such as kahoot, quiziz and cartoons. But coding is difficult to teach in a class in one hour lessons.

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Okul toplu törenlerinin vazgeçilmezi oyun. Dinleyiciyi daha çok güdüleyen bir aktivite.

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Using their creativity, students can make educational games that they can use for learning.

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Creating a game needs time and efforts But it is a good way to increase pupils' critical thinking, problem solving,communication, collabration, and creativity.I prepare games using web2 tools. For instance, learning apps, wordwall,cram,

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I set goals according to my students' abilities, needs, and curriculum.
I associate games with Web 2 tools or my professional experience with my goals in my class. This process may vary depending on my motivation.

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I play with my students. But it's hard to think about creating games.
Game design can be integrated into a class with various board games. But it is a real challenge for teamwork.

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turkey

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the game must be consistent with the curriculum that we study in the classroom to be part of it and not separated from it requires the application of extra time and the burden on the teacher

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Mogla bih s učenicima iskoristiti neke animacije i likove iz najdražih crtća za izradu igrice za lakše učenje tablice množenja.

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My students and I have tried different apps and created board games using some recyclable materials, but never one using codes. I guess it takes a lot of time to explore and explain the process, and finally design such a game, but I'd like to give it a go one day soon.

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I could use the pupils creativity in the way that they make a games about contents they learned in class. Or they can make a games with educational contents that can others pupils use to learn about. Or we can make an internet place with games that pupils made. There are so many options.

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My students and I have made some games for other pupils. All games are created for some book or story. It take times but the effort is worth it. Teaching is more interesting with games.

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Game design can be integrated into a class with various bord games. I will be real challenge for team work.

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I play many games with my preschoolers in the kindergarten. We dynamize our activities, drive away monotony! I present the game, its rules and participate directly until it teaches the preschool.

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The exemple from Bronxsville is the one of my dreams. I wish I had that kind of education… I hope that one day my dream will come true!

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Using the game in lesson captures the attention, increases interest and curiosity. I often use the game. For example: "Biogeographical Areas", 5th grade. Students have to imagine a trip through different places of the Earth, they will build an itinerary and will bring information about the plants and animals encountered on a map will attach / paste plants / animals different continents. They will present some of their characteristics.
Class VII: Africa. Based on images to build opinions on life on this continent. Exercise can be a feedback that has been taught, it can represent an evaluation stage, a learning phase

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I have made a different board games for my pupils. I will try to introducing game designe aspects into my teaching.

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I have made some board games for my students in various subjects and they have really positive feedback. Looking forward creating a Escape room and I found some interesting digital template so I will try that as well.

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I learned that most of times we have doubt about student's potential of creativity or participation. Creating a game could be a challenging team work. Students love challenges. Let's try! If the firts time we fail, we'll try againg. In games you can lose millions of times and when the game is over, just start again.

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I don't feel confident enough to program a game. But redesigning existing games is something I already do.

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Games should be integrated into the learning process when it comes to language learning. It is essential to alternate a couple of board games  with computer-based games. Students can create the rules to make learning more meaningful.

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Games can definitely be integrated into learning process. I love using board games when practicing grammar rules, irregular verbs, vocabulary, basically everything. Game design is important because  it should be appealing to students.

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In the past through integration with various subjects such as mathematics and art, I have given the children the opportunity to create their own dice game whereby they have to create a "snakes and ladders" style board game where they have to progress through a series of steps which also includes a series of complications. Children have free-reign when it comes to the design of the game.

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I think, the students could create new thematic board games.

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For a matter of time I have not yet had the chance to experience the game in the classroom

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I have played games with my students but I have never give them opportunity to make there own game. This will be their project for the summer.

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The teacher must discuss the students in the applications and electronic programs available to them that they love and can work on them skillfully. Then the teacher tries to develop himself and learn this game and then use it in the educational material taught

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We could create a board game, so students had to create the plot line, the story, main characters, set the rules and draw the board. I think, 5 lessons would be enough and it could be done in the beginning of the school year or at the end.

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I have to admit I cannot introduce game deign aspects into my teaching - lack of equipment, weak wi-fi signal or no signal at all.

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My students have to have a lot of practice, but we dont have enough computers in our school. The internet is very week. Maybe they can create games at home, on their computers. But it is harder, because if they need help, it is not so quick and easy to get it. Gamification in lessons is my secret wish. I need to learn about it a lot.

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In the Technology workshop there is a dangerous ghost that try to kidnap students. If pupils guess the name of this gosh, he will disappear and the group will be safe. There are five groups of three students each one.  Each group must open three boxes and solve question in a computer. 15 Pupils (15 yo). I'd spend about 3h to prepare all the materials and the escape room.

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Usually we play games that involve physical movement too. We combine language’s elements with mimics and gestures to better express the requirements of the game.

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My students are not in the best conditions to create this type of game in the classroom, in fact, everything would take a long time. However, students can experiment independently with the concept of the game applied to the subject in question

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As an English teacher, I am not digitally skillful to design online games with my students, but I am going to encourage them to create memory or board games, bingo sets - they love them.

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I set goals according to my students' abilities and needs.
I can create games with web 2 tools or my professional experience by integrating them into my goals in my lesson.This time may vary depending on my motivation.

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My students do not have the conditions nor the equipment for independent creation of digital games. They just created an online comic and it was fun.

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In my English classroom we used an online tool to create cubes and play a storytelling game http://www.readwritethink.org/files/resources/interactives/cube_creator/

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I think game design is a great opportunity to try with older students. With younger students, I honestly see myself playing and working with games, but I hesitate to invite them to design a game (but that is in my subjects, there is other subjects in which that might work better...). I have asked students to add to existing games, and this has worked out really well. Particularly with vocabulary aspects this also creates a fun next class, because the students can check if their classmates know the words as well as they do.
Actual game designing aspects, I would introduce in higher grades, as they are more reflected.

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A wide variety of gamification. I don't have enough digital gaming tools in my school. but that does not prevent them from developing their creativity. In my opinion, the demand is more important

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It takes time to create a game. Usually we play games, no make any. My students are too young to create a game.

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My student like play games, so we  make some like memory and puzzle and different variations of man do not get angry.

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We use different games like Learning Apps, Jigsaw planet, Chatter pix, Scratch, Mind, Otello, Reversi, Pixiz, Expresso....With yhis games I creat my lesson.

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This would be possible during STEM lessons. During STEM lessons we combine the S T E M subjects with the R & D ( research and design) conpect. A science subject can be translated into a game design and fabricated.
This would take a few weeks/month from start to finish and has to be seen as a project.

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We use various games such as board games,learningapp,quizzez etc and sometines we together create kahoot for other classes.

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It takes time to create a game, i have not used it yet but maybe in the future i will just some board games or someting like that because we do not have techology for digital games

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I teach in an upper secondary techincal school. My students can produce simple games by using several tools like GreenFoot (Java programming), HTML/CSS and Javascript (on Canvas), SNAP (similar to Scratch). Some (few) tudents with advanded skills are able to build games with Unity.

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Usually we just paly games. I use games programs> Leraning apps, Kahoot , quizzes etc

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Usually we just play games, so we didn't make any. I said it before - I don't teach and I'm not spending so much time with students in the classroom so I don't have time and it seems that the time is something that is really important when planning and making a game.

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I often use games in programs: Learning apps., quizzes, in MozaBook, WordWall, Bookwidgets and we all play together.  My kids have no enough materials to create digital games at school. Only teachers havelaptops.Sometimes I create in front of them so they see how to do it and they wish to create. Creating games often takes a lot of time.

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My students cannot create a game becuse they haven't enough material to do these especially digital games. But maybe they can create board games

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My students can`t create a game becuse they are too young but I encourage them to change the rolls of games. They are excellent!

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we usually work very simple games, but most often use the Correl Draw program, or the creation of web pages

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I use interactive games in my lass but my students are too young to create games themselves

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I use games in class, at different stages of the activity. Sometimes it takes a lot of time but children love them.

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I use games in class, at different stages of the activity. Sometimes it takes a lot of time but children love them.

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I would use games at the beginning of the class to motivate children for work that we will do that day. I would create some my games that will be useful and interesting to children. Something that they haven 't seen before and they will enjoy it.

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I would use games at the beginning of the class to motivate children for work that we will do that day. I would create some my games that will be useful and interesting to children. Something that they haven 't seen before and they will enjoy it.

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Silvia, Italy
Last year when my studenti learned how to edpressEtime in english the final task I gav then was to create a game to play with time. This was a difficdlt classroom but everyone was involved in the task and they sede so satisfied.

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I use desing the games with role play and drama activities to introduce students in the game. After the playing they can get more ideas to create their own games and in this they they learn also the lesson tasks, they communicate with their classmates.

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I think that this is a very interesting view to let children learn and develop different skills. However, as a Kindergarten and Primary English teacher I think we are far to achieve this level in my lessons. However, I have other partners that work once a week with children SCRATCH.
They way that children play board games is beautiful to introduce in my lessons. I think that writing rules, (we can do it in English) is a good way to learn vocabulary and structures, and they can help others to understand how to play. It's an excellent point to enhance.

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Working in a Documentary Center gives me the opportunity to design and create games used to ease the acquirement of new knowledge for the students. They learn playing or creating new games according to their neccesities.

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I am a primary school teacher. I often use games in mai lesson plans. I involve sometimes my students in the design of games because they are innovative participants and like to help.

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I have always involved my students in the design of games because they are innovative participants and great helpers. They like to see their work considered fruitful and enjoy appraisals. Their created games are inspired from the world around them and usually reflect their necessities.

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I have always designed my lessons and the design of games made the difference. Many aspects of my teaching changed to the better when I used games during the lesson and their challenge made my students give their best and improved learning and their learning experiences. Through game design I encourage my students to free their imagination and react accordingly without forgetting discipline.

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I think my students could create a board game for students in lower levels. As they create the game they also learn the same thing more profound way. It would also be fun if we could collaborate with lower classes so that students could present the games themselves to students and also advice pupils during playing.

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I teach in primary school, I think I often introduce the specific methodology of "game design". Strategies of an amusing nature are designed to guide children to always ask why and think step by step. It seems to waste time but it is not so.

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The groups competed in the design of a game to carry out educational activities. The team wrote a story about a math lesson they chose in the unit of relationships and groups in the seventh grade. The lessons were seven lessons, then members of the team represented the story and others painted.  Program, and this contributed to the skills of critical and creative thinking and the use of technology tools and problem solving

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I am limited by the national curriculum, so I don't have enough time for games as I would like to.
But, I do like creating games with my students. They learn more this way and they are more interested in the lessons.