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Pre-Test & After-Test &Brainstoming & Polls

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Pre-Test & After-Test &Brainstoming & Polls

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All the surveys before the project

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according to our Doodle poll we have decided to make our live chat on 12nd April. Here is our poll: https://doodle.com/poll/uneemc9cfawsty93

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https://chat.whatsapp.com/5tw08ZmBkje128mGuwDS5u

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https://www.facebook.com/groups/384534215286000/

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Differ chat-
https://join.differ.chat/community/0812b6f6-0c4f-49d5-b27f-565d3302a22f/PEJRFD

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https://twitter.com/gpetwinning

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Tweets by gpetwinning

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https://twinspace.etwinning.net/72848/pages/page/442408

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English teachers need technological methods and documents to make English lessons for new generation students more enjoyable and instructive.In our project we will use and share good practices,methods,games,Web 2.0 tools in English lesson.Our students and teachers will practice English lessons in accordance with 21st century skills.We will provide a handy resource that English teachers can use.

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We have evaluated our works and pages, talked about the  quality label criteria.

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Outdoor Clasroom Day Webinar with our partners

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Outdoor Clasroom Day Webinar with our partners

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Animoto's video maker turns your photos and video clips into professional videos in minutes. Fast and shockingly simple - we make video creation easy.

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It was very fruitful

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Our Live Chat with all students from Partner Schools

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Our Live Chat with all students from Partner Schools

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We are chatting with my eTwinners on new Twinspace,14.12.2018, 20:30

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We are chatting with my eTwinners on new Twinspace,14.12.2018, 20:30

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We talked about their favourite singers,songs,weekend plans,also what they ate at dinner 😊 we also played a vocabulary game, it was enjoyable

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Our Webinar With Sultan Abdülhamit Han Secondary School

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Our Webinar With Sultan Abdülhamit Han Secondary School

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Evaluation of the Survey:

This survey aims to use avatars in Twinspace for safety and our speaking activity this month. Most of the partners used avatars before and used the Bitmoji tool easily. They think using avatars is beneficial for their students. All of the partners liked using avatars and they suggest them to their colleagues. Half of our parners liked avatar activity this month and half of them liked speaking activity with Voki this month.

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On the 10th decision;We have decided to make eTwinning projects in English lessons and open an eTwinning clup at school.

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English Lesson Group Meeting Decisions Form 2

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English Lesson Group Meeting Decisions Form 2

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In the 8th decision we decided to go on eTwinning projects ğn English lessons and eTwinning club.

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English Lesson Group Meeting Decisions Form 3

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English Lesson Group Meeting Decisions Form 3

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On the 8th Decision; We said that eTwinning projects in English lesson and club were successful.

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Aysima Açıkgöz aysima.açıkgöz
Ceren Can ceren.can.9
Dönay Can dönay.can
Ebrar Kuzu ebrar.kuzu
Efekan Çalışkan efekan.çalışkan
Elifsu Aztekin elifsu.aztekin
Fatma Zehra Kemancı fatma zehra.kemancı
Fatmanur Gölcük fatmanur.gölcük
Furkan Çabuk furkan.çabuk.1
Hatice Karakurt hatice.karakurt
Hüseyin Emir Kılıç hüseyin emir.kılıç
Yusuf Türközü yusuf.türközü
Zeliha Yaprakçı zeliha.yaprakçı
baran özdemir baran.özdemir.4
tuanna gezer tuanna.gezer
Ömer Faruk Karaman ömer faruk.karaman
İlhan Arı i̇lhan.arı
Şerife Toprakçı şerife.toprakçı
Şevval Esra Özgökçen şevval esra.özgökçen

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by Sekan GÜNGÖRDÜ

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I’ve added the project into yearly plan

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"GOOD PRACTICES IN ENGLISH PROJECTFAREWELL" - Free Books & Children's Stories Online | StoryJumper

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Not compulsory

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By Duygu ÜSTÜNBAŞ

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Jigsaw Puzzle e-Book Jigsaw Puzzle e-Book

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GOOD PRACTICES IN ENGLISH-TARSIA padlet-TARSIA

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By Esra Yıldız

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They’re sending twinmails to their twinpals

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They’re sending twinmails to their twinpals

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Dönay and Semanur record their voices for our eBook

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We’re organizing our storyjumper ebook page

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We’re organizing our storyjumper ebook page

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With Dönay and Semanur

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EVALUATION OF RESULTS: Nearly all of them liked Edpuzzle activity.They learned what Quiet Book means.%90 liked our greeting activity.Most of them want to play Edpuzzle on April.

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Evaluation of survey: The students laerned Safer Internet Day is on 5th Februarya and not to share their personal information,passwords,photos with people they don't know on the internet and not meet the people that you met on the Internet mostly.%87 have tablets or mobile phones and use them mosty for Homework
Chat with friends
Playing games
Social media
(Facebook,Twitter,Instagra…
you tube
Other. %33 of them use the internet two hours,%25 an hour,%20 less then an our and %12 uses never a day.Most of them play online games and shared their names.Mostly they liked playing Kahoot,%8 Plickers,%20 both of them.

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Evaluation of Survey:

This survey aims the check this month and first term works.According to our results all oft the partners send and took new year cards. %92 of students can use twinspace easily.Most of the teachers have a notice board for our project at school and update it regularly.Both teachers and students used learningApps and created apps there.Mostly they shared 3 Good Practice examples and useful websites on November, December and January.They created at least 1 news on eba and school website.They accepted  the blogger request from www.goodpracticesinenglish.blogspot.com.They applied this activities during the first term:Outdoor Classroom Day,Speaking activity withVoki,Avachara et…,Students Webinar,Teacher Webinar,Live Chat with students,Şeb-i Arus,Tarsia,LearningApps,Teacher Webinar. They also evaluated the first term in the survey.

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Evaluation of Results: my students sent new year cards to Aydın. Most od them liked using learning apps and prepared an apps at home.They liked these activities: Tarsia
Bitmoji(most)
Live Meeting
Live Chat
LearningApps
Outdoor Classroom Day
Şeb-i Arus

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Animoto's video maker turns your photos and video clips into professional videos in minutes. Fast and shockingly simple - we make video creation easy.

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It was very fruitful

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1. Quiet Book: This will be our final work
2. Personal Workspace: We will prepare our own workspace for National Quality Label
3. Safer Internet Day: We will celebrate the Sid

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lino is an online web sticky note service that can be used to post memos, to-do lists, ideas, and photos anywhere on an online web canvas. lino is a completely free service that runs on all popular web browsers.

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EVALUATION OF THE SURVEY:

This survey aimed to get general information about the members of the project.We see that  2 of the teachers are new to eTwinning projects.And most of the teachers are experienced.Most of the teachers run more than one eTwinning projects.Some teachers sometimes have difficulty in using twinspace.This may be about the new Twinspace look.So,we plan to advise the members to take the course about the new Twinspace on the "eTwinningonline".

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Good Practices in English Information Survey

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Good Practices in English Information Survey SurveyMonkey anketinin sonuçlarını görüntüleyin ve analiz edin. Gerçek yanıt verilerini, metin özetlerini ve sözcük bulutlarını görün.

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According to the results all of my students took part in eTwinning projects before.They used Bitmoji,Canva,Postermywall tools before.They mostly prefer books and games while learning English.

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View and analyze results from the Survey for Students SurveyMonkey survey. See actual response data, text summaries and word clouds.

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Our news and dissemination are in This padlet link altogether.

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Our news and dissemination are in This padlet link altogether.

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"Let's Play Games!" - Free Books & Children's Stories Online | StoryJumper

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Feruze Erol Cantürk/ Sancak Secondary School Emine Dicle-Sehit Birkan Gunduz S.S. Hacer Çakır-Ali Güneri Secondary School Yavuz ŞİMŞEK 23 NİSA...

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Happy Children’s Day/23 Nisan Çocuk Bayramı

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Numbers

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Final Evaluation Survey for teachers&students

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Final Evaluation Survey for teachers&students

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Our general evaluation survey results:  https://docs.google.com/spreadsheets/d/1kjL4AzgPM0rfKu0QkcknpO8UV8vTWVrIZSlPNikqyg4/edit?usp=sharing

According to our final evaluation survey for the teachers and students; 12 teachers and 99 students anwered the survey. Our partners and students explained our poject with three words and the most commonly used word are; fun, learning,cooporation,web 2.0 tools and playing game.During the project we had at least two activities each month our students liked playing Tarsia games, eTwinning day activities and sending new year cards activities most. %99 of our students think that they improved their communicative skills with the project and by means of this project %90 of students can speak English better.%98 of the participants could improve their 4 basic skills(speaking,listening,reading,writing).The results show that this is a creative and colloborative project(%90). Nearly all the partners think that this project is enjoyable and instructive.%97 thinks that by using web 2.0 tools eTwinning projects are more entertaining. %95 participants developed their self-awareness and technological competences. The participants learned using these web 2.0 tools during our project:canva,joomag,code.org,surveymonkey,google forms, edpuzzle,padlet,linoit,bitmoji,avachara,plickers,kahoot,wordart,mindmeister,storyjumper,kizoa,animoto,wixsite,biteable,tarsia,voki and quik.

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I created a live event before the project and talked with the partners about the project plan.

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We have evaluated our works and pages, talked about the  quality label criteria.

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Outdoor Classroom Day Activity , mu students prepared the game together

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Outdoor Clasroom Day Webinar with our partners

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Outdoor Clasroom Day Webinar with our partners

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We had a webinar out and played a crazy catch the word game

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GPE- Etwinning day& exhibition& certificate ceremony

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We had an exhibition and certificate ceremony

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GPE- Etwinning day& exhibition& certificate ceremony

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AnswerGarden " How do you feel about our project Good Practices in English?

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AnswerGarden is a new minimalistic brainstorm tool for online brainstorming, real time audience participation and classroom feedback.

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AnswerGarden " What is your favourite activity in GPE project?

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AnswerGarden is a new minimalistic brainstorm tool for online brainstorming, real time audience participation and classroom feedback.