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individual component for the group work

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Color cards

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reward system per pupil
4 levels or rewards

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Student Roles

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modeling --> fishbowl

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timers

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Create an classroom app

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music to represent different periods of class

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Clear behavior expectations for groupwork - anchor chart

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behavior cue cards (symbols that alert students if they are on task)

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Behavior game board
- Minecraft Race to finish
- Color Run
- CandyLand

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Playlists

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behavior rubrics
amount and scored per pupil

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Sticker system.

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anonymous reports

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Utilizing google docs that are shared with all group members and teacher

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Digital Checklists