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A prototype is a draft version of a product that allows you to explore your ideas and show the intention behind a feature or the overall design concept to users before investing time and money into development.

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What is a Prototype | Digital, Paper and Native Prototyping

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to use a machine or computer to change or improve the different parts of an existing music recording to make a new recording.

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Remixing - Simple English Wikipedia, the free encyclopedia

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From Simple English Wikipedia, the free encyclopedia

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The definition above suggests that it’s about improving something by making changes to it.

The Oxford Dictionaries says that to tinker is to “attempt to repair or improve something in a casual or desultory (unfocused) way.”

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Tinker /ˈtiNGkər/ n. to make small changes to something in order to improve or repair it (MacMillan Dictionary)

You may have noticed this quaint little word that's at the heart of my blog title, and today I'd like to talk a bit about tinkering. I have a fun tinkering challenge up my sleeve (come back for that next week!), so consider this my introduction!

The definition above suggests that it's about improving something by making changes to it.

The Oxford Dictionaries says that to tinker is to "attempt to repair or improve something in a casual or desultory (unfocused) way."

The Free Dictionary says that a tinkerer is "one who enjoys experimenting with and repairing machine parts."

These are all helpful starting points, but hardly conclusive. The kind of tinkering that I'm advocating for is not the kind that's unfocussed or lacking in purpose, although I can see how tinkering can appear unfocussed to someone who observes it in action. And it doesn't have to be limited to machine parts and hammers, although it certainly finds a good home amongst these tools.

Nope, the tinkering I have in mind is full of focus and purpose, and succeeds at generating new ideas.

While we can easily imagine someone tinkering with a screw driver and an old toaster, let's also consider how we could tinker with paint and brushes, paper cups and glue, an irrigation system, a 3-D printer, photo editing software (who's spent hours editing a photo book or playing with Photoshop?), and ideas. This last one, ideas, is an extra fun one. Imagine a room full of creative thinkers with some sticky pads and Sharpies, and you get a clear picture of people tinkering with ways to make the world a better place.

When I think about a tinkerer, I envision a more expansive definition that looks like this:
Tinkerer: one who experiments with materials and ideas to fully understand their capacities, and who further iterates on their learning to find better solutions to current problems.
Tinkering is about hands-on experiences, learning from failures, and unstructured time to explore and invent. And through the processes of exploration and invention lies the potential for innovation.

Now that we've covered the basics of tinkering, click here to read about why tinkering is important.
What does "tinkering" mean to you? Do you make time for tinkering? Special thanks to Imagination Soup, Mama Smiles Blog, and Toddler Approved for sharing their tinkering images.

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Tinker /ˈtiNGkər/ n. to make small changes to something in order to improve or repair it (MacMillan Dictionary) You may have noticed this quaint little word that's at the heart of my blog title, and today I'd like to talk a bit about tinkering.

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the act of saying or doing over again your constant iteration of the same piddling complaints is wearing thin. repetition. repeat. replay. replication.

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The engineering design process, also known as the engineering method, is a common series of steps that engineers use in creating functional products and process

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Computational thinking (CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms.

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Decomposition is one of the four cornerstones of Computer Science. It involves breaking down a complex problem or system into smaller parts that are more manageable and easier to understand.

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In software engineering and computer science, abstraction is the process of generalizing concrete details, such as attributes, away from the study of objects and systems to focus attention on details of greater importance

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A digital identity is a collection of information about a person that exists online. When this information is grouped together, it can provide a digital representation of an individual to help them access services and goods once a business has verified the identity of the customer.

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Intellectual property (IP) refers to creations of the mind, such as inventions; literary and artistic works; designs; and symbols, names and images used in commerce.

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Most commonly, remixes are a subset of audio mixing in music and song recordings. Songs may be remixed for a large variety of reasons: to adapt or revise a song for radio or nightclub play. to create a stereo or surround sound version of a song where none was previously available.

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A simulation is an imitative representation of a process or system that could exist in the real world. In this broad sense, simulation can often be used interchangeably with model.

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Algorithm Design takes a fresh approach to the algorithms course, introducing algorithmic ideas through the real-world problems that motivate them

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Pattern recognition is the task of assigning a class to an observation based on patterns extracted from data. While similar, pattern recognition is not to be confused with pattern machines which may possess capabilities but their primary function is to distinguish and create emergent pattern