# data[].attributes.body
Directions:

1. Scroll to the right to find your name.

2. Click on the + sign to add your response.

3. Choose a technology that could be used by students and teachers in the classroom. YOU MAY NOT USE THE SAME TECHNOLOGY AS THE EXAMPLE OR ANOTHER STUDENT.

4. Choose a specific grade (K-12).

5. Provide a direct link to the technology.

6. In your own words, explain how you could use this technology in a classroom setting.

7. Choose one part of a lesson plan where you would use it. You may select from:

Anticipatory Set (the attention-grabber at the start)

Direct Instruction (teacher-led teaching/explaining)

Guided Practice (working together with teacher support)

Independent Practice (students working on their own)

Closure (wrapping up and reflecting on the lesson).

8. 3. Give a specific example of how you would use the technology in that part of the lesson.

Be clear about what students would be doing.

Explain how the technology would support learning.

Include the AZ State Academic Standard (code and exact wording).

# data[].attributes.body
Example Response

I could use Kahoot (a game-based quiz tool) in my third grade classroom. I would use it in the Closure part of a lesson. At the end of a science lesson on plant parts, I could create a short Kahoot with five questions, such as “Which part of the plant makes food?” or “What do roots do?” Students would join with their devices and answer the questions. This would help me quickly see what they learned, and it would also give students a fun way to review before leaving class.

3.L1U1.5 Develop and use models to explain that plants and animals (including humans) have internal and external structures that serve various functions that aid in growth, survival, behavior, and reproduction.

# data[].attributes.attachment_link.title
Kahoot! | Learning games | Make learning awesome!

# data[].attributes.attachment_link.description
Kahoot! is a game-based learning platform that brings engagement and fun to 1+ billion players every year at school, at work, and at home.

# data[].attributes.body
For kindergarten, I would use Seesaw, a user-friendly learning platform and digital portfolio tool, during the closure portion of a lesson. Seesaw allows students to draw, record their voice, take photos, add labels, or respond to teacher prompts, offering multiple ways for young learners to express understanding even before their writing skills are fully developed. For example, in a lesson on shapes and their attributes (circle, square, triangle), after guided practice with physical manipulatives, I would display a Seesaw prompt asking, “Which shape did you like best today? Draw it, take a photo, or say why.” Each student logs in on a tablet, Chromebook, or iPad, draws or photographs a shape, records a voice explanation such as “I like the triangle because it has three sides,” and, if able, labels the shape with teacher scaffolding. Once submissions are complete, we do a gallery share by projecting examples on the board, allowing students to view and comment on their peers’ work, e.g., “I like how Maria colored the triangle red,” or “That square has all equal sides!” This activity supports multimodal expression, reflection, visible thinking, peer learning, documentation of growth, and engagement, all while reinforcing key vocabulary like “sides” and “corners.”

Seesaw also aligns with Arizona’s Digital Citizen standard, as students begin learning safe, respectful, and ethical digital practices. During closure, I would introduce norms for polite commenting, proper use of voice and photo tools, and appropriate online language, helping establish foundational digital citizenship skills for future technology use.

# data[].attributes.attachment_link.provider_name
Seesaw | Elementary Learning Experience Platform

# data[].attributes.attachment_link.title
Elementary Learning Experience Platform | Seesaw

# data[].attributes.attachment_link.description
Seesaw is a Learning Experience Platform with 25M+ users, enhancing elementary education, engagement, and school culture while improving academic success.

# data[].attributes.body
I would like to be able to use nearpod in my classroom. This platform creates interactive lessons where students can engage with the lesson by taking quizzes, polls, or watching videos uploaded by the teacher. The grade level that I would use this in would be a 3rd grade classroom. I would use it during direct instruction as a teacher led activity on main ideas and supporting details. I would have students join the lesson using a code on their Chromebook. While reading them the lesson, the students would follow along on their Chromebook while I read short passages from a story. There would be multiple choice questions that I put in the lesson after each passage. These questions would ask things such as "What was the main idea of the story?" This would help to check their understanding and reading comprehension. Using nearpod is interactive and each child is able to do it, meaning I can test each student's understanding and comprehension of the lesson, rather than only being able to ask a couple of students. It gives me a quick way to see how well each student is comprehending things, and to quickly see which students may need more support. This lesson would meet Arizona English Language Arts Standards, Grade 3, Reading Standards for Informational Text: RI.3.2 "Determine the main idea of a text, recount the key details and explain how they support the main idea." Nearpod helps support this standard by having students take interactive quizzes during the short passage readings to check their knowledge on identifying the main idea, supporting details, and other questions about the passages.

# data[].attributes.attachment_link.title
Nearpod: Foster a love of learning in every student

# data[].attributes.attachment_link.description
Create active learning experiences students can’t wait to be a part of.

# data[].attributes.body
I could use Quizizz (or now WAYGROUND) in a third-grade class. I would use it in the Closure part of a lesson. This would be a fun and interactive way to check students' understanding. At the end of a math lesson on multiplication, I could create a short Quizizz game with 10 questions, such as "What is 3 x 4?" or "8 x _ = 40." Students would join with their tablets or Chromebooks to play the game and answer the questions. The leaderboard would make it exciting and encourage students to strive for their best. This would help me gather results quickly and see which facts they learned and which ones I need to review more.

3.OA.A.1 Interpret products of whole numbers as the total number of objects in equal groups (e.g., interpret 5 x 7 as the total number of objects in 5 groups of 7 objects each).

3.OA.A.4 Determine the unknown whole number in a multiplication or division equation relating three whole numbers For example, determine the unknown number that makes the equation true in each of the equations 8 x __ = 48, 5 = __÷ 3, 6 x 6 = __

# data[].attributes.attachment_link.title
Quizizz is now Wayground | Teacher AI and Resources

# data[].attributes.attachment_link.description
Find standards-aligned resources that engage every student. Wayground (formerly Quizizz) helps teachers differentiate instruction with AI and track student progress.

# data[].attributes.body
For fifth grade, I would use FLIP. Flip is a video discussion tool where teachers post questions or prompts, and students respond with short video recordings. It's great for giving every student a voice, especially those who may not feel comfortable speaking in front of the class. In the classroom, it can be used for reflections, book reviews, practice presentations, or exit tickets. It allows teachers to hear every student's thinking without needing to do individual conferences in class time. Teachers can review responses later and give video or written feedback. Component: Closure (wrapping up and reflecting on the lesson). Topic: Understanding Theme in Fiction

After reading the short story “Thank You, Ma’am” by Langston Hughes, students will respond to a Flip prompt created by me. The prompt will ask: “What do you think is the main theme of the story? Use one example from the text to support your answer.”

What the Students Will Do:

Open the Flip link provided by me on their Chromebooks or tablets.

Record a 1–2 minute video giving their answer and evidence from the story.

Watch 1–2 of their classmates’ videos and leave a short positive comment or question.

How the Technology Supports Learning:

Encourages all students to reflect and verbalize their understanding of literary themes.

Provides a creative and engaging way for students to share their thinking.

Helps teachers, including myself, quickly assess comprehension and give personalized feedback.

Builds 21st-century communication skills by practicing digital etiquette and expression. ELA.5.RL.2 / “Determine a theme of a story, drama, or poem from details in the text, including how characters in a story or drama respond to challenges or how the speaker in a poem reflects upon a topic; summarize the text.”/ This response is clear, organized into sections, and free from spelling or grammar errors. Each part of the assignment is labeled and directly addresses the rubric requirements.

# data[].attributes.attachment_caption
i-Ready is an online program for reading and/or mathematics.

# data[].attributes.body
The iReady platform helps teachers identify specific areas of reading improvement for students. I plan to use it in my kindergarten class to improve fluency skills. It will also support other Arizona State Academic Standards where students face challenges, allowing me to focus on various standards during the year. I will include it as an independent practice task during their reading center time to ensure consistency and skill building. I will learn about my students' skills in phonological awareness, phonics, high-frequency words, vocabulary, and text comprehension from their initial diagnostic results to implement this platform appropriately and ensure differential instruction is taking place. To conclude, the key standard is K. RF.4, which focuses on reading emergent-reader texts with purpose and understanding.

# data[].attributes.body
I will be introducing AI in Power Platform and how this tool is used its very simple in the video its more clear and explains it well but it helps other to make task easier. You are going to have the choice of making the app based on what you are lookin on, it also helps you refine and be updated. Their are tons of options and tool that will make work easier. It will help you with building your ideas in a shortcut, what does that mean that will make it short and simple. This implementation will not only help adults it will also help teenagers. This app would be consider cause they can work on their own and work on it any time they want. So , with parents supervision kids from 4th grade may use this app and more.

word citation

https://chatgpt.com/?utm_source=google&utm_medium=paidsearch_brand&utm_campaign=GOOG_C_SEM_GBR_Core_CHT_BAU_ACQ_PER_MI

# data[].attributes.attachment_link.title
Next generation AI in Power Platform is changing how you develop low-code solutions

# data[].attributes.body
Technology: Blooket

Grade: 3rd Grade

WAYS TO USE IN THE CLASSROOM:

Blooket is a web-based platform that facilitates interactive quizzing - either from premade question sets or from one that the teacher creates. Students can log in via game code on any device, which is nice and easy! It encourages interaction and motivation with the principle of competition and immediate response.

Lesson Plan Part: Guided Practice

Specific example:

When I’d lead a reading comprehension workshop, I’d use Blooket to review details and main ideas from an already read story. I would make a personalized Blooket quiz and include questions like, “What is the main idea of the story?” or “What does this detail tell us about how the character feels?” We would play the game as a class where I would walk around and help when needed. This will be a fun and interactive way to help strengthen their comprehension skills as well as gain immediate feedback on which concepts we need to revisit.

How technology supports learning:

- Motivates students through gameified learning and real-time participation

- Offers immediate feedback so misconceptions can be immediately corrected

- Promotes cooperation and conversations amidst gameplay

- Multiple devices can access and easy to use for students as well as teachers

Arizona 3rd Grade Reading and Literature Standard (Language Arts):

3. RL. 1 – Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.

# data[].attributes.body
https://www.baamboozle.com/

I would like to use Baamboozle for 1st grade, this is a free, game-based learning platform where teachers can made quizzes or create their own. The class plays on a single screen without needing individual devices. Students are going to be divided into teams and take turns choosing a question number from the game board. The platform is highly engaging because points are awarded randomly, keeping the game exciting and unpredictable. This platform is perfect for reviewing concepts, practicing vocabulary test, and to create a guide for tests. Using Baamboozle during closure transform a simple review into a interactive and memorable game.

Arizona 1st grade Language Arts: Demonstrate command of the conventions of Standard English grammar and usage when writing of speaking. Use common, proper, and possessive nouns,

# data[].attributes.body
I will use the technology Splash Learn as part of our guided practice. Using this website, I can place students in groups who work together to solve problems, and they write their answers on white boards. The students will be following along with me while I explain the first problem and then they will be working with eachother while I monitor them and help when asked. This will help them to work together and trust each other to do the work properly. This technology will support learning by allowing students to practice their math skills, follow along with the answer explanations and it will give them the opportunity to see where they may have gone wrong and where they need to improve.

5.OA.A.1 Use parentheses and brackets in numerical expressions, and evaluate expressions with these symbols (Order of Operations)

# data[].attributes.attachment_link.title
5th Grade Math: Algebra Games | SplashLearn

# data[].attributes.attachment_link.description
Explore interactive ‘Algebra’ games for 5th grade. Learn and master algebraic concepts, such as patterns and numerical expressions, with ease. Start for free!