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http://ingvihrannar.com/14-things-that-are-obsolete-in-21st-century-schools/

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https://www.edtechupdate.com/2017/technology/trends/

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Technology Integration VS Using Technology

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Technology Integration VS Using Technology

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jhhttp://www.teachmag.com/archives/3510
https://ww2.kqed.org/education/2016/09/22/5-classroom-management-tips-for-technology-integration/

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Interactive timeline creator
https://www.tiki-toki.com/

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Comic creation tool that is great for graphic designing. and can also incorporate any subject.
https://www.pixton.com/

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Simple explanations
https://insidetheclassroomoutsidethebox.wordpress.com/2013/12/01/cipa-coppa-ferpa-oh-my/

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 4Cs – communication, collaboration, critical thinking and creativity

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 4Cs – communication, collaboration, critical thinking and creativity

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https://youtu.be/zTbuFN8_D_s

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https://youtu.be/Lzu2XSSevPU

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5Classroom Management Tips for Technology Integration

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5Classroom Management Tips for Technology Integration

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1. Create clear instructions
2. Recruit student tech support
3. Get up and move
4. Engage their interests
5. Create a professional online community

https://ww2.kqed.org/education/2016/09/22/5-classroom-management-tips-for-technology-integration/

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5 Easy Options for Beginning Tech Integration

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5 Easy Options for Beginning Tech Integration

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1. Research
2. Mind Mapping
3. Collaboration
4. Whiteboard options
5. Study Aids

https://ww2.kqed.org/education/2016/09/22/5-classroom-management-tips-for-technology-integration/

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1. Context: Learning tasks should have a real-world application that allows learners to connect personally with what they are learning.
2. Construction: Learners should be able to link their own experiences and prior knowledge with new learning.
3. Collaboration: A problem-solving scenario allows learners to develop, test, and analyze their ideas while being exposed to others’ opinions. 4. Conversation: Communication among learners and within the learner themselves are essential to creating essential to creating effective digital collaboration.

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"Authentic learning experiences are those that place learners in the context of real-world experiences and challenges."

https://tech.ed.gov/netp/teaching/

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Future Ready: Path to Pedagogical Change

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Future Ready: Path to Pedagogical Change

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https://youtu.be/OFLQMK7EsUc

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http://blogs.edweek.org/teachers/leading_from_the_classroom/2012/07/personalized_learning_requires_effective_teaching_firsttechnology_second.html

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https://gladymarsotohuertas.weebly.com/assure-lesson.html

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https://docs.google.com/file/d/0B1x3rbLUE7VkT3VBZlRvTmpnSXc/edit

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http://techpudding.com/2011/04/04/checklist-for-evaluating-technology-software-and-applications/

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Checklist for Evaluating Tech Tools, Apps, Software, and Hardware

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Checklist for Evaluating Tech Tools, Apps, Software, and Hardware

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http://techpudding.com/2011/04/04/checklist-for-evaluating-technology-software-and-applications/

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Great for science. They offer many lessons and videos.
http://www.discoveryeducation.com/

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Mostly non-fiction articles on a variety of topics. You can search by topic, grade level, or skill. Each article has a set of vocabulary words and questions.
https://www.readworks.org/

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Math based multi player game. Teacher can assign questions or students can have free play. They can compete against classmates.
https://www.prodigygame.com