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오류 탐지 및 수정 프로그램

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오류 탐지 및 수정 프로그램

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출처-심재민 교사
https://www.playentry.org/sjmt/592abefa3d88780d11d88992#!/
관련영상
http://tv.naver.com/v/742298

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출처-최만 교사 블로그
bit.ly/robydream
http://codeweek.it/codyroby/

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https://www.youtube.com/watch?v=9b2_OtobgVM

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https://www.youtube.com/watch?v=Jc_7ErrumCg

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Scratch is a free programming language and online community where you can create your own interactive stories, games, and animations.

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즐거운 소프트웨어 PDF파일

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즐거운 소프트웨어 PDF파일

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http://www.pen.go.kr/edua/board/list.pen?boardId=BBS_5000104&menuCd=DOM_000000512002002000&contentsSid=1248&cpath=%2Fedua

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구글에서 kodu, microbit하면 소스 구할 수 있 음
https://www.kodugamelab.com/resources/bbc-microbit/

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Kodu Game Lab is a 3D game development environment that is designed to teach kids basic programming principles. Kodu allows creators to build the world's terrain, populate it with characters and props, and then program their behaviors and games rules in a bespoke visual programming language.

Kodu originated as a project in Microsoft Research. The original target platform was the Xbox 360 using C#, XNA, and releasing via the Indie Games Channel. The choice of releasing on the Xbox informed much of the early UI development since everything needed to be done using a game controller. Since porting to the PC, support for keyboard, mouse, and touch have been added.

The goal for Kodu has always been to be as easy as possible for new users. Guided by this goal, we've tended to design new features so that they are simple and understandable rather than more complex and complete.

The heart of Kodu is the tile-based programming language. The language is high level in the sense that a lot can be accomplished in a very few lines of "kode" compared to traditional programming. The kode is continuously evaluated so that it immediately reacts to any changes in the state of the world. For instance, the sample below shows how to program a character to find and eat all the apples in the game world. Line 1 says that if the character sees an apple, it should move toward it. If there is more than one apple in the world, it automatically chooses the nearest to move toward. Line 2 says that when the character bumps into the apple, it should eat it. The bumped tile is Kodu's way of telling when two characters are close to each other. Once the apple is eaten, it no longer exists in the world, so the character will then go after the next one and so on until no more apples remain.

Having the tiles represent real-world events, actions, and objects helps bridge the gap between a new user's real-world experience and the often abstract nature of computer programming.

Featured Worlds

Questions?

For questions or any support issues, email KoduSupport@InfiniteInstant.com.

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Class7 가상체험실 실습자료

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Class7 가상체험실 실습자료

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https://scratch.mit.edu/studios/5303206/

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Lesson resources for teachers

Planning and teaching with the micro:bit

Primary ages 7-11

Complete, editable computing units of work and resources with cross-curricular links for art, science, geography and more, curriculum-linked to England KS2 and Code.org elementary CS Fundamentals.
Search primary lessons
Secondary ages 11-14

Units of work with downloadable, editable resources covering computing fundamentals through to cyber security, cryptography and creative design projects, curriculum-linked to England KS3.
Search secondary lessons

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The BBC micro:bit: the pocket-sized computer transforming digital skills learning.

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마이크로비트 제작 페이지 바로가기

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마이크로비트 제작 페이지 바로가기

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http://makecode.microbit.org

마이크로비트 레퍼런스
https://makecode.microbit.org/reference

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마이크로비트 무선통신 코드

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마이크로비트 무선통신 코드

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https://makecode.microbit.org/_8CyRvfiqD4W0

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마이크로비트 수업ppt

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마이크로비트 수업ppt

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마이크로비트 무선통신 영상

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마이크로비트 무선통신 영상

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https://www.youtube.com/watch?v=APLxQQC-RP0

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https://www.edwith.org/
'소프트웨어 교육 컨퍼런스, SEF 2018' - '저는 어린 가우디입니다(이준서)'

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http://turtle.school

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마이크로비트 활용 교육

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마이크로비트 활용 교육

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서울당중초 김경상교사 블로그
https://blog.naver.com/hardship1225/221389722175

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당중초_SW메이커프로젝트+연수원고

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http://hamster.school

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SW 관련 각종 동영상

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SW 관련 각종 동영상

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https://365pen-my.sharepoint.com/:f:/g/personal/seveneight_o365_pen_go_kr/EjjQ3tfttE9JopGCMNFWeKABqLLN_z4dz84VXUFF0JIw-Q

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구글 트렌드
https://trends.google.com/
구글 ngram viewer
https://books.google.com/ngrams
네이버 데이터랩
https://datalab.naver.com/keyword/trendSearch.naver

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아두이노 강좌 - 1-1강  소개와 프로그래밍 기초

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SW교육 역량강화 연수 자료

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SW교육 역량강화 연수 자료

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https://padlet.com/1213joon/al05e5fagcq0

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자료실 : 부산광역시교육청

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gg.gg/2019-busan-sw

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1)
거북이 동글 포함 세트(주황, 파랑, 초록)(본체+USB케이블+USB동글+명령카드 5장+기준색상표): 주황1세트, 파랑1세트
8색 원형 스티커 (거북이, 포켓 터틀 공용)(빨강, 주황, 노랑, 초록, 하늘, 파랑, 자주, 하양)
12색 사인펜 (거북이용)(거북이 등에 꽂아 그림 그리기 위핚 펜)  *2
8색 마커 (거북이, 포켓 터틀 공용 굵은 매직)
거북이용 명령 카드 (24장)

2)
교사 개인 구매입니다.

3)

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EBS이솦 마이크로비트 강좌

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EBS이솦 마이크로비트 강좌

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마이크로비트 예제 파일

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마이크로비트 예제 파일

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pizarra blanca para marcador

www.apxer.com.ar/productos/pizarras‎

www.alteraria.com.ar/Pizarrones/Escolares‎

http://www.todopizarras.com.ar/