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Literally only me, because I spend all my time playing smash like an idiot.

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Many of the casual Smash players don't understand why the top level players do certain things in matches. It's only when they start to get good at the game that they realize what they are doing.

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Within the Smash community some of the melee players view Melee as the best game in the entire series and talk about how other games are inferior to Melee. These people are called "Melee elitists".

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Because Smash is a video game competitive smash players are much more likely to be male than female. Their isn't any sexism towards females in the community just the fact is there aren't many of them.

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In tournament when people lose they sometimes get angry they lost. So some of the players that have lost to higher level people have some sort of anger towards the top players. Some of the top level players dislike other top level players because they lost to that person.

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Leffen Refuses to Fist Bump HungryBox at Genesis 5 (SSBM - Winners Semis)

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This theory applies direct to the smash community. Tournament players sign up for the tournament and make money if they win, tournament watchers give money to the tournaments, use this money to host more tournaments.

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Obviously to play smash you have to use technology, but really that it. Smash players don't value more technology over less technology. The newest smash game is more advanced in terms of tech, but many people still play the older smash games like 64 and Melee.

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The Economic and Political Structure are very closely related. The people that win money at tournaments are at the very top in terms of skill. In terms of political structure there real isn't any other than the fact that top players' words have more value when they talk about smash, because they know what they are talking about.

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Language: Many of the casual smash players talk about how during competitive matches commentators use strange words to talk about what is happening. Words like tech, F-air, N-air, DI, SDI, Edge cancel, etc. We use these terms to communicate effectively and efficiently to keep up commentary with the fast pace of the matches.
Symbols: In games there are moves that take a lot longer to do than others like Falcon Punch. If you get hit with one of these moves it is a sign that you are styling on the opponent.

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Material: In terms of materialistic values the smash community doesn't have any. The only point I can think of is the type of controller you use. Generally people value the Game cube controller over the others and will be confused if you use any other controllers. The thing that Smash players value the most is skill. Only the very top players make a living of off smash and only the top players have any fame.

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Folkways: Traditionally after playing in tournament against another player even if you don't know them you give them a fist bump or a hand shake afterwards. Sometimes if the match was really exciting people will end up hugging each other after the game.

Mores: When playing a match with another player in tournament you are expected to be a respectful person even if you do lose.

Laws: Some people have been banned from playing in tournaments for being disrespectful.

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The Smash community generally doesn't encounter any issues with other subgroups unless one of the other fighting game groups complains that Smash is stealing all their players from playing their inferior fighting game.

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Most of the topical issues that occur within the community are those that involved the expansion of the player base. Everyone wants to have more people playing their respective game and will get involved if it means growing that field. Other issues are those that deal with game balance and whether something should be banned from tournament play if it is considered broken. (Meta Knight, Wobbling, Items, Stages, etc)

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Generally the leaders of the Smash community are those that grow the community and those that are the very best. These people include Zero, Leffen, HungryBox, PPMD, Armada, MkLeo, M2K, Mang0, Scar, etc.

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Smash 64 was the first installment of the series. This game was a lot more combo based than the other installments to the point where games would last on average 1-2 minutes.

Melee was the second installment and has a community that still thrives today. Tournaments are still being hosted for Melee in a much larger fashion than Smash 64.

Brawl is just a garbage game.

Smash 4 was much more defensive than the other games. Since Smash Ultimate has come out the total people playing Smash 4 has decreased by a massive margin.

Ultimate is the most recent release in the franchise and is a lot more offensive based than Smash 4, but not to the point that Smash 64 was at.