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My team's game idea is a Post Apocalyptic 2D top down survival game set in the future focused mainly on the game play.

http://store.steampowered.com/app/294100/RimWorld/

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Keyboard_check() - Used to create controls for the game

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place_meeting() - Used to check a position for collision with other instances

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Our game Dust is a top down 2D post apocalyptic survival, the player will see our game world as a wasteland with few supplies and many challenges to overcome

https://play.google.com/store/apps/details?id=com.nahmeenstudios.survive

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The game is set in a future post apocalyptic setting where Sam must find his family while surviving in the wasteland. The look of the game is 2D top down survival, the feel of the game dark and gloomy.

http://www.dsogaming.com/news/minidayz-2d-top-down-single-player-demake-of-dayz-available-now-for-free/

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The Game engine we are using is Game Maker Studio 2.0, and the name of our game is Dust, a limitation we have in this engine is the amount of sprites we are aloud to have, to get over this limitation we will create a sprite sheet to keep the sprites compressed.

Artist - Juli