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Dr. John Keller's model for promoting and sustaining motivation in the learning process

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Use surprise or uncertainty

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Stimulate curiosity by posing challenging questions

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Role playing, games, lab work, simulations

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Lightening the subject

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Use visual stimuli, stories, biographies

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Combine variety of methods in presenting materials

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Describe how new learning will use existing skills

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What will the subject matter do for students today?

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What will the subject matter do for students tomorrow?

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Take advantage of dynamics of achieving, risk taking, power, and affiliation

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Demonstrate and describe a desired skill

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Learners use different methods to pursue their work

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Provide performance requirements and evaluation criteria

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Allow for small steps of growth during learning process

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Provide feedback and support internal attributions for success

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Help learned feel some degree of control over their learning and assessment

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Do not patronize learners by over-rewarding easy tasks

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When learners appreciate results, they will be more motivated

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Provide opportunities to use newly acquired knowledge or skill 

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Provide opportunities to use newly acquired knowledge or skill 

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In real-world or simulated setting