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New Art & Science of Teaching Compendium

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New Art & Science of Teaching Compendium

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Direct Instruction - Recording & Representing Content

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Direct Instruction - Recording & Representing Content

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District-Wide Instructional Strategies by Site

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District-Wide Instructional Strategies by Site

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Proficiency Scale Worksheet (Whole Numbers)

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Proficiency Scale Worksheet (Whole Numbers)

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Enter names, spin wheel to pick a random winner. Customize look and feel, save and share wheels.

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Russel Tarr, International School of Toulouse

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ClassTools.net: Create your own interactive learning resources

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Dozens of templates, quiz generators and learning tools for use in the classroom

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Random Name Picker is a free web-based application that lets you select a random name using Spin Wheel and Slot Machine. These simple and easy to use selectors can be customize by changing the names in the name list to whatever the user desires. You do not need to download or install any plugins/software as it is based on HTML5, so a modern browser (e.g Mozilla Firefox or Google Chrome) is all you need.

Aside from tools to pick names randomly, we also have other web-based generators that involve around names like Name Bingo, Name Search Puzzle, Seating Chart, Name Label and more. We believe these additional tools will help you maximize the use of the name sets that you created on our site for the Spin Wheel and Slot Machine apps.

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Customizable name pickers and generators. Choose from different styles like Spin Wheel and Slot Machine.

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Movement breaks are brief intervals that enable all students to move their bodies and help teachers to engage learners in physical ways. Chants, poems, even Morning Meeting greetings, and activities can be used as movement breaks throughout the day.

Activities

1. 5-4-3-2-1 In this simple game, students stand up and the teacher (or leader) has them do five different movements in descending order. For example the teacher would say: "Do five jumping jacks, spin around four times, hop on one foot three times, walk all the way around the classroom two times, give your neighbor one high-five (pausing in between each task for students to do it).

2. Trading Places Have students stand behind their pushed-in chairs. Call out a trait, and everyone who has that trait must change places with someone else (students who do not have the trait stay where they are). Examples: "Everyone with curly hair." "Everyone who ate cereal for breakfast." "Everyone who is wearing stripes."

3. Six Spots Number six spots around your room from 1-6. Have students each go to a spot of their choice. Choose a student to roll a die (if you can make a big one out of foam, it adds to the fun). All the students at the number rolled must go back to their seats. Students that are left go to a new spot, and the die is rolled again. Continue until only a few students are left.

4. Mingle, Mingle, Group! In this game students mill about the classroom saying, "mingle, mingle, mingle" in soft voices until the teacher says, "Groups of 5," at which point the students must quickly group themselves into groups with the correct number of people. Students who are left over must do three jumping jacks before the next round starts. The teacher can call out any number for the group size. You can also add rules such as: as soon as a group is complete, all members must sit down in a line.

5. Dance Party! Put on some rockin' music and dance! If you can make the room semi-dark and have a black light or other special effect, your kids will love it!

6. Freeze Dance! Similar to Dance Party, except that every so often the music stops, and students must freeze and hold the position they are in until the music begins again.

7. Name Moves Students stand behind their chairs. In turn, each student says his or her name accompanied by a special movement. For example a student might say, "Kayla!" while dramatically dropping to one knee and doing Jazz Hands. After the student does his or her move, the rest of the class says the student's name in unison and imitates the move. Then it is the next student's turn.

8. Keep It Up Students must keep a beach ball from hitting the ground. Add two or three balls to make it even more fun.

9. Simon Says An oldie but a goody!

10. Movement Songs Sing a song with whole-body movements, such as, "Head, Shoulders, Knees, and Toes," "Father Abraham," "Toe-Knee Chest-Nut," "Shake Your Sillies Out (Raffie)," "Grand Old Duke of York," "My Bonnie Lies over the Ocean," etc.

11. Recorded Movement Songs Older students might enjoy a simple Zumba routine, YMCA, or the Macarena. Littler ones will love Sesame Street's A Very Simple Dance to Do.

12. Animal Pretend Younger children will enjoy pretending to be various animals (or even objects such as lawn mowers or airplanes). Call out a few in sequence.

13. Would You Rather Ask a "would you rather" question and have students show their choice by moving to one end of the room or the other. Have a few kids share why. Here are 20 free "Would You Rather" Questions to get you started.

14. Find It Fast Call out a color or other trait (e.g. something round, something made of wood), and students must find an object in the room that fits the trait and get to it quickly.

15. Physical Challenges Challenge students to do something physically difficult, such as standing on one foot with arms extended, or this one: Grab your nose with left hand, and grab your left earlobe with your right hand, and then quickly switch so that your right hand is on your nose and your left hand is grabbing your right earlobe. Yoga poses could also be a good variation.

16. Plates Give each student a paper plate. Students must walk around the room balancing the plates on their heads. If a student drops his or her plate, the student must freeze until another student picks it up and places it back on the student's head (while keeping his or her own plate in place, of course).

17. Line Up! Have students line up using a specific criteria, such as age (use day and month, not just year), height, alphabetically by middle name, hair length, etc.

18. Limbo All you need is a long stick and a pair of kids to hold it. Music is nice, too.

19. Human Knot Divide students into groups of about eight students. Have students each grab right hands with someone who is not directly next to them. Then do the same with left hands. The challenge is to untangle and become a circle without releasing hands.

20. Jump Skip Counting Have students count by twos, fives, tens etc. while jumping with each count. You could also practice spelling words this way.

Videos from GoNoodle are great!

GoNoodle videos get kids moving to be their strongest, bravest, silliest, smartest, bestest selves. Over 14 million kids each month are dancing, stretching, running, jumping, deep breathing, and wiggling with GoNoodle.

For Teachers: 3 out of 4 elementary schools in the US use GoNoodle to: - Give students the brain breaks they need - Host indoor recess - Make subject transitions seamless - Energize or calm their class

Create a free account on GoNoodle.com now and find hundreds of ways to move! - https://goo.gl/fA6qK3

BURPEE

Articles
Teaching with the Brain in Mind, 2nd Edition by Eric Jensen Chapter 4. Movement and Learning Research-Tested Benefits of Breaks Students are easily distracted, but regular, short breaks can help them focus, increase their productivity, and reduce their stress The Cognitive Benefits of Physical Activity in the Classroom Movement Breaks to the Rescue! Classroom-Based Movement Breaks Sensory and Movement Break Ideas | Getting Classrooms Moving! Teacher Toolbox Physical Activity Breaks in the Secondary Classroom Middle School Activity Breaks Movement Breaks OT Tips

Tips

Keep physical activity breaks short and manageable. Shoot for 1 - 5 minute breaks at least 2-3 times per day.

Participate with your students in the activity. Students will be more likely to join in and have fun if they see their school community moving with them.

Ask teachers and school administrators to share and demonstrate their favorite activities, games, and movement ideas during staff meetings throughout the school year.

Create a classroom atmosphere that embraces movement! Consider playing age and culturally appropriate music. Be patient - it may take some time for kids to embrace and be comfortable with the physical activity.

Integrate physical activity into academic concepts when possible. For example, a social studies unit on the Olympics can include student participation in classroom energizers fitting into an Olympic theme.

Encourage your physical education teacher to be a movement leader and advocate. Ask if he or she can share some simple motor skills and games for classroom teachers and guidance for creating safe movement spaces.

Empower students by asking them to share their own physical activity break ideas. Provide opportunities for students to lead and demonstrate activities.

Add physical activity breaks right into your daily schedule. Try creating a classroom physical activity calendar of events that includes a variety of ideas throughout the month. Use a classroom physical activity tracker to help your students reach 10 minutes daily! Check out these brain break for testing ideas.

Add in fun equipment items such as beanbags, spot markers, yoga mats, and balance boards. Consider applying for a Game On grant!

Integrate health and fitness concepts while moving with students to emphasize the importance of daily physical activity and good nutrition.

Books
Energizers! 88 Quick Movement Activities That Refresh and Refocus- Susan Roser
Action-Packed Classrooms, K-5: Using Movement to Educate and Invigorate Learners (2009)

Brain Breaks for the Classroom: Quick and Easy Breathing and Movement Activities That Help Students Reenergize, Refocus, and Boost Brain Power-Anytime of the Day! (2009)

Brain Gym: Teacher's Edition (2010)

Energizing Brain Breaks (2009)

Energizing Brain Breaks 2 (2011)

The Kinesthetic Classroom: Teaching and Learning Through Movement (2010)

Learning on Your Feet: Incorporating Physical Activity into the K-8 Classroom (2016)

Moving INTO the Classroom (2018)

Perceptual-Motor Activities for Children with Web Resource: An Evidence-Based Guide to Building Physical and Cognitive Skills (2011)

Physical Activity and Educational Achievement: Insights from Exercise Neuroscience (2018)

Physical Activity and Health Promotion in the Early Years (2018)

Spark: the Revolutionary New Science of Exercise and the Brain (2008)

Teaching with the Brain in Mind (2005) - chap. 9: Movement and Learning

The Third Teacher: 79 Ways You Can Use Design to Transform Teaching and Learning (2010)

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Movement breaks are brief intervals that enable all students to move their bodies and help teachers to engage learners in physical ways. Chants, poems, even Morning Meeting greetings, and activities can be used as movement breaks throughout the day. Activities 5-4-3-2-1 In this simple game, students stand up and the teacher (or leader) has them do five different movements...

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Tiny Decisions is an app that makes decision-making fun and easy! Simply input your question, add options, and spin the wheel to get a random answer. With Tiny Decisions, making quick decisions has never been easier!

We know how hard it can be to make decisions. Should you get a pizza or a burger? Should you choose grey or black? Should you do one thing or something else entirely? That's why we created the Tiny Decisions app - just for you!

Here are some of the app's features:

* Create your own wheel
* Make decisions with a simple touch
* Generate random numbers
* Flip a coin
* Use built-in decision templates
* Choose from different color themes
* Add Siri shortcuts for your decisions
* Set weights for each option
* Backup and restore your decisions

If you subscribe via Apple, payment will be charged to App Store Account at confirmation of purchase. Subscription automatically renews unless auto-renew is turned off at least 24 hours before the end of the current period. Account will be charged for renewal within 24 hours prior to the end of the current period at the rate of the selected plan. Subscriptions and auto-renewal may be managed by going to Account Settings after purchase.

Terms of use: https://tinydecisions.app/terms
Privacy policy: https://tinydecisions.app/privacy

Please write a review if you like this app, it's very important to me.

Twitter: @nixwang89
Mail: nix@tangsuan.tech

New Features:
* Now you can log in to share your wheels
* Added Chinese Lunar New Year app icon

Optimization:
* Optimized the wheel list style

Perfect for the indecisive. Best app ever

I have a problems committing to decisions. Leaving my choices (book to read, film to watch, game to play, etc bucketlist things) up to fate using this app really makes it easier. The wheel that supports hundreds and hundreds of options is great, and the non-repeating choice feature is awesome.
The backup/restore feature is very reliable- my particular set of "wheels" (with options greyed out and all accounted for) has lasted me through several phones and many factory resets.
I also use this app as a way to count the total of books/films that I have backlogged, as it conveniently shows you the total number of options you have right there in the options.
My only complaint is that the "greyed out" / "non-repeating" options that are chosen aren't marked in any way that I can tell when editing my wheel- it would be nice to even have a little asterisk put on it for accountability sake. But this hasn't been an issue so far and they still always remain greyed out on wheel itself.
TLDR: to me, this is the best, most feature rich, and stable app to help remedy decision-related OCD. i'm very glad it exists.

Get Pro -- it's worth it.

I am an indecisive person surrounded by other equally indecisive people, so I tend to use this app quite heavily. At only $1.99 for the Pro upgrade, it was really a no-brainer (honestly, I don't even remember what features are added with Pro because I upgraded almost as soon as I downloaded), and has saved me and my friends/family a LOT of time that would otherwise be spent in back-and-forths of, "I dunno -- what do /you/ wanna do?" I also love that you get to watch the wheel spin rather than just hit a button and have the choice appear onscreen (and that you can adjust the weight of each option and see the difference on the wheel). It's more fun that way. And having the coin flip and eenie-meenie-minie-moe modes makes it an all-in-one app for all kinds of decisions. Things like being able to choose a color theme or a custom icon for each list are just added bonuses.

Love it and have some suggestions...

This app is amazing! It can simply be used to choose for you or play a game of chance with friends, but it can also help you organize. I use this app everyday after school to randomize the order of things I need to do. It has many unique features like adding weight to specific options and even has a flip-a-coin option as well. The only I might recommend changing is the upgrade. I don't see the necessity. It doesn't offer much in addition to what comes for free, and I don't think the app should have adds in the first place because of how simple it is and how little it does. Considering the amount of money the upgrade costs, I would still do it because it's worth it to add weight to options in your lists, but I propose that you just let the app come with these "upgrades".

Overall, I think this app is amazing I just hope you keep my suggestions in mind because if you do decide to make them a permanent addition to the app, I think the app will be much more appreciated.

The developer, Hangzhou Tangsuan Network Technology Co., Ltd., indicated that the app's privacy practices may include handling of data as described below. For more information, see the developer's privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Information

Seller

Hangzhou Tangsuan Network Technology Co., Ltd.

Compatibility

iPhone

Requires iOS 15.0 or later.

iPad

Requires iPadOS 15.0 or later.

iPod touch

Requires iOS 15.0 or later.

Mac

Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.

Apple Vision

Requires visionOS 1.0 or later.

Languages

English, Arabic, Czech, Dutch, French, German, Greek, Hindi, Indonesian, Italian, Japanese, Korean, Latvian, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish, Vietnamese

In-App Purchases

1. Tiny Decisions Pro $9.99

2. Tiny Decisions PRO $0.99

3. Tiny Decisions Pro $4.99

Family Sharing

Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.

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hangzhou tangsuan network technology co.

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‎Tiny Decisions is an app that makes decision-making fun and easy! Simply input your question, add options, and spin the wheel to get a random answer. With Tiny Decisions, making quick decisions has never been easier! We know how hard it can be to make decisions. Should you get a pizza or a burger?...

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Access to the "Teaching Basic, Advanced, and Academic Vocabulary" Book

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Access to the "Teaching Basic, Advanced, and Academic Vocabulary" Book

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Get Started

This quiz will help you assess current knowledge and determine which words to work on first. Based on the results, you'll receive a printable resource packet that includes images, descriptions, and fun activities. You'll also gain full access to online videos designed to empower learners to explore new terms independently.

Take the online quiz

How to use the Building Basic Vocabulary Tool

Your child has taken the assessment, and you've identified a vocabulary cluster of focus. Now it's time for the learning to begin. Simply select the cluster from the "All Cluster" drop down menu and click the red "Search" button. A table will appear with videos and downloadable tools tailored to your child's needs. Watch the videos below to learn step-by-step how to make the most of these learning resources.

How to Use the Vocabulary Learning Resources

How Do I Determine My Student's Proficiency Level?

Please note: The materials contained in this database are copyrighted, and the availability of these materials does not constitute a transfer of any intellectual property rights. Marzano Resources encourages users to download and print these materials to improve their classrooms and schools, but the materials may not be sold or distributed without the written consent of Marzano Resources.

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This quiz will help you assess current knowledge and determine which words to work on first. Based on the results, you'll receive a printable resource packet that includes images, descriptions, and fun activities. You'll also gain full access to online videos designed to empower learners to explore new terms independently.

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This monograph attempts to synthesize and interpret the extant research from the last 4 decades on the impact of schooling on students' academic achievement. The central thesis is that educators stand at the dawn of a new era of school reform. The discussion, which is somewhat technical in nature, relies on five indices to describe the relationship between student achievement and various school, teacher, and student-level factors. These are: (1) percent of variance explained; (2) the correlation coefficient; (3) the binomial effect size display; (4) the standardized mean difference effect size; and (5) percentile gain. The first section of the paper includes the introduction and chapters 2 and 3, which review the literature on previous attempts to identify the variables impacting student achievement. The second section, chapters 4, 5, and 6, presents a discussion of the research on school level variables. The final section, chapter 7, considers the implications of the findings for school reform. Findings indicate that schools can influence student achievement profoundly. The conclusions suggest that student achievement can be affected strongly if schools provide teachers with well-articulated curricula. They should optimize their use of instructional time, establish achievement goals for students and monitor those goals, and they must communicate a clear message that high academic achievement is the primary goal of the school. It is important to involve parents, maintain an orderly and cooperative environment, and involve staff in all key decisions. (Contains 38 tables and 152 references.) (SLD)

Mid-continent Research for Education and Learning, 2550 S. Parker Road, Suite 500, Aurora, CO 80014. Tel: 303-337-0990; Fax: 303-337-3005; Web site: http://www.mcrel.org.

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ERIC - ED454255 - A New Era of School Reform: Going Where the Research Takes Us., 2001-Apr

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This monograph attempts to synthesize and interpret the extant research from the last 4 decades on the impact of schooling on students' academic achievement. The central thesis is that educators stand at the dawn of a new era of school reform.

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Thousands of copyright free and copyright friendly images and photos for teachers and students.

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QA International launched , a new valuable resource to learn Spanish. Includes 17 all-around themes to explore, including the human body, sciences and food. MORE

From the image to the word and its definition, the Visual Dictionary Online is an all-in-one reference. Search the themes to quickly locate words, or find the meaning of a word by viewing the image it represents. What's more, the Visual Dictionary Online helps you learn English in a visual and accessible way. The Visual Dictionary Online is ideal for teachers, parents, translators and students of all skill levels. Explore the Visual Dictionary Online and enrich your mind. Perfect for home, school or work. Discover a visual world of information!

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QA International launched , a new valuable resource to learn Spanish. Includes 17 all-around themes to explore, including the human body, sciences and food. MORE From the image to the word and its definition, the Visual Dictionary Online is an all-in-one reference.

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CESD District-Wide Strategy Resources (2)