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safety.gov..au

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I found it very eye opening when talking about copyright and pirating online material. How do you respond to student questions, when teaching include minor referencing for students to get into the habit of referencing and acknowledging the work of others. Keeping it simple by adding the website under the picture of simple adding in brackets where you got the information in text.

equality vs equity: just because things are equal for everyone doesn't make it fair and reasonable in reality.

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Fair and consistent
Follow guidelines
What is copyright?
- a bunch of rights in certain creative works that are granted exclusively to the owner to reproduce material, and show to the public.
What is covered by copyright?
- text, artistic works, music, computer programs, sound recordings, films
What is not covered by copyright?
- ideas, concepts, styles or techniques.
How does the copyright process work?
What can someone do if they think their copyright has been infringed?
When can you use content without obtaining permission?
How can you obtain permission to use copyrighted content?
- identify author and the copyright owner

Ethics: a set of beliefs or rules about what is right and wrong, moral principles that govern a groups or persons behaviour, a system of moral principles by which human actions might be judged as right or wrong.

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Blooms Taxonomy
http://0-eds.b.ebscohost.com.library.vu.edu.au/eds/detail/detail?sid=aeedc36a-0fce-4c5a-ac27-eec4516cc4bb%40sessionmgr101&vid=0&hid=126&bdata=JnNpdGU9ZWRzLWxpdmU%3d#AN=3401826&db=f5h

http://0-eds.b.ebscohost.com.library.vu.edu.au/eds/detail/detail?sid=f1e08207-7c22-456a-be52-4a31ad25e002%40sessionmgr120&vid=0&hid=126&bdata=JnNpdGU9ZWRzLWxpdmU%3d#AN=edsjsr.1477405&db=edsjsr

Coding
http://0-eds.b.ebscohost.com.library.vu.edu.au/eds/pdfviewer/pdfviewer?vid=8&sid=e26119a8-666f-4e29-b23a-d8b22d7de04e%40sessionmgr102&hid=126

http://0-onlinelibrary.wiley.com.library.vu.edu.au/doi/10.1111/jcal.12155/abstract;jsessionid=480EF20D05214CE368BEB3FFAE699BB3.f01t01

SAMR
http://www.emergingedtech.com/2015/04/examples-of-transforming-lessons-through-samr/

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TED Talk Mitch Resnick

Allows students to not only be consumers of technology but contributors.
Newest scratch technology uses, microphones and webcams to control game technology.
As they learn to code, they code to learn. it enables them to learn other things and opens up new opportunities.
Programs can allow you to learn things that are more meaningful and motivating for you, and can help you understand the ideas better.
i.e. learning about variables
learning about the process of design, starting with an idea and turn it into a functioning project, how to experiment with new ideas, how to take complex ideas and break them into parts, collaborating with others, how to find and fix bugs, how to persevere when things aren't working well.
When you become fluent in a literacy, you can use this knowledge to help others, make deeper connections, increase opportunities to learn.

Coding allows students the ability to express themselves. Coding can be engaging and is interactive. It allows for collaboration and uses both higher and lower order thinking. Students are able to demonstrate skills such as: mathematical, logical, creative and critical thinking, without them being aware of it at the time

*When on placement introduce a scratch module

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Be creative, do not make webpage or kahoot.
Be innovative
3-5 minute video

-powtoon
-stop motion

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Is a game based platform designed for social learning. Can upload pictures into quizzes. When a Kahoot is made it is given a specific code so only the people given the code willhave acces making it safer to use in schools
Cant give complex answers can only click a box. At the end of the kahoot it will display the top 5 in the class, students can get put off when they find that only a select few students are always in the top 5. Can help avoid this by changing topics regularly, changing groups. There are pre loaded quizzes available that teachers can scan through to ensure it is displaying the content they want and is appropriate for students

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Did not go to class

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How does it make you feel? It made me feel sad for the puppy at first because it was being neglected but he puppy was able to bring hope to the boy and eventually it made me feel happy that he seemed happier with his life.

How does it relate to you as an educator? As an educator we will come across various types of students who may be rich or poor have abilities and inabilities and other society groups. As educators we need to be able to bring hope and provide encouragement that even if you fail once or twice, if you keep trying and never give up we are all able to achieve our goals and ambitions.

What does it make you think in relation to ICT in the classroom? Some students may not be able to afford or have access to some forms of ICT that other students in the classroom have access to. I think if we are planning to use ICT in the classroom we need to be sure that all students have the same access to it to avoid some students not being included, or then being judged or bullied because of certain situations.

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1. There are programs available to help children as young as kindergarden level to learn how to use coding.
2. Learning how to code helps you create greater control on self expression and communication in the digital world.
3.
4. The thing I wonder about coding is will coding eventually trap people in living in a digital world that they begin to withdraw themselves from living in the present and in reality.

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Found the scratch program difficult but interesting to learn. Once I learnt how to use different functions I was able to get my head around it and feel more comfortable about using it.

Drawing a picture of the 21st century student, it was interesting to see different perspectives after watching a video explaining deeper thoughts about the topic.

I was very interested when finding information about Multimodal learning. I had previous understanding about this topic so it was great to reflect on that knowledge and revisit it and build new understanding. I was able to find new information that made sense when teaching in a real world experience.

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Week 5 Active knowledge making and Multimodal meaning.

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Week 5 Active knowledge making and Multimodal meaning.

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Differentiated learning
• Learners learn in different ways
• We need to cater for all learners in class room
• Using technology at different levels – scaffolding learning
• Using multimodal learning to adapt learning to cater for all students
Active Knowledge making
• Making connections between information to create new meanings
• Building upon existing knowledge
• Becoming the investigator, designer, and creator at the same time while learning information
Multimodal meaning
• Text, media, sound, images, data resources
• Add interest and can engage learners
• Reinforces learning when it is presented in multiple ways
• http://www.msn.com/en-au/news/watch/tech-kids/vp-BBp6QiH
• Neuroscience research has revealed that ‘significatnt increases in learning can be accomplished through the informed use of visual and verbal multimodal learning’ Fadel, 2008, p 12) https://eprints.usq.edu.au/9100/2/Sankey_Birch_Gardiner_Ascilite_2010_PV.pdf
• Students feel more comfortable and perform better when learning in environments that cater for their predominant learning style (Cronin, 2009, Omrod, 2008) https://eprints.usq.edu.au/9100/2/Sankey_Birch_Gardiner_Ascilite_2010_PV.pdf
• Allows learning to be presented in more than one sensory mode
• Leads learners to perceive that it is easier to learn, improve attention, in all leading to improved learning performance
Recursive feedback
• Summative assessment (summartion of unit)
• Formative assessment (comstantly giving feedback)
Metcognition: thinking about thinking

Collaborative intelligence
• Thinking with people that think differently
• Taking on others opinions
• Scaffold and support weaknesses and strengths are carried out throughout the group

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do reflections/paragraphs on each new technology we have learnt and how you could use that in an educational setting
- stop motion
- padlet
- scratch
- prezi
-kahootz

evidence ideas in reflections with references

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It is a requirement for students in certain levels to have their own laptop or device and lessons are solely delivered through devices. The risk of this delivery method is that lack in hand writing skills and become fatigued quicker when asked to write for periods of time.

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The new MSN: the best in news, sport, and entertainment combined with Outlook (formerly Hotmail), OneDrive, Facebook, Twitter, Skype, and more.

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Date of ePortfolio submission - on unit guide date is 28/4 on collaborate calendar date is 30/4. DUE ON 30

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My initial ideas about digital culture:
🔹 online community
🔹cultural advances in technology
🔹tecnologised society
🔹ever changing, as soon as you learn something there's something new, faster and better
🔹phones are now socially acceptable to be on
🔹 sense of security, can always reach out to someone

TED: Digital Culture, Language, Revolution
Some companies depend of technology to run/attract customers

We're not passive receivers of digital culture, we live and create digital culture. We are apart of the news and how we receive the news.

Dating had no become a game (tinder).

Digital culture allows us to have instant gratification. Commenting and sharing opinions.

Give us the factor of anonymity.

Digital communities
- Facebook pages (clothing, buy swap sell, healthy eating)

RSAnimate: Ken Robinson
in the past we were educated as factory workers where the opportunities were very small. Now a days students still get taught in the same module but have greater opportunities. Shouldn't our education reflect our future opportunities.