# data[].attributes.body
Thank you , i will try my best

# data[].attributes.body
Please be careful, Johnny is in the class (Junedi).

# data[].attributes.body
Name: Sheldon Cooper
Goal: Be the top
Theoretical physicist

# data[].attributes.body
TANCHI TANCHI TANCHI

# data[].attributes.body
I think its jason
(reply to "somebody is in love with Tanchi")

# data[].attributes.headline
Tanchi, the guy next you likes you alot 

# data[].attributes.subject
Tanchi, the guy next you likes you alot 

# data[].attributes.body
I want to kiss the girls in class
I want to kiss the girls in class
I want to kiss the girls in class

# data[].attributes.body
Name: Jason Kong
Age:23 around that la
Goal:
Effectiveness
Efficiency
safety

UX Goals:
Helpful
entertaining
motivating
emotionally fulfilling

# data[].attributes.body
HEllow sir how r u?

# data[].attributes.body
somebody is in love with Tanchi

# data[].attributes.body
Marwan will u go for GYM today?

# data[].attributes.body
Name: Jason Kong

Goal: Create a project

Usability Goals
1. Efficiency
2. Utility
3. Effectiveness

UX Goals
1. Informative
2. Helpful
3. Motivating

# data[].attributes.body
Age: 43
Profession: Artist
- Paint a portrait on a canvas

Usability goals:
- Utility
- Effectiveness
- Efficiency

UX Goals:
- Supports creativity
- Aesthetic
- Emotionally fulfilling

These goals are important as the artist needs to have the useful tools located at a convenient place, can paint the potrait quickly in a short time without compromising quality and accuracy. The design experience must enhance his creativity, and looks emotionally and physically appealing to him.

# data[].attributes.body
Task: Meeting with customer
Usability:
a) Memorability
b) Efficiency
c) Learnability
User Experience:
a) Satisfaction
b)
c)

# data[].attributes.body
age 34

UG
effectiveness
efficiency
utility
UX
helpful
informative
Support networking

# data[].attributes.body
Age: 20
Profession: Student

Goal: Get good results.

Usability Goals:
Effectiveness
Efficiency
Memorability

UX Goals:
Fun
Entertaining
Motivating

# data[].attributes.body
Age: 47
Profession: Mother

Goal: Have the updating details and locations of children

Usability Goals: -Memorability
-Learnability
-Effectiveness

UX Goals: -Entertaining
-Helpful
-Emotionally fulfilling

# data[].attributes.body
Jun Lim
Age: 30
Profession: Nurse

Goal:

Usability Goals
-

# data[].attributes.body
Name: Yong Soon Hong

Age: 23

Profession: Student

Goal: Skip class without getting bar, therefore, attendance tracker needed.

Usability Goals

- Effectiveness

- Efficiency

- Safety

UX Goals

- Helpful

- Motivating

- Informative

# data[].attributes.body
Name: Tomatsu Haruka
Age: 27
Goal: design a good graphic 3D game.
Usability Goals:
- effectiveness
- satisfaction
- memorability
UX Goals:
- motivating
- entertaining
- enjoyable

# data[].attributes.body
Name : Ghaddar
Profession : Football player

Goal : To score goals and win the football match

Usability Goals :
-Efficiency
-Effectiveness
-Utility

Experience goals :
-Helpful
-motivating
-support creativity

# data[].attributes.body
sir why u talk alot

# data[].attributes.body
Ali why r u so quite?