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Today I was really nervous because we had my exhibition. I had five members of my target audience that I had invited come to my exhibition as well as everyone else's audiences that also looked at my creative media project.

I was really happy overall with my exhibition and I got great feedback from my target audience. One of the main things that I was told about was my t-shirt and it's quality. However, one thing that everyone loved was my poster. They are professional quality and on member of my target audience even said "Can I take the poster home?" which is exactly the reaction that I wanted and expected with the time I spent on designing them. They really liked the way they were double sided and you could pick which design you could put up.

Another thing I was spoken about was the photo of the spyro fan on my interview
page. One of my target audience members pointed out to me that it would be better if I had him playing one of the spyro games in the image. After speaking about this to her I realised that I should have taken more time to think about this as it would have looked better and made more sense for him to be playing one of the games. On the other hand though I should have been more organised with time as taking the image was a little rushed and this is really the reason why the idea didn't occur to me.

Overall I am very proud of my exhibition and I think that my target audience would definitely buy the product I produced. I think what I would improve on in the future is my t-shirt quality and my timing with ordering my marketing material

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Today I spent the whole time setting up for my exhibition tomorrow. I had to write an introduction to my project to put up on my board. I decided to use my posters as boarders to my whole presentation of my work. Even though I only ordered two posters the company sent me six double sided posters. I made both sides of my boards match by putting the spyro side of my posters at the top and the dream side at the bottom. I then put the two spare posters inside the magazines folded how you would get them if you bought my magazine in a store.

As I could not order my t-shirt on time I decided to buy printing paper and iron it onto a t-shirt. On looking back at this I really wish I had had more time to order my t-shirt as the purple came through my logo today and made it look very unprofessional. I put my t-shirt up on one of the centre boards of my display so that it was clear to see.

I decided that my magazines and research folders as well as my scrapbook would sit in front of my display boards on the table. This way my target audience could look at the and ask me questions at the same time. I also placed my badges on the table. The badges I ordered came much larger than I expected. I put two on each side of my display to follow the continuity of the margin I created using my posters. The final badge I decide to wear as I planned to because then people can see my logo clearly being worn by me.

Finally I had a computer in the centre of my display showing my social media and my banner on the front of my table. These stood out very clearly and I think this will make it easier for people to read tomorrow.

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Today I received feedback on my first draft of my evaluation. One of the big things I needed to do is include more detail. After talking to my teacher about areas I could improve my evaluation I was much more confident with fixing it.

I decided to start my entire evolution from scratch. Though this is quite risky I felt like this was the best way to improve my evaluation and cover everything I have done in great detail. I will also have to add in the extra part about my exhibition after Friday. I am going to work on making the corrections throughout the rest of the week and then spend this weekend adding in the final part to my evaluation.

I also did exhibition research today. I looked at existing examples of exhibition displays. I decided I wanted to have some things up on boards and then the rest on my table for my target audience to look at and pick up

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Over half term I have been writing my evaluation. Though there is no word count on it I need to cover the entire process I have gone through to create my magazine, the research I conducted and what marketing materials I produced as well as talking about my exhibition that will be happening this Friday.

I am very worried as I really struggled when writing my first draft I feel like I haven't written enough. I handed in my first draft to be marked so that I can make improvements ready for Friday.

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Today I ordered my marketing materials. I was really worried about ordering my magazine because I couldn't find a place that would print it normally. While looking at several different websites I found one that would print all the pages in the order I wanted and staple them professionally. The pricing for three copies was very reasonable for the quality of the printing. I decided to order three copies of my magazine because I want to keep one, I need to hand one in for marking but I would also love to send one to Catherine Wolley whom I interviewed. I also chose to get multiple copies for my exhibition because this will give my target audience several copies to look at and read.

I ordered my badges from the same website that I planned my design on. I decided to order five badges because then I can wear one. The other badges I will present on the table at my exhibition so that my target audience can pick them up and look at them.

I then went on to order my banner from the website Helloprint. This was very easy because all I had to do was put in my banner design and pay. The price was very cheap compared to what I originally thought a banner would cost. I think the quality of the banner will well exceed the price.

I am going to order the t-shirts tomorrow as I have to do this at home and not in class.

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Today I finished designing my banner. I stuck with the same design I use on my badges and my t-shirt. I used my logo and the black background showing continuity throughout my marketing materials. This works really well because my audience can see a running theme and know that all my marketing materials are related to my magazine.

I also as well as having my logo on the banner added my Facebook and Twitter page. I did this because I would take the banner with me if I was trying to pitch or sell my magazine at an event. The social media is not only a form of marketing in itself but is a way for people to find out more information about my magazine. My social media will also update them regularly about what is going to be in each months issue and what to look out for.

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Today I put the picture of my fan in my magazine. I really struggled with the layout of this page because it left large gaps around the page. In the end I decided to solve this problem I would fill the rest of my fan interview page with in game images.

I then went on to finish designing my marketing materials. I looked at several designs for my badges. I considered having spyro on my badges but as I am trying to market my magazine company and not the game itself I decided that I wouldn't use spyro on my marketing materials. In stead I decided to stick with the theme I had running throughout my other marketing materials by using my company logo on a black background.

I decided to do this to do this because the black background makes the blue and orange writing of my text stand out vibrantly. This will attract my audiences eye to them and make them more visible.

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Today i finished making corrections to my magazine. I only need to take a picture for my fan interview page. I think my magazine is really good quality now. Once i have taken this image i am going to finish designing my marketing materials. I only have to finish designing the banner and badges which won;'t take me long.

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Today i got back my printed off draft copy of my magazine. I gave it to someone to read over and help me point out anything i need to correct. I then went back through it fixing typo's and any pixilated images that needed correcting. I am going to finish fixing this tomorrow and get straight back onto working on my marketing designs.

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Today i printed my entire magazine off. I did this so i could look at the quality before i send it off to be printed professionally. I really loved looking at every single page printed and in the full size. I think it looked great and i can't wait to see in printed professionally. The only thing i noticed i will have to correct is the 'Spyro' logo on my front cover. It was low quality and didn't look professional. I am going to replace it with a better and less pixilated one i used on another page.

I also printed off both of the posters i have designed. They also look really good. I am very proud of the work i have produced and what i have achieved. I am now going to work on designing the banner, t-shirt and badges for my magazine marketing. I think i will be able to order them by the end of this week.

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Today i looked continued looking at different websites to order my post production marketing from. I know i definitely want to order a double sided poster. I have decided that i will have a new Spyro from the reignited trilogy poster on one side and traditional original Spyro on the other side. On my badges i am going to have the magazine title 'Players' and our tag line 'not just a game'. If i can afford it i will have the same thing on the banner. If i can also afford a t-shirt i will have the magazine name and tagline on the top left side of the shirt. I am thinking that the t-shiert should be black because then the text will be a lot clearer to read and the bright colours will stand out.

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Today i put in all of my interviews. Which finishes the last four pages of my magazine. I just have to add images to my 'Spyro' fan interview but that won't take me very long to do on monday. I am then going to start working on my posters and badges that i plan to put with magazine. I spoke to my teacher and i am also considering advertising my magazine with a small banner and t-shirt if i can afford it. I am also going to look for a purple table cloth to put my work on for pour exhibition.

I have already invited my target audience to come and see my work and ask me questions at the exhibition. I will be spending this weekend looking at prices for my post production objects and making a list of how much it will all cost. I can then order these as soon as i have finished the designs. Though the designs shouldn't take me very long my Photoshop skills have grown greatly and i am fully confident that i will be able to complete them by latest tuesday .

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Today i had to design front covers for my magazine as if i was going to make other ones. i then saved these as a PNG and put the images on my subscription page so that my readers can see future issues they would get if they subscribed. Because i spent time doing the detail on each one they look really good and stand out. I f i decide to go ahead and continue this magazine after i finish the course i may use these front covers as they are just as good as the actual Spyro one i have for this magazine issue.

I wanted to upload an image of my work to this page unfortunately i could not as it was too large of an upload.

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Today i finished all three of my advertisements. I am really proud of my work. After spending a lot of time using Photoshop i have got use to the tools and this has made my work look more professional.

Tomorrow i am going to come in so i can finish the last parts of my magazine. I have to do some research on subscription pages before i make mine. I also have to put in my dream interview as it will take quite a bit of time. I am really happy with the answers i received from the game designer. She was very passionate and gave me a lot to work with. I want to include as much as possible and thats why i decided to give her a double page.

Originally i was going to have Psychonaughts 2 as my back page advertisement. However, in the end there was not enough image of this game they are working on so i changed my idea to another brilliant game that is acknowledged very much 'undertake'. I also completed my five nights at freddy's advertisement and my pyro advertisement. sadly i could not upload the images onto here because the files are too big for my paddle page to handle.

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Today i used a website to create a pyro word search. I them changed the colour of it . Once i added it into the quiz answer page i had to highlight the answers in the word search.

I am really proud of this word search as it is something i have never made before and it will mean if i decide to continue this magazine at some point i will know how to make other word searches to use. i am almost finished with the magazine. All i now have left to do is finish my quiz page and then do the advertisements.

The reason i left them till last is because they are what is going to take more time to sort out. I need to find backgrounds and design the entire advertisement on my own. I will do this by collecting images and then placing them together to look professional. However i am worried when it comes to getting backgrounds from the worlds as i want them to look good but also be able to make them my own. I don't want to copy someone else designs so tomorrow i am going to spend time drawing up my idea for these.

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Today i started my game theory page. I paced the images and game texts in. I still have to finish writing the article connecting the three games.

My teacher said she will finish looking at my work with me later in the week as mine will take more time then the rest of my class projects. This is because my project is written and each page is different where as my peers are doing short films.

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Today i completed my show of the colossus article. I am very happy with it. However the next page i planned to do has changed a bit. Originally i was going to do a timeline like my pyro one. However, i then realised that the games are not canon to one another. They are not a series though made by the same company and set in the same world. Instead i decided i would do a timeline showing how the stories of the three games are linked.

I am going to do it as a game theory page showing the easter eggs and the likely links in the stories. As well as looking at the idea of wonder being reborn multiple times and changing forms in each game. I decided to draw out a quick time line in my sketch book so i could get my head around the order off the games because though 'Ico' came out first it is second in the story time line. 'Shadow of the colossus' is a Prequel to 'Ico' and then you have 'The last guardian' which is technically a sequel though they are not canon to each other and the creators have not said they are technically connected. This is why i decided i should say it is a theory as we don't know if this is true.

Though one thing we do know is that originally when team Ico where making ' Shadow of the colossus' they were going to do it as a sequel to the game 'Ico' but after a while the game had changed so much they just decided to make it its own game. In fact they said there original game was good enough they didn't need a sequel to it. One of the biggest links you can see throughout the three games is the horns that appear in each on the main characters

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Today i completed the quiz on Spyro. In the end instead of doing 15 questions i only managed to fit five on the page but i thin i will go back next lesson and work on that so that i can possibly reach at least 10 questions.

I then went on to do the Spyro timeline. I wanted to have the dates the games were released on next to images of the games boxes. I considered taking my own images because i own all the games. However i wanted to show continuity throughout the magazine by using images of the same quality. In the end i decided that i would not take my own images as i didn't want these to look any different than images i had used throughout.

I then started my page 19 which is shadow of the colossus. I am going to finish writing the article tonight so that i can complete the page when i have my next lesson on thursday.

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Today i made page 16 of my magazine. I had to change my original design for my images. My first idea was to have each of the characters faces sticking out of circles but in the end i was unable to do this. I then decided i would change it to squares.

I downloaded and referenced the image of pyro first. However though it said it was a PNG when i downloaded it there was many bad white spots around the image. I decided to fix this myself instead of finding a different image. I zoomed in really close and used the eraser tool to get rid of the white splotches around the Spyro image. I then realised on one of spurs eye some of the white wasn't there. To solve this issue i used the pipet to select the same colour as the rest of the ye. I then drew a rectangle in that colour and placed it behind the pyro image making it look normal and just part of the eye.

The next problem i had to solve was when i got the money bags image. i was trying to get an image of him from the first game and just remove the background but when i did this it looked unprofessional
and didn't look like the other images i had of the rest of the characters. In the end i had to get a PNG image of him and crop it to make the image match the rest. The only thing that disappointed me about this image was that it was from new of the later games and not from the original trilogy. However, this does not effect the magazine because i am covering the Spyro games as a whole including the more modern ones even though they are less loved.

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Today i started my centre page. I decided the easiest way to do this where the image carries over onto the other page would be to make my page A3 and then landscape. I put a line in the centre of the page so then i new how to carry the image over.

I had to print out the page because even though my text was size twelve it looked very small on screen. However, after printing the page i could see that the text was the perfect size and i would not want it any larger or smaller. I then decided to play around with the background colour again. Though i lightened the colour before the black on this background was still too dark and made my text hard to read. I decided to lighten it further and have now found a colour that sticks to the Spyro purple and links to the front cover colour but is not as dark. This has allowed my text to stand out more and become clearer.

I tred to upload an image of my work on here sadly the photoshop was too large. I will try to find another way to show the changes i have made at a later date.

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Today i completed page 8 of my magazine. This is the idea i have changed multiple times. My original topic was too niche so it became top ten bosses. However, when it came down to putting them in today i realised there would not be enough room for my  text and images so once again i thought around the problem and changed my idea. I have now decided to just do the top five bosses in fantasy games.

The reason i did this is because i did not want to make mt text any smaller as my audience would then not be able to tread it. I also wanted to make sure we had images of all the bosses i included as some of my readers may not have heard of all of them even if they have heard of the games they come from. An example of this is Ornstein and Smough from 'Dark souls'. Though this is a very popular and well known fantasy game they may not have played it themselves or heard of this specific boss duo. Taking this into account i realised that i needed to keep my images in. This in the left me with no other way to solve the issue but to cut ten bosses down to five.

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I have decided to make a change to my magazine. After considering it for a long time realised doing a top ten songs in final fantasy is a very niche subject and not many of my viewers will be interested in it. To solve this problem i decided to do a Top ten bosses in fantasy games. I choose this because it fits my theme and will be interesting for my audience.

I have now created five pages of my magazine one of them being my front cover. I am really enjoying creating this magazine. And though it take precession and time it is  looks great and i am having fun making it. The last page i finished making was for my 'dreams' interview but as i don't have the answers or the photo of my interviewee yet i cannot complete the page. I have however done as much as possible by adding in the title and a few of the game images creating a basic layout so it will be easy for me to complete when i get the rest of the article.

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Today i continued to edit my front cover page for my magazine. Some of my class mated were looking at it and complicated. In the end i decided to remove the blue circles from the page as it looks more professional with just the text.

I then started working on the masthead. I made it the same colour blue as my text and then added on the different games companies i cover. I also put there logos in the masthead.

I was very happy with the look of the front page. Over easter break i am going to finish writing all my articles for my magazine. Then when we come back i will be designing all the pages on photoshop and adding the articles in.

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Today i researched the games i am going to be questioning Catherine the media molecule games designer on. I used this research to come up with the questions. I am going to email her tomorrow and send her the questions. This way it will give her plenty of time to answer them as i know she is very busy. The latest date i am going to need the answers by is may.

I then continued to design the front cover of my magazine. I have uploaded the image on this pallet page. I really like the way it is coming along. I changed the font because the playstation 1 spyro font looked to pixilated. I spent a lot of time trying to remove the background from my image of pyro. In the end i had to find one with a blank background. Luckily i found a matching image to the one i wanted with no background. I think it looks really good with his horns partly covering the games text.

I then added a barcode, issue number, release date and price. In the end i decided my magazine would be a monthly magazine and therefore i would not have to put an accurate date just the month it would come out in.

I added in bubbles showing some of the exclusive articles my magazine will feature. However, i can't figure out what looks wrong with them i am going to spend Thursdays lesson fixing this and making the masthead to go at the very top go my magazine front page.

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Today i got in contact with Catherine Wolley. She has worked on games such as Alien and harry potter. She is currently working on a game called 'Dreams'. This game is made by the same people that made 'Little big planet' and 'Tearaway'. As i have played both of these games i know how brilliant and creative the company are. They always make inventive and beautiful worlds that are fun for all ages. I watched the trailer for the new game she is currently working and loved it, i feel like this is something i would love to play. This game not only fits the theme of my magazine but also is something my audience  would want to hear about.

I am really excited to talk to her and interview her. When writing to her she sent me the address to her website. Many of the games she has worked on i have played and really enjoyed. I am excited to speak to her about her current project however, i do understand that she won't be able to reveal too much on this new game as some things are confidential.

Getting interviews like this and talking to contacts is something that i will have to do especially since i want to go into a career in journalism. This is really good experience for me as i can use these skills later in life especially at university.

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Dreams is the next title from Media Molecule, creators of LittleBigPlanet and Tearaway Unfolded. Coming to PlayStation 4.

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Today i finished creating my text designs for my magazine title. I really enjoyed doing this as my photoshop skills have greatly grown since the first time i used photoshop in unit 1-4.

After i created three different designs i took a tally of what my peers thought was the best one. As they are in the age range of my target audience and most of them game making them fit perfectly in with my target audience. After tallying up the results in a chart i discovered the one my peers where most fond of was the second design. This design not only looks similar to the original design i did in my sketch book but also fits the gaming genre perfectly.

After doing this i played with the colours of the second edging adding a lighter blue boarder around it so you can see it more clearly against the Spyro purple. I then copied the text and tried it in the same orange i used on one of then texts but kept the idea of making boarder in a lighter colour.

In the end after looking at the two final design i had i decided that i would use the blue one as i felt like the orange one was too related to 'Spyro' and though he is my main article this magazine does nit soul revolve around him. Taking this i not account i decided it would be best if i used the blue.

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Today i decided i am going to start making my magazine on photoshop in class and then continue writing my articles at home. I had to fix my designs because the line was in the wrong place. I also noticed that i had to add two more pages for my layout to make sense. I was really confused and struggled when rewriting the numbers because the layout got confusing and i could not make sense of it. The way i fixed this was by going back to the first page and simply counting the numbers up.

I then spoke to my teacher and i said how i wanted to call my magazine "not just a game". However after we discussed it i realised that the title for a magazine was too long and that i needed a title with one or two words at most. After some thought i decided i was going to call my magazine "players" and then make "not just a game" the magazines tag line.

I then started to create my text for the title of my magazine. I decided the test would fit the colours i plan to use for my page boarders. I wanted them to match in the same colours. My background on the front page was going to be purple matching one of the boarders already. I choose purple because 'Spyro' is the main article and i wanted his pages to have the same boarder. I then decided to make my title "players" orange with a yellow boarder adding two more of the colours.

To put a boarder around my text i had to watch a youtube tutorial. It was a two minute video that explained it simply. I found it very easy to follow the steps and easily remember how to do it for in the future. I am going to have to use this for the other designs. I decided that i would make two or three versions of my title for my magazine and then ask my peers which one they thought was best.

After i finished doing the main text i wrote the tag line " not just a game" in the same blue as my last boarder. This will make the colours purposeful and have continuity throughout my magazine. I am going to continue this tomorrow creating two other designs before i ask my class. I am also going continue writing my articles at home so that i can try to finish them as soon as possible.

(PHOTOSHOP: How to Outline Text, 2015)

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Today i started writing my articles for my magazine. I finished writing my articles for the welcome and contents page. I then started writing the article for my 'Skyrim VR' page. I had to do some background research on the games main story. I found a website that told me the background story and gave me several videos could watch. I took this page printed it off and referenced it in my scrap book. I found what they wrote very helpful and was able to use this information when writing my article on 'Skyrim VR'.

I wanted to write about the basic outline of the main story but also talk about what it means to play this game in VR. I am kinda struggling when it comes to writing this article because my other two games are reviews where as this one is just a normal article. This means i have to try to not voice my opinion. I think i am going to look back at my research and the articles in that so that i can get some more inspiration for when i am writing this article. I think this will help me solve this a problem and finish the article.

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Today i finished typing up all my reflection i am now going to start writing my articles for my magazine. I then need to put them into my temporary design because i need to know if it will fit the sizes and layouts i choose.

After i have finished writing them i will need to put the text into the actual magazine so i will need to start writing all my articles at home and then spending my time in class using photoshop to design the magazine.

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Though i do need to start my articles i am behind on my reflections. As my teacher need to mark my reflections i am going to spend the lesson uploading the ones i retyped and finishing off the other ones that got deleted that i haven't had a chance to retype.

It shouldn't take me very long to complete these. It is really helpful that i created the daily calendar because it says things that i did or plan to do on them. I can use this to remind me and help me rewrite my reflections.

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Today I started designing my magazine. At one point i was confused on how i would arrange the pages so when i print them back to back they are in the right order. I pulled out the template my teacher gave me. I could still not figure this out though so in the end  did have to ask miss to explain it. Working together we figured out which page numbers would be side by side on one sheet.

After this i went and sat down at the computer and started creating the designs. I used word document because this is the easiest platform to do a basic layout of the magazine. When it comes to me creating the actual magazine i will use photoshop.

One thing i am going to need to practice is using photoshop to work on the small details. my skills have greatly improved from unit 1-4 where i made my first poster. Especially in the units 9 and 10 where i made both the posters for our public safety campaign. Not only did enjoy creating the posters but i learnt a lot about fiddling with the small details and just cleaning up my work. Define the product more and making it look professional. This is still something i need to work on especially since my Unit 13 idea is all based around me using photoshop. I am going to have to go find more time to practice my skills and get use to the skills.

I spoke to my teacher and she said as i work on the 20 pages i would gradually get better and know how to bring m,y work up top a professional standard. We discussed the fact that once i have done that going back over the first few pages and making sure they are up to the same standard as the rest of my work.

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Today my teacher went over my research. She looked through it and told me i only had to add a few things to four of my annotations. After i had completed that she then said that from Monday i will be able to start my designs for my actual magazine.

I am really excited because i have been wanting to start getting properly into my Unit 13 for a while now. I am going to use the template i made with miss to design the magazine in the right page order so when i print it the pages will be in the correct order.

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I have now finished my research. Tomorrow i am going to get my teacher to just check over it. I hopefully will then be able to move on to writing the actual articles for the magazine.

I will also need to start creating the magazine on photoshop and collecting images i want to use. I have permission from UAL to use other peoples images as i cannot go out and make four games of my own. Also to get images of the games i have chosen would be hard because when you take a picture of another screen it becomes pixilated. This means i will need to select other images and reference them in the magazine.

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I have almost finished annotating all my research. my only concern for this Unit is I'm slightly behind with up loading my reflections. This is because my laptop wouldn't allow me to type directly onto my paddle page. I decided that i will type them up on a word document and then copy them over in class.

The only issue is my laptop keeps on deleting my work. As i have to use an online word document i am finding this quite bothersome because i cannot even save my reflections to my USB. Two days ago it deleted most of my reflections from February till now. I am going to have to try retype them in my spare time.

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I am taking longer than i planned on my research. Though the research never stops throughout my project i had planned to be starting my designs by this point. I plan to have finished all my research by Friday.

I have been watching you tubers that have played the games i will be covering in my free time and really getting to know the games. Here is a link to one of the videos i watched.

https://www.youtube.com/watch?v=CEWi6XKzD1Y
(Jacksepticeye, 2018)

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today i went back through my research and wrote the aims of each piece of work. i am highlighting them and any other important information i talk about in a pink highlighter.

I decided to look at the advertisement pages because they show film festivals. I want to advertise a game in my magazine so i looks at 'shadow of the colossus' which is game which is a game i am covering. By looking at the way they advertised the game i could take inspiration and use it for my magazine.

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Today my teacher sat down with me and showed me how the pages of my magazine would work. On an A4 sheet of paper landscape split into two the pages would be back to back and would look confusing so i had to plan this and work out how this would work when i start my designs soon. We discovered that page 1 and 18 would be side by side on the same sheet of A4 paper. After discovering this we made a temporary paper version with just numbers on the pages. This was really helpful because now i have wrapped my head around it i understand better and will be able to use this template later when designing.

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Today i put what i had learned about the codes and conventions to the pages from the magazine i annotated in my research. i went back to my annotations and anywhere i could find the codes and conventions i learnt i decided to point them out and talk about them.

I found this useful because i could see what conventions i would be using in my magazine. Pointing them out will mean that when i start designing my magazine it will be easier to place the conventions

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Today i looked at the codes and conventions of a gaming magazine. I went on slideshare and found a powerpoint on gaming magazine codes and conventions. I printed the powerpoint off and then annotated it.

I commented on what they said about the codes and conventions. I then went back over the powerpoint carefully and wrote down how i would or would not use certain gaming magazine codes and conventions. This really helped me clear my head and understand the type of things my audience will be expecting.

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I took pages from articles in the magazine so annotate. The one that was the biggest article was the game featured on the front cover of the magazine. It had over four pages on just that game. The large image took up a whole page and a half alone on just the image of the main character. I am going to use this idea for my magazine.

I decided that 'Spyro' would be my main article that would also feature on the front cover. I want to have a page like the one i looked at where an image of the main character will take up more than one page.

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Today i started my proper research for my Unit 13. I started my making a spider diagram of the contents of a gaming magazine. I then broke this down further on the diagram. After this i wrote a list of everything i was going to include in my gaming magazine and added those ideas to the spider diagram.

I spoke to my teacher and she said that i should move my front cover magazine pages that i annotated in my preliminary research to my main research. This is because it is a very important bit of research that i could take further. I got more sticky notes and stapled them to the front covers. I then went into more detail picking up on everything. I took my teachers advice and when annotating thought about what i hadn't commented on yet. If there was anything i hadn't written about i would then go annotate about it.

This was really interesting because i got to break down the gaming magazines front covers in a lot more detail. I thought it was really interesting looking at all the small details and how everything on the front cover is important form of marketing. Everything there has a reason and a purpose because it is designed to draw in the audience and get more readers.

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Today i finished annotating the pages i pulled out of the magazine. I haven't heard back from either of the you tubers i have contacted so i am going to start thinking of other people i could interview for my gaming magazine. Tomorrow i am going to start my proper research for my unit 13.

Miss gave me a sketch book i decided i am going to use it for my poster and badges designs so that i can think of what will look best

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Today we came back from half term. I handed in my project profile. My teacher then gave me back my context with my three ideas so that i can make improvements. I needed to do my preliminary research. My teacher sat beside me and as i have now bought a gaming magazine we discussed what pages of the magazine i need to annotate and talk about to show my understanding in my research. This however will delay my main research for the rest of my Unit 13. I will need to try and work fast to complete it and get back on track.

I did the front covers, articles, rear covers, welcome page, advertisements and much more. After looking at this magazine in detail i really understood the layout better. The way they placed the images and text was interesting and practically different on every page. However this did not make it confusing at all if anything i thought it made the magazine more eye catching.

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Today i continued to work on my project profile. I had to fill put the action plan and timetable. The timetable is the part i found hardest. Because it is planned out weakly i have to include a lot but its hard to think weekly. What i did to make this easier for myself is i printed off a calendar from February to May 2018 when we should be finished with our unit 13.

This made it easier for me because i could plot out what i plan to do daily. Then all i had to do was see what days fitted into the weeks in the weekly timetable that was actually part of my project profile. After that i just had to copy over the tasks i planned to complete and it made a lot more sense and was not as confusing for ma as it was before.

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Today i started my project profile. I decided to start with the synopsis of my idea as i thought this would be the easiest part for me to fully complete. I had to explain in detail about what my idea is and what i plan to do. However i was two words over the word count. I am going to get my teacher to look at my project profile and then hopefully i will be able to find some words i can get rid of.

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Today i redrafted my Unit 13 game magazine idea. I took into consideration everything that my class mates spoke about and took on their advice. I added the gaming quiz to my idea. I thought about it and decided that i would base the gaming magazine quiz on the main game i will be talking about. This is because they will be the feature of the whole magazine and therefore it would make the most sense to test the knowledge of viewers on the game i will be talking about the most in my magazine.

My teacher then pulled us aside and gave us a brief on the project profile we have to complete. I remembered doing this last year for my Unit eight. I found it really hard because the word counts were small and there was a lot i wanted to talk about. When miss explained it to us today she said the word count is slightly increased for Unit thirteen but not by much. We went through what we would have to cover and asked any questions we needed to.

She also explained how we have to start our context soon. She explained that to us however, i was confused slightly confused. After she went through it with us however i then understood what i had to do.

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Today I presented my gaming magazine idea to my peers. I spoke while being recorded. I took feedback from my class while they asked me questions on my project. One of the best pieces of feedback I got was from my classmate refeeq who suggested I did a quiz in my magazine. This would allow the audience to test their knowledge. I thought this was a reallt good idea and am going to include it in my magazine.

I really enjoyed the experience because my class mates made me think and question my ideas in ways i had not. For example hazel asked me about the colour scheme of the magazine. As i had not thought of this before i had to think on the spot while still considering my idea. I spoke about how i wasn't sure what colour the magazine would be but i knew that i couldn't choose blue or green. This is because it would make me look biased to my audience as these colours belong to Playstation and Xbox.

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Today I created my final mood board which was for my film magazine idea. After finishing my film moodboard I had to annotate all three of my mood boards. I opened another word document and on three separate pages I annotated each mood board . I found this kind of hard because I had to voice my plans on each mood boards even the ones I no longer plan on doing for my final project.

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Today I started my second mood board which is for my main idea, a game magazine. I did the same thing as my horror magazine by including images of the things I want to include in my magazine. I included the images of youtubers I want to interview. I de3cided if I can I'd like to speak to Jacksepticeye and markerplier however, I do know how busy they are, and I understand that I may not be able to get interviews with them. I used Instagram to contact them because that is what they talk to their fans on most of all. If however I cannot get interviews with theses youtubers I will make over arrangements with gaming players fans and people in the industry.

I then included the games I want to cover. I decided I would reach a wider target by covering games that aimed at many people. I want to include 'Spyro  the dragon', 'Shadow of the colossus' and 'Skyrim in VR'. All of these games are fantasy themed. I spoke to my teacher and she said that I should have a running theme throughout my game magazine. After long consideration about the games I wanted to cover I decided it would be best for me to have fantasy as my theme because all the games I have chosen fit that genre.

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Today I started my horror magazine mood board. I decided to do the mood board on what I want to include in my horror magazine. I placed an image of some horror badges on my mood board. This is because they are similar in design to what I want to do with my, magazines horror badges. I think that I will have the bad guys from my top ten villain column on the badges. I also included the first few villains that I know I want to include in my magazine on my mood board.

I also placed images of the new and old 'Chucky' as I would want to cover a comparison article in my magazine. I find it interesting to see the development of the character as well as the style of the film and how it has changed from the original. As a massive horror fan I would love to look at this in detail possibly in my research if I choose this idea.

I also included images of the two films I would want to review. After placing all the images into my mood board I had to reference all the images I used. During my Unit 8 I didn’t reference straight away and found it harder near the end of my project. Taking that into consideration I decided I am going to reference as I go and keep a separate bibliography for the end of my project.

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I pulled out the contents pages from the magazine I bought. I noticed they highlight feature films in the contents pages. They take images from the films and show them on the contents page. They are mostly midshots so they show the actors. This means that anyone reading will look and if a certain actor or actress they like is in the film image they might consider watching the film but more importantly read the article.

I want to change mine as I found the ones I looked at confusing. They were well colour coded and split into sections. However, the numbers where hard to navigate. I want to navigate my contents page by using numbers in an easy order. I will still highlight the features through colour coding, but I will do it in number page order, so it is less confusing for a reader.

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Today I started my pulmonary research for my three ideas. I got images of different magazines such as the rolling stone, playstation and scream. I then annotated these images picking up an anything that can help me find out more about the front covers and the basic stuff they put on them.

This will be useful because I can then apply this to my own magazine.  I will be able to use the layout to design my front covers as well as apply the recurring conventions in my magazine as they will apply to all and not just one genre of magazine.

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After thinking about it all night i realised i have another hobby that I am passionate about. I love gaming! I have been playing since the age of five. As my sister got me into and now our younger brother also. I have spoken to my sister many times about how I wish people would talk more about games because it is a form of art just like books and films.

I spoke to my teacher about writing a gaming magazine. She thought this would be a good idea. I decided that I would add this in as my third idea. I now have to write a swot and bsic planning on this idea as well as my two others. I am really excited because I will get to write with insperation on a topic I love and enjoy.

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Today we were given the break down of our unit 13. We have to create a piece of media. I have to first of all I need to come up with three ideas and write a context for each as well as some pulmonary research. It's really confusing but I think I understand it.

I spoke to my teacher and though I was really stressed and didn’t have any ideas originally I now have one that I will be able to not only push myself but also enjoy making. I am going to have three different types of magazines for my ideas and then pick the one that I think I will be able to do.

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Today I started my three ideas. I created mind maps one was based on m interests. I broke that down into greek mythology, books, films specifically horror. I then had to look at how I could take my interests and turn them into a readable magazine. I then chose to look at how id break down these into magazine ideas and short films.