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C: This article was published in May 4th 2018
R: This relates to my topic because it is telling us why video games are not a sport.
A: The publisher of this article is MATTHEW WALTHER.
A: This information is against my claim because is tells us the reason why video games should not be a sport and why it doesn't make you active or worth your time.
P: The purpose of my article is to give both side of my claim both good and bad to show the opinions some people have.

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As a columnist you hate to get a reputation for having anything negative to say about a large group of people. Which is why I am often at great pains to admit that nerd culture has given the world lots of wonderful things and not just wizard erotica, minarchism, and all the anti-anti arguments about racism and misogyny you can find on Reddit. I just don't know what they are yet.

My biggest problem with nerd culture, though, is not that it exists but that it has territorial ambitions. Two decades ago, comic books were still a fringe phenomenon; now they are the only things directors are allowed to make films about, notwithstanding mumblecore and Oscar bait. Oh well. Movie tickets are too expensive anyway. But at sports I feel like it is necessary to draw a line in the sand and, unlike President Obama, to act when my opponents cross it.

In 2016 something called the National Association of Collegiate Esports was established in order to regulate competitions between young adult gamers, taking over a role that had previously belonged to their mothers who needed the garbage taken out. Two years earlier, a private university in Illinois created the nation's first varsity gaming team and began awarding "athletic" scholarships to skilled players. Imagine being that kid's parents. "Oh, yes, Dylan just got accepted with an athletic scholarship." "That's wonderful. Cross country, right?" "No, Wario's Woods."

Video games are not a sport. On the loosest imaginable definition a sport involves not only skill and competition but physical exertion and at least the possibility of injury. Even darts and pool and ping pong are, in the broadest sense, sports. Sitting on a couch interacting with your television set is not a sport, otherwise watching CNN with your grandfather would be one. So would self-abuse.

It's actually not difficult to understand why universities are getting into this business. Even for those not lucky enough to make first string on U.C. Berkeley's traveling Overwatch team - which has an actual coach - there are plenty of opportunities on our nation's college campuses for people who want to pretend that there is no difference between FIFA and FIFA. At Western Michigan University in Kalamazoo, a mid-tier state school, it was recently announced that the administration is spending half a million dollars on "a new facility" for "multiplayer video games."

This is just a continuation of what these colleges have done for decades now when they advertised wave pools and cool dining facilities and hip-looking plate-glass dorms. Undergraduate education is actually a four-year-long debt-financed summer camp for lazy overgrown teenagers. It has nothing to do with the life of the mind, and even less to do with old-fashioned vocational training. One worthless piece of paper is as good as any other, which means that the directional state former polytechnics have to find some non-academic means of competing with each other for the loan dollars that will one day crush their underemployed 20-something graduates.

Which is not to say that no opportunities await the Doug Fluties of Mario Kart. As I write this, hundreds of millions of dollars are being made streaming video games on the internet by people with few or any other marketable skills. The amount of revenue generated by advertising and sponsorships from "esports" is soon expected to reach $1 billion annually.

Treating video games as sports is a civilizational rather than a semantic problem. Enjoyed in moderation, they are probably a harmless pastime like anything else. But increasingly the reality is not 10-year-olds leveling up their Pikachus on the school bus or even high-school kids unwinding with a little Goldeneye but adults - almost all of them men - in their 20s, 30s, and even 40s playing games for hours every day. Gaming is not only a compulsion, but something far more sinister - what one game designer has called "a simulation of being an expert." In a country without meaningful or well-paying opportunities for work young people disappear into their fantasies of competence in which they fly airplanes and score touchdowns and perform daring commando raids without having to go further than the refrigerator.

Video games are, in other words, another of those illusions we peddle to convince people that the world's problems do not exist. Sports, by comparison, are very much of this world. Compared with what's going on inside a PlayStation the most insignificant Saturday afternoon baseball game between two clubs with losing records is a thing of epochal significance, brimming with meaningful human drama.

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Sorry, nerds: Video games are not a sport

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As a columnist you hate to get a reputation for having anything negative to say about a large group of people. Which is why I am often at great pains to admit that nerd culture has given the world lots of wonderful things and not just wizard erotica, minarchism, and all the anti-anti arguments about racism and misogyny you can find on Reddit.

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C: This article was published in March 5 2020.
R: this article shows how gamers play for hours a day while athletes work out for weeks and dont gain anything from those hours while athletes are getting stronger.
A: The publisher of this article is T. Rangaraju and A. Rudolph.
A: This information is against my claim because is tells us that its a waste of time to play for hours on end and not gain any skill or muscle from playing.
P:  The purpose of this information is to let people know that playing video games will not show you a increase in muscle.

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As the popularity of video games continues to grow, more people are starting to consider this form of gaming as a sport. After all, it does require a high level of skill and concentration which is a big part of sports. In 2018, ESPN's sports magazine featured a famous video gamer, known as Ninja, on the cover. Across the colorful purple cover, we can see Ninja looking optimistically into the distance while the words "The Legend of Ninja: Biggest Gamer in the World" were written across the side. This caused a huge controversy in the athletic world. Even though some people believe this activity is a sport, we don't fully agree.

For example, video games don't require physical activity like sports in the real world. According to dictionary.com , "an athletic activity requiring skill or physical prowess and often of a competitive nature, such as racing, baseball, tennis, golf, bowling, wrestling, boxing, hunting, fishing, etc." Though video games do require lots of skill and quick reflexes in the fingers, professional video gaming does not require the physicality of sports. Being able to quickly move your thumbs does not make you an athlete.

Real sports like swimming and football help people get exercise and stay healthy, unlike video games. People often sit for many hours playing video games, and it doesn't really require much physical activity. Playing video games for a very long time can even cause issues such as eye-discomfort, blurry vision, and headaches. Shaheer Lodhi, a freshman here at Green Level, said, "Video games are not a sport because your body is not benefiting from it in any way. If anything you are losing your eyesight from." In sports, the athletes have to train for hours, but all of their hard work pays off and helps them gain muscle and become more capable athletes. Even though professional gamers do train for hours similar to athletes, these gamers are not benefiting their bodies from their excessive.

Some may say that video games should be considered a sport because most video games do include the competitiveness that can be found in sports. It is true that video gaming does require plenty of skill and capability, but the physical aspect of a sport is where this form of gaming falls short. The competition in video games is probably what makes them almost like a sport. However, the lack of physical activity in gaming excludes video games from the athletic community. Mr. Rogers, a math teacher here at Green Level told us, "I think because in many video games you have leaderboards and you see the competitiveness and dominance. However, sports have more of a physical aspect.

Video games do not require physical activity, and though professional gamers do practice their gaming for many hours of the day, athletes are physically training and growing their muscles for the game throughout the week.

Real sports take place in the real world and video games take place in a digital, made-up world. Video games are not as active, and they aren't healthy which defeats the whole purpose of sports in the first place. That's why we believe video games are not a sport. The virtual world of video games will never exist like events and competitions that happen in the real world. Video gaming is a skill that is hard to develop, and we do have respect for you gamers. However, gaming should not be held as equal to something like football or baseball.

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Should Video Games be Considered A Sport

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Tweet As the popularity of video games continues to grow, more people are starting to consider this form of gaming as a sport. After all, it does require a high level of skill and concentration which is a big part of sports. In 2018, ESPN's sports magazine featured a famous video gamer, known as Ninja,...

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C: This article was published in May 17th 2019.
R: This information relates to my topic because it shows the reader why video games should be considered a sport by giving reason and backing it up with evidence.
A: The publisher of this article is Logan Cagle.
A: This information supports my article by giving us information about why it is a sport.
P: The purpose is to show the reader why there are 2 sides of a claim and the reason why they should be a sport and the reason why they shouldn't be a sport.

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In September 2018 a famous gamer named Ninja was featured on the cover the famous sports magazine ESPN. This event sparked the controversial question: should video games be considered a sport?

Even though large online organizations have already coined the term "esports" for competitive gaming, many people still disagree with this. But in this reporter's opinion, yes, video games should be considered a sport. Just like any athlete who plays any other sport, pro-gamers spend most of everyday training. Whether it is an individual skill or team synergy, pro-gamers are always practicing something.

One of the most basic aspects of a sport is competition, and video games are definitely competitive. One of the most popular video games currently has about 250 million players, making gaming way more competitive than most other sports. Gaming also requires lots of strategy to be successful. Extensive preparation is required at the high levels of gaming just like pro sports. Teams will analyze the tactics of the other team to try and gain an advantage, just like football teams will watch film on their upcoming opponents.

Another aspect that is closely related with sports is athletic ability. Although it may not be obvious, gaming requires a certain skill set, just like any other sport. High levels of coordination are required to be successful at gaming. It may sound easy to push buttons on a controller, but pushing the right combination of buttons at the right time, sometimes simultaneously with a teammate, is not always as easy as it sounds. Very fast reaction times are also required. Lots of times being quicker than your opponent is the difference between a win and a loss. Being able to quickly analyze certain situations and reacting faster than your opponent is key in most games.

Teamwork is another large aspect of sports that video games exhibit. In traditional sports, many people have favorite teams they follow, and the same can be said about video games. A majority of games are team-based, making teamwork a large aspect of gaming. Having the right team is just as important in video games as in any other team-based sport. Typically, each player will have their own specialized skill set to contribute to making their team better. Having the right combination of skills on a team is key for being successful. Communication is another large aspect of teamwork while gaming. If you can not quickly and precisely communicate with teammates then they could easily make a costly mistake.

Entertainment is a huge sports staple as well. Sports should be both fun to play and fun to watch, and video games easily qualify for both. Many people worldwide play video games every day for the sole purpose of fun and entertainment. Some people enjoy just hanging out with friends to play video games for fun. Video games are no different than any other sport in this aspect.

There is no reason why video games should not be considered a sport. Video games exhibit almost every aspect that is closely related to traditional sports, therefore, they are a sport.

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In September 2018 a famous gamer named Ninja was featured on the cover the famous sports magazine ESPN. This event sparked the controversial question: should video games be considered a sport? Even though large online organizations have already coined the term "esports" for competitive gaming, many people still disagree with this.

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C: This article was published and edited in 2022.
R: This shows how popular sports are and why kids believe they should be a sport because they like gaming more than outdoor sports.
A: The source of this article is from fun tech.co.
A: This article supports my claim because it shows how much effort and skill it takes to play games which could be considered a sport.
P: The purpose of this article is to support my claim and to help better understand why video games should be a sport.

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Video games have seen a drastic rise in popularity since the late 1970s, and this trend is unlikely to stop any time soon. With the development of competitive gaming and global competitions that promise millions in cash prizes, many are now debating if video games should be classified as a sport.

Traditional sports enthusiasts will completely deny the idea, as video games lack the typical physical element that defines most sports. On that front, it's hard to argue with them. If you look up "sport" or "athlete" in most dictionaries, you are bound to find some mention of physical exertion in the definition.

However, many on the other side of the argument point out that competitive gamers need to put in just as much practice, effort, and dedication as traditional athletes. Recent studies have also shown that competitive gaming can be just as demanding on the body as some traditional sports.

A third argument, sitting somewhere in the middle, suggests that video games don't need to be a sport. They lack the physical exertion required to be a traditional sport but still demand refined motor skills, fast reaction times, and high levels of strategy.

In that regard, the particular strains and demands of competitive gaming form an experience that is unique to e-sports.

Whatever side of the debate you land on, it's something that parents and teachers need to consider. Recent studies have shown that playing video games regularly can be incredibly beneficial for certain aspects of child development ( read source).

Aside from improving hand-eye coordination and fine motor skills, they also teach puzzle-solving skills and can be a valuable tool for helping children to learn teamwork.

Reasons why video games should be a sport

Whatever your opinion may be of video games, there are plenty of compelling arguments for why it should be counted as a sport. There are also plenty of people who are keen to see video games recognised for their benefits.

1. The physical demands of competitive gaming

Perhaps the most compelling argument for why video games should be classified as a sport would be the physical demands of competitive gaming.

A recent study conducted by the German Sports University in Cologne has shown that professional gamers exhibit high levels of physical strain during competitions, comparable in many cases to traditional sports.

The study found that during a competition, a gamer's heartrate could reach 160-180 beats per minute, which is roughly the same as that of a marathon runner. Players would also exhibit levels of cortisol, a stress hormone, that was comparable to that of an F1 driver.

In addition to this, the level of tactical understanding necessary to win some of the most popular competitive games is enormously complex, forcing the player to react quickly to their opponents and to create strategies on the go. As a result of this, competitive gaming activates multiple areas of the brain at once.

On top of this, competitive gaming also requires highly refined motor skills, with a level of hand-eye coordination that far exceeds any sport. Gamers at this level would interact with their mouse on an average of 400 instances per minute, which is roughly four times the speed of casual players.

For more information, you might be interested in reading a blog post we published last year, titled; are video games good for you.

2. Teamwork and communication

Just like any other competitive game, video games can be an excellent tool for teaching children how to work together.

With younger players, offline multiplayer games are generally the best option, as they allow for a more controlled environment. Arguably, the golden standard for this is Splatoon. Both games in the franchise are designed to emulate a similar environment to games like Call of Duty but without the online chat element.

In Splatoon, two teams of four are pitched against each other, and to win the game, players must cover the arena in as much of their team's coloured ink as possible.

Although a player might be able to get away with being independent in the early stages of the game, once a player reaches the higher levels, teamwork becomes crucial for winning. In addition to this, the game also encourages strategy and refined motor skills.

Other games that are excellent for building teamwork in younger players include:

Smash Bros

Snipperclippers

Captain Toad: Treasure Tracker

Minecraft

Overcooked

Final Fantasy Crystal Chronicles Remastered

The Legend of Zelda: Tri Force Heroes

For older players and those ready to enter into online play with voice chat, the following are also good options:

3. Developing useful skills

Over the years, many studies have been conducted looking into how video games affect behaviour, cognitive development, mental health and intelligence in children. The results show that there are many benefits to playing video games regularly.

One of the most consistent findings is that video games are beneficial for cognitive development. Children who regularly play video games tend to have a higher IQ, on average, than those who don't.

Studies have also shown that regularly playing video games improves spatial recognition, multitasking skills, problem-solving skills, and perception. It also improves cognitive flexibility, which allows someone to respond to challenges quickly by switching between strategies.

Other such studies indicate that young children who play video games regularly score higher in academic achievement, socialization, and mental health.

There have also been studies that suggest that video games may promote creativity. If in any doubt, take a look at some of the structures that children have made in Minecraft.

Arguably one of the most important benefits of playing video games, though, is that it teaches children persistence. A 2013 study conducted by Matthew Ventura found that college students who regularly played video games were more likely to persist with challenging cognitive problems than students who didn't.

Many video games are designed to increase with difficulty and to challenge the gamer as they progress. When faced with a particularly challenging puzzle or enemy, a player can expect to face the same challenge again and again. However, if they keep going and adapt their strategy, they will eventually win.

That said, many parents also have concerns with regards to video games. Allowing children to play games that are too mature for them can have a negative impact, but the same counts for most other things. Another concern is that too much time spent playing video games can lead to an addiction, but this can be mitigated with set gaming hours.

Consoles such as the Nintendo Switch even have built-in functions to help parents with this. Parents can download an app that allows them to decide set hours for gaming on the console. If these hours are exceeded, the app will enable parents to send a reminder to the console, and if this still doesn't work, parents have the option to shut down the console remotely.

4. Inclusivity

Another compelling argument for seeing video games as a sport is the inclusivity it offers. Recent studies have shown that just over 20% of casual gamers are disabled in some way.

Although physical or mental disabilities might make it difficult to join in with some traditional sports, many find that video games level the playing field. Someone who struggles to walk, for example, may find they have no trouble excelling in a game of Smash Bros.

In addition to this, it gives children something to bond over and can help children with mental and physical disabilities to make friends with their peers.

Studies have also shown that video games are beneficial to the development of children with autism. It can help them to develop crucial social skills, flexibility, and motor skills. In addition to this, it teaches them to be more comfortable with making mistakes, which is an essential part of the gaming experience.

Reasons why video games shouldn't be a sport

Most of the arguments against video games being counted as a sport seem to come from the position of traditional sports enthusiasts. Since video games lack the typical physical elements found in sports such as Rugby, American Football, and running, many argue video games aren't the same thing.

Although plenty of gamers are adamant that this doesn't matter - it is something parents should take into account.

In spite of all the benefits that video games offer, it doesn't take away from the fact that most video games do not encourage children to be active. As children risk becoming more sedentary, this is an essential factor to consider.

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Should Video Games Be Considered a Sport?

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Video games have seen a drastic rise in popularity since the late 1970s, and this trend is unlikely to stop any time soon. With the development of competitive gaming and global competitions that promise millions in cash prizes, many are now debating if video games should be classified as a sport.

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C: It was published in December 24 2019.
R: It gives us more information about how video games make you active and make you focus like most sports do.
A: The publisher that made this article is Id Tech.
A: This information supports my claim because is shows us how video game take activity and focus like most sports do to be good at.
P: The purpose of this article is to support my claim and make it stronger.

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Quick, what are the first few things that come to mind when you hear the word "sport?"

Competition, wins, and losses

Athletic ability

Physical activity

Fans and entertainment; stadiums, fields, and arenas

Practice and dedication

College scholarships

Going a step further, you probably think of baseball, basketball, football, and the like. Some of you might say NASCAR and other forms of racing. Others might even debate things like poker and hot dog eating.

I mean, all of these things are covered by ESPN, right? It's only the biggest sports television and entertainment company in the world.

So, then, what about playing video games? Should holding a controller in your hand and hitting buttons on that controller to direct the movement of virtual characters on your TV, computer monitor, or mobile device be considered sport?

(Oh, and an important piece to note. I'm a huge baseball fan, playing it and basketball for most of my life through high school. If you would have asked me back then if video games were sports, I would have laughed heartily. Today, I'm a changed person, and the absolute skyrocketing surge of popularity in video games and eSports has helped drive such a shift in mindset.)

Should video games be considered a sport?

Yes, video games should be considered a sport. Rooted in competition, involving athletic ability, requiring practice and physical activity, taking place in stadiums, and cheered on by diehard fanatics, video games and the playing of them checks all of the required boxes.

Let's start by throwing the idea against some of those definitive words conjured up when thinking about the meaning of "sport"-competition, entertainment, athletic ability.

When you pit video games against those terms, take a look at how they match up.

1. Competition, wins, and losses

I'd consider this one of the easiest points to prove. The basic tenet of any sport is competition. A team or individual competes against another team or individual in hopes of achieving victory.

Competition is all around us...I mean, even Monopoly is competitive (to the point of turning friends into enemies and family members against each other!).

So, it's not a stretch at all to say video games are competitive. With any type of video game - but especially those with players going head to head with another player - you're going to have competition. Even if you're alone and playing a campaign against simulated competition in the form of a computer, you're still very much competing, right?

2. Athletic ability

What makes athletes like Deion Sanders and Bo Jackson so special? Both played professional football and baseball, and were quite good at both.

My point is, there are great athletes all around us. But, a large percentage of those athletes are only good at the sport in which they've found professional success. Put a professional basketball player on a baseball diamond and hilarity will probably ensue.

Then, when you consider the fact that each sport - and each position within a sport, even - requires a specific athletic ability, who is to say video game playing can't just be another set of a different type of athletic skill?

A quarterback has a tremendously different skill set than a wide receiver. Same goes for the skill of a pitcher in baseball versus that of a shortstop.

What athletic ability does a video game player have?

While playing video games doesn't require as many abilities as other sports, it does share a big one-coordination. Just like you need coordination to catch a 90 MPH baseball in a glove, or hit one with a bat, video game players need coordination to strike at the perfect time, synching the technique they use on their controller with whatever their eyes see unfolding in front of them.

Video gaming also shares another big ability with traditional sports-stamina. Quite frequently, head to head video game battles are a true test of a gamer simply trying to outlast their opponent. First one to blink (aka, get tired, worn down, etc.), loses.

And last, but certainly not least, what about responsiveness? It's an ability required of pretty much any fast-moving athlete, especially someone like a hockey goaltender. Successful video game players must also be able to quickly respond to a game's changing landscape, whether it's to counter a thrown punch from an opponent, or even getting their on-screen athlete in their favorite sports game to dodge a tackle or dribble past the other team.

Point being, an NFL lineman is considered an athlete thanks to their strength in blocking and tackling, but those abilities vary greatly from the speed and agility required of a running back.

While video game players must harness a very different type of athletic ability, it's an athletic ability nonetheless.

3. Physical activity

Many who don't consider video games to be sport probably haven't really endured a marathon gaming session. Their video game experiences have probably consisted of couches or lounge chairs and a game here or there when they're bored.

But for professional gamers, physical activity and the resulting strain is real. There is rapid button pushing and continuous joystick shifting. Is it as physically taxing as running up and down the soccer pitch for 90 minutes? Of course not. It's a shorter burst of activity, and contained to a much smaller space or "playing field," but again, it's physical activity nonetheless.

4. Fans and entertainment; Stadiums, fields, and arenas

In what is typically a scene reserved for something like a Golden State Warriors basketball game, it's common to have arenas packed to the gills, full of fans who are attending to show their support of their favorite gamers.

In fact, more than 173,000 attendees gathered to watch the 2017 World Championship held in Katowice, Poland...which was 100,000 more than the group that was in attendance for the Super Bowl that same year.

Then, consider the viewing audience at home-for the event referenced above, 46 million unique online viewers were looking on. It's also been said that on average, young gamers ages 18-25 spend 3 hours and 25 minutes online watching others play video games.

Think about that. What do you do during the week for nearly 3.5 hours? You probably watch a few hour-long TV shows, right? Or maybe you spend around 45 minutes each night reading before bed?

Last year in total, esports tournaments and live streams drew 258 million unique visitors.

5. Practice, dedication, and training

I've played video games. You've played video games. Because of that, it's hard to think that the activity we were taking part in was in fact sport. I mean, we've probably done so in our pajamas, on the couch, etc.

The key is that there are multiple levels of an activity in which one can engage; different tiers of skill and proficiency, and the level you and I were engaging in would probably be considered the lowest of levels.

I mean, you wouldn't draw one single picture and call yourself an artist, or sing one song and consider yourself a vocalist.

To become a professional gamer, one must practice and dedicate time, daily even, to their craft. The more skilled one becomes, the more like sports video games become.

And training doesn't mean simply playing more games; there is plenty of that, sure, but there is a lot more that goes into it. In fact, many eSports athletes endure physical and strength training to avoid common eSports injuries like carpal tunnel syndrome or tennis elbow. And of course training to improve coordination and the aforementioned responsiveness.

Proper nutrition and hydration must also be top of mind. Just as a cramp would be disastrous to any athlete mid-stride, a gamer with a cramped hand is basically useless.

6. College scholarships

You might have smirked and chuckled the first time you heard of a university fielding a competitive eSports team. I know I did.

But, that "can you believe that" attitude was quickly erased upon learning that not only are post-secondary institutions fielding teams, but they are awarding scholarships to fill those teams. It's one of the key eSports benefits.

In fact, there are 81 schools making up the National Association of Collegiate Esports (NACE), and all but two offer scholarships.

If asked to associate sports memories with major colleges, you might recall a pretty good University of Oklahoma football team and Heisman Trophy winner, Kyler Murray, this past season, or Boise State's epic 2007 Fiesta Bowl victory featuring a now famous Statue of Liberty play to seal the win.

There is also plenty of sports history from schools like New Mexico State, which has made the NCAA tournament in five of the last six years, and Wichita State, which is the college baseball's highest winning team for the past 31 seasons.

Well, believe it or not, these schools and other high-profile institutions also field eSports teams. And, based on industry growth and the staggering viewership numbers mentioned above, they could very well be writing college sports history books of their own.

So, is there still a question?

I know what you're thinking...if video games are considered sport, then what about mastering chess strategy or playing other similar games? Simply, chess fails against two of the 5 points above-athletic ability and physical activity (it's much more mental than anything, and the resulting "physical activity" is not a factor in the outcome of the match).

So, are video games a sport? Yes. Is it the only sport you can play while simultaneously devouring a pepperoni pizza? Perhaps. Although, I've been stuck in my fair share of baseball diamond outfields where a quick nap probably would have gone unnoticed.

Either way, the narrative is changing. For those of us who engage with video games as a hobby, they're fun and low key. For the highly-trained gamers and millions of viewers tuning in to watch, they're a true sport.

Have a child who wants to engage with video games in a different way, as a designer, creator, or developer? Check out our video game online courses and summer programs featuring eSports summer camps, and other STEM courses!

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Should Video Games be Considered a Sport? | eSports & Virtual Gaming

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Quick, what are the first few things that come to mind when you hear the word "sport?" Competition, wins, and losses Athletic ability Physical activity Fans and entertainment; stadiums, fields, and arenas Practice and dedication College scholarships Going a step further, you probably think of baseball, basketball, football, and the like.

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C: This was made in Jan 17 2022.
R: This shows how some kids play games professionally.
A: Published by Oklahoma Scholastic Esports.
A: The information is supposed to show how some people play for professional teams.
P: This information is supposed to be informational to show many people play with teams.

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Rec the Halls-Oklahoma Scholastic Esports-Call of Duty State Tournament Recap

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This shows how much focus it takes to play video games wherever you play them.

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This is a mobile phone which most people use to play on the go if they are on vacation or not at home.

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This is to show how many people enjoy watching people play video games competitively.

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This is another game console people use to play if they dont want to spend a lot of money on a gaming computer.

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This is to show how competitive and fun gaming can be for some people that are good.

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C: This was published in Dec23 2018
R: This shows how many people come out to watch them play a game just like most sports.
A: The source is from CBS News.
A: This information supports how video games are a sport because family members come out to watch there brother sisters play sports while these people come out to watch people play games online.
P: To show how people like to watch players play video games.

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Esports: Inside the relentless training of professional gaming stars