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https://padlet.com/srimcssbf/scratch

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Cahier de l'élève

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Pièces WeDo
Blocs de programmation
Document de formation (moulin)

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Cahier de l'élève - Les engrenages
Nécessite une plaque 16 x 16

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Pièces Spike Prime
Blocs de programmation

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38. case 35 build your own microbit security Door

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https://sites.google.com/cscapitale.qc.ca/maths/arithm%C3%A9tique-alg%C3%A8bre/concours-amical-20-21/description?authuser=0

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Autres idées de construction

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Caravan - 58 ateliers !

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Science et la technologie

Conseiller pédagogique - Intégration du numérique

Centre de services scolaire des Bois-Francs

monurl.ca/fccwedo

CSS DES BOIS-FRANCS

Toutes nos écoles primaires sont équipées de 13 ensembles WeDo 2.0

Difficultés rencontrées
Plan d'action numérique Pandémie (19-20)
Pandémie (20-21)

Main-d'oeuvre (22-23)
La robotique se limite à quelques initiatives. Le 1/10 des élèves ont été initiés à la programmation.
Pandémie (21-22)

Des plages de formation limitées aux pédagos.

Difficultés rencontrées

Le contexte pandémique n'a certainement pas aidé...

Robotique et programmation

Initiatives du personnel enseignant

Niveau d'implantation

On va changer le monde une brique Lego à la fois.

Sébastien Bergeron

Science et la technologie

monurl.ca/robotseb

Babillard virtuel

Cadre d'évaluation

Progression des apprentissages

#Univers matériel

Perseverance

Assemblage et programmation de l'astromobile Perseverance sur le sol martien.

Programmer l'astromobile

selon des constraintes bien précises.

Combinaisons de roues

Surmonter les obstacles (rochers)

Sable cinétique (sol martien)

Il manquait seulement des félicitations de la part de Farah Alibay... à suivre!

Agence spatiale canadienne

Projets 2022-2023

Stimuler la motivation des élèves.

monurl.ca/robotseb

Mise en situation +

Instructions +

programmation +

ÉVALUATION

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Science et la technologie Conseiller pédagogique - Intégration du numérique Centre de services scolaire des Bois-Francs monurl.ca/fccwedo CSS DES BOIS-FRANCS Toutes nos écoles primaires sont équipées de 13 ensembles WeDo 2.0 Difficultés rencontrées Plan d'action numérique Pandémie (19-20) Pandémie (20-21) Main-d'oeuvre (22-23) La robotique se limite à quelques initiatives.

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Notions de base
Alimentation
Input A
Input B
Input C

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Moulin à vent
Moulin à vent - Gabarit
Moulinet
Moulinet - Gabarit
Voiture à mesurer
Lanceur de voiture
Bascule

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Cartes à défis A
Cartes à défis B

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Cartes à défis A
Cartes à défis B
Cartes à défis C

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https://padlet.com/srimcssbf/micro

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Cartes à tâches - Bestioles
Cartes à tâches - Véhicules

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Introduction to the SparkFun Inventor's Kit for micro:bit

The SparkFun Inventor's Kit for micro:bit Experiment Guide is your map for navigating the waters of beginning embedded electronics, robotics and citizen science using the micro:bit. This guide contains all the information you will need to explore the 12 circuits of the SparkFun Inventors Kit for micro:bit. At the center of this guide is one core philosophy --- that anyone can (and should) experiment with cutting-edge electronics in a fun and playful way without breaking the bank.

When you're done with this guide, you'll have the know-how to start creating your own projects and experiments. From building robots and game controllers to data logging, the world will be your oyster. Now enough talking --- let's start tinkering!

Retired

Included Materials

The SparkFun Inventor's Kit (SIK) for micro:bit includes the following:

What's that? You've already got a micro:bit but still want to follow along? We have options!

Alternatively, you can pick and choose parts for individual experiments. This is a great option for folks who may already have some of the items in this tutorial just hanging around. Throughout this guide, we will provide links to the parts used for each circuit. Below is a wishlist for the parts used in the kit. Depending on what you have, you may not need everything on this list. Add it to your cart, read through the guide, and adjust the cart as necessary.

Suggested Reading

Before continuing with this guide, we recommend you be somewhat familiar with the concepts in the following tutorials:

Open Source!

All of our experiments and guides are licensed under the Creative Commons Attribution Share-Alike 4.0 Unported License. Feel free to remix and reuse our work. But please, share the love and give us attribution for our hard work!

To view a copy of this license visit this link, or write: Creative Commons, 171 Second Street, Suite 300, San Francisco, CA 94105, USA.

What is the micro:bit?

Introduction

The micro:bit is a pocket-sized computer that lets you get creative with digital technology. You can code, customize and control your micro:bit from anywhere! You can use your micro:bit for all sorts of unique creations, from robots to musical instruments and more.

The micro:bit is the most recent project by the British Broadcasting Corp. (BBC) in an effort to bring computer science education and STEM topics to every student in the United Kingdom. It is an open development board that works in sync with onboard hardware components to get you started down the path of programming hardware.

At half the size of a credit card, each board is equipped with a surprising amount of hardware, including 25 red LED lights that can flash messages. There are two programmable buttons that can be used to control games or pause and skip songs on a playlist. The micro:bit can even detect motion and tell you which direction you're heading. It can also use Bluetooth Low Energy (BLE) to interact with other devices and the internet.

The micro:bit features an embedded compass and accelerometer, and mobile and web-based programming capabilities. It is compatible with a number of online code editors across a number of different languages. This guide will focus on MakeCode, a block- or JavaScript-based environment developed by Microsoft.

What is on the Board?

The micro:bit has a lot to offer when it comes to onboard inputs and outputs. In fact, there are so many things packed onto this little board that you would be hard-pressed to really need anything else if your goal is to explore the basics of programming and hardware.

Front

On the front of the board there are a number of components that are pretty visible right off the bat!

1. LED Array --- The micro:bit has a 5x5 LED array that you can use as a tiny screen to draw on and display words, numbers and other information.

2. A/B Buttons --- Two buttons in all of their clicky glory: A is on the left, B is on the right, and both are prime for controlling a game of your design.

3. Edge "Pins" --- The gold tabs at the bottom of the board are for hooking up external components. The tabs with larger holes can be easily used with alligator clips to prototype things quickly!

4. Light Sensor --- A bit of a hidden gem. The LED array doubles as a light sensor!

Back

The back is where a lot of the magic happens. Check it out...

1. Microcontroller --- The brains of the outfit. The micro:bit is powered by a 16MHz ARM Cortex-M0 microcontroller with 256KB Flash and 16KB RAM.

2. Accelerometer/Compass --- The micro:bit has an onboard accelerometer that measures gravitational force, as well as a compass that can detect its orientation using Earth's magnetic field.

3. Bluetooth/Radio --- Communication is huge with the micro:bit. You can communicate with your phone or tablet using BLE or between two or more micro:bits using the standard "radio."

4. Temperature Sensor --- No, the drawing is not numbered incorrectly! The microcontroller doubles as a temperature sensor!

5. USB Port --- Used to upload code to your micro:bit or power from your computer or laptop.

6. Reset Button --- A button to reset your micro:bit and start your code over from the beginning.

7. JST Battery Connector --- A connector to hook up an external battery pack to your micro:bit.

Hooking It Up

The micro:bit uses a microUSB cable to hook up to your computer or Chromebook. It is as simple as plugging the cable into your micro:bit and the other end into an open USB port.

Once you plug your board in, you should see the small yellow LED on the back of your micro:bit light up and possibly blink a few times. Then whatever existing program that was put on the micro:bit will start running. If this is your first time plugging your micro:bit in, go ahead and play around with it a bit --- push buttons, shake it, and you will get a bit of an Easter egg.

Once your micro:bit boots up, check out your Finder if you are on a Mac, or your My Computer Drives if you are on a PC. The micro:bit should show up as an external storage device with two files stored in it.

If you are on a Chromebook, when you plug your micro:bit in you will be greeted with a dialog box to open the drive. Feel free to do so to make sure it works!

Introduction to Microsoft MakeCode

What is MakeCode?

MakeCode is an open programming environment built by Microsoft for the micro:bit, as well as other boards. You can navigate to MakeCode for the micro:bit by clicking on the button below.

Once you have launched MakeCode, you will be greeted by its basic layout with a simulator on the left and a block-based environment on the right, as shown here.

Click on the image above for a larger view.
Let's take a quick tour and check out what is available to us!

1. Projects --- A cloud storage system connected to your computer with no account setup required.

2. Share --- Allows you to share your project code in a number of different ways with your friends!

3. Blocks/JavaScript --- Choose your own adventure by programming in blocks (default) or in JavaScript.

4. Program Space --- This is where the magic happens and where you build your program...where you "make code."

5. Zoom/Undo-Redo --- Sometimes you need to undo things, or zoom out and look around; these are the buttons for that.

6. Name & Save --- Name your program and save it (download it) to your computer.

7. Download --- Similar to Save, download your program as a .hex file and drag it into your micro:bit.

8. Block Library --- All of the options in terms of program building blocks, which are color-coded by function.

9. Simulator Hide/Show --- You can hide/show the simulator if you would like.

10. Simulator --- You don't need hardware! MakeCode has a real-time simulator! As you change your program, you can see what it will do on this virtual micro:bit!

Phew! Now you have a choice: block- or text-based programming?

Blocks or Text

For this guide and the majority of the content that you will find on SparkFun for the micro:bit, we will be using block-based programming examples.

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But, if you so choose, there is a JavaScript option to use as well. The choice is yours, and the good news is that you can switch back and forth from one to the other in the same program; one will populate the other, which is really nice if you are new to programming!

Simulator

MakeCode includes a simulator for the micro:bit, meaning if you don't have your micro:bit in hand you can still write code for it. Or if you want to try out an idea before you upload it to your micro:bit, you can do that too!

The simulator will update as you build your code, and if you want to run it from the beginning you can click the stop and run buttons to start it over again!

Speaking of code, let's write a quick program and get it onto your micro:bit!

Experiment 0: Hello, micro:bit!

Introduction

"Hello World" is the term we use to define that first program you write in a programming language or on a new piece of hardware. Essentially it is a simple piece of code that gives you a quick win (fingers crossed) and a first step in learning. It also gives you a chance to make sure everything is up and running and A-OK.

For your first "Hello World" we are going to create a simple animation on the LED array that repeats forever. If you just want the complete program, you can see it here. To see a step-by-step explanation of how we built the program, continue reading!

Note: You may need to disable your ad/pop-up blocker to interact with the MakeCode programming environment and simulated circuit!

Building 'Hello World'

A "Hello World" on the micro:bit is a little different than on a normal run-of-the-mill microcontroller. The micro:bit has no single LED to blink on its own, as you would find on the Arduino or similar boards. What the micro:bit does have is an LED array! So, the "Hello World" for the micro:bit is to draw something using the LED array!

When you open MakeCode you are greeted with two blocks: the On Start block and the forever block. The On Start block is all of your code that will execute at the very beginning of your program and only run once. The forever block is code that will loop over and over again...forever.

We are going to use the forever block for building this "Hello World." We now need to start adding blocks to forever.

The show leds block has an array of squares that symbolize the LED array. If you click on a square, it will turn red, which means that it is on. Draw a simple pixel art shape by turning different LEDs on or off; you should be able to see the outcome in your simulator on the lefthand side of your window.

To turn this static image into an animation, we need another show leds block to place just under the first block. You can then make a second drawing with this set of rectangles. In your simulator you will see the images switching really, really fast. We need to slow this down!

The reason we are using two and placing one at the end is that this program is a loop. Without the block at the end, the image in your animation will change really, really fast.

We have built up an example in the next section where you can download the file and try it out on your own micro:bit, or use the simulator. If you want to play around with the code and make some changes, go ahead and click the Edit button in the widget, and it will open a MakeCode editor for you to start hacking "Hello World." Enjoy!

Download Your Program
Either copy and paste, or recreate the following code in your own MakeCode editor. You can also just download this example by clicking the download button in the upper righthand corner of the code window.

This will download your program file to your standard download location, probably the Downloads folder on your computer, or whatever location you have set in your download preference.

You then simply click and drag your program file from its download location to your micro:bit drive, which shows up as an external device.

That's it!

Your micro:bit will flash for a few seconds, and then your program will start automatically. Yes! Win!

Note: You may need to disable your ad/pop-up blocker to see the simulated circuit!

Experiment 8: Using a Servo Motor

Introduction

This experiment is your introduction to the servo motor, which is a smart motor that you can tell to rotate to a specific angular location. You will program it to rotate to a series of locations, then sweep across its full range of motion, and then repeat.

Parts Needed

You will need the following parts:

Didn't Get the SIK for micro:bit?

If you are conducting this experiment and didn't get the Inventor's Kit, we suggest using these parts:

Suggested Reading

Before continuing with this experiment, we recommend you be familiar with the concepts in the following tutorial:

Introducing the Servo Motor

Unlike the action of most motors that continuously rotate, a servo motor can rotate to and hold a specific angle until it is told to rotate to a different angle. You can control the angle of the servo by sending it a PWM (Pulse Width Modulation) pulse train; the PWM signal is mapped to a specific angle from 0 to 180 degrees.

Inside of the servo there is a gearbox connected to a motor that drives the shaft. There is also a potentiometer that gives feedback on the rotational position of the servo, which is then compared to the incoming PWM signal. The servo adjusts accordingly to match the two signals.

In this experiment, the servo is powered through 3.3 volts on the red wire and ground on the black wire; the white wire is connected to pin P0.

Hardware Hookup

Ready to start hooking everything up? Check out the wiring diagram below to see how everything is connected.

Connect 3x jumper wires to the female 3-pin header on the servo. This will make it easier to breadboard the servo.

Wiring Diagram for the Experiment

Having a hard time seeing the circuit? Click on the wiring diagram for a closer look.
⚡ Note: Controlling a servo with the micro:bit's 3.3V pin is not intended to give you a highly accurate angle of rotation, just basic movement from one position to another to get your project movin'. If you are looking for a higher degree of accuracy from your micro servo, we recommend powering your servo motor with the recommended operating voltage with an external power supply of 4.8V to 6V. Don't forgot to connect ground from the external power supply for reference.

Run Your Script
Either copy and paste, or re-create the following code into your own MakeCode editor by clicking the open icon in the upper right-hand corner of the editor window. You can also just download this example by clicking the download button in the lower right-hand corner of the code window.
Note: You may need to disable your ad/pop-up blocker to interact with the MakeCode programming environment and simulated circuit!

Code to Note

Let's take a look at the code blocks in this experiment.

If you are having a hard time viewing this code, click on the image above to get a better look!

Set "Direction To"

In the On Start block we set the direction variable to 1. This value will be toggled between 1 and -1 to determine the direction we want the servo to sweep.

Servo Write

We use the Servo Write block to control a servo connected to a specific pin to rotate to a specific angle we pass it in degrees. We use a variable we have labeled as degrees. You can use this command to just write any angle between 0 and 180 to a servo motor at any time, but do remember to add a small pause to make sure that you give it enough time to respond before moving to the next angle.

Change by

If you want to increment or decrement a given variable by a certain value, which is positive or negative, you use the Change by block. You can select the variable you want to change and then the value you want to increment by (positive value) or decrement by (negative value). We increment the angle by 1 degree using this block.

Set "Direction to Direction x -1"

To change the direction of the servo once it reaches 0 or 180, we do some fancy math to multiply the direction variable by -1 to toggle it from a positive value to a negative number or a negative number to a positive value. That way when we use the change by block, the number is positive or negative.

What You Should See

When powered up you should see the servo move to a single location (0 degrees) and then start to sweep to 180 degrees back and forth until you turn it off or tell it to go to a different angle.

Troubleshooting

Servo Not Twisting

Even with colored wires, it is still shockingly easy to plug a servo in backward. This might be the case.

Still Not Working

A mistake we made a time or two was simply forgetting to connect the power (red and black wires) to 3.3 volts and ground (GND).

Experiment 10: Using the Accelerometer

Introduction

In this experiment you will look at combining the use of the accelerometer on the micro:bit to measure the orientation of the micro:bit and use it to control the angle of a servo.

Ready to shake, rattle and roll?

Parts Needed

You will need the following parts:

Didn't Get the SIK for micro:bit?

If you are conducting this experiment and didn't get the Inventor's Kit, we suggest using these parts:

Introducing the Accelerometer

The accelerometer is a component that you won't find in the kit's bag of parts. Why? Because it is on the micro:bit itself! On the back of the micro:bit you can see a number of small chips. One of them is the accelerometer. The micro:bit has an onboard accelerometer that measures gravitational force. Depending on the version that you have, the accelerometer and compass can be on separate ICs or combined into a single IC.

v1.0 w/ Accelerometer on Sepearate IC v1.5 w/ Combined Accelerometer and Magnetometer

An accelerometer is a sensor that measures the gravitational forces pulling on it in all three dimensions of the chip's X, Y and Z axes.

Visualization of a Common Accelerometer (ADXL345) with Three Axes

Not only can an accelerometer measure the raw forces pulling on the chip and the object that the chip is sitting on, but it can also detect steps, shakes and other motions that have a specific pattern. On top of that, you can use an accelerometer to simply detect the orientation that the device is in. Did you ever wonder how your phone knows when you turn it from portrait to landscape? It is all because of the accelerometer in your phone!

Hardware Hookup

Ready to start hooking everything up? Check out the wiring diagram below to see how everything is connected.

Wiring Diagram for the Experiment

Having a hard time seeing the circuit? Click on the wiring diagram for a closer look.

⚡ Note: Controlling a servo with the micro:bit's 3.3V pin is not intended to give you a highly accurate angle of rotation, just basic movement from one position to another to get your project movin'. If you are looking for a higher degree of accuracy from your micro servo, we recommend powering your servo motor with the recommended operating voltage with an external power supply of 4.8V to 6V. Don't forgot to connect ground from the external power supply for reference.

Run Your Script
Either copy and paste, or re-create the following code into your own MakeCode editor by clicking the open icon in the upper right-hand corner of the editor window. You can also just download this example by clicking the download button in the lower right-hand corner of the code window.
Note: You may need to disable your ad/pop-up blocker to interact with the MakeCode programming environment and simulated circuit!

Code to Note

Let's take a look at the code blocks in this experiment.

If you are having a hard time viewing this code, click on the image above to get a better look!

Acceleration

The acceleration block can be found under the input blocks group. This block returns the force of gravity pulling on a specific axis of the micro:bit (X, Y or Z) and represents that value as a range of numbers between -1023 and 1023. In this case, we measure the X axis, which is the side-to-side tilt of the micro:bit. If you tilt the micro:bit all the way to the left, you will get a -1023 value and all the way to the right is positive 1023.

Map

The map block looks intimidating, but it is one of the most useful blocks in MakeCode. The map block takes a given variable that has a known range --- in this case -1023 to 1023 --- and "maps" or scales that value range to another given range. The given range we want is 15 to 165, which is a good safe range of rotation for the servo. So, in the end -1023 ends up to equal 0, and 1023 ends up as 165 from the map block.

What You Should See

At the beginning of the program the servo should move to 90 degrees and then react to the orientation of the micro:bit. If you hold the micro:bit flat, the servo will be at 90 degrees. Then if you tilt the servo to the left, it will move less than 90 degrees toward the value of 15. If you move it to the right, the servo will move toward 165.

Troubleshooting

This Seems Backward

You may be holding the micro:bit in a different orientation. Flip it around and try again!

Servo Isn't Working

Double-check your wiring! Remember, red to 3.3 volts, black to ground, and white to signal.

Experiment 11: Using the Compass

Introduction

This experiment is just plain fun! Have you ever used a compass? Are you a little confused in terms of which direction to go? Fear not! We will build a digital compass that will keep you on track to the North Pole using the micro:bit's onboard compass chip!

Parts Needed

You will need the following parts:

Didn't Get the SIK for micro:bit?

If you are conducting this experiment and didn't get the Inventor's Kit, we suggest using these parts:

Suggested Reading

Before continuing with this experiment, we recommend you be familiar with the concepts in the following tutorial:

Introducing the Compass (Magnetometer)

In the previous experiment you learned about the accelerometer, which measured gravity. The compass, or technically the magnetometer, measures a magnetic field. Magnetic fields come in different sizes, but the biggest is the one produced by Earth itself, which is why compasses work.

The micro:bit has an onboard compass (a.k.a. a magnetometer) that can detect its orientation using Earth's magnetic field. Depending on the version that you have, the accelerometer and compass can be on separate ICs or combined into a single IC.

v1.0 w/ Magnetometer On Separate IC v1.5 w/ Combined Accelerometer and Magnetometer

The magnetometer detects magnetic north and then represents your heading in degrees with north being 0 degrees, east being 90 degrees, south being 180 degrees and west being 270. Pretty cool! Now let's put this compass to good use!

Hardware Hookup

Ready to start hooking everything up? Check out the wiring diagram below to see how everything is connected.

Wiring Diagram for the Experiment

Having a hard time seeing the circuit? Click on the wiring diagram for a closer look.

Note: The full sized breadboard power rails have a break down the middle. If you end up using the lower half of the power rail you will need to jump between the upper end and lower end.

Run Your Script
Either copy and paste, or re-create the following code into your own MakeCode editor by clicking the open icon in the upper right-hand corner of the editor window. You can also just download this example by clicking the download button in the lower right-hand corner of the code window.
Note: You may need to disable your ad/pop-up blocker to interact with the MakeCode programming environment and simulated circuit!

Code to Note

Let's take a look at the code blocks in this experiment.

If you are having a hard time viewing this code, click on the image above to get a better look!

Compass Heading

The compass heading block returns the heading that you are facing if you are holding the micro:bit flat with the pins toward you. Zero degrees is north. We store this heading in a variable called item.

And

Much of the rest of this code is straightforward, but the logical and block is used. This combines two logical statements into one statement that returns true when both of the other statements are true and only true.

What You Should See

When your code is loaded you will first see instructions on the micro:bit LED array. The instructions will ask you to draw a circle, move the micro:bit around until all of the part of the circle have been added and it displays a smiley face. This process is to calibrate the micro:bit's magnetometer with its surroundings. The LEDs will start to turn on --- one or the other, or both. While standing still, rotate in the direction of the LED that is on. When both LEDs are lit, you are facing generally north (if you are outside)! You now have a compass that helps you find north, or any other direction you choose if you change the code!

Note: If you calibrate your micro:bit while inside and in a proximity to your computer or something that produces a larger magnetic field it will skew your micro:bits sense of direction. You will end up creating a metal detector rather than a compass!

Troubleshooting

Not Really North?

You may have a motor or magnet close by! The magnetometer is sensitive to all magnetic fields, including ones that may be produced by other electronics, metal, or even...a magnet.

LEDs Seem Backward

You might have your logical statement backward! Try flipping your greater than to less than, or the other way around.

Resources and Going Further

We produce a number of other kits and carrier boards that you can hook up to your micro:bit to help take your projects to the next level. Here is some further reading that may help you along in learning more about the world of electronics.

For more information on our micro:bit ecosystem, check out these tutorials:

For more information on basic electronic concepts, check out these tutorials:

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SparkFun Inventor's Kit for micro:bit Experiment Guide

# data[].attributes.attachment_link.description
The SparkFun Inventor's Kit for micro:bit Experiment Guide is your map for navigating the waters of beginning embedded electronics, robotics and citizen science using the micro:bit. This guide contains all the information you will need to explore the 12 circuits of the SparkFun Inventors Kit for micro:bit.

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https://sites.google.com/ggl.csmb.qc.ca/algocsmb/accueil

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Cahier de l'élève

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Science et la technologie

Robotique - EV3 Classroom

Conseiller pédagogique - Intégration du numérique

Centre de services scolaire des Bois-Francs

https://monurl.ca/robotseb

Atelier EV3

Accompagnement

Inscriptions en ligne

Padlet robotique

Projets 2020-2021

Projets 2021-2022

Ensemble robotique

Appl. Classroom

Évaluation

#robotique #briques #lego #programmation #code #plaisir #motivation

Wooclap

Microsoft Teams

002 - Robotique

On va changer le monde une brique Lego à la fois.

Sébastien Bergeron

Accompagnement en classe

Initier les élèves à la robotique et à la programmation avec des situations d'apprentissages et d'évaluation stimulantes.

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Inscriptions en ligne

Accompagner les enseignants en classe pour initier les élèves à la robotique et à la programmation.

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Science et la technologie

Projets 2020-2021

Stimuler les apprentissages des élèves.

Bloc moteur avec et sans capteur (3e cycle)

Speedbot (4e)

Insecte volant (3e cycle)

Plante carnivore (3e cycle)

Primate mécanique (3e cycle)

Machine complexe (3e cycle)

Projets 2021-2022

Stimuler les apprentissages des élèves.

EV3 Classroom (Scratch)

Bloc moteur (Cahier B)

Gearbot (plan incliné)

Pick n Place (à terminer)

Convoyeur (machine complexe)

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Science et la technologie Robotique - EV3 Classroom Conseiller pédagogique - Intégration du numérique Centre de services scolaire des Bois-Francs https://monurl.ca/robotseb Atelier EV3 Accompagnement Inscriptions en ligne Padlet robotique Projets 2020-2021 Projets 2021-2022 Ensemble robotique Appl. Classroom Évaluation #robotique #briques #lego #programmation #code #plaisir #motivation Wooclap Microsoft Teams 002 - Robotique On va changer le monde une brique Lego à la fois.

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https://teachingwiththeipad.com/sphero-construction-projects/

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https://padlet.com/srimcssbf/us

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Cahier de l'élève

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Cartes à tâches - Milo A
Cahier de l'élève - A

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Cahier de l'élève - Les courroies
Nécessite une plaque 16 x 16

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Cahier A
Cahier B
Cahier C

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Initiation à l'utilisation des enembles Micro:bit (site en anglais)

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Initiation à l'utilisation des enembles Micro:bit (site en anglais)

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Meet the Micro:bit The micro:bit (M:B) is a pocket sized computer (or microcontroller) with features allowing you or your students to code your awesome ideas! The M:B has integrated features such as programmable LEDs, buttons, motion and temperature sensors, but also has pins which allow you to

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https://recit.clr.csdc.qc.ca/robotiqueprog/robots

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Présentation de l'application Book Creator

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Présentation de l'application Book Creator

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Univers social - Primaire et secondaire

Conseiller pédagogique - Intégration du numérique

Centre de services scolaire des Bois-Francs

monurl.ca/mc17nov

Rallye photos !

Notre plan de match !

Wooclap

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monurl.ca/mcseb

Accompagnement en classe

Initier les élèves à Minecraft Education et à d'autres outils numériques.

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SÉBASTIEN BERGERON

On va changer le monde
un coup de pioche à la fois.

Univers social

Géographie

Histoire et éducation à la citoyenneté

Histoire du Québec et du Canada

Projets au primaire

Tous les projets ont été testés en classe de la 2e année à la 6e année.

Rallye photos

Village iroquoien

Fort Chambly

Complexe Manic-5

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Projets au secondaire

Tous les projets ont été testés en classe en secondaire 1 et secondaire 2.

Un projet a été vécu à distance en pleine pandémie.

Seigneurie en N-F

Acropole d'Athènes

Bourg - Moyen Age

Ville industrielle

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AUTOFORMATION

RÉCIT MST - YOUTUBE

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Jardin

Deux amis.es

Rallye Photos

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Village iroquoien

L'hiver vient !

Rallye socio-historique

Connaître l'environnement

Observer l'environnement

Réaliser la construction

Dépôt du document
Teams
StreetView

Google Maps

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Fort Chambly

L'ennemi est aux portes de la Nouvelle-France !

Rallye historique

Connaître l'environnement

Observer l'environnement

Réaliser la construction

Dépôt du document
Teams
StreetView

Google Maps

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évaluation

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Univers social - Primaire et secondaire Conseiller pédagogique - Intégration du numérique Centre de services scolaire des Bois-Francs monurl.ca/mc17nov Rallye photos ! Notre plan de match !

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Leçons Spike Prime

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http://recit.cshbo.qc.ca/robotique-et-programmation/?fbclid=IwAR3iKVtKNarvi6L8Bf5-DJ_q6ZGZjbCAYrzTqIJiEXhus4qIDSsZ4rLMEuA

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Document de l'élève

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Cahier de l'élève

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Cartes à tâches - Milo B
Cahier de l'élève - B (à venir!!)

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Cahier de l'élève A
Cahier de l'élève B
Nécessite du sable cinétique

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Cahier de l'élève A
Cahier de l'élève B
Cahier de l'élève C
Livraison automatisée (activité)
Cahier de l'élève D (en cours)

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Pick n Place (à venir)

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Cahier de l'élève

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Métamorphose de la grenouille
Assemblage de la grenouille

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Student document A

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Carnet du programmeur

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Cahier de l'élève

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Simulateur sismique
Structures robustes
Projet complet
Projet secondaire

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Cahier de l'élève A (à venir)
Cahier de l'élève B (à venir)

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Cahier de l'élève

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Plaque 16 x 16

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Sable de plage pour enfants