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- Stage

- Action script

- Draw GFX in stage

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without story you would not know where the story goes and you have to know where it goes or you will not be able to create the art for it. further more you can't create a game without not knowing where it is going.

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What makes animation in flash different from games made in flash?

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What makes animation in flash different from games made in flash?

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All games have some sort of player interaction unlike an animation which is just you watching and no interaction is needed to progress.

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Interactivity is important in games because it gives the

user a feeling of control that they can’t find anywhere else, it is also very useful in roleplaying games as it lets the player create a world with their choices and will result in effects good and bad. By having choices in the game it forces the player to think before they act and consider the after effects of their choice in there virtual world. These types of games have become very popular in the gaming industry we can see this by looking at the success of The Witcher and Mass Effect series. There are also other forms of interactivity like interacting with the surrounding and npcs which results in the world there in feeling a little more real and interesting as you can control and shape the everything around you. One of the most interesting forms in my opinion is in the GTA series where you can start a chain reaction by firing a gun which forces the police to chase and arrest you; this interaction is interesting because it can go multiple ways depending on how you act. For example you can surrender and end the event or you can run and cause chaos around the city in a police chase which gives you more way to interact by choosing to escape or die. These small interactions can make the game much more entertaining and fun to play and are very important in AAA games.

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This is the action script I used for getting my buttons to work . I used the numbers at the bottom of the script to determine what keyframe I want it to land on. this scrip means that when I press on the button it will transfer to key frame 7.

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When creating a game, the creator draws and creates entities on the stage. The stage is where you draw things your entities; like your character and/or environments.

The creator has 2 different screens/work-spaces. One screen is called the Stage, and the other is where the creator writes his code.

The code that the creator writes has to be linked with the entities that they want to effect on the stage. The coder does this by writing certain coding and editing certain properties of their entities.

Animation:

A lot of people use Flash purely for animation as you can efficiently create animations using a big set of tools.

The animator can insert key-frames and/or normal frames to create their animations.

The animator can also use tools like onion skinning so they can see what they had drawn in the previous frame.

General information for Adobe Flash:

https://www.adobe.com/products/flash.html

Animation Tutorials:

https://helpx.adobe.com/flash/how-to/create-character-animation.html

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Smart phones

Desktop

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Develop high-performance, console-quality games in 2D and 3D.

http://www.adobe.com/uk/products/flashruntimes/benefits.html