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I will use Blooket/games similar to blooket with my middle schoolers when I teach math. Personally when I have done blookets in my classes I feel that I am actually learning but also having fun at the same time. It can be hard to include games in math sometimes because games like kahoot are very focused on getting the question done in a short amount of time. For some units of math every problem takes a while, so kahoot wouldn't be the best option. That's why blooket, which focuses more on getting the question right vs time, would be perfect and very engaging for my students.

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If I were to teach elementary students, I would implement a very engaging style of game-based learning to really get their attention. I would end a lesson with a fun game that would demonstrate how much information they obtained from the lesson. It would keep the students super focused and involved, while also ensuring that I had a good lesson and that they were able to fully understand it.

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Because I want to be a high school English teacher, I think I could use gamification to promote reading. Speaking from personal experience, I find it hard to read for pleasure and read for school at the same time. However using a gamification strategy like stars, I could reward my students who do read and motivate those who don't.

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Game based learning and gamification would be very useful in my future career as a high school English teacher. Games help increase participation and there is an end goal insight. This end goal also acts as a reward for the student.

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Personally I believe game based learning is very important for students because it helps them learn without even realizing it. I would use it in my classroom to make learning more fun for my students. Especially since I want to do elementary school teaching this would be great for them.

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I would implement gamifcation into my classroom of using a tally system. During a math lesson if someone does really good at answering math questions or does really well in a math activity they get a tally. Once you get 20 tallys you get a prize like a cool toy or eraser.

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If I teach FACS in Middle school I would implement Game-Based learning by using some games like a cooking simulator game or possibly something like "Cooking Mama" in my class. This could allow students to learn new recipes on their own and learn some skills in the kitchen without any of the physical danger. Or I could use Gamification in the class by giving stars or badges based on how clean their kitchens are so that promotes them to work together to make sure the kitchen is as clean as before.

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I would implement games into my elementary school glass by making a board game or stations that they can follow to learn the material. Example: If they are learning about hibernation, I can make a guessing game of an outside environment and where hibernators would be in the winter. This game will keep them engaged and allow them to learn about new habitats hibernators can be in.

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If I teach middle school or high school I would implement games into my classroom by playing kahoot, quizizz, blooklet, quizlet live, etc. for review before an upcoming test or quiz. I feel like students learn more and study more when playing games based on what they are learning instead of giving them the traditional review packets or study guides.

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I would implement games into my first grade class by making a kahoot or even like a physical board game to help them review before a test or just generally learn the topic in a fun and engaging way. I can also would implement games that are still learning related but maybe a little off topic to help them feel like they have a break and help refocus them.

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Ideally, if I were teaching second grade, I would teach Gamification before their tests so that the kids can have a fun way of reviewing topics. The game I would pick would be a Kahoot or bingo guess game and have prizes for the winners for both (but make sure everyone wins). I could also implement games in everyday teaching, during transitions the quietest person can get a star type of game.

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I would implement games into an elementary class in order to help promote creativity and connections among students. I think these interactive lessons could be really great for so many different subjects. There could be history games to help them process events, and also science games to understand science concepts.

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I would make fun in person games where I can involve my whole classroom. I can learn their personalities better in the classroom when they have fun in the games and I can see them get competitive. At my middle school we taught at we played silentball as a transition activity which was fun for them to take a brain break.

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If I teach first grade, I would use game-based learning through matching games. For example, in my class my teacher was instructing them different aspects that make a book non-fiction through little slips of paper that they had to match. It was fun for them to move around the room and match the slips of paper as something different than just discussions. It also promoted group work and interactions between students.

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For an elementary school class (4th or 5th grade) I would do an activity that promotes creativity and learning. To do this I would make students create their own gameboards for whatever topic we are learning (history especially). This way students are using their creativity and they get to play eachothers gameboards in the end

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I would use games to help engage the students and prep them for future activities. Such as kahoot can be helpful for reinforcing topics we had just learned and jeopardy creates a fun competitive atmosphere where everyone wants to get involved. Also mini breaks to ask questions and create a point based system.

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Game based learning is extremely benifitial to ones learning and makes overall classroom experience fun and entertaining. I would implement game based learning into my classroom with various games and activities for students. These games could range from simple brain breaks to group scenarios.