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Double-click anywhere on the Padlet to start. Write the title of your game and describe it where it says ‘Write something …’.
You can also add an external link to a website that has a more complete description of your game. Just click on the ‘Add an attachment’ icon below.

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It's a game which students in group use their mobile phone to answer different quizzes.
Teacher gets into "kahoot.com" and need a log in. Then I can choose any title related with the lesson and click on 'team' as i usually use it as group competation. A set of number will appeared which the students will use it as game pin.
One phone is allowed for each group. Students will need to google the same link "kahoot.com" then they click on " play" button and finally they will be asked to fill in "game pin" which is ready on teacher's screen. they just need to fill in their group's name and members and just wait for the teacher to start the quiz.
When every group is on the screen, tr can start the game. Question will pop up with miltiple choices for answer which the ss need to choose and click the right colour on their phones.
It's easy, fun and engaging!!! a variety of topics are ready in there.!!

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Have students place chairs in a circle but there should be one student without a chair. This person stands in the middle of a circle. The person in the middle makes an instruction based on the grammar you've been doing (eg past simple: change seats if you ate rice last week; present perfect: change seats if you've eaten rice this week). Anyone whose answer is affirmative must leave their chair and try to find a new chair (NB not allowed to sit in the chair they just left); the person in the middle will also try to find a seat. The person left standing starts the process again. Can get very competitive!

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Storyteller Dice
A game my students really like and enjoy:
Every student rolls the dice which show various illustrations, e.g. a hat,bird, telephone etc.
Then a story has to be told including the illustrations shown on top of the dice.
A good training for forming correct sentences/ using correct tenses,...
We often have a good laugh and this is important for a successful English class, too

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Perfect for when you just want to get students talking and have 5-10 minutes, or if students are afraid of making mistakes when talking.

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Auxiliares de Conversación in Spain Resources | English Language Assistants

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Creator
Auxiliares de Conversación . Org
Description
The teacher has Google Slide Deck (i.e. Powerpoint Presentation) with one big GIF per slide. Pro tip: have your students make this for you. Pair your students so they are facing each other (student 1 is looking at the screen, student 2 is looking at the back of the classroom). Show the GIF. Student 1 has 20 seconds to describe the GIF to student 2 only using English. Then the teacher says "stop." The teacher calls on a "student 2" at random and asks "What did student 1 say?" Pro tip: call on a few others if it's a particularly funny/interesting GIF. The teacher then says "Ok- everyone look." Students 1 & 2 then change position. You can repeat this 5-10x.
Why is this awesome?
100% student engagement. Everyone is constantly talking or listening. Students are moving around the room, laughing, and want to listen hard to make sure they have something to say if called on. Also, because you are reporting what someone else said, there is less pressure to be "right."

Tagged: comprehension, brain break, check for understanding, movement, speaking, pro tip, projector, google slides, partner, report out, 100% participation, student engagement

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Quick, Fun, Speaking Activity - Partner Gifs: Top Auxiliar de Conversación Resource - Auxiliares de Conversación in Spain Resources | English Language Assistants

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Creator Auxiliares de Conversación . Org Description The teacher has Google Slide Deck (i.e. Powerpoint Presentation) with one big GIF per slide. Pro tip: have your students make this for you. Pair your students so they are facing each other (student 1 is looking at the screen, student 2 is looking at the back of the classroom).

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Role-plays based on real life situations

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We want to teach our students real-life skills, don't we? It sure is nice to read Shakespeare and discuss metaphors, but it is not what our ESL/EFL/EIL (or whatever you call it) students need. They need to practice their speaking skills in a way which resembles real-life situations as closely as possible.

Again, which situation is a 16-year-old teenager most likely to experience?

1. Imagine you are the CEO of a big company and you need to make an important decision.

2. You are a 16-year-old teenager and you want to talk to your friend about a problem you have.

You get my point.

What skill do we apply every day? The skill teenagers apply every day with their parents, teachers, friends? The skill that can be immensely beneficial at work and that can improve not only our working but also our private relationships?
Negotiation.

A negotiation, simply put, is a compromise. Two or more parties come together, have a discussion, and reach an outcome that addresses the needs of everyone involved. Sounds much less threatening when it's put like that, doesn't it?

We've put together 12 ESL negotiation role-plays based on real-life situations. Situations teenagers experience every day. When using these role-plays, students will learn how to:

prepare for everyday negotiations

look at real-life situations from a different perspective

know their goals

prepare to accept not to get everything

identify non-negotiables

adapt their strategy

ask questions

listen

Here is one of the negotiation role-plays you can find in the ebook.

A

You have too much on your plate right now and you need help with your English essay assignment which is due on Friday. Ask your classmate for help. What would you be willing to do for them if they helped you? Think of the things you are willing to offer:
*
*
*

B

Your classmate needs your help with the English essay assignment which is due on Friday. You might consider helping them if they can provide the right incentives. Think of four things you want for helping them(can't be money):
*
*
*
*
If they agree with three of the four, you might consider helping them.

Download the PDF ebook 12 ESL Negotiation Role-plays here or click on the picture below.
Other speaking resources:

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12 ESL Negotiation Role-plays: Real-life situations - EFL Ideas

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We want to teach our students real-life skills, don't we? It sure is nice to read Shakespeare and discuss metaphors, but it is not what our ESL/EFL/EIL (or whatever you call it) students need. They need to practice their speaking skills in a way which resembles real-life situations as closely as possible.

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UPERHERO SMALL TALK – Peter Castle  
Elicit small-talk questions from students.
 Ask students to choose their favourite fictional character: a cartoon character or a superhero character, etc.
 In pairs, students engage in small talk to try to guess each other’'s character.
 They can’'t: describe what their characters wear or ask '

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Bingo game
It's a motivating game mainly for beginners and pre intermediate. It can be done in groups or individually
Pupils are given a grid with wh question words.
They read a story and every time they find answers to the questions vertically, horizontally or diagonally they shout bingo and write down the questions and answers.

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Caption the picture.
The student can play in team or individual to compete caption for the picture...
Teacher will show the picture... 4 teams will play by writing the caption on th3 mini board... we have a team as a judge team and they will evaluate what caption is the best.
Ex: She's got new hair cut.
Or Cool cat...
....

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10 Back to School Activities: Icebreakers, Warm-ups, and Energizers

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10 Back to School Activities: Icebreakers, Warm-ups, and Energizers

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A list of activities that can be used not only at the beginning of the school year but whenever you need a filler, warmer or energizer.

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ESL icebreakers, warm ups, back to school activities and more - EFL Ideas

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List of useful ESL icebreakers, warm ups, back to school activities, energizers, fillers. Games, worksheets, online activities.

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Have you ever wondered who you would have been if your life had gone differently? How would you direct your life if everything were up to you? Maybe you would be a magician, or travel around the world? Or maybe big business tempts you, and your goal would be to earn a million dollars?

"CV" means curriculum vitae – your resume – and in the dice and card game CV you will lead a character through his entire life, making many choices about friends, relations, jobs and activities. Everything is possible: a dream job, new relationships and skills. You can be whoever you want!

In the classroom it`s a nice tool for practicing Conditionals and story-telling. Students get a set of random cards and create their own CV

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Build a better life as you gain knowledge, a career and even find social happiness!

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1.Put down a long word on the bord, e.g. dangerous.
2.Ask Ss to make as many words as possible from these given letters, e.g. anger, range, do, run, sour, an, on, under, one etc.

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The last-first letter 
   Students write a word on the board . Then the other one will write another word that begins with the last letter . For example , egg and gain , camel and lamp . The game will be over in a students fails to write a word . There is no repetition on words and students can not use names of people or countries .  We can make if more difficult by writing words of certain category like words of school subjects o

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1.- First, Prepare your honey comb with different alphabet letters.
2.- Have students in groups of four or five.
3.- Students named a secretary.
3.-Ss. create a word or sentences with a letter based on what you taught before.
4.- Group that finish faster is the winner but first checking what they wrote.
5.- Finally, they mention their sentences by speaking.

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Running dictation
Divide the group into teams of around 4 students.  One student from each group, the runner, runs up to the teacher who stands about 5 metres away (obstacle free path to avoid injuries)  They listen to a phrase then run back to the group to tell them and one person, the writer, writes it down.  Once finished writing they say STOP.   All groups hand in their sheets.  They get up to 2 points for the phrase if phrase is correct and an extra point for finishing first.  The other teams can also get up to 2 points for their phrase.  Change the runner and writer for each phrase.  I use it to review grammar structures e.g. present simple and continuous.  Kids really get into it!!

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This game allows primary level students to activate and produce their knowledge of English grammar.
- The class is divided into four groups: Noun, Verb, Adjective, and Adverb, and four chart papers are mounted on four places of the classroom wall.
- Each group members take a turn to write a word that falls in their group (either as a noun, a verb, an adjective, or an adverb) on in each chart paper alternately.
- When a member of a group, say Noun, writes a word first, then the second group, say Verb has to write a verb that begins with the last letter of the first noun word. In this way, the members of a word house take turn in a competitive way. In case any member cannot supply a correct word that falls in their house group, the entire house will lose a point. Then the turn goes to another house.

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actions written on pieces of paper - the student must mime the action without speaking, other students guess by using the present continuous. eg: 'you are reading a book'. See link for suggestions.

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I've been trying to enliven the atmosphere of the class by using some flashcards about a cultural topic to play bingo.

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I've been trying to enliven the atmosphere of the class by using some flashcards about a cultural topic to play bingo.

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Students have shown interest in the topic chosen and some of them have given excellent results in building up a sentence.

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- Put the class into two teams.
- Create 2 two sets of cards with identical words.
- Give each team one or two word cards each.
- Call out a word,. 1One student from each team races to the board and writes a sentence including that word.
- Give a 30 second time limit.
- Award 2 two points for more ambitious sentences, and 1one if it's simple but grammatically correct.
I like this game because it evokes a lot of energy and promotes teamwork. It's a great way to check understanding of target vocabulary. You can use incorrect sentences to help students spot mistakes, and correct them as a class. The competitive element really encourages students to write accurately. My teens love it !

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This is a surprisingly good game for students ranging from teenagers to adults in levels such as A2, B1, B2 and higher.
Based on the card game by the same name, the teacher must propose a sentence that briefly describes an unexplained situation so that the students figure the backstory of it by asking yes/no questions. (A fun variation could be that the student who figures it out first has to look for one to tell the class!)
These stories are a little macabre sometimes, and they tend to be convoluted and hard to anticipate, but that only adds to the fun!
An example could be: "a woman moves her car up the street, stops in front of a hotel and knows for certain that she has lost all her money"
The story they have to figure out is that this woman is actually playing Monopoly with her friends, and her figurine in the game is the car. When she moves it into a friend's hotel square, she knows that she lost all her in-game money, probably because she didn't have much left anyway.
Black stories can be found everywhere on the internet, but there IS a physical game that you could buy if you wanted.

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A variation on the game Balderdash. Great for boosting creativity and learning vocabulary.

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Sleeping pandas

I tell the students they are going to sleep in the class today ... and they love that!!
This game is a group game in which they have to put the words of a sentence in the right order but the idea of being pandas and sleeping in class for a few minutes is very attractive to them!
I prepare a few sentences before hand and then I call as many “pandas” as words there are in my sentences. The first group will work with the first sentence. They “go to sleep” placing their heads on their desks and I call out panda maria, and maria wakes up and  reads the word I have written on the board. I never write the words in the right order. She goes back to sleep, remembering her word. All the pandas in the group  do the same and the fun bit is to see them in a corner of the classroom putting the sentence together while the rest of the class who have seen all the words in the sentence  work in pairs doing the same as the pandas. Once they know what the sentence is they stand in front of the class in the right order and the call out their word! The other students will say if  it is correct. I usually ask them to say the sentence more than once! They love that. It can be used for any grammatical structure

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One child is the crocodile the others are fish. Golden river between them. they ask: 'Hello Mr. Crocodile, can we cross your golden river?' he answers: Yes, only if your are wearing blue. And if someone in wearing blue can cross the river. The othes have to run through. The crocodile catches someone to be the next crocodile.

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Two truths and a  lie
Ask kids to prepare 3 sentences about themselves.
One kid comes to the board to read and write his / her sentences. The first friend who finds the lie comes to the board and tells + writes his /her sentences. A great ice-breaking activity which helps revise loads of grammar and vocabulary.

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Students write a word on the board . Then the other one will write another word that begins with the last letter . For example , egg and gain , camel and lamp . The game will be over in a students fails to write a word . There is no repetition on words and students can not use names of people or countries .  We can make if more difficult by writing words of certain category like words of school subjects or just verbs and dictate certain time .

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Eavesdropping- A variation of taboo for higher levels. Put the students in groups and tell one student to turn away from the board. Explain that the other students are in a cafe discussing a topic, and the student with their back to the board is eavesdropping. Give about 3 words alongside the subject on the board that the students can't say and the students proceed to discuss the topic until the student guesses. To make it more competitive, the eavesdropper is from another team, and encourage the students to be as obscure as possible.

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Double-click anywhere on the Padlet to start. Write the title of your game and describe it where it says ‘Write something …’.
You can also add an external link to a website that has a more complete description of your game. Just click on the ‘Add an attachment’ icon below.
ABC Quiz
ABC Quiz
1. You just need some slides with a letter and an explanation/ definition of a word beginning with this letter.
2. Divide your class into groups and give each of the groups a board.
3. It is a very effective and relaxing way to review vocabulary. 
Hope you and your students enjoy it =)
Text relay
Text relay
This game is good for late afternoons when you need some blood flow to the brain.

Before class, find a text (1/3 of a page, max) and hang it somewhere outside the class room.

In class, confiscate all phones and divide into teams of 3, max 4. Have the team decide someone to write down, and two (three) runners. The runners now take turns running to the text, memorizing the first couple of words and then run back, relaying those words to the writer, while the next runner pays attention to what is said about spelling and punctuation, and, of course, how far run

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Let students sit in a circle. Select 5 or 6 names of fruits. Give each member fruit name . When one volunteer or teacher says a name of the fruit, Change the place the one who has it's fruit name. Eg. Those who are "oranges" change their seats.The one who hasn't got a seat will be replaced for the volunteer. If he says all the fruits, all the members have to change the places. To have more fun, if someone hasn't got the place for three times, let he /she does something.. singing a song, dancing etc.

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Paper ball fight - designed for children and pre teens.

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Paper ball fight - designed for children and pre teens.

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Write many vocabulary words in large pieces of paper, if your students are too young to read you can use pictures or drawings.
Ask students to make paper balls with the pieces of paper.
Play some sort of lively music as a background and let students throw the balls towards each other. You may even start by saying... ready... steady... attack!
Stop the music and each student has to pick a piece of paper, unfold and make a sentence with that word.
It's a gret way to review vocabulary and work on language chunks! But mostly, having fun!!!

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I divide my class in two teams. A student is assigned to conduct the activity. He writes the topic on board like, " Students should be allowed to use cell phones in class" . The teams speak for or against after winning the toss. Students of each team write the points in their respective columns. The team which uses more valid points and examples wins the argument and is declared winner with 10 points. We move on to next topic. My teenage students show great interest in it as it promotions team work ,collaboration and sense of achievement among learners.

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This game/activity is great for revising any vocabulary. The best part is that the students do all the hard work.

1. PUT THE STUDENTS IN GROUPS OF FOUR ( I LIKE TO USE RANDOM TEAM GENERATOR FOR THIS).

2. GIVE EACH GROUP 40 (THE AMOUNT DEPENDS ON THE LEVEL OF THE STUDENTS, THE TIME YOU HAVE FOR THIS ACTIVITY, ETC.) SMALL SLIPS OF PAPER ( 1 A4 PAGE MAKES 16 SLIPS OF PAPER OF THE OPTIMAL SIZE)

3. EACH STUDENT WILL WRITE AN ITEM OF VOCABULARY THAT WAS COVERED IN THE PREVIOUS LESSON/LESSONS. THE GROUP HAS TO COOPERATE SO THERE IS NO DUPLICATE VOCABULARY.

4. WHEN THEY FINISH, GROUPS SWAP THE PILE OF CARDS THEY MADE SO THEY GET A DIFFERENT SET OF CARDS,

5. IN THEIR GROUPS, THEY TAKE TURNS AND DRAW A CARD FROM THE VOCABULARY PILE AND EXPLAIN THE WORD TO THE REST OF THE GROUP. THE PERSON WHO FIRST GUESSED THE WORD KEEPS THAT CARD. THE WINNER IS THE PERSON WITH THE MOST CARDS.

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What's the Time Mr. Wolf
Ss stand in a circle, one is in the middle. Ss ask What's the Time Mr. Wolf? The one in the middle can say any time. But when he/she says It's 12 o'clock, it's lunchtime all the Ss have to run and Mr Wolf has to catch someone. That child will be the next Mr Wolf. Small children love it and it's a good game to practice the question What's the Time and the time expressions.

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Word Toran ( hangings).....
I ask the students to skim the lesson and list out the difficult words from the lesson. They  write the words in strips and hang it in a string which is tied across the class. Students to add on to the words attach parts of speech for the word, synonyms and frame a sentence. Hence learning  in a play way method happens. One can do this activity as a recap for  the vocabulary

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6 Thinking Hats: Speaking/Writing Game
This activity is based on a system designed by Edward de Bono with an ESL twist. Basically, 6 Thinking Hats is a tool for group discussion and individual thinking involving 6 colored hats . Just like de Bono’s idea, each color represents a mode of thinking which allows the students to expand their views on a particular thing or issue. I love this speaking task because it helps students to think logically and become better speakers.

You can see the role cards and PowerPoint I created with instructions on how to do this activity in the attached link. 

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One child is the crocodile the others are fish. Golden river between them. they ask: 'Hello Mr. Crocodile, can we cross your golden river?' he answeres: Yes, only if your are wearing blue. And if someone in wearing blue can cross the river. The othes have to run through. The crocodile catches someone to be the next crocodile.

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Find and touch
 This Game helps you to review vocabulary.
1.-Write or paste on the board all  the new words and some old words too. 
2.-Divide the class in two teams. 
3.- One student of  each team come to the front, they must turn their back to the board.
4.- Teacher says: Find and touch "elephant" . 
5.-The student that finds the word first wins a point for the team.
6.-The rest of the team can help the player without standing up, only giving instructions. 
You can also use real material, (doll clothes, plastic ani

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20 Questions.
In this game,  1 student is selected by the teacher to go in front of the class.  He/she thinks about a famous person /animal... (it can be applied to many vocabulary topics) and the rest of the class have to guess what/who he is asking yes/no questions.  Thus,  the limit is 20 questions and if they can't figure out who he is,  he wins.  If one person finds out,  he/she will come to the front of the class to continue with the game
My students love it and it is great to practice both vocabulary and question forms.  Thanks!!
Juana Moral's English Site

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This Game helps you to review vocabulary.
1.-Write or paste on the board all  the new words and some old words too.
2.-Divide the class in two teams.
3.- One student of  each team come to the front, they must turn their back to the board.
4.- Teacher says: Find and touch "elephant" .
5.-The student that finds the word first wins a point for the team.
6.-The rest of the team can help the player without standing up, only giving instructions.
You can also use real material, (doll clothes, plastic animals, plastic fruits, etc.).

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Use of suggetopedia for playing game for introduction of words used in context-retell stories by showing ,explaining each word in the context by showing our feelings,thoughts,gestures ,how we understand the words ,our psychology,how  words are formed,then one student shows the same by introducing in the context ,then the teacher said one word another student shows by gestures how he understands the word.

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Use of suggetopedia for playing game for introduction of words used in context-retell stories by showing ,explaining each word in the context by showing our feelings,thoughts,gestures ,how we understand the words ,our psychology,how  words are formed,then one student shows the same by introducing in the context ,then the teacher said one word another student shows by gestures how he understands the word.

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In a bag put some realia : fruits - vegetables - toys -  school things - jewerlery ...
Take out one item, let the students respond if they know the name or introduce it and practise pronouncing it.
Put all the items in the bag again, divide the classroom into groups who try to remember all the items in the bag and list them, spelling mistakes are taken into account.

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In pairs,
Each child has a flashcard which they don't show to anyone . With their partner they stand back to back and walk away from each other three paces counting out loud together and then spin round with the flashcard visible to shoot each other . The first to shout the word on the flashcard of their partner is the winner !

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The row of the students will be the team and each row should have the same number of students, if not ask one student to answer twice.  The first row of each team stand up and the teacher will either show a card for lower level classes or said the meaning of the word for higher level.  The first student who raises hand first has the riht to answer, if the answer is correct the next player stand up and if the answer is wrong the other student can raise their hands.  The first row whose players all finishes to answer will be the winner.
I uses cards or drawing as a hint for the lower lever like the first, second and third graders.

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Prepare a set of questions divided in topics you want to review. On the board draw a grid, on the top row write topics (hobbies, family, job..) and below each category write points (I use 100, 200, 300...). The class is split in teams (2-4 depending on the number of students) and they take turns in choosing a category and points. Teacher asks the question and the student answer, if the answer is good, you award the points. When answers are not very good you can decide wether to award half the points or pass it to another team/team mate. Usually kids aged 7-18 love it, as it's quite competitive. Also it gives everyone a chance to speak.
You can spice it up with a timer: students must talk for 30 seconds to 1 minute, depending on the level. This game is very efficient when preparing students for Trinity exams.
You can also use it as a class quiz for different topics related to culture, or CLIL lessons. Super versatile 😊

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Write vocab you've taught on pieces of paper and turn them over. On the board write the rules for throwing the dice. Roll 1= explain the word but don't say word. Roll 2= student draws pic of vocab . Roll 3= student translates word into own language. Roll 4= find the opposite meaning of this word. Roll 5=student has to act out this word. Roll 6=student has to make a sentence with this word.
Each student takes it in turns to turn over a vocab card in secret and throw the dice to select how they have to present their chosen vocab to the rest of the group. A fun and simple way to review vocab.

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You all know the popular sport in Japan called Somo, two opponents has to grapple to win, so after teaching the student the new vocab or reviewing you can let them play this fun game and they love it, so you can whether divide them into teams or they can play solo; I mean you can divide them into two groups of 2 3 or 4 depends on how many flash card you have and ask them to face the board the wall or anything that can block their sight then they have to put their hand on their back so you can hand them the flash cards and one they hold the flash card with both hands without letting anyone to sneak peek at the opponents flash card then you count to 3 and let them play, and as I mentioned earlier it is like Somo the students will be sort of like turning around without letting the others see what flash card they are holding and whoever saw and guessed his opponent is flashcard name the latter disqualify and the game go on until the last two players who can battle like two Somo players to win

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Double-click anywhere on the Padlet to start. Write the title of your game and describe it where it says ‘Write something …’.

You can also add an external link to a website that has a more complete description of your game. Just click on the ‘Add an attachment’ icon below.

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Double-click anywhere on the Padlet to start. Write the title of your game and describe it where it says ‘Write something …’.
You can also add an external link to a website that has a more complete description of your game. Just click on the ‘Add an attachment’ icon below.

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It’s a game that I learnt at SLTEP in Sabancı University so all the credits go to my teachers there.
Take an A4 paper. Write the words that you want to revise and crample it. That’s all you need to do📌 Group the students. Put a desk in the middle of the class and put the crampled paper on. 📌The aim of the game is to be able to read/ find out the words without touching the paper, and note down as many of them as possible. Group with the most correct words is the winner📌The game may be organized in many ways but in our case there were 4 groups with 4 students in each. One student did the running, reading, and telling the word to the rest of the group thing. Other three did the writing/ listing. Time limit was 3 minutes.
As it requires a lot of movement especially while trying to sort the words out, it really is fun. In order to involve all students, you may ring a bell and the runner may change once it is heard so that everyone can run and move📌 Hope you will enjoy it🎊

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TABOO
1 On the board, write ELEPHANT and underline, it, then underneath write TRUNK, GREY, ANIMAL.
2. Pretend you don't know what you've written to explain the game to them - they have to explain what ELEPHANT is but without using the three words underneath, and you have to guess the word. Have done this with seven year olds, they love this!
3. Get them to make their own Taboo cards with scrap paper for recently-learnt vocabulary, then swap with other groups and play!

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You can choose a student or two (or pull their name out of a hat ...) to be  psychiatrists. Send them out of the classroom to think about the questions to ask the patients (the rest of the class plus the teacher). When the students go out the rest have to come up with the key to answer the questions. The answers can be five letters words or you have to wink while answering,  or answering the previous question, using a certain grammar rule or  vocabulary. There can be unlimited options of keys/rules. When the class has the key you invite the psychiatrists inside and they ask questions. Each student has to answer one questions and after that the two doctors have three guesses about the key. If they guess, they win and can choose the next two doctors. If they don't guess correctly the patients choose. It's a lot of fun.

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Recently, I decided to let the students (in their groups) create the puzzles themselves for their classmates to solve. I assign each group their “mission” and explain the kind of puzzle they should make online. They have to send me the digital copy at the end of the lesson so I could produce enough copies for the rest of the class. During revision time, the group that created the puzzles take the center stage and discuss the answers. I can’t almost handle their excitement!

You can download the instructions here.

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Puzzle solving has an inherent appeal to ESL students and is an active way of learning or revising vocabulary. Students associate word puzzles with recreation and can be less daunting as review tools or even as a test. By substituting a visual-spacial relationship between meaning and definition, puzzles engage more students with the materials and deepen their mastery of the English lexis. No wonder people have used word puzzles in the classrooms for many years!

There are many types of word puzzles for all ages including adults! I like the fact that I can have a number of different unique word puzzles created to printout on the same topic. So when we are studying a topic in English, say "Family and Friends", I can print out six different sets then split the class into six groups and give them each a unique puzzle to solve.

YOU MAY ALSO LIKE: Easy-to-use Online Vocabulary Games Generator

Recently, I decided to let the students (in their groups) create word puzzles themselves for their classmates to solve. I assign each group their "mission" and explain the kind of puzzle they should make online ( you can download the instructions here). They have to send me the digital copy at the end of the lesson so I could produce enough copies for the rest of the class. During revision time, the group that created the puzzles take the center stage and discuss the answers.

Here are some word puzzles I use in my class.

Some of them sound complicated than they really are so don't faint. If my students were able to do these, so can you! You will find the step-by-step guide how to create these word puzzles on the links provided.

A double puzzle is a puzzle where students first need to unscramble clue words, then use letters from those clue words to decode the final word/phrase. The letters for the final phrase can be numbered, making the Double Puzzle slightly easier to solve.

Word Search is a type of word puzzles that consists of the letters of words placed in a grid, which usually has a rectangular or square shape. The objective of this puzzle is to find and mark all the words hidden inside the box.

Probably the most popular of all, a crossword is another word puzzles that normally takes the form of a square or a rectangular grid of white and black shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers.

The Caesar cipher is one of the simplest forms of encryption and is named after Julius Caesar who used it to communicate with his army. Also known as a shift cipher, each letter in the original alphabet (called the plaintext) is replaced by a letter some fixed number of positions up or down the alphabet.

A cryptogram is a type of puzzle that consists of a short piece of encrypted text where each letter is replaced by a different letter or number. You solve the cryptogram with a trial and error process, guessing the letters that have been replaced.

A Polybius Square is a table that allows someone to translate letters into numbers. Each letter is then represented by its coordinates in the grid. In order to fit the 26 letters of the alphabet into the 25 spots created by the table, the letters i and j are usually combined. To encipher a message you replace each letter with the row and column in which it appears. To decipher a message you find the letter that intersects the specified row and column.

ALSO READ: ESL WARM UP ACTIVITIES WITH FREE POWERPOINT DOWNLOAD

Bonus!

The following links are lesson plans from Education World that provide an easy way to incorporate specific puzzles into your curriculum.

And if you are looking for ready-to-use printable puzzles, Teacher Vision has got it all for you!

Are you on Pinterest? Pin this post!

What do you think about this activity? Let us know in the comments!

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Types of Word Puzzles for Student Review Activity!

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Puzzle solving has an inherent appeal to ESL students and is an active way of learning or revising vocabulary. Students associate word puzzles with recreation and can be less daunting as review tools or even as a test. By substituting a visual-spacial relationship between meaning and definition, puzzles engage more students with the materials and deepen their mastery of the English lexis.

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This Apple's to Apple's style game is a lot of fun and is a great way to get students practicing their speaking skills.

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I had an interesting revelation the other day in class. We've been reviewing the past tense in my class. I gave my students a handout on it, and we've done several writing activities with it. They're doing a good job. They can check what they write and correct the verbs if they made any mistakes. They understand it. However, when one of my students was telling about something that had happened to her, all of her verbs were in present tense. So I asked myself, "How can grammatical knowledge be transferred to oral fluency?" I certainly don't have all of the answers, but in response to this question, I came up with this activity. It got them practicing the past tense orally, and we all had a lot of fun. What more can you ask for?

The purpose of this activity is to get students to tell a story using past tense verbs. The cards assist them in remembering to use the past form. The cards also add a silly element to the activity which is fun, so it helps to lighten the mood a bit. Students use the cards to help shape their story, but they're not at all limited to the cards they have.

What I noticed when I did this activity is that the higher-level students embellished their stories more while the lower-level students stuck mostly to using the cards. Therefore, the cards worked well as a starting place for stronger students and also helped lower-level students participate in the activity. I will definitely play it again. I'd love to add pictures to the cards and make them more exciting, but alas, it's the middle of a busy semester, so colored paper works for now.

>click here to access the Google Doc<<

1. Print the cards and then copy them onto three different colors of cardstock as follows:

1. Pages 1-5 (past tense verbs)

2. Pages 6-8 (characters and objects)

3. Page 9 (a time reference for the story)

2. Tell the students that they're going to practice remembering to use past tense verbs while speaking. Tell them the idea is to tell the silliest and most fantastical story they can.

3. Give each student 1 time card, 4-5 verb cards, and 3-4 character cards. (these ratios seemed to work well in my class, but of course, they can be modified).

4. Give students a couple minutes to look over their cards and look up any words they don't know.

5. Then, have students tell their stories to the class. As they say each element from a card, have them lay the card down in front of them for the class to see.

1. My class is very small, so we did this together, but if you have a large class, you could break them into groups of 5-6.

2. I would model a story first before anyone goes.

Game Mode: You can easily turn this into a game for points by playing it similar to Apples to Apples. Below are directions to play for points. For this, you will need to play for several rounds.

1. Tell students that each round one person will not tell a story but will instead be the story master. The story master's job is to listen to all of the stories and choose which one was the most "fantastical" or in other words, which story the story master preferred. The person who told the chosen story gets a magic coin chip (page 10).
Optional: You could give the story master the task of giving several reasons why he/she chose a particular story. That way, the story master can also get speaking practice during that round.

2. Each round, a new person is the story master.

3. The person with the most coins at the end of the game is the winner.

Fantastical Challenge Mode: I haven't tried this yet, but you could create a few wildcards or just have them draw from the stack of remaining cards. Once they have played all of their story cards and told their story, they have to draw a wild card and somehow tie it into the end of their story.

Adaptation for writing: You could also turn this into a group writing activity if you'd prefer to practice written language. Put students into groups of 3-4, and give them cards. Ask them to write down the most fantastical story they can. Each group can read their story to the class, and then everyone votes for the best.

Say Thanks! Get Jessica a cup of coffee.

[paypal-donation]

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I had an interesting revelation the other day in class. We've been reviewing the past tense in my class. I gave my students a handout on it, and we've done several writing activities with it. They're doing a good job. They can check what they write and correct the verbs if they made any mistakes.

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This is for reviewing vocabulary.
Make groups of 4-5 students. Each student has a pen and paper.
The aim of the game is to write down as many words in a given category within a set amount of time such as two minutes.
For example- types of transport, clothing, animals, prepositions, irregular verbs.
Each student writes their own list. After the time is up, the students compare their lists.

A word that is on all the lists within their group is 0 points. A word which no-one else has but one person is 2 points. A word that is on everyone but one person’s list is 1 point.  Per table the person with the most points wins.

This game encourages students to expand their vocabulary and listen to others for their words.

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Double-click anywhere on the Padlet to start. Write the title of your game and describe it where it says ‘Write something …’.
You can also add an external link to a website that has a more complete description of your game. Just click on the ‘Add an attachment’ icon below.

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It's a speaking game. Students in groups form circles and each of them has a deck of the vocabulary (along with pictures) in their hands. Students take turns to try make a sentence and the next student should continue the story. If time permits, the group can work together to present their story in front of the class. Starting with "once upon a time", students often get a incredibly humorous story. It is often illogical, but the nonsense-like story consists of correct and creative sentences.Besides, students enjoy the game quite a lot.

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This game is good for late afternoons when you need some blood flow to the brain.

Before class, find a text (1/3 of a page, max) and hang it somewhere outside the class room.

In class, confiscate all phones and divide into teams of 3, max 4. Have the team decide someone to write down, and two (three) runners. The runners now take turns running to the text, memorizing the first couple of words and then run back, relaying those words to the writer, while the next runner pays attention to what is said about spelling and punctuation, and, of course, how far runner 1 got. Runner 2 then runs to the text, checks spelling and punctuation in the original text and brings back the next couple of words as well as any corrections to the previous bit.

I use excerpt of Wikipedia articles, and sometimes I deliberately put in grammar mistakes for the students to bring back and then correct once they have the entire text!

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1. You just need some slides with a letter and an explanation/ definition of a word beginning with this letter.
2. Divide your class into groups and give each of the groups a board.
3. It is a very effective and relaxing way to review vocabulary.
Hope you and your students enjoy it =)

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Very simple prep and I just come up with the questions as I go along.
2 big grids - draw x amount of battleships on yours (secret from students) and put the class into small groups.
Ss answer a question correctly to bomb a spot on the grid. They get 1 point for a 'hit' and 5 for sinking the ship.

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Many ways of playing this filler:
Spelling = students stand in a circle. First student chooses any word (or T can provide first word). The student next to him/her must say a new word beginning with the last letter of the previous word (e.g. 1st word = ant; 2nd word must begin with 't') - gets students thinking quickly about spelling words and thinking of new ones. If they repeat or can't think quickly enough, they have to sit down (they can come back in the game by finding a mistake in another student).
Categories = students have to say (e.g.) an animal, and it goes around until students can't think of any more (same rules).

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I write some different verbs on cards and put them into a box.

Then, I stick up words such as: ‘ago’, 'for two hours', ‘next morning', ‘while’, etc. on the walls around the classroom.

Students go around in pairs with the verb they have taken from the box and, using the words on the wall, make sentences in different tenses.

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6 Thinking Hats: Different colored hats represent different ways to describe things. Talk about feelings, facts, solutions, and more!

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Speed dating (funny for teens, especially as they're often shy about this).

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Speed dating (funny for teens, especially as they're often shy about this).

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Good game for asking questions.
Up to you how you do it - split boys/girls or boys play girls in the game and vice versa.
You can also put 'perfect matches' if you want to, or just do it randomly for fun.
Give each student a role card (if students are confident they can be themselves, but I've noticed this doesn't work as well) of a person - job/age/children?/divorced?/reasons for dating or whatever else you feel necessary.
Show students a clip of speed dating and how it works.
Girls stay where they are and boys move in rotation (by the role cards). 2 minutes (can change this) to chat to your potential suitor and find your true love. At the end, you can check to see if your students found who you planned them to find.

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Ss divided into two groups and form two lines. The first person in line of each group picks up a card ,( there is a pile of cards in front of each group) reads it silently,doesn’t not show it to the other people and tries to draw on the board the word he/she sees on the card.When a member of the group finds out the word they can shout it out and/or spell itThe winning team is the one who has successfully recognised all the words of their pile of cards.It can be more fun if a time limit is set. Good for revising vocabulary,concrete nouns junior or elementary levels.

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1. You just need some slides with a letter and an explanation/ definition of a word beginning with this letter.
2. Divide your class into groups and give each of the groups a board.
3. It is a very effective and relaxing way to review vocabulary.
Hope you and your students enjoy it =)

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It's a speaking game. Students in groups form circles and each of them has a deck of the vocabulary (along with pictures) in their hands. Students take turns to try make a sentence and the next student should continue the story. If time permits, the group can work together to present their story in front of the class. Starting with "once upon a time", students often get a incredibly humorous story. It is often illogical, but the nonsense-like story consists of correct and creative sentences.Besides, students enjoy the game quite a lot.

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This activity is based on a system designed by Edward de Bono with an ESL twist. Basically, 6 Thinking Hats is a tool for group discussion and individual thinking involving 6 colored hats . Just like de Bono’s idea, each color represents a mode of thinking which allows the students to expand their views on a particular thing or issue. I love this speaking task because it helps students to think logically and become better speakers.

You can see the role cards and PowerPoint I created with instructions on how to do this activity in the attached link.

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SUMO GAME - ASMARANI LESTARI (Indonesia) 

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SUMO GAME - ASMARANI LESTARI (Indonesia) 

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It works for presentation or practice stage of vocabulary lesson for children.

Prepare some vocabulary picture cards. Stick one on each student's back. The students try to look and mention what vocabulary is on their friend's back.

Students play two by two as Sumo wrestler.

They put their hands on the back, they may not use them. Just running around their rival to see the picture while the rival also trying to keep the picture and try to see his.

The first player who can mention the vocabulary correctly is the winner.

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1. Think of a word with four letters but don't tell anyone (LAKE).
2. Learners tell you other four letter words and you write them on the board and put the number of letters that are in your word next to their word (eg MAKE 3; BEAR 2; etc...)
3. The good thing abou this game is that it's logical, eventually they can work out three or four letters in the word to guess it. It favours logic even more than vocabulary, so it gives learners who are strong on this a chance to shine

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Great for learning vocabulary, I lay out flashcards on the floor, there are two teams, one person from each team sits on a chair with a fly swatting racket, when i say the word, they have to run and hit the right flashcard.

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The game is very simple. The teacher draws a blank line for each letter of a vocabulary word. The teacher then slowly fills in the blanks, one letter at a time, until a student guesses the word. This student is then asked to come to the chalkboard and complete spelling the word.

A variation of this game adds features of the "Wheel of Fortune" television show. Here, the class is divided into teams, each taking turns calling out a letter. The teacher fills in all of the blanks corresponding to this letter. Each team suggests letters until one team can identify the vocabulary word.

Steps to Rivet:

1. Choose 6 to 8 important words from the reading selection.

2. Draw lines for each letter in the first word. Have students follow along with their own personal white board. For example, _ _ _ _ _ _ _ _ _ .

3. Fill in the letters to the word one at a time. Encourage students to guess the word at any point. For example,
.

4. When someone guesses the correct word, have that student help spell it and write the remaining letters on the board. Such as, v o l u n t a r y.

5. Repeat the above steps for each of the vocabulary words.

Learn More:

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The game is very simple. The teacher draws a blank line for each letter of a vocabulary word. The teacher then slowly fills in the blanks, one letter at a time, until a student guesses the word. This student is then asked to come to the chalkboard and complete spelling the word.

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Make a grid and place a  vocabulary word in each block. Divide students into teams. When it is their turn, they have to give a definition and a part of speech for the word (or whatever else you require. Sometimes I ask them to provide another form of the word.) The team that gets three in a row has to create a sentence using all three words. If they can't do it, the opposite team can then create a sentence for the win.

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It's a speaking game. Students in groups form circles and each of them has a deck of the vocabulary (along with pictures) in their hands. Students take turns to try make a sentence and the next student should continue the story. If time permits, the group can work together to present their story in front of the class. Starting with "once upon a time", students often get a incredibly humorous story. It is often illogical, but the nonsense-like story consists of correct and creative sentences.Besides, students enjoy the game quite a lot.

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Great for practising question formation!
1. You stick a Post-It to each learner's forehead and explain that they have amnesia and don't remember who they are!
2. Feed in the basic language: Am I...? Can I...? Do I...? Have I got...? Etc...
3. When they guess their partner's, they have to put another name on the Post-It and stick it to their partner's head again.
It's great because it's open-ended, so fast finishers can just repeat.

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1. Write 10 sentences, some of which are correct and some not.
2. Divide the class into teams and give them fake money - you can get pdfs of Monopoly money online to download, for example.
3. Groups have to bet their money on the sentence if they think it's correct, you are the auctioneer. Keep a record of the money they've bet on each sentence on the board.
4. When you've done all the sentences, go through them to check. The teams which have bet zero on the incorrect sentences need to correct the sentence for you.
5. Sounds stupid, but it's a really good way of practising numbers, too, because they have to call out the bets to you (50,100,150...). They are generally pretty bad at first with the numbers, but they do get better, don't be alarmed!

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1 On the board, write ELEPHANT and underline, it, then underneath write TRUNK, GREY, ANIMAL.
2. Pretend you don't know what you've written to explain the game to them - they have to explain what ELEPHANT is but without using the three words underneath, and you have to guess the word. Have done this with seven year olds, they love this!
3. Get them to make their own Taboo cards with scrap paper for recently-learnt vocabulary, then swap with other groups and play!

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1. Learners write columns on a piece of scrap paper with categories per column (eg city/country, object, food, colour, famous person, etc...).
2. You say the alphabet in your head and someone says stop, and you tell them the letter.
3. They have to write one word per category beginning with that letter (eg B - Belgium, bottle, bread, beige, Britney Spears...)

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Imagine a situation ,thus,for instance, imagine you are a tourist and the other one is a taxi driver,imagine word expressions concerning the situation in your language ,then translate from your language into English for teaching speaking ,Besides this play role games ,play performance for teaching homereading and so developing spoken English.

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1. Think of a word with four letters but don't tell anyone (LAKE).
2. Learners tell you other four letter words and you write them on the board and put the number of letters that are in your word next to their word (eg MAKE 3; BEAR 2; etc...)
3. The good thing abou this game is that it's logical, eventually they can work out three or four letters in the word to guess it. It favours logic even more than vocabulary, so it gives learners who are strong on this a chance to shine.

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Put some flashcards  in a bag beforehand.
Pass the bag around the students who are sitting in a circle.
Play some music. When you stop the music, the student who is holding the bag pulls out a flash card and must name it or answer a question (usually yes/no) about it. Good for very young learners-3-5.

Variation-
Put flash cards under their chairs as they sit in a circle. Pass a ball around and when it lands on a student when the music stops, the student must say the word under their chair

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I write down on the board or give them the beginning of a story and ask them to continue writing. After 2 minutes I ask students to swap their texts with a classmate in order to finishes their partner's story in 3 minutes. It´s been worked well because students have to change their thoughts suddenly because they are not going to finish the story they started writing, but they have to give an ending to the partner´s story. After that I get the papers to correct them. In next class I give it back to students in order to work on their reading skills.

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Teacher writes 5 words on the board. One student sits facing the class, with his/her back against the wall. The other students in class have to explain the words that are on the board so that the student who can't see the words can guess them

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Quizlet is an excellent, free online tool to learn new vocab, phrases and you name it. With this special feature added recently students love testing their progress in a team play.

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Plickers:
It's a Kahoot without internet! That is to say, the only person who needs the internet is you - the teacher.

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-Make teams, 3 or 4 , and Provide a flyswaper to each team.
-on the board, write or paste vocabulary words, verb tenses, true, false. Include also  misspelled words as distractors.
- you say the definition or question and one student of each team must run a certain distance and hit with flyswaper the correct answer.
Very fun!!

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My students love Kahoot! and like a lot to see them excited by the results!

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Join a game of kahoot here. Kahoot! is a free game-based learning platform that makes it fun to learn – any subject, in any language, on any device, for all ages!

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A game I use in my travelling pack (EnglishFlyingtoYou. Great for beginners ++ learning numbers and colours to more advanced sentence practice (Have you got?). UNO is adaptable to playing many games: memory, snap, happy family etc.

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English Flying to You - A useful game when travelling and teaching. UNO. From beginners learning numbers and colours to more advanced sentence practice. UNO is adaptable to playing many games: memory, snap, happy family etc. | Facebook

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A useful game when travelling and teaching. UNO. From beginners learning numbers and colours to more advanced sentence practice. UNO is adaptable to playing many games: memory, snap, happy family etc.

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For years now, the absolute winner for my students has been The Alibi Game.

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WHAT'S IN THE MAGIC BOX?--Louise Bae (on twitter).

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WHAT'S IN THE MAGIC BOX?--Louise Bae (on twitter).

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A game for beginner 5-9 year olds.

Teacher places a flashcard, word or relia in the ''magic box.'' The teacher or a puppet asks ''What's in the magic box?''

Students/teams ask questions about color, category (animal? food? etc) and so on. Students/teams must ask at least 3 questions before guessing what it is. Correct guesses mean scoring points, and maybe the opportunity to be ''teacher'' with the next item.

This game can be used to practice closed question forms, open question forms and simple statements to answer the questions. It can also be used to review previous vocabulary, and teach new ones. It is also great for close listening practice and critical thinking skills. This is my go-to game for beginners due to it's adaptability.

VARIATION: MUSICAL MAGIC BOX

For very young, absolute beginners.

Teacher places several picture flashcards in the box. The students sit in a circle. The teacher plays a song and the children pass the magic box until the teacher stops the music. The child holding the box takes out a flashcard. The other students shout ''What is it?'' And the student holding the card shouts "It's a (tree).''

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This is a fun way to introduce new vocabulary. It is similar to hangman, but when students guess a correct letter, they receive a clue about the word. I take the time to talk about the word.

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The game is very simple. The teacher draws a blank line for each letter of a vocabulary word. The teacher then slowly fills in the blanks, one letter at a time, until a student guesses the word. This student is then asked to come to the chalkboard and complete spelling the word.

A variation of this game adds features of the "Wheel of Fortune" television show. Here, the class is divided into teams, each taking turns calling out a letter. The teacher fills in all of the blanks corresponding to this letter. Each team suggests letters until one team can identify the vocabulary word.

Steps to Rivet:

1. Choose 6 to 8 important words from the reading selection.

2. Draw lines for each letter in the first word. Have students follow along with their own personal white board. For example, _ _ _ _ _ _ _ _ _ .

3. Fill in the letters to the word one at a time. Encourage students to guess the word at any point. For example,
.

4. When someone guesses the correct word, have that student help spell it and write the remaining letters on the board. Such as, v o l u n t a r y.

5. Repeat the above steps for each of the vocabulary words.

Learn More:

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The game is very simple. The teacher draws a blank line for each letter of a vocabulary word. The teacher then slowly fills in the blanks, one letter at a time, until a student guesses the word. This student is then asked to come to the chalkboard and complete spelling the word.

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I work with teens and the best game ever is BANG.

At the start of term we begin a word box of all the odd vocabulary that comes up during class. The words are written on slips of paper which are folded and put in the box.

When I have plenty I add a certain number of slips of paper with ‘'BANG’' and '‘SURPRISE’' written on them.
The idea of the game is that each team in turn picks a slip from the box. They must use the word either by defining it, if it'’s a noun, or, if it's a verb, giving examples of the different tenses. If they are correct, they get to draw part of a house.

The object of the game is for students to be the first to complete their house. If they pick a slip with BANG on it, their house explodes and gets wiped away. If they draw SURPRISE, they get to wipe away the other teams' house. Teens love it!

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I write some different verbs on cards and put them into a box.

Then, I stick up words such as: ‘ago’, 'for two hours', ‘next morning', ‘while’, etc. on the walls around the classroom.

Students go around in pairs with the verb they have taken from the box and, using the words on the wall, make sentences in different tenses.

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It's brilliant! Students learn while having fun and as a teacher, you can download the results into an Excel sheet! I ❤ it!

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Join a game of kahoot here. Kahoot! is a free game-based learning platform that makes it fun to learn – any subject, in any language, on any device, for all ages!

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STORYTELLING WITH STORY CUBES – Monika Bigaj-Kisała 

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STORYTELLING WITH STORY CUBES – Monika Bigaj-Kisała 

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They can be short or long, written or spoken, I love them all :)

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ROUND-ROBIN SPEAKING WORD GAMES – Carl Teacherman  

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ROUND-ROBIN SPEAKING WORD GAMES – Carl Teacherman  

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The students pass round a pot and choose a word from it. They say the word and have to give a synonym or explanation (some L1 is allowed depending on level).

In the second game they have to give an opposite or negative to the word.
If they can't, they are eliminated and they become the jury.

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The Hat game is good for all age groups. We play in teams. Everyone writes a word or two on slips of paper, for example, the name of an animal. Then we fold the slip of paper and put it into a 'hat'. Now the children take turns to draw a word out of the hat and try to explain the word to their other teammates in less than 20 seconds. There are three rounds. In the first, the children have to explain the word by giving a definition or a description. In the second round they can use only one word. In the third round they have to mime.

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Popularised as a “board game” which you can now buy in the shops, we have been playing this one for years in my family - and with much enjoyment too. It makes a great game for mixed age groups and works best as a sit-down game, perhaps in the early evening or after a meal.

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A game to practise speaking and listening, plus the language we use for physical descriptions.
I describe one of the students (hair, eyes, clothes, etc.) and they have to guess who I'm talking about. When students become more confident, I ask one of the students to describe a classmate.
Then we practise questions and short answers: I choose one person and the students ask me questions in order to guess who I'm thinking about, e.g. '‘Has he got black eyes?’', '‘No, he hasn't’'.
I'm a primary school teacher and my pupils love this game.

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1. Group the students.

2.  Place flashcards (the target language or vocabulary) on the floor in a winding line. If it's the target vocabulary, make sure to also place a picture of the vocabulary to introduce the meaning to the students.
Each card, here, represents a stepping stone in the river.

3.  Create the story: ‘You're going home from school, and you have to cross a river to get home. This is one side of the river (point to the STARTING LINE), and that is the other side of the river (point to the FINIISHING LINE). So, you have to get to that side to reach home, and those cards are the stepping stones. So, how do you cross the river? You have to step on each card and read the words you see on the card. If you slip into the river, you can't reach home. The winner is the group that has more people who are able to cross the river.’

4. Have the students play the game.
Variation: have them hop via the steeping stones in the river like they usually do when playing hopscotch.

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Elicit small-talk questions from students.
Ask students to choose their favourite fictional character: a cartoon character or a superhero character, etc.
In pairs, students engage in small talk to try to guess each other’'s character.
They can’'t: describe what their characters wear or ask 'Wwhat do you do?'

Adults quite like it too.
Good for imagination, e.g. what hobbies might superman have? Or, who are Bugs Bunny's favourite musicians?