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Wordwall - Create better lessons quicker

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Living: chicken , lamb, cow, person, tree, flower, grass, Non-living: rock, house, car, volcano, light, television, teddy bear.

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Wordwall - Create better lessons quicker

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Tap the matching answer to eliminate it. Repeat until all answers are gone.. 5, 6, 4, 10, 3, Make an interactive teaching resource in one minute.

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Wordwall - Create better lessons quicker

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Usa ka serye nga multiple choice questions. Pag-tap sa tama nga tubag aron makapadayon.. Maghimo ug interactive teaching resource sa usa ka minuto.

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QR CODE

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Robot Addition is a multiple choice addition game for 5 to 7 year olds. It has three game modes: Addition to 10, Addition to 15 and Addition to 20. Each of the modes can be played with or without the support of a corresponding number line.

Children drag and drop the robots with questions onto robot placeholders featuring the correct answers. The game can be replayed many times as the questions are presented randomly. The game lends itself well to being played on an interactive whiteboard.

AGE

5-7 Years

SUBJECTS

Maths Addition

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Match each addition equation on the robot to its answer. This game has three levels: Addition to 10, Addition to 15 and Addition to 20. Great for sharpening mental maths skills.

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QR CODE

Scan this on mobiles and tablets to quickly open this web page.

Place Value Basketball helps you to understand the concept of hundreds, tens and ones. You need to recognise the Dienes base ten blocks and match to numbers up to three digits on the basketballs.

Place value is a difficult concept and this game can help you to know the value of each number depending on its position.

As with all of our games, Place Value Basketball works well on an interactive whiteboard.

AGE

5-8 Years

SUBJECTS

Maths Place Value

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Place Value Basketball - Dienes Game for 5 to 8 Year Olds

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Place Value Basketball is a fun, base ten blocks game which helps children aged 5 to 8 to know what each digit in a either a two or three digit number represents.

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Practicing making predictions | Making Predictions Marissa Wells | Reading Comprehension - Learn to comprehend what is read.

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Wordwall - Create better lessons quicker

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1) Keep away from that dog. He's.... a) going to rain soon. b) going to fall asleep. c) going to pay a lot for the electricity bill. d) going to bite someone. 2) Look at those clouds. It's... a) going to have an accident. b) going to rain soon. c) going to fail the test. d) going to pay a lot for the electricity bill. 3) Look at Tom. He keeps yawning. He's... a) going to bite someone. b) going to fall off. c) going to fall asleep. d) going to rain soon. 4) Move that glass away from the edge of the table. It's... a) going to bite someone. b) going to rain soon. c) going to fall off. d) going to pay a lot for the electricity bill. 5) If you fall asleep while you're studying... a) going to bite someone. b) going to fall asleep. c) going to rain soon. d) going to fail the test. 6) If you don't slow down, we're... a) going to have an accident. b) going to bite someone. c) going to pay a lot for the electricity bill. d) going to rain soon. 7) If you forget to turn off the light, you're... a) going to fall asleep. b) going to fail the test. c) going to pay a lot for the electricity bill. d) going to rain soon.

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1) Keep away from that dog. He's.... 2) Look at those clouds. It's... 3) Look at Tom. He keeps yawning. He's...

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Wordwall - Create better lessons quicker

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Drag and drop each item into its correct group.. Begins with S: , , , , Does not begin with S: , , , , Make an interactive teaching resource in one minute.

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ABCya! * Monster Mansion Match - Match Sounds to the Alphabet

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Monster Mansion Match - Alphabet Match is a fun educational game for kids to practice matching letter sounds to beginning word sounds, for example, "A" = "Apple". Letters and their matching words are written on friendly monsters in the windows of the mansion. Kids can play by memory or while seeing the letters and words.

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COMPARING NUMBERS WITH HUNGRY ALLIGATORS

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COMPARING NUMBERS WITH HUNGRY ALLIGATORS

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Teach students about less than or greater than for numbers 1 to 20 in this math game, designed especially with first graders in mind. Using the classic mnemonic device of the alligator mouth to represent the meaning of the less than and greater than signs, students will choose which mouth is pointing towards the larger of two numbers. This game works number sense with two-digit numbers.

Grade

Subject

View aligned standards

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Less Than or Greater Than Game | Game | Education.com

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In this comparing numbers math game, kids use the mnemonic device of the alligator mouth representing the less than and greater than signs.

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Wordwall - Create better lessons quicker

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Life Processes - Living, Once Living or Never Living

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Group sort - Drag and drop each item into its correct group.

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ABCya! • Numerical Order | Putting Numbers in Order

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Numerical Order is a fun elementary computer activity for kids at home or school. Children practice number sequence by arranging numbers in ascending order.

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Wordwall - Create better lessons quicker

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Tap a pair of tiles at a time to reveal if they are a match.. kitten, calf, kid, foal, chick, duckling, puppy, lamb, piglet, gosling.

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Wordwall - Create better lessons quicker

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Wood: spoon, furniture, pencil, Plastic: toy car, bag, bowl, Glass: window, glasses, greenhouse, Fabric: Socks, Parachute, Coat, clothes, Metal: teaspoon.

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In this game, you are asked to find a specific number on a 100-chart. This helps students understand two-digit numbers and how numbers are arranged in a 100-chart by tens and ones.

The options allow you to change the starting numbers and the step, allowing you to create, not only a chart from 1-100, but others such as a chart from 0 to 990 by tens, or a chart from 1 to 199 by twos, etc. Trying other options makes the game more challenging. :)

You can also choose how many numbers you want to find and the percentage of numbers that are already pre-filled in the chart.

See also our Even or Odd game.

Percentage of numbers that are pre-filled in the chart:

Go!

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In this game, you are asked to find a specific number on a 100-chart. This helps students understand two-digit numbers and how numbers are arranged in a 100-chart by tens and ones.