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By the end of this lesson, K-2 students will be able to:
- Identify basic internet safety rules
- Recognize what personal information should not be shared online
- Demonstrate proper care of digital devices
- Understand the concept of a digital footprint in age-appropriate terms

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By the end of this lesson, grades 3-5 students will be able to:
- Explain the importance of strong, secure passwords
- Identify appropriate vs. inappropriate online communications
- Recognize potential online dangers and how to respond
- Apply basic copyright and citation principles when using online content
- Demonstrate respectful behavior in digital spaces

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By the end of this lesson, grades 6-7 students will be able to:
- Analyze the potential consequences of digital actions
- Create guidelines for responsible social media use
- Identify and respond appropriately to cyberbullying situations
- Evaluate the credibility of online information sources
- Understand privacy settings and data collection practices

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This lesson aligns with the following Texas Essential Knowledge and Skills (TEKS) Technology Applications standards:

K-2: 126.6.b.4, 126.6.b.5 (Digital citizenship, proper handling of digital tools)
3-5: 126.7.b.2, 126.7.b.5, 126.7.b.8 (Digital citizenship, online safety, ethical use of information)
6-7: 126.14.b.5, 126.14.b.6 (Digital citizenship, ethical and legal use of information)

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The State Board of Education (SBOE) has legislative authority to adopt the Texas Essential Knowledge and Skills (TEKS) for each subject of the required curriculum. SBOE members nominate educators, parents, business and industry representatives, and employers to serve on the review committees.

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What does it mean to be a good digital citizen, and why is online safety important in our connected world?

Have students discuss this question in age-appropriate ways:
K-2: Circle time discussion with simple terms
3-5: Think-pair-share activity
6-7: Small group ice breaker followed by Edynamic Assignments on Google Classroom.

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Introduction: What is Digital Citizenship?

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Introduction: What is Digital Citizenship?

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Direct Instruction (10-15 minutes):

K-2: Use puppets or characters to introduce the concept of being kind and safe online
3-5: Present the 5 main components of digital citizenship with examples
6-7: Discuss real-world scenarios of digital citizenship successes and failures

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Guided Practice (20 minutes):

1. Show pictures of different scenarios (sharing toys, keeping secrets, talking to strangers)
2. Ask students which are safe/unsafe behaviors
3. Connect physical safety rules to digital safety rules
4. Create a class poster of "Internet Safety Rules" with pictures
5. Practice reciting the rules together

Differentiation:
- Support: Work with small groups to review concepts
- Extension: Have advanced students create their own safety rule pictures

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Kids will be kids, is how the saying goes. So what does that mean for children in elementary school who have near-constant access to the internet? Young students' behavioral and cognitive development can increase their internet safety risks. The age-appropriate behaviors in grades 2-6 include the following:

They want to do what older kids are doing.

They are curious and interested in new information.

They lack critical thinking skills.

They are motivated to increase their social circle.

They are influenced by media images and online personalities.

They fear punishment and will not report to an adult if they have made a mistake.

When these common behaviors are coupled with the fact that elementary school students are growing up in an internet-pervasive world. There is an increased risk for this age group regarding internet safety. There are many exciting things for them to learn online, but also many dangers.

The Most Common Online Risks Associated with Children Ages 6-12

Children between the ages of 6-12 face a variety of online risks that parents and educators need to be aware of. These risks include exposure to inappropriate content, oversharing personal information, cyberbullying, and failure to inform an adult when they should, which can all have serious consequences if not properly addressed. Read on to learn more about these risks and why they're common for this age group.

Exposure to Inappropriate Content

Access to information and friends anywhere in the world is exciting and tempting. Unfortunately, it is not uncommon for a child to stumble onto pornographic material. There is also the risk that they could receive unsolicited images, videos or messages from other people that are not age-appropriate. This risk of exposure to inappropriate content is increased due to children being naturally curious and overly trusting.

Over-sharing Personal Information

This can be so easy to do for adults and children alike. Sharing your name, address, phone number, passwords, credit card number, or other personal information puts a person at risk of online identity theft. Sharing of images and videos can increase the risk of child sexual exploitation. Children who lack critical thinking skills and strive to be more like older children are at a higher risk of over-sharing. They are likely to enter their information freely if a website or new "friend" appears legitimate.

Cyberbullying

Cyberbullying, which is bullying that takes place over digital devices, can occur through social media, instant messaging, text, mobile apps, and online gaming communities. Children in elementary school are motivated to have a large social circle, both in person and online. As they grow and change, it is normal for these social circles to evolve. They will make new friends and drop old ones repeatedly. This transition pattern will begin in elementary school and peak in middle and high school. Although the ever-evolving friend group is normal behavior, it can lead to hurt feelings and strained relationships, which can lead to bullying.

Failure to Report

Failure to report when there is a problem is common for this age group. In a perfect world, if a child found themselves in a dangerous situation online, they would tell an adult. However, they don't report the problem because they fear getting in trouble or being punished by having their device taken away. This can lead to children not telling a trusted adult when bad things happen.

For more detailed information on common online dangers and strategies for teaching internet safety, check out our blog Internet Safety Tips for Students: Top Threats & Tips for Teachers.

Internet Safety Games for Elementary Students

When looking at the risk associated with this age group and how their age-appropriate behaviors can put them at greater risk. It makes sense to also look at how their behaviors might be used to protect them. Elementary school-aged children are still learning through play. And the vast majority of elementary school children love playing games online. This makes playing internet safety games a strong contender as the best way to teach them about the risks associated with the internet. The games listed below are designed to do that.

Zoe & Molly Online is a website operated by the Canadian Centre for Child Protection Inc. Children can read comic books, play games, or take a quiz on the website. If students do all three, they will become an internet safety master. The game is an interactive story requiring players to help the main character decide what action to take in various online situations.

CEOP Education from the National Crime Agency in the UK has a website with games for children ages 4-7, 8-10 and 11-18. The games are interactive and easy to navigate. Topics covered include watching videos, sharing pictures, playing games, and chatting online. The ability to find games for different ages helps educators tailor the games for specific grade levels.

Interland by Google has 4 sections. Reality River teaches about phishing and spotting fake information. Mindful Mountain teaches about the risk of sharing information. Tower of Treasure is about how to keep information safe. And the Kind Kingdom covers the importance of being kind online and how to block people who are not kind. The games are fun and interactive, with clear messages.

SOS is a grade-specific game for 3rd -8th grade students. The students answer questions and collect gold coins while exploring a map. The game covers concepts such as being cyber-friendly, appropriate sharing, securing your information and protecting yourself against predators. There is also a teacher signup that allows teachers to assign the game and have students take a test.

NetSmartzKids is a website run by the National Center for Missing & Exploited Children. The website contains video and internet safety games for elementary students. They also have a large selection of coloring pages and other printable games that can be used in the classroom.

What should you look for when choosing an internet safety game for elementary students?

When choosing an internet safety game for elementary students, it's important to find options that are both educational and engaging. The right game can teach children essential online safety skills while keeping them entertained and motivated to learn more. Below are some guidelines you should consider.

Variety

Find games that cover a variety of topics. The most common internet safety issues that elementary students face are exposure to inappropriate content, oversharing of personal information and cyberbullying. Other safety issues that would be beneficial include avoiding predators online, creating safe passwords, and recognizing scams.

Engaging

Find games that are engaging to young people. Look for games that use brightly colored characters that are goofy. This increases the fun factor. The game should show progress if the student is doing well, making them want to keep playing. Games with goals are also better. Kids are more motivated to finish if a game gives them a certificate after completing all levels. Choose learning topics that will make the students feel a sense of agency over their internet experiences. For example, if they learn to avoid oversharing, they will feel safer online.

Reputable

Find games on reputable websites such as the ones listed above. Look for websites that have a positive message for children, do not ask for personal information and are free.

The internet and the world of information it provides is a double-edged sword. Adults are walking a line between teaching students the perils and the benefits of this virtual world. Educators and parents need to know the risks associated with being online and ways to protect children, such as using internet safety games for elementary students.

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Top Five Internet Safety Games for Elementary Students - PublicSchoolWORKS

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Explore the risks kids face online and how internet safety games for elementary students can help protect them while they learn and play.

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Guided Practice (25 minutes):

1. Explain the importance of strong passwords
2. Show examples of weak vs. strong passwords
3. Teach the password creation formula: Mix of letters, numbers, symbols
4. Password strength activity: Rate sample passwords as "strong" or "weak"
5. Students create their own strong password (remind them not to share)

Differentiation:
- Support: Provide a password creation template
- Extension: Research how passwords get hacked and share findings

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Digital Footprint Investigation (6-7 Activity)

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Digital Footprint Investigation (6-7 Activity)

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Independent Practice (30 minutes):

1. Students research what a digital footprint is
2. In small groups, students list all the ways they leave digital traces online
3. Discussion: Can these traces ever be fully erased?
4. Create a "Digital Footprint Pledge" with guidelines for responsible posting
5. Students review public profiles of appropriate role models (athletes, authors) to analyze digital footprints

Differentiation:
- Support: Provide guiding questions for the investigation
- Extension: Research data privacy laws that protect minors

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Live My Digital for students: Digital Footprint

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Guided Practice (Adjust time based on grade level):

1. Present age-appropriate scenarios of online interactions:
- K-2: Simple situations about excluding others or saying mean things
- 3-5: Text message or game chat scenarios
- 6-7: Social media and group chat situations

2. Ask students to identify:
- Is this cyberbullying?
- How might the person feel?
- What should you do in this situation?

3. Role-play appropriate responses

Differentiation:
- Support: Provide response sentence stems
- Extension: Students create their own scenarios and solutions

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What is cyberbullying?

Cyberbullying is the use of digital media (such as apps, text messages, and websites) to intimidate, upset, or harm someone. It includes repeatedly sending, posting, or sharing negative, harmful, or mean content about someone else on purpose.

Usually, with cyberbullying, there are other people who see cyberbullying happen. In these situations, people can be bystanders, allies, or upstanders.

A bystander observes the conflict or unacceptable behavior but does not take part in it.

An ally is someone who responds to the bullying situation by supporting the person being bullied (checking in with them, being a friend to them, etc.).

An upstander tries to stop the bullying by directly confronting the person who is doing the bullying or by telling a trusted adult.

Cyberbullying differs from face-to-face bullying in several key ways. For one, it can feel harder to escape because it can happen anywhere, anytime. It's also harder to detect because so much of kids' digital media use is not monitored by adults. At the same time, cyberbullying can also be very public: Large numbers of people online can see what's happening and even gang up on the target. Though the target is usually exposed publicly, the people doing the cyberbullying can hide who they are by posting anonymously or using pseudonyms. And since cyberbullying isn't face-to-face, the one doing the bullying may not see or even understand the implications of their actions.

What Forms Can Cyberbullying Take?

Unfortunately, cyberbullying can take many forms. As popular social media apps for young people shift and proliferate, so have the ways kids can harass each other-or become victims themselves. Spreading rumors, sending hateful messages, or sharing embarrassing materials can occur across platforms and devices, but there are some other specific forms of cyberbullying to be aware of:

Catfishing: Someone sets up a fictional persona online to compromise a victim in various ways, often exploiting a victim's emotions. The perpetrator's goals may be to lure them into a relationship or to intentionally upset a victim, among other reasons.

Cyberflashing: When someone receives an unsolicited sexually graphic image, they've been cyberflashed. This can occur on peer-to-peer Wi-Fi networks or Bluetooth Airdrop, in or outside of school.

Ghosting: When people cut off online contact and stop responding, they might be ghosting. Refusing to answer someone's messages can actually be a way of communicating a shift or upheaval among a group of friends. Often, instead of ever addressing the issue head-on, people will just ignore the targeted person.

Griefing: There are people who harass or irritate you in multiplayer video games. They kill your character on purpose, steal your game loot, or harass you in chat. Repeated behavior like that is called "griefing."

Hate pages: On platforms like Instagram, teens may create fake accounts to harass victims, posting unflattering photos of their target, exposing secrets, or sharing screenshots of texts from people saying mean things. It's hard to trace who created the account, and the people doing the bullying can simply create a new "hate" page if one is shut down or removed. Sometimes, these anonymous accounts may be collections focused on rumors or other malicious materials targeting students schoolwide.

Outing: This occurs when someone reveals someone's gender identity or sexual orientation without their consent. What makes this particularly malicious is the risk this may pose for teens who report higher levels of mental health struggles and are at greater risk for self-harm.

Note that kids and teens probably use all kinds of terminology to describe the digital drama or harassment that's happening, so it's best to just ask questions than to use specific terms.

How common is cyberbullying?

Reported data on how many kids experience cyberbullying can vary depending on the age of kids surveyed and how cyberbullying is defined. According to a 2022 Pew Research report on teens and cyberbullying, nearly half (46%) of teens reported experiencing at least one type of cyberbullying, and 28% have experienced multiple types, which represents a steady uptick over the last 15 years.

A summary of research by the Cyberbullying Research Center on cyberbullying in middle and high school from 2007 to 2021 indicated that, on average, 29% of students had been targets of cyberbullying. Nearly 16% of students admitted to cyberbullying others.

Yet not all groups of teens are experiencing cyberbullying equally, as some kids are more vulnerable than others. The Common Sense study " Social Media, Social Life" also found that girls are more likely than boys to experience it. A separate study showed that kids with a disability, with obesity, or who are LGBTQ are more likely to be cyberbullied than other kids.

Even if kids aren't the target of cyberbullying (and the majority aren't), chances are high they've witnessed it, since it often happens online and publicly. Common Sense reports that 23% of teens have tried to help someone who has been cyberbullied, such as by talking with the person who was cyberbullied, reporting it to adults, or posting positive stuff about the person being cyberbullied.

How can I tell if a student is being cyberbullied?

Be aware of your students' emotional state. Do they seem depressed? Fearful? Distracted? Pay attention to what's happening for students socially at lunchtime, in the hallways, or in other areas of your school campus. Has their friend group changed? Do you sense a conflict between students? Are you overhearing talk about "drama" or "haters" (two words kids might use to describe cyberbullying situations)? Don't be afraid to check in with students directly about what's going on. And reach out to their support networks, including parents or caregivers, the school counselor, a coach, or other teachers.

When and how should I intervene in a cyberbullying situation?

Obviously, cyberbullying is something to take seriously. At the same time, it's important to remember that, depending on their ages, kids are still developing skills like empathy, self-regulation, and how to communicate respectfully online. These situations can be learning opportunities for everyone involved.

School, district, and/or state policies might determine what actions you take once you've verified that cyberbullying has in fact occurred. Sometimes the recommended response is different depending on whether the bullying occurred on a school-issued device, and whether it happened outside of school hours or during the school day. Be sure to involve the students' families, school administrators, and counselor as appropriate, to ensure the intervention is effective and follows policy.

Here are a few resources to support teachers and schools in responding to cyberbullying:

What's my responsibility as a teacher in preventing cyberbullying?

As educators, it's our responsibility to teach students how to use digital media in respectful and safe ways. This includes helping kids learn how to identify, respond to, and avoid cyberbullying. Given the demands on teachers to meet school, district, and state goals, it can be a challenge to figure out where these lessons fit into the school day. Fortunately, as technology becomes part of every aspect of our lives, including how we teach and learn, more schools and districts are giving teachers the time and resources to prioritize these skills. Here are a few ways to approach cyberbullying prevention in the classroom:

Promote a positive and safe classroom culture. Whether or not you have technology in the classroom, setting norms of respectful communication sends a message to your students about what is and isn't acceptable. Find ways to demonstrate that your classroom is a safe, emotionally caring environment. Provide resources in the classroom to help students identify, respond to, and avoid cyberbullying. This could be tips on how to respond to cyberbullying (for elementary school or middle and high school) or the phone number for the Crisis Text Line.

Embrace teachable "dig cit" moments. Step up when you encounter a teachable moment related to cyberbullying or respectful online communication. Encourage students to pay attention to "red flag moments"-when something happens on digital media that makes them feel uncomfortable, worried, sad, or anxious. Explain to students the three ways they can and should respond if they witness cyberbullying: support the target of the bullying (be an ally); try to stop the cyberbullying (be an upstander); and/or tell a trusted adult (report it). It may not be part of your lesson plan, and it may set you off track for a bit, but every time you reinforce anti-cyberbullying messages, you're doing the critical work of cyberbullying prevention. And as hard as it may be to admit, ignoring these teachable moments also sends a message your students will remember.

Incorporate lessons on cyberbullying into your existing curriculum. Find connections to the content you're already teaching and make time to address cyberbullying directly. From setting norms of online communication to using historical examples of propaganda and hate speech to discussing a bullying situation in a novel you're reading, the possible connections to cyberbullying can be made with a little planning. And since it's possible someone in class is dealing with cyberbullying, it's helpful to stay attuned and sensitive to students.

Advocate for a school- or district-wide digital citizenship program. The most effective cyberbullying prevention strategy has to involve the whole community. A fully integrated digital citizenship program gives teachers the time and resources to tackle these topics head-on, provides kids with consistent and frequent opportunities to build their skills, and supports families as they reinforce the messages at home.

What lesson plans and classroom resources are available to address cyberbullying?

The Common Sense K-12 Digital Citizenship Curriculum teaches students about the effects of cyberbullying on both themselves and their larger communities. They are encouraged to take the active role of upstander and build positive, supportive online communities, and they can learn how to cultivate empathy, compassion, and courage to combat negative interactions online.

Grades K-5:

Grades 6-8:

Grades 9-12:

How can teachers work with families to identify and prevent cyberbullying?

The first step is to communicate with your students' families about your expectations in the classroom and explain the skills you're helping students learn related to positive, responsible media use. When parents are informed and on board, they're more likely to reinforce the messages at home.

Since families often look to schools for guidance on dealing with cyberbullying, you can offer them the latest advice and resources on the topic. Spark a conversation by sending home these printable Family Tips or handing them out at meetings with parents and caregivers. You can also share resources in a classroom newsletter, on your class website or social feed, or at your next parent event.

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Teachers' Essential Guide to Cyberbullying Prevention | Common Sense Education

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What is cyberbullying? How common is it? And what can teachers do about it? Get advice and resources to support your students.

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Independent Practice (25 minutes):

1. Present students with age-appropriate websites (some reliable, some not)
2. Students evaluate using the CRAAP test (Currency, Relevance, Authority, Accuracy, Purpose)
3. For younger students (3-5), simplify to three questions:
- Who wrote this?
- How do we know they're an expert?
- Does the information match other sources?

Students can use Padlet to post their evaluations and discuss as a class.

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The URL is trustworthy.

The website design is clear and organized.

The website is easy to use.

Contact information is provided.

To complete this section of the checklist, students can look for the type of URL (.com, .edu, .gov, .org), a homepage or navigation menu, advertising or sponsors, and "Contact Us" information.

Section Five: Why

The purpose (inform, entertain, persuade) is clear.

The target audience is clear.

To complete this section of the checklist, students can look for titles and subtitles, pictures or graphics, tone or writing style, word choice, and reading level.

When students have completed their evaluation of the website, they will have gathered enough information to determine credibility.

Want more resources for teaching students how to find credible internet sources? Click here to download the comprehensive printable and digital website evaluation bundle today! It includes student notes, practice worksheets, classroom posters, and full-color credibility checklists.

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Free Website Evaluation Checklist for Elementary and Middle School Students

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Teach students in upper elementary, middle school, and high school to find credible internet sources with this free website evaluation checklist.

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Hands-on Practice (15 minutes):

1. Show proper techniques for:
- Carrying a device
- Opening/closing a laptop
- Keeping food/drinks away
- Proper shutdown procedures
- Cleaning the screen (if applicable)

2. Create a classroom job chart for digital device monitors

3. Practice with actual classroom devices

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Throughout the lesson, observe students for understanding by:

1. Thumbs up/down checks after introducing new concepts
2. Having students demonstrate proper device handling
3. Using picture cards of safe/unsafe situations for students to sort
4. Listening to student discussions during activities

Document observations on a simple checklist with student names and key concepts.

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Monitor student understanding through:

1. Exit tickets with 3 things learned and 1 question they still have
2. Password strength evaluations (check for understanding of criteria)
3. Participation in scenario discussions
4. Quick digital quiz (5 questions) on key safety concepts

Use results to determine which concepts need reinforcement in future lessons.

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Digital Citizenship Exit Tickets Log - Technologies Self Reflection for Students

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Assess student understanding through:

1. Analysis of their digital footprint investigations
2. Quality of their website evaluations using criteria
3. Depth of discussion in cyberbullying scenarios
4. Self-reflection journals on their own digital habits

Provide feedback on each student's digital citizenship pledge.

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Age-appropriate final assessments:

K-2: Create a digital safety poster showing 3-5 important rules

3-5: Design a "Digital Citizenship Superhero" with powers that represent good online behaviors and explain how the superhero helps others stay safe online

6-7: Create a digital citizenship guide for younger students, including sections on privacy, security, information literacy, and online etiquette

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Gather students in a circle and ask:

1. What is one way to stay safe online?
2. What should you do if someone is mean online?
3. Who can you talk to if you see something scary on the internet?

Have students create a simple drawing showing one internet safety rule they learned today.

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Students complete a "3-2-1" exit ticket:

- 3 things they learned about digital citizenship
- 2 ways they will practice good digital citizenship
- 1 question they still have

Collect and review these to address misconceptions and plan follow-up lessons.

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Students create a personal "Digital Citizenship Pledge" that includes:

1. How they will protect their personal information
2. How they will interact respectfully with others online
3. How they will evaluate information before sharing
4. What they will do if they encounter cyberbullying
5. One specific digital habit they want to improve

Students sign their pledges and keep them in their notebooks/folders.

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Our Digital Citizenship Pledge | Common Sense Education

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What makes a strong online community? Check out Our Digital Citizenship Pledge, a free digital citizenship lesson plan from Common Sense Education, to get your grade 3 students thinking critically and using technology responsibly to learn, create, and participate.

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End the lesson with these reflection questions (adjust language for grade level):

1. Why is being a good digital citizen important?
2. How might what you do online now affect you in the future?
3. What was the most surprising thing you learned today?
4. What is one thing you'll do differently online after today's lesson?

Document key discussion points to revisit in future digital citizenship lessons.

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Students take home a simple conversation guide to discuss with family members:

1. Show your family the internet safety rules we learned
2. Ask adults what rules they follow when using computers
3. Draw a picture of your family using technology safely
4. Return your drawing to share with the class

Include a parent signature line and brief explanation of what we learned in class.

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Understanding how online activity creates a 'digital footprint' that lasts forever

Being a good digital citizen e.g. treating people like you would face to face

Thinking before posting

Critical thinking

Making them aware that some people hide behind fake profiles

Being critical about what they see online as not everything is true

Agreeing digital boundaries to allow them freedom to make informed decisions

Personal Safety

Keeping info private on devices and apps they use through privacy settings

What a good social media profile looks like

Create strong passwords for every online account

Resolving Online Issues

Tools and strategies to deal with issues they may face online such as cyberbullying or seeing inappropriate content

Where & how to report an issue - encouraging them to speak to an adult

Best of the Net

What they enjoy most about their favourite apps or sites

The coolest sites and apps among their group of friends

Talking about things online you can enjoy together and ways to stay involved in their digital world

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Conversation starters for your child's online life | Internet Matters

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Keep your child safe with regular conversations about their online life. Use these four starters to help your child open up.

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Students complete these activities:

1. Create 3 sample strong passwords (remind them these should NOT be their actual passwords)
2. Explain why each password is strong
3. Find examples of places at home where passwords are used
4. Optional extension: Research and write 2-3 sentences about a recent data breach and what happened

Provide a simple worksheet template for recording answers.

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Students conduct a personal "digital audit":

1. List all the digital platforms/accounts they use
2. For each platform, identify:
- What personal information is visible to others
- What privacy settings are available
- Whether they've read the terms of service
3. Create a plan for improving their digital security
4. Write a short reflection on what they discovered

Note: Remind students not to share actual passwords or sensitive details in their audit.

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Extension Activity: Digital Citizenship Games

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Extension Activity: Digital Citizenship Games

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For all grade levels, students can reinforce learning through these free online games and activities:

K-2: ABCya Internet Safety games

3-5: Digital Passport by Common Sense Media

6-7: Digital Compass interactive adventures

Students should spend 15-20 minutes on their grade-appropriate activity and be prepared to share one thing they learned.

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All students are encouraged to discuss with family members:

1. What are our family's screen time guidelines?
2. What information is okay to share online and what should stay private?
3. What should I do if I see something online that makes me uncomfortable?

Students can create a simple "Family Digital Agreement" with their parents/guardians that outlines shared expectations for online behavior.

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Cyber-Five is a short animation which introduces children to five memorable rules to help them be safer on the internet.

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Interland is an adventure-packed online game that puts the key lessons of digital citizenship and safety into hands-on practice. Play your way to being Internet Awesome.