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This is a great tool for all grades K-12 to examine STEM curriculum.

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NYU Metro Center is excited to announce the launch of the Culturally Responsive-Sustaining STEAM Curriculum Scorecard!

The new STEAM Curriculum Scorecard (available in pdf and digital form) is designed to help parents, teachers, administrators, students, and community members determine the extent to which their Science, Technology, Engineering, Arts, and/or Mathematics (STEAM) curricula are - or are not - culturally responsive. This scorecard can be used to evaluate just one discipline of STEAM, like a math or science curriculum, or an interdisciplinary curriculum that includes all aspects of STEAM. The tool is intended to be used in a collaborative evaluation process to provoke thinking about what students should learn, how they should learn it, why they should learn it, and how curriculum can be transformed to engage students fully.

This Scorecard builds on the popularity and impact of our original Culturally Responsive Curriculum Scorecard, which was designed for K-8th grade English Language Arts curriculum. Since the release of that original Scorecard in 2018, it has been used by schools, districts and community organizations in at least 20 states, Canada and England, and downloaded more than 20,000 times. If you've missed it, you can access that Scorecard ( in Spanish), and a toolkit to support its use.

NYU Metro Center knows that students deserve to learn about STEAM subjects in ways that reflect themselves and their communities; are critical of power, identity, problems and solutions; and present a vision of STEAM that includes people of color, women, LGTBTQ people, immigrants, people with disabilities and more. We hope you will make use of the STEAM Scorecard and let us know the results.

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NYU Metro Center Releases CRE STEAM Scorecard

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NYU Metro Center is excited to announce the launch of the Culturally Responsive-Sustaining STEAM Curriculum Scorecard! The new STEAM Curriculum Scorecard (available in pdf and digital form) is designed to help parents, teachers, administrators, students, and community members determine the extent to which their Science, Technology, Engineering, Arts, and/or Mathematics (STEAM) curricula are - or are not - culturally responsive.

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You may have to give them your name, email and country to download the resource, but it's worth it!

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IDEO’s Design Thinking for Educators Toolkit

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Design Thinking for Educators toolkit and workbook

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National Equity Project's Liberatory Design

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National Equity Project's Liberatory Design

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You saw their "liberatory mindsets" in module 2 -- review the rest of their framework for promoting equitable and liberatory designs!

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Why Liberatory Design?
We are all living in challenging times that our past experience and training has not sufficiently prepared us for. Too often, well intentioned equity efforts do not succeed-and even produce unintended consequences. This can lead to frustration, hopelessness and cynicism.
It's important to consider why so many equity efforts stall or fail to achieve intended outcomes:

They do not employ a deep enough equity lens-for example, a diversity and inclusion focus as opposed to interrogating deeper causes produced by systemic oppression.

They take the form of traditional linear, hierarchical plans that focus on strategies, goals, timelines, metrics and accountability. These efforts don't recognize the messiness and complexity of the challenge, so they often are ineffective and, sometimes, even backfire.

They are created in the context of dominant white culture, in traditional structures (e.g. committees, task forces), or in teams that don't have an effective approach to the work. Common problems include:

group members unable to engage in authentic critical dialogue;

lack of trust, especially across role/power and identity difference, that undermines team efficacy;

the process doesn't bring forward sufficiently creative thinking;

urgency leads to hasty, misguided decisions;

creative and potentially powerful solutions are not accepted by leadership.

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Liberatory Design - National Equity Project

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Addressing equity challenges and change efforts in complex systems with liberatory design. Learn more about this process or register for an upcoming course.

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In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked.

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Techno-vernacular creativity & Innovation

In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked.

Click the link below to find out how to get this book.

Examples of TVC habits, modes of making and learning are on the right, along with a TVC toolkit.

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In this book, Nettrice Gaskins proposes a novel approach to STEAM learning that engages students from historically marginalized communities in culturally relevant and inclusive maker education. Techno-vernacular creativity (TVC) connects technical literacy, equity, and culture, encompassing creative innovations produced by ethnic groups that are often overlooked.

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"Part memoir, part manifesto, Viral Justice is a sweeping and deeply personal exploration of how we can transform society through the choices we make every day."

Download the intro chapter here (you'll have to sign into the Commons to access)

Or, tune in to this interview with Dr. Benjamin on the "Factually" podcast here

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Ruha Benjamin - Viral Justice Book Trailer

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Speculative Everything (Dunne & Raby, 2013)

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Speculative Everything (Dunne & Raby, 2013)

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"In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures."

PDF of full book here

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Anthony Dunne & Fiona Raby on Speculative Design

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Sara V used to teach game design to middle schoolers with Global Kids! Click above to check out how her students documented their Scratch game design process, including how they created a paper prototype of their game!

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Chicago Public Schools' Community Toolkit

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Chicago Public Schools' Community Toolkit

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"This toolkit is packed with useful resources for collaborative community planning."

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Main

CPS Reimagining With Community Toolkit

This toolkit is packed with useful resources for collaborative community planning. It is built on a foundation of trust and respect for each community as the leading voice in articulating its dreams for what education services should be.
Introduction to THE TOOLKIT

In This Section

All you need to know about the Community Toolkit

Community Goals

We have created step-by-step plans based on common goals our communities want to achieve.
To begin exploring these plans, click on one of the goals below.

Community Planning

An important goal that this toolkit can help you achieve is the creation and submission of a community plan. To this end, we have created four step-by-step plans to help volunteers facilitate this process successfully in their communities.

Toolkit Contents

The plans included in this toolkit are built from nine modules borrowed from the field of human-centered design. Each module includes methods for different activities that you can facilitate in your community. You can explore these modules and their methods below, and click on the links to learn more.

Provide a safe space and create a foundation for effective community planning and engagement.

The Story Circle More

Gain a deeper understanding of people's experiences through direct interactions with them.

Interviews More

Group Conversation More

Conduct an activity, evaluate how it went, improve it, and try it again.

Gather actionable feedback on your ideas from people in the community.

Think Aloud More

Behavioral Observation More

Town Hall More

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Main CPS Reimagining With Community Toolkit This toolkit is packed with useful resources for collaborative community planning. It is built on a foundation of trust and respect for each community as the leading voice in articulating its dreams for what education services should be.

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Strothers is a creative writer whose work in prose, comics, and screenplays is maintained within the realm of the Black speculative. She uses many different modalities for her story-telling, and has worked with the Octavia project. Her trajectory can be used as a model and inspiration for the design process.