# data[].attributes.body
60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
Step 1: Draw a line segment OA.
Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.
Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.
Step 4: Join point D with A.

# data[].attributes.body
Rotating counterclockwise 240° (360°-120°) is equivalent to a 120° clockwise rotation.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Step 1: Draw a line segment OA.
Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.
Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.
Step 4: Join point D with A.

# data[].attributes.body
Step 1: use a ruler and pencil to draw a line segment AB

Step 2: Now mark the center of the line segment as O

Step 3: take a protractor and place the protractor at point O

Step 4: look for 60 degrees angle in the protractor (at the outer circle of the protractor), mark a dot, and name it C

Step 5: Now join points O and C

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
60 degrees is 1/6 of 360. Use the protractor and put the small circle on a point and measure 60.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
Step 1: Draw a line segment OA.

Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

Step 4: Join point D with A.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
60 degrees is 1/6 of 360. Use the protractor and put the small circle on a point and measure 60.

# data[].attributes.body
In order to construct a 60 degree

angle:

1.  Draw a line.

2.  From one end of the line draw an arc.

3.  From where the arc crosses the line, draw another arc.

4.  Join the end point of the line to where the two arcs intersect.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. You can measure using a protractor.

# data[].attributes.body
In order to construct a 60 degree angle:
1 Draw a line.
2 From one end of the line draw an arc.
3 From where the arc crosses the line, draw another arc.
4 Join the end point of the line to where the two arcs intersect.

# data[].attributes.body
In order to construct a 60 degree angle:
1 Draw a line.
2 From one end of the line draw an arc.
3 From where the arc crosses the line, draw another arc.
4 Join the end point of the line to where the two arcs intersect.

# data[].attributes.body
A 60 degree angle can be constructed by drawing an equilateral triangle. Then an angle bisector will construct a 30 degree angle. E.g. A 90 degree angle can be constructed with a perpendicular bisector.

# data[].attributes.body
Step 1: Draw a line segment OA.

Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

Step 4: Join point D with A.

# data[].attributes.headline
You can construct and measure a 30 degree angle by using a compass and straightedge ruler

# data[].attributes.subject
You can construct and measure a 30 degree angle by using a compass and straightedge ruler

# data[].attributes.body
Step 1: Draw a line segment OA.
Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.
Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.
Step 4: Join point D with A.

# data[].attributes.body
Step 1: Draw a line segment OA.
Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.
Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.
Step 4: Join point D with A.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Step 1: Draw a line segment OA.
Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.
Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.
Step 4: Join point D with A.

# data[].attributes.body
1. Step 1: Draw a line segment OA.

2. Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3. Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4. Step 4: Join point D with A.

# data[].attributes.body
1. Step 1: Draw a line segment OA.

2. Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3. Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4. Step 4: Join point D with A.

# data[].attributes.body
1. Draw a line segment OA.

2.  Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3.  Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4.  Join point D with A.

# data[].attributes.body
Both are 120 degrees and they would go the opposite way of each other on something.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
1. Step 1: Draw a line segment OA.

2. Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3. Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4. Step 4: Join point D with A.

# data[].attributes.body
1. Step 1: Draw a line segment OA.

2. Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3. Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4. Step 4: Join point D with A.

# data[].attributes.body
In the exam you will have a ruler and a pair of compasses, which you can use to construct a 60 degree angle by drawing two arcs. You can then draw two more arcs to bisect that 60 degree angle and make a 30 degree angle.

# data[].attributes.body
1. Step 1: Draw a line segment OA.

2. Step 2: Place the center tip of the protractor at point A such that the protractor perfectly aligns with line AO.

3. Step 3: Start from 0 on the protractor in the clockwise direction and stop at 30. Mark the point D.

4. Step 4: Join point D with A.

# data[].attributes.headline
both rotations will be in different quadrants

# data[].attributes.subject
both rotations will be in different quadrants

# data[].attributes.body
You can construct and measure a 30 degree angle by using a protractor.

# data[].attributes.body
Both are 120 degrees and they would go the opposite way of each other on something

# data[].attributes.body
Both are 120 degrees and they would go the opposite way of each other on something.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Rotating counterclockwise 240° (360°-120°) is equivalent to a 120° clockwise rotation.

# data[].attributes.body
Rotating counterclockwise 240° (360°-120°) is equivalent to a 120° clockwise rotation.

# data[].attributes.body
both are 120 degrees.
clockwise turns left and counterclockwise turns to the right

# data[].attributes.body
Both are 120 degrees and they would go the opposite way of each other on something

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Both are 120 degrees and they would go the opposite way of each other on something

# data[].attributes.headline
They both move 120 degrees around something, but one goes right and one goes left

# data[].attributes.subject
They both move 120 degrees around something, but one goes right and one goes left

# data[].attributes.body
Rotating counterclockwise 240° (360°-120°) is equivalent to a 120° clockwise rotation.

# data[].attributes.body
They both move 120 degrees around something, but one goes right and one goes left.

# data[].attributes.body
They both move 120 degrees around something, but one goes right and one goes left.

# data[].attributes.headline
they both will be on the same line but they moved in different (opposite) direction.

# data[].attributes.subject
they both will be on the same line but they moved in different (opposite) direction.

# data[].attributes.body
They both move 120 degrees around something, but one goes right and one goes left.

# data[].attributes.headline
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.subject
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Angel

# data[].attributes.body
Rotating counterclockwise 240 (360 -120 is equivalent to a 120 clockwise rotation

# data[].attributes.body
They both move 120 degrees around something, but one goes right and one goes left.

# data[].attributes.body
both are 120 degrees.
clockwise turns left and counterclockwise turns to the right .

# data[].attributes.body
Rotating counterclockwise 240° (360°-120°) is equivalent to a 120° clockwise rotation.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure.

# data[].attributes.body
A sequence of rigid motions is two or more translations, reflections or rotations performed one after another. Use the interactive below to see if you can map one shape onto another to figure out the sequence of rigid motions.

# data[].attributes.body
Using two or more rigid transformation to get to the shape prime with the same shape and size.

# data[].attributes.headline
How I would describe a sequence of rigid transformations depends on the rigid transformations 

# data[].attributes.subject
How I would describe a sequence of rigid transformations depends on the rigid transformations 

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.body
Any sequence of rigid motions is called a rigid transformation. A rigid transformation is a transformation that doesn't change measurements on any figure. With a rigid transformation, figures like polygons have corresponding sides of the same length and corresponding angles of the same measure.

# data[].attributes.headline
find 60* on the protractor draw the angle.

# data[].attributes.subject
find 60* on the protractor draw the angle.