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a process or set of rules to be followed in calculations or other problem-solving operations

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any low-level programming language in which there is a very strong correspondence between the program's statements and the architecture's machine code instructions

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an error, flaw, failure or fault in a computer program or system that causes it to produce an incorrect or unexpected result

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the set of instructions forming a computer program which is executed by a computer.

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a specific instruction given to a computer application to perform some kind of task or function

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a computer program that transforms computer code written in one programming language into another programming language

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features of a programming language, which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false

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terms that describe the process of running a computer software program or command

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a type of diagram that represents an algorithm workflow or process

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a programming language with strong abstraction from the details of the computer

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a program that can analyze and execute a program line by line

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a programming language that provides little or no abstraction from a computer's instruction set architecture

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a process wherein a set of instructions or structures are repeated in a sequence a specified number of times or until a condition is met

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a high-level, interpreted programming language

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computer programming language consisting of binary or hexadecimal instructions which a computer can respond to directly

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an object can be a variable, a data structure, a function, or a method, and as such, is a value in memory referenced by an identifier.

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a programming paradigm based on the concept of "objects", which may contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods

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a set of functions.Calculating, reading or printing can be written in a program with the help of different functions on different tasks

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a set of instructions to perform a particular action

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a person who creates computer software

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writing invalid program logic that produces incorrect results when the instructions are executed

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the linguistic and philosophical study of meaning, in language, programming languages, formal logics, and semiotics

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the list of human-readable instructions that a programmer write when developing a program

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a syntax error is an error in the syntax of a sequence of characters or tokens that is intended to be written in a particular programming language

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syntax of a computer language is the set of rules that defines the combinations of symbols that are considered to be a correctly structured document or fragment in that language

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a value that can change, depending on conditions or on information passed to the program

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the process of identifying and removing errors from computer hardware or software

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the routine process of locating and removing computer program bugs, errors or abnormalities, which is methodically handled by software programmers via debugging tools