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Phoneme blending is the ability to blend individual sounds into a word.

Examples: u-p / up. a-t / at.

Activity: Clifford The Big Red Dog Interactive Storybooks. This interactive game, allows students to practice the sounds of words by matching it with other words that have the same starting sound. When a student matches the correct ones, the game says the word out for the student.

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Phoneme Categorization:

Recognizing the word having a different in a group of 3 or 4 words.

Example: tag, tug, took, rake. Which word does not belong?

Activity: Cover it up

- In this activity, the teacher will ask the students "Which word does NOT have the same (beginning, middle, or ending) sound?".
- The students will cover up the one that does not belong.

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-ability to identify how a word would sound if one sound were omitted.
-Activity where students are shown picture cards and have to delete the beginning or ending sound in a word.

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- Definition: The ability to create a new word by adding a phoneme

- Examples: Add the sound /s/ to the end of the word "rock". The new word would be "rocks".
Add the sound /c/ to the beginning of the word "at". The new word would be "cat".

- Activity: Using magnetic tray boards with onsets and rimes. The teacher will provide the student with a rime, then the student will use an onset to add to the rime and create a new word.

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Phoneme Substitution:
Changing one sound from one word to create a new word.
Phoneme Machine Activity:
The teacher will give each student a hand out with an input and output machine. The students will use letter cards or magnets with this worksheet. The teacher will write a word on the board. This is the input. Next, the teacher writes an equation on how to change the word to make it something new. (ex: cat -c + p = pat) The students must form the new word and place it on the output of the machine.