# data[].attributes.body
Stable and enduring inherited traits that influence performance

# data[].attributes.body
Developed and modified with practice , dependent on abilities

# data[].attributes.body
Skill is a major component in sport science,  exercise and physical education

# data[].attributes.body
Starfish Therapies. (2012). Motor learning: Stages of motor learning and strategies to improve acquisition of motor skills. Retrieved from https://starfishtherapies.wordpress.com/2012/10/16/motor-learning-stages-of-motor-learning-and-strategies-to-improve-acquisition-of-motor-skills/

# data[].attributes.body
Skill practically becomes automatic with little reliance on cognitive cues.

# data[].attributes.body
Demonstration of more efficient, refined movements as a result of practice

Proprioceptive cues

# data[].attributes.body
Develop comprehensive understanding of the skill but rough execution

Overcorrection, high level of thinking, inconsistent performance but notable improvement

# data[].attributes.body
Fitts & Posner's three-stage model (1967)

# data[].attributes.body
Department of Education Victoria. (1996). Fundamental motor skills: A manual for classroom teachers. Melbourne, VIC: Community Information Service, Department of Education.

# data[].attributes.body
Manipulative Skills/Object Control eg. catching, throwing, kicking

# data[].attributes.body
Locomotor Skills eg. running, jumping, hopping

# data[].attributes.body
Stability Skills eg. balance, twisting, turning

# data[].attributes.body
Primary goal is to accurately hit a specific target

eg. archery, lawn bowls, darts

# data[].attributes.body
Batting team aims to maximise number of runs through hitting the ball away from fielders

eg. cricket, baseball, softball

# data[].attributes.body
Objective is to move the ball away from opponents' position

eg. tennis, squash, badminton

# data[].attributes.body
Primary focus is to attack and invade the oppositions' space

Gain or maintain ball possession

eg. basketball, football, netball

# data[].attributes.body
Categorization of games involving similar transferable skills

# data[].attributes.body
Organised individual or team games that require sophisticated physical skill, have a large following and are overseen by a broader institution

# data[].attributes.body
An activity with a set of specific, yet modifiable rules that permit goal achievement

# data[].attributes.body
Voluntary engagement in a recreational activity for the purpose of enjoyment and intrinsic reward

# data[].attributes.body
More sophisticated, complex versions and combinations of fundamental skills

Applied to a specific sport or game

# data[].attributes.body
Basic foundational motor skills learnt at a young age

Aids development of specialised motor skills

# data[].attributes.body
Minimum energy expenditure

# data[].attributes.body
Minimum time- efficiency

# data[].attributes.body
Maximum certainty of goal achievement

# data[].attributes.body
Requires body movement

# data[].attributes.body
Learnt

# data[].attributes.body
Voluntary

# data[].attributes.body
Goal-directed, purpose

# data[].attributes.body
The process of acquiring and improving new movement skills

# data[].attributes.body
Environment varies, unpredictable

Action determined and adapted by external surroundings

eg. tackle in soccer, backhand in tennis

# data[].attributes.body
Predictable, stable environment

Self-paced, stereotypical action

eg. archery, basketball free-throw, running

# data[].attributes.body
Combination of repetitive movements for an extended period

No specific beginning or end

eg. swimming, cycling, running

# data[].attributes.body
Multiple individual actions

Sequentially linked together

eg. gymnastics routine, triple jump

# data[].attributes.body
Action is one short, defined motion

Has established beginning and ending point

eg. cricket batting, drop punt in AFL

# data[].attributes.body
Coordination of small muscles

Enables precision

eg. darts, drawing

# data[].attributes.body
Movements that utilize larger muscle groups with great force and power

eg. weightlifting, high jump

# data[].attributes.body
A physical activity that is learned through experience or practice and aims to achieve a specific goal