# data[].attributes.headline
INTRODUCTION DGA3023 3D GAMES  MODELLING

# data[].attributes.subject
INTRODUCTION DGA3023 3D GAMES  MODELLING

# data[].attributes.body
3D Games Modelling is designed to provide knowledge and skills for Games Art students in modeling props and background suitable for 2D and 3D games. Student will learn how to facilitate the behaviour of a certain 3D models and objects into game environment.

# data[].attributes.body
At the end of this course, students will be able to:-

1.     Define the basic principles in 3D modeling for games.(C1,A2)

2.    Use 3D modeling software competently for games. (C3,P3,A2)

3.    Produce simple 3D model and environment for game. (C3,P4,A3)

4.    Develop simple 3D scene for games. (C3,P4,A3)

# data[].attributes.body
WEEK 1 -INTRODUCTION TO 3D GAME MODELING
WEEK 2 -3D MODELING SOFTWARE: USER INTERFACE AND VIEWPORT NAVIGATION
WEEK 3 - 1.  MODELING PROCESS:

CREATE OBJECTS
WEEK 4 -1.  MODELING PROCESS:

EDITING OBJECTS
WEEK 5 -MODELING PROCESS: ASSIGN MATERIAL
WEEK 6 -SET UP LIGHTS AND CAMERAS MOVEMENT
WEEK 7- RENDER
WEE 8 - 13 - PROJECT: DEVELOP GAME SCENE (INDOOR/OUTDOOR PROJECT)