# data[].attributes.body
Skills: Creative mind, strong visual imagination, eye for detail, colour vision, ability to draw, make models and use computer graphics software, patience and stamina.

Traits: creativity, artistic vision, drawing ability, editing software knowledge, I work well in a team, I love videogames and spend quite some time in them.

Studies: Bachelor's degree in animation, computer science, algebra and geometry.

Work or activities: create a series of frames to simulate movement, work with storytellers, designers and voice actors to produce films, video games or graphics commercials and other forms of TV entertainment.

Attitudes: communication, confidence, creativity, reliability, responsibility, patience and organization

# data[].attributes.body
Skills: communication, typography, creativity, illustration, problem solving, time management, computer softwares, brand management, collaboration, ideation, critical thinking

Traits: creativity, artistic vision, drawing ability, editing software knowledge, I work well in a team, I love videogames and spend quite some time in them.

Studies: Bachelor's degree in graphic design or a related fine arts field

Work or Activities: create visual concept using computer software to communicate ideas that inform, inspire or captivate consumers. Create things like billboards, packaging, logos and marketing materials.

Attitudes: communication, confidence, creativity, reliability, responsibility, patience and organization

# data[].attributes.body
Skills: Creativity, artistic vision, passion for video games, storytelling ability, wide-ranging knowledge of gaming trends, programming, ability to work as part of a team

Traits: creativity, artistic vision, drawing ability, editing software knowledge, I work well in a team, I love videogames and spend quite some time in them.

Studies: Bachelor's degree in video game design, bachelor's degree in graphic design or multimedia design.

Work or Activities: Imagine almost everything about a game like plots, characters, visual designs, and layouts. You bring ideas, build prototypes and develop the game's mechanics.

Attitudes: communication, confidence, creativity, reliability, responsibility, patience and organization