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1. Mulai tahun 2023

2. Masih lagi terjadi

3. Tentara sudan lawan "Rapid Support Forces"

4. Korban jiwa sedang 20.000 - 150.000

5. Terjadi karena kudeta dari RSF gagal

6. Sudah 7.000.000 orang terlantar

7. Menghancurkan ekonomi sudan

8. RSF adalah janjaweed

9. Misi tentara sudan untuk memulihkan ketertiban

10. Misi RSF untuk mengeluarkan pemerintah sudan

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Sudan civil war: ‘Our future is over’ - the women fleeing a year of conflict

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The BBC sees first-hand the desperation of Sudanese people affected by the civil war and hunger crisis.

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 Kasus Pria Florida tewas dalam baku tembak setelah tiga kali pembunuhan

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 Kasus Pria Florida tewas dalam baku tembak setelah tiga kali pembunuhan

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Florida man killed in shootout following triple homicide

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1. Terjadi pada tanggal 25 juni 2024

2. Pelaku adalah javontee brice 28 tahun

3. Brice membunuh 3 cewe mamanya, sepupunya dan mantan pacarnya

4. Tidak tahu motivasinya

5. Dibunuh sebelum bisa bunuh orang keempat

6. terjadi pada 9.40 PM

7. dibunuh setelah baku tembak lawan dua orang polisi

8. pengemudi namanya Breonna Monique Davis

9. pengemudi tidak dibiaya pers

10. kulit pembunuh adalah hitam

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NEW DETAILS: Florida man killed in shootout following triple homicide

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The Manatee County Sheriff’s Office is investigating the triple homicide, after the suspect was shot and killed in a shootout with Hamilton County Sheriff’s deputies.

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1. Latar di indonesia masa depan

2. Film di indonesia/singapore

3. Di direksi Ho Wi Ding

4. Tentang peringatan AI

5. Shooting live di indonesia

6. Shoothing digital di singapore

7. Sastrowardoya dan Ringga Angus akan di film

8. Protagonis namanya rama

9. Usia protagonis 16 tahun

10. Genre family drama

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Ho Wi Ding Shooting ‘Mothernet,’ AI Cautionary Tale From Indonesia, Singapore

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Production is under way on ‘Mothernet,’ a drama film from Indonesia and Singapore that serves as a cautionary tale about AI.

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Saya ke england dengan beberapa orang kls 9 (waktu itu kls 8) dan satu teman. untuk education trip ke manchester, oxford dan london untuk belajar dengan sekolah england dan belajar tentang kultur england. saya mulai trip ke dubai di airport internasionalnya untuk ganti pesawat istirahat dan makan. setelah naik pesawat kedua saya tiba ke manchester pada jam 6 pagi di manchester airport. luar airport waktu itu dingin dan basah karena baru saja hujan setelah ketemu transport untuk ke sekolah untuk tinggal untuk mayoritas hari di england. nama sekolah ini adalah fulneck school boarding school dari tk ke sma kita akan tinggal di salah satu dorm yang tidak diguna sekolah dan tinggal di sekolah untuk 6 hari.

yang cuman saya bisa ingat dari sekolah itu adalah tampilan tari tradisional untuk murid dan guru sekolah itu dan setelahnya saya keluar sekolah untuk mengunjungi manchester united stadium dan nginap di hotel.

setelah keluar dari manchester mulai kita jalan ke oxford untuk melihatkan koleksi universitas dan museum ilmiah. di oxford university ada banyak universitas lama di sana dan perpustakaan dengan jutaan buku dibawah tanah dan di museum oxford kita belajar banyak tentang dinosaurus dan kimia di bumi. setelah keluar di oxford kita ke london untuk beberapa hari untuk istirahat dan jalan jalan setelah itu pulang.

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1. Terjadi pada tahun 1920 sampai 1923

2. Perang dengan fraksi bolshevik lawan pergerakan putih

3. 7-12 juta korban jiwa

4. Alasan terjadi karena orang anti komunis melancarkan arti pemberontakan lawan pemerintah bolshevik

5. ada 6 fraksi bolshevik, tentara putih, seperatis, sekutu, kekuatan pusat

6. kemenangan bolshevik

7. karena bolshevik menang menyebab lahir uni soviet

8. pemimpin bolshevik adalah vladimir lenin

9. pemimpin gerakan putih adalah pyotir wrangel dan aleksandr kolchak

10. perang saudara terjadi karena perang dunia I

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Russian Civil War, (1918-20), conflict in which the Red Army successfully defended the newly formed Bolshevik government led by Vladimir I. Lenin against various Russian and interventionist anti-Bolshevik armies.

Seeds of conflict

Russia's disastrous performance in World War I was one of the primary causes of the Russian Revolution of 1917, which swept aside the Romanov dynasty and installed a government that was eager to end the fighting. The Treaty of Brest-Litovsk (1918) whereby Russia yielded large portions of its territory to Germany caused a breach between the Bolsheviks ( Communists) and the Left Socialist Revolutionaries, who thereupon left the coalition. In the next months there was a marked drawing together of two main groups of Russian opponents of Lenin: (1) the non-Bolshevik left, who had been finally alienated from Lenin by his dissolution of the Constituent Assembly and (2) the rightist whites, whose main asset was the Volunteer Army in the Kuban steppes. This army, which had survived great hardships in the winter of 1917-18 and which came under the command of Gen. Anton I. Denikin (April 1918), was now a fine fighting force, though small in numbers.

At the same time, the Western Allies, desperately pressed by a new German offensive in northern France in the spring of 1918, were eager to create another front in the east by reviving at least a part of the Russian army. In March 1918 a small British force was landed at Murmansk with the consent of the local soviet. On April 5 Japanese forces landed at Vladivostok, without any approval.

A further factor was the Czechoslovak Legion, composed of Czech and Slovak deserters from the Austro-Hungarian army, whom previous Russian governments had allowed to form their own units. In March 1918 the Bolshevik government agreed to let these units leave Russia by the Far East, but in May violent incidents took place during the evacuation, and on May 29 Leon Trotsky, commissar for war, ordered them to surrender their arms. They refused, defeated attempts of the local soviets to disarm them, and took control of the Trans-Siberian Railroad. In the vacuum created by this action, two anti-Bolshevik authorities appeared: the West Siberian Commissariat, of predominantly liberal complexion, based at Omsk; and the Committee of Members of the Constituent Assembly, composed of Socialist Revolutionaries, based at Samara.

These events caused the Moscow government to crack down heavily on non-Bolshevik socialists. The Menshevik and Socialist Revolutionary deputies were expelled from the central and local soviets and prevented from engaging in any organized political activity. Eventually, in September, the government proclaimed a campaign of "Red terror," including shooting hostages and giving increased powers to the Cheka (political police) of summary arrest, trial, and execution of suspects.

Assassination of the tsar and the battle for Ukraine

Among the early victims of the civil war, which may be considered to have begun in earnest in June 1918, were the former imperial family. Tsar Nicholas II, his wife, and his children had been moved in August 1917 to Tobolsk and in the spring of 1918 to Yekaterinburg. With the development of anti-Bolshevik forces in Siberia, the local soviet feared that Nicholas might be liberated. In the night of July 16-17, 1918, all the members of the family were taken to the cellar of their prison house and shot.

In the late summer the Communists' hastily reorganized armed forces, the Red Army, recovered most of eastern European Russia. At Omsk, which became the centre of the anti-Communists, a new army was hastily trained under the command of Adm. Aleksandr V. Kolchak, with the assistance of British and U.S. military missions. Meanwhile the British forces at Murmansk were at war with the Communists. In August further British forces landed at Arkhangelsk, and the Japanese forces in the Far Eastern territories of Russia had been greatly reinforced.

In Omsk relations between the Socialist Revolutionaries and Kolchak steadily deteriorated. Kolchak and his officers disliked the left-wing views of the politicians and found it difficult to distinguish between Socialist Revolutionaries and Communists, lumping together all "Reds" as enemies. The conflict came to a head when, on November 18, 1918, Kolchak set up his own dictatorship. Kolchak's coup d'état coincided with the collapse of Germany and the end of the European war.

At the beginning of 1919 Red Army forces invaded Ukraine. The remnants of the forces of the Socialist Revolutionaries, headed by Symon Petlyura, retreated westward, where they joined forces with Ukrainian nationalist forces from formerly Austrian Galicia. For the next months the mixed Petlyurist-Galician forces held parts of Ukraine; other areas were in the hands of anarchist bands led by Nestor Makhno; and the main cities were held by the Communists, ruling not directly from Moscow but through a puppet Ukrainian "government" in Kharkov (now Kharkiv). The defeat of Germany had also opened the Black Sea to the Allies, and in mid-December 1918 some mixed forces under French command were landed at Odessa and Sevastopol, and in the next months at Kherson and Nikolayev.

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Russian Civil War | Casualties, Causes, Combatants, & Outcome

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Russian Civil War (1918-20), conflict in which the Red Army successfully defended the newly formed Bolshevik government led by Vladimir Lenin against various Russian and interventionist anti-Bolshevik armies. The Bolshevik victory ensured the supremacy of the Russian Communists in the nascent Soviet Union.

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1. Ide dari presiden anti slavery di prancis Édouard René de Laboulaye

2. Terinspirasi dari dewi libertas dari kultur roman

3. Dikasih ke amerika dari prancis sebagai hadiah

4. Dibikin artis italia bartholdi

5. Simbolis dengan kebebasan

6. Konstruksi mulai pada tanggal 1877 dan akhir pada 1885

7. Dedication ceremony terjadi dipimpin presiden cleveland pada tanggal 28 oktober 1886

8. Lokasi di liberty island

9. Pada perang dunia I agen jerman meledakan dinamit dibawah patung kebebasan tapi tidak kerusakan parah

10. Di renovasi pada tahun 1982 sampain 1986

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In 1865, a French political intellectual and anti-slavery activist named Edouard de Laboulaye proposed that a statue representing liberty be built for the United States. This monument would honor the United States' centennial of independence and the friendship with France. French sculptor Auguste Bartholdi supported de Laboulaye's idea and in 1870 began designing the statue of "Liberty Enlightening the World."

While Bartholdi was designing the Statue, he also took a trip to the United States in 1871. During the trip, Bartholdi selected Bedloe's Island as the site for the Statue. Although the island was small, it was visible to every ship entering New York Harbor, which Bartholdi viewed as the "gateway to America."

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Creating the Statue of Liberty - Statue Of Liberty National Monument (U.S. National Park Service)

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In 1865, a French political intellectual and anti-slavery activist named Edouard de Laboulaye proposed that a statue representing liberty be built for the United States. This monument would honor the United States' centennial of independence and the friendship with France. French sculptor Auguste Bartholdi supported de Laboulaye's idea and in 1870 began designing the statue of "Liberty Enlightening the World."

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1. Lahir pada tahun 1877

2. Menghilang pada tahun 1916

3. Punya istri dan 2 anak

4. Membunuh 24 orang

5. Selalu koleksi drum logam untuk membunyi tubuh korbanya

6. Untuk sembunyi dari pemerintah kiss ikut perang dunia I satu pada tahun 1914

7. Tidak pernah ditangkap

8. Lokasi akhir adalah di rumah sakit di sebia

9. Pernah dilihat berapa kali tapi tidak pernah konfirmasi

10. Korban-korban kiss ditemu tetangga didalam drum logam

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Bela Kiss | Murderpedia, the encyclopedia of murderers

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Murderpedia, the free online encyclopedic dictionary of murderers. The largest database about serial killers, mass murderers and spree killers around the world

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1. Protagonist game half life 2

2. Kelamin cowo

3. Tidak ngomong

4. Sudah koma selama 20 tahun\

5. 20-30 tahun

6. Memakai setelan HEV

7. Jenis manusia

8. Teman dengan isaac kleiner dan eli vance

9. manusia luar biasa

10. perkerja ilmuwan

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Dr. Gordon Freeman is the main protagonist of the Half-Life series. Freeman is a theoretical physicist, forced to defend himself and the human race in a conflict against hostile aliens and other enemies after a failed experiment causes a worldwide alien invasion. In the process, Freeman becomes an almost legendary resistance hero, eventually rising to be one of the key leaders in the war against an inter-dimensional empire. A native of Seattle, Washington,[1] Freeman harbors an early interest in

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1. Tingkat 37 dari backrooms

2. Area mirip dengan kolam renang

3. Air di poolrooms dicampur dengan chlorine

4. Banyak lampu terang yang meniru sebagai jendela

5. Ada virus di area lebih dalam

6. Tidak ada tanaman atau kehidupan lain

7. Penuh dengan ubin putih

8. Areanya tidak di kakulasi

9. Susah untuk bertahan hidup dengan lama

10. arsitektur tidak masuk akal dan acak

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Survival Difficulty: Class 0

Level 37 is the 38 th level of the Backrooms.

An image of Level 37.

Description

Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level all appear to be constructed from the same white ceramic tile, with the only deviation from this color being the blue-green hue of the water. Such tiles are eerily pristine in condition, all identical to one another, without a single hint of damage on their shiny surfaces.[1]

Recorded ambience of Level 37.

The architecture of Level 37 is varied, but strict in nature, retaining a shred of order amidst its bedlam; all areas in the level connect to each other in a senseless manner, with none having an easily-identifiable purpose. Although the intended purpose of each area is difficult to ascertain, they are much too large to properly serve the function of a pool. The abnormality of Level 37's geometry nullifies any purported purpose it might serve; pillars protrude out of the water in certain areas, much too large in quantity to justify their numbers; many open areas of water lack ledges for one to hoist themselves onto; light is cast from irregular angles, leaving some areas completely cast in darkness; and staircases descend directly into deep pits of water, hinting at a possible past wherein the level was not submerged in water.[2] Entrances to these deep areas are typically found in the form of descending staircases or direct underwater holes. It is strictly unadvised to explore such areas due to their inherent danger, caused by a lack of adequate lighting and their unmapped nature; without the proper equipment, one could easily drown in the level's depths.

Another image of Level 37.

Upon investigation, traces of magnesium sulfate (Epsom salt) have been discovered in the waters of Level 37. This compound, when engulfing one's body for extended periods of time, has a naturally relaxing effect, relieving muscles and alleviating bodily pains. Alongside this, traces of multiple unidentified compounds were also found present in the water; the origin and properties of these substances currently remain unknown, but due to their coexistence with the aforementioned Epsom salt, it is believed that they enhance the water's relieving effects via possibly anomalous means.

By unknown means, a minimal and constant rippling is present in the water covering Level 37, despite it being undisturbed. It is not known whether this rippling originates from a certain point in the level, or if it is a property inherent in the water itself, though some wanderers theorize the level may be so large that it has developed its own tidal forces.

Sound is severely altered in Level 37. Wanderers are affected in various ways, the most commonly reported effects being all noise dropping off quickly, not echoing as it normally would, and feeling "muted" or "dampened". It is suspected that this primarily stems from the sound of the water, which behaves in a subtly unorthodox manner; in certain explorations, the sound of the water is reported to be quiet, almost calming, whilst in rarer cases, it quickly becomes obtrusive and drowns out other sounds. The cause of the water's subjective effects is still undergoing research, though it is theorized that they may differ as a result of one's life or history.

Entities

Level 37 is entirely devoid of life. No encounters with entities or other wanderers have been recorded in the level; it is not known if this results from a previously unknown isolating property of Level 37, or if the level is so unimaginably large that one could not possibly come across another within it. Aside from the lack of animated life, one "entity" has been discovered in the level, that being the Hydrolitis Plague.

A deep pit of water.

The Hydrolitis Plague

The Hydrolitis Plague, typically referred to as simply Hydrolitis, is a bacterium located in the water of the darker areas of Level 37. The disease lurks around untreated and stagnant bodies of water, being most common in abandoned pools. It can appear due to multiple environmental factors, and in the case of pools, spread rapidly due to the lack of chlorine. Hydrolitis is mainly transmitted by airborne particles containing the bacterium, or by the consumption of water containing the disease. Those infected can exhale the particles, possibly infecting others when in close proximity. The disease has multiple symptoms, including weakness, high fever, severe pain, and possibly delirium if infected for a longer period of time. Due to the nature of Level 37, the interpersonal spread of Hydrolitis is not a concern, but the effects of the symptoms may be worsened in the level due to the lack of medicinal availability.

Colonies and Outposts

Due to a lack of general incentive, its possible isolating properties, and the fact that its terrain does not allow for permanent settlements, no outposts currently exist within Level 37. The level's immense size and its inability to sustain life also do not entice long-term inhabitants to attempt the creation of permanent housing, and community-building would prove difficult due to its strange auditory properties.

Attached Information

The following is what is generally accepted to be an excerpt of an unknown author's journal, transcribed verbatim. Its inclusion in this file stems from its popularity in wanderers' circles, particularly amongst free-spirited exploration groups.

Recovered Note:

My Musings

After numerous explorations, boundless journeys through unquantifiable locations, it seems I have finally reached a place of solitude. Endless halls, long darkly-lit corridors, empty structures of no end; those are what I have become accustomed to. This, however, is my first breathing point in a storm of chaos and confusion - a peaceful point where I can finally rest. Never before have I witnessed architecture such as this; brightly-lit rooms with pools of blue water, surrounding one's body like a warm embrace. White ceramic tiles make up the walls and floor, reflecting the light and leaving no corner untouched by its radiance.

Light seeping into dark corners.

These places are not bounded in reality - they are a microcosm of one's mental state, a reflection of their emotions; they are a twisted parody of reality, extended interpretations of locations one does not typically consider whilst passing through. Exploring them can be described as exploring a place inside a dream. They are not infinite, nor are they finite; it is of my belief that these places reflect the headspace of those experiencing them. It is not the doing of any force or overseeing entity whatsoever; instead, it is one's emotions that keep the rooms extending. There is no architect to these places beside our minds; that is why experiencing these places alone accentuates feelings of isolation. They are human thought pushed away from its makers, alien despite their familiarity. Theoretically, if one were to be completely calm and at peace with their current location, and did not have the inherent desire to escape, they would have the best chance of finding an exit.

I've come to call them Scapes. Dreamlike realms one passes through, experiencing and subsequently continuing to the next, like a journey of sorts. One may exit at any time with the right headspace; attaining it, however, is no easy feat whilst running through looping hallways and decrepit offices with nonsensical geometry. While being illogical and foreign, these places are tailored to you. The places you commonly pass through without any thought become all you know. Each Scape is far too familiar, but far too strange to be comforting; it can be compared to a nightmare.

I digress. In short, this Scape in particular truly amazes me. The effect it has on those who experience it is intriguing; while one feels peace and calmness permeating throughout, another cannot help but notice a feeling of dread wash over them as they notice its strange, lightless corners. "What lurks behind them?" they likely wonder. "Is it of blight, of malice?" A grim scepter seems to wash over the soul, despite the fact that they are safe. An explorer may feel moribund, whilst another may feel tranquil. This strange effect has never ceased to intrigue me. This Scape is without blemish or defect; the "Poolrooms" are simply stunning - an intricate design, a possibly infinite puzzle whose pieces form something peculiar - indescribably strange, yet indescribably perfect; it can only be the handiwork of a God.

- S.R. Cunningham - 2/18/2019

The wanderer turned to their left, to their right, and looked up. The bluish-green waters and perfect white tiled walls were strange; looking behind them, they saw much more light than they had in the other direction. They couldn't quite make out where it was coming from, though. Perhaps a celestial body - they had no way of knowing, but it did not concern them. They removed the bag from their back, holding it up to their stomach to not get it wet. Several times, they lost grip; however, they always caught it before it hit the water. They took out a few essentials: a flashlight, a few cans of food, and nothing more. They slung the bag on their back again and continued wading. Although they felt confident in the beginning, as they treaded onward, they caught their eyes wandering from left to right, at the darker, eerier pockets of Level 37. They began feeling butterflies in their stomach, their eyes scanning more and more rapidly. They did not feel alone, though they were more alone than they had ever been. They turned around, having sworn to have heard something. There, of course, was nothing. They were alone. Finally, there was a ledge to get out of the water. Clenching a small can of food in their teeth, the wanderer gripped the flashlight as they crawled out of the water and slumped in a corner. The wanderer's shivering body felt heavy as the water clung to the lower-half of their clothes. Drenched, the wanderer hugged their legs and cried, the sounds of the water stifling any noise that might have escaped.

Entrances and Exits

Entrances

Certain locations under the water of Level 7 can lead one to this level;

Submerged areas of Level -132 may lead to Level 37;

Curved tunnels in Level 67 often seamlessly lead to tunnels in this level;

Noclipping through certain pools in Level 997 will lead one to this level, with it being more common in pools with ceramic tiles;

Entrances to Level 37 may be found in the Quaoar and Haumea areas of Level 30.

Exits

Wading through the dark, dingy areas of this level may lead one to Level 37.1, a sublevel of Level 37, typically without one taking notice;

Immersing in the water of the level has a rare chance of reemerging in the pools of Level -33 or Level -34;

Long corridors in Level 37 may rarely lead to the workrooms of Level 4;

Enclosed tunnels in this level may lead one to Level 43;

Certain submerged areas of the level may lead to Level 67 or Level -132, in conjunction with the entrances.

> Open Author & Licensing Information

> Close Author & Licensing Information

Old archived version by MrRealitySpaghetti can be found here.

Backrooms Levels

200 - 299

200 * 201 * 202 * 203 * 204 * 205 * 206 * 207 * 208 * 209 * 210 * 211 * 212 * 213 * 214 * 215 * 216 * 217 * 218 * 219 * 220 * 221 * 222 * 223 * 224 * 225 * 226 * 227 * 228 * 229 * 230 * 231 * 232 * 233 * 234 * 235 * 236 * 237 * 238 * 239 * 240 * 241 * 242 * 243 * 244 * 245 * 246 * 247 * 248 * 249 * 250 * 251 * 252 * 253 * 254 * 255 * 256 * 257 * 258 * 259 * 260 * 261 * 262 * 263 * 264 * 265 * 266 * 267 * 268 * 269 * 270 * 271 * 272 * 273 * 274 * 275 * 276 * 277 * 278 * 279 * 280 * 281 * 282 * 283 * 284 * 285 * 286 * 287 * 288 * 289 * 290 * 291 * 292 * 293 * 294 * 295 * 296 * 297 * 298 * 299 *

300 - 399

300 * 301 * 302 * 303 * 304 * 305 * 306 * 307 * 308 * 309 * 310 * 311 * 312 * 313 * 314 * 315 * 316 * 317 * 318 * 319 * 320 * 321 * 322 * 323 * 324 * 325 * 326 * 327 * 328 * 329 * 330 * 331 * 332 * 333 * 334 * 335 * 336 * 337 * 338 * 339 * 340 * 341 * 342 * 343 * 344 * 345 * 346 * 347 * 348 * 349 * 350 * 351 * 352 * 353 * 354 * 355 * 356 * 357 * 358 * 359 * 360 * 361 * 362 * 363 * 364 * 365 * 366 * 367 * 368 * 369 * 370 * 371 * 372 * 373 * 374 * 375 * 376 * 377 * 378 * 379 * 380 * 381 * 382 * 383 * 384 * 385 * 386 * 387 * 388 * 389 * 390 * 391 * 392 * 393 * 394 * 395 * 396 * 397 * 398 * 399 *

400 - 499

400 * 401 * 402 * 403 * 404 * 405 * 406 * 407 * 408 * 409 * 410 * 411 * 412 * 413 * 414 * 415 * 416 * 417 * 418 * 419 * 420 * 421 * 422 * 423 * 424 * 425 * 426 * 427 * 428 * 429 * 430 * 431 * 432 * 433 * 434 * 435 * 436 * 437 * 438 * 439 * 440 * 441 * 442 * 443 * 444 * 445 * 446 * 447 * 448 * 449 * 450 * 451 * 452 * 453 * 454 * 455 * 456 * 457 * 458 * 459 * 460 * 461 * 462 * 463 * 464 * 465 * 466 * 467 * 468 * 469 * 470 * 471 * 472 * 473 * 474 * 475 * 476 * 477 * 478 * 479 * 480 * 481 * 482 * 483 * 484 * 485 * 486 * 487 * 488 * 489 * 490 * 491 * 492 * 493 * 494 * 495 * 496 * 497 * 498 * 499 *

500 - 599

500 * 501 * 502 * 503 * 504 * 505 * 506 * 507 * 508 * 509 * 510 * 511 * 512 * 513 * 514 * 515 * 516 * 517 * 518 * 519 * 520 * 521 * 522 * 523 * 524 * 525 * 526 * 527 * 528 * 529 * 530 * 531 * 532 * 533 * 534 * 535 * 536 * 537 * 538 * 539 * 540 * 541 * 542 * 543 * 544 * 545 * 546 * 547 * 548 * 549 * 550 * 551 * 552 * 553 * 554 * 555 * 556 * 557 * 558 * 559 * 560 * 561 * 562 * 563 * 564 * 565 * 566 * 567 * 568 * 569 * 570 * 571 * 572 * 573 * 574 * 575 * 576 * 577 * 578 * 579 * 580 * 581 * 582 * 583 * 584 * 585 * 586 * 587 * 588 * 589 * 590 * 591 * 592 * 593 * 594 * 595 * 596 * 597 * 598 * 599 *

600 - 699

600 * 601 * 602 * 603 * 604 * 605 * 606 * 607 * 608 * 609 * 610 * 611 * 612 * 613 * 614 * 615 * 616 * 617 * 618 * 619 * 620 * 621 * 622 * 623 * 624 * 625 * 626 * 627 * 628 * 629 * 630 * 631 * 632 * 633 * 634 * 635 * 636 * 637 * 638 * 639 * 640 * 641 * 642 * 643 * 644 * 645 * 646 * 647 * 648 * 649 * 650 * 651 * 652 * 653 * 654 * 655 * 656 * 657 * 658 * 659 * 660 * 661 * 662 * 663 * 664 * 665 * 666 * 667 * 668 * 669 * 670 * 671 * 672 * 673 * 674 * 675 * 676 * 677 * 678 * 679 * 680 * 681 * 682 * 683 * 684 * 685 * 686 * 687 * 688 * 689 * 690 * 691 * 692 * 693 * 694 * 695 * 696 * 697 * 698 * 699 *

700 - 799

700 * 701 * 702 * 703 * 704 * 705 * 706 * 707 * 708 * 709 * 710 * 711 * 712 * 713 * 714 * 715 * 716 * 717 * 718 * 719 * 720 * 721 * 722 * 723 * 724 * 725 * 726 * 727 * 728 * 729 * 730 * 731 * 732 * 733 * 734 * 735 * 736 * 737 * 738 * 739 * 740 * 741 * 742 * 743 * 744 * 745 * 746 * 747 * 748 * 749 * 750 * 751 * 752 * 753 * 754 * 755 * 756 * 757 * 758 * 759 * 760 * 761 * 762 * 763 * 764 * 765 * 766 * 767 * 768 * 769 * 770 * 771 * 772 * 773 * 774 * 775 * 776 * 777 * 778 * 779 * 780 * 781 * 782 * 783 * 784 * 785 * 786 * 787 * 788 * 789 * 790 * 791 * 792 * 793 * 794 * 795 * 796 * 797 * 798 * 799 *

800 - 899

800 * 801 * 802 * 803 * 804 * 805 * 806 * 807 * 808 * 809 * 810 * 811 * 812 * 813 * 814 * 815 * 816 * 817 * 818 * 819 * 820 * 821 * 822 * 823 * 824 * 825 * 826 * 827 * 828 * 829 * 830 * 831 * 832 * 833 * 834 * 835 * 836 * 837 * 838 * 839 * 840 * 841 * 842 * 843 * 844 * 845 * 846 * 847 * 848 * 849 * 850 * 851 * 852 * 853 * 854 * 855 * 856 * 857 * 858 * 859 * 860 * 861 * 862 * 863 * 864 * 865 * 866 * 867 * 868 * 869 * 870 * 871 * 872 * 873 * 874 * 875 * 876 * 877 * 878 * 879 * 880 * 881 * 882 * 883 * 884 * 885 * 886 * 887 * 888 * 889 * 890 * 891 * 892 * 893 * 894 * 895 * 896 * 897 * 898 * 899 *

900 - 999

900 * 901 * 902 * 903 * 904 * 905 * 906 * 907 * 908 * 909 * 910 * 911 * 912 * 913 * 914 * 915 * 916 * 917 * 918 * 919 * 920 * 921 * 922 * 923 * 924 * 925 * 926 * 927 * 928 * 929 * 930 * 931 * 932 * 933 * 934 * 935 * 936 * 937 * 938 * 939 * 940 * 941 * 942 * 943 * 944 * 945 * 946 * 947 * 948 * 949 * 950 * 951 * 952 * 953 * 954 * 955 * 956 * 957 * 958 * 959 * 960 * 961 * 962 * 963 * 964 * 965 * 966 * 967 * 968 * 969 * 970 * 971 * 972 * 973 * 974 * 975 * 976 * 977 * 978 * 979 * 980 * 981 * 982 * 983 * 984 * 985 * 986 * 987 * 988 * 989 * 990 * 991 * 992 * 993 * 994 * 995 * 996 * 997 * 998 * 999 *

Feel free to add more levels by clicking on the red links!

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Level 37 is the 38th level of the Backrooms. Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas.

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1. Terjadi pada tahun 1962

2. Eksplorasi dengan dunia kalau jerman menang perang dunia II

3. Jerman adalah kekuatan dominan di europa

4. Jepang juga menang lawan amerika

5. Russia sudah hancur dan berantakan setelah kalah lawan jerman

6. Amerika adalah pemimpin dengan sisa dunia bebas

7. Teknologi lebih canggih daripada dunia kita

8. Fascism dan Nazism ideologi dominan di dunia

9. Dunia the new order lebih kacau daripada dunia kita

10. Mod dari game hearts of iron IV

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Attention everyone, The New Order: Last Days of Europe Wiki on Fandom is no longer used, except for TNO Styled GFX Icons. The new wiki is located at https://tno.wiki.gg/ and please claim your old username (with contributions) at https://tno.wiki.gg/wiki/Special:ClaimExternalAccount/.

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Lahir pada tahun 8 Desember 1989 arthur smith

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Nama: Kira Suvatir

-15 Tahun

-Anak tunggal

-Hidup di bangladesh

-Papa meninggal pada 6 tahun lalu, dibunuh dalam perang

-Mama miskin dan selalu sibuk dengan kerja

-Sekering pendek

-Keras kepala

-Tidak ada teman

Nama: Mahir Suvatir

-32 Tahun

-Ayah kira

-Memandu dan wali Kira

-Hidup di akhirat

-Baik

-Keras kepala

-Menyukai senjata

-Berani

-Mau lakukan apa saja untuk menjaga anaknya

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Pada tahun 2049 pengetahuan tentang dunia kita yang lengkap dan luas di hancurkan pada tanggal 12 september. pada tanggal itu di institute for advance quantum science terletak di barcelona, catalonia kelompok ilmuwan melakukan eksperimen yang menggantikan ketahuan kita terhadap realitas. mereka melakukan eksperimen teleportasi menggunakan alat yang bisa memindahkan partikel mahluk hidup atau objek ke tempat lain dalam waktu berapa detik. pada hari september 12 semua tes dengan objek dan hewan dilaksanakan dengan sukses dan sekarang adalah pertama kali mereka menggunakan manusia hidup. nama individual ini adalah carlos amarillo dan ini adalah salinan dalam wawancara tentang pengalamanya.

"waktu saya masuk ke alat itu aku di semprot dengan gas yang membikin aku tidur mereka bilang gunaan adalah untuk keamanan mata sambil teleportasi tapi aku tidak peduli, terlalu banyak daripada tutup mata kan? setelah itu aku bangun.... tapi bukan di pod keluar. susah di gambarkan tapi lihatnya seperti lukisan... ya kai lukisan surrealist! ada batu besar... tanahnya malah aneh dan seperti lumut!. dan di depan saya ada berapa patung dan ada pintu, pintu ini lihat seperti udah basi kai sudah tidak diguna berapa 100 tahun. tapi padahal lama masih dikunci saya coba untuk buka tapi tidak mau. setelah itu saya pingsan dan ke tempat yang saya harusnya udah ada di dalam. nah kalau aku bilang ini apa yang saya lihat kamu akan pikir aku gila! *tertawa kecil* tapi semua itu udah direkam dan orang sarjananya, mereka semua malah punya ekspresi kaget atau bingung.!" saat ini masih tidak ada konfirmasi dari pemerintah tentang kenyataan kepada fenomena ini. tapi yang bisa ditahukan adalah bahwah jika ada dunia lain daripada dunia kita sendiri, apa maksudnya untuk manusia?.

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the infernal machine adalah robot atonom yang dikendali dari jiwa-jiwa tentara yang sudah meninggal dalam perang dan sukarelawan untuk partisipasi dalam project liberator. projek ini dibuat dengan tujuan untuk konstruksi robot untuk alat perang yang mematikan dan efisien menggunakan jiwa dari tentara sudah meninggal. berapa ratus berpartisipasi untuk jwanya dimasukan kedalam robot ini dan mayoritas dengan tes akhir dengan sukses. kecuali satu robot dikendali dengan robert killgore.