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Tier 1: Beginner

Tier 2: Intermediate

Tier 3: Advanced

Tier 4: Expert/Pro

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Would be cool to have a video recording of each challenge/tip for players to watch if they need additional support

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Would be great to get more creative builds included with the challenges....

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Use respawn rooms to track Lives

Give 5 lives (or more/less) when leaving lobby area depending on level difficulty?

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Would be cool to duplicate the entire course and have a 2 player option, collect loot/abilities along the way and then battle at the end??

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Would be cool to compare previous scores and announce NEW HIGH SCORE if better?

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Make sure players cant take items from armor stands and item frames...

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Custom NPC skins???

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Clear items at start of each level.

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Make Adventure Mode Default Game Mode and hide a command block on repeat.

Use Allow blocks where needed.

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Add healing effect at end

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Still have rogue zombie that presses pressure plate in sword challenge 1 after you leave the room, respawns you at start of challenge 2

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Challenge involving strategically buying items/upgrades

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Add a command in respawn room to kill all mobs to reset challenges. Add villagers to the !DONT KILL list

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Use more challenging mobs in intermediate/advanced/pro levels:

Slime, Magma Cubes, Blaze, Shulkers....

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Would be good to have a way to return to the Lobby from each challenge/NPC