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When we had first made our initial trailer and when I first made my initial ancillary products, getting feedback allowed me to see what we needed to improve. For example in our trailer we got feedback of changing our taglines so they weren't too conventional and having fast paced editing to add pace to our trailer and add enigma since the music was speeding up but the shots weren't, so we made the shots more fast paced to show how the scenes were going quicker as the music sped up. Another important feedback I got was for my ancillary products, how my poster was good but I needed to change the font a bit to make it look more conventional.
Also my magazine got a lot of feedback, since I learnt how my magazine was full of tag lines which distracted the audience from the main image and how I didn't need many tag lines. So I cut down most of the tag lines so the audience could focus on the main image. Another feedback for the magazine was how I had forgotten to write the film name on the magazine, which I quickly corrected by adding it in since magazine film cover always had the films name. Also, I worked on the font, colour and size of the masthead to make it even better, the taglines to make it look even more conventional. I found out how the masthead should be very bold and clear on the magazine since it would be the first thing the reader would see. I changed the magazine name to the colour red because I learnt how three colour rule which is that in magazines it primarily uses three colours which is red, black and white. Furthermore, I reflected on my use of font since I had used so many fonts for each tag line which wasn't necessary and made it look less professional.

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A helpful piece of feedback was the one our peers gave us when we showed them our initial trailer since they allowed us to know what we needed to include to make it even better, for example how we should add music because it would create tension for the audience and make them want to watch more.

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I uploaded my poster and magazine mock up on padlet which allowed me to get feedback on what my peers liked and though I could improve of my ancillary products. For this I uploaded my six drafts onto one padlet where they could reflect on what I have done and allow me to know which one was the best. I felt that my designs were very good, since my peers told me that my drafts were very conventional which made me happy knowing that it looked professional. By gaining feedback from my peers it allowed me to learn how important the audience feedback is since it allowed me to see which aspects of my drafts were good and which parts I needed to improve such as making the title bolder so that it would capture the audience attention.

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We uploaded our improve film pitch onto padlet which allowed us to get more feedback on our trailer. We improved our padlet by making it more logical and working on the narrative so it wouldn't seem too simple.

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Peer feedback was very important for us to see what we should include in our trailer and in the ancillary products. The feedback given by our peers allowed us to see what we needed to improve in order to improve. When we had first initially done our film pitch, we got two members of the class to look over our film pitch and give us criticism. We gained mostly positive feedback, though was told our plot was too sterotypical and that the genre of our trailer should be changed to fit the narrative. Narrative is very important in film trailers since it needed to be conventional for the audience to understand the genre of the trailer. Taking the feedback on board, we changed the genre of our trailer to psychological and changed the narrative slightly.

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My target audience questionnaire was very important to find out key information about the target audience such as their demographics and psychographics so that we could manipulate our media products into something they would like. The results directly impacted our final product because it made our protagonist a young, female teenager so she is a character our target audience of teenagers and young adults can relate to. Furthermore, the majority of our target audience is teenagers around the age of sixteen which resulted in the BBFC rating of our trailer being a 15. Also, by asking our audience what their favourite genre was we found out that psychological was very popular which made us change our genre from crime thriller to psychological thriller. This allowed us to make our film trailer conventional for the audience by using enigma codes, mysterious music and dark lighting.
Some of the questions we asked were.
What is your gender?
What is your age?
What is your favourite genre?
What type of conventions would you like to see in our trailer?
How much money would you typically spend at the cinemas?
All of these questions helped us narrow down what we needed to include on our trailer to make it better.

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We received peer feedback on our trailers, which allowed us to see the negative and positive aspects of our trailer and allowed us to see what we need to include to make it better. This will impact the ancillary products, because I will use this feedback to reflect on and make sure my ancillary products don't have the same negative aspects.

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It helped me when I was creating my final magazine and poster since I could see which aspects of my designs were liked by the audience and when creating it I tried including as much of these aspects as possible. Though I had to take it into consideration that some of the designs would be very difficult to create and since it was my first time creating a magazine cover and poster, creating it was quite hard.

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How did my audience mock up feedback help me?

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How did my audience mock up feedback help me?

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It helped me because I could see which parts I could change such as in my 2nd poster draft, I was given the feedback of not adding more than one slogan since it would give too much away about the film and by having just one slogan it would create enigma. It was useful to gain audience feedback because I could see which draft the audience liked best.

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Before creating my final magazine and poster cover draft, I put my three drafts for both the magazine and the poster on padlet. This allowed me to gain feedback on my drafts and told me what I could improve on to make it better. It was useful for me to get audience feedback from my target audience, since it allowed me to know which aspects of my draft they liked and which aspects they felt I could improve on.

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I found my audience feedback very useful since it informed me of what my target audience wanted to see and helped me identify what I needed to have to make my media products even better.

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I strongly believe that the audience opinions, views and feedback is very important when creating media products, especially in the selling and distribution stage of any media product, since they consume these products and give feedback in order to improve on them. For a director and designer, audience feedback is very important since it allowed me to see which aspects were good and which aspects to improve on. Audience feedback helped me gain an understanding of what my target audience expect to see.

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Before we created our psychological trailer, we created an audience survey in which we asked questions to helo us understand our target audience. Through this survey I was able to understand a better understanding of what my target audience wanted to see in a psychological trailer and the conventions which they would expect to see in our trailer. I strongly believe that the feedback we recieved was significant in our creation of our trailer since it allowed us to know what we should include in order to make our media product more suitable for our target audience. This also helped us understand the demographics and psychographics of our target audience which I kept in mind when creating my media product and ancillary products.