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social media/herd mentality/selective information exposure/information filtration

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Locate&Format: online/on-site, Card games

Attendees:5-10

Crowd: Anyone who likes card games or interactive games

Critical:
The great interactive game, a good example of the selective exposure of information on the current internet.
But the information on the card face is monotonous and lacks a variety

The rules of the game involve players taking turns matching a card in their hand to the current card displayed at the top of the pile by color or number. This aptly reflects the information recommendation system of social media, where users passively follow similar news feeds at the expense of exploring other information.

Elements:
Selective information exposure/ social media/Card games

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The question and solution will be posted on the wall, and let them select.

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We will ask a question and provide a number of solutions that are popular on social media, both negative and positive, but with a plausible explanation for each solution. Then, by adjusting the ratio between the number of negative and positive, they will be allowed to choose the solution and explore the effects of selective exposure of the information.

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It is a tests about conformity. There are so many rumors and negative topics on social media, but all of them seem to have a reasonable explaination in order to let social media users to convince and simulate.  The aim of the test is rewaking their own position and opinon, also pretend them away from the hurt of anxiety.

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Invite people who are keen on social media, and easily led by information on social media.

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Game/Random/Role of reading

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By collecting individual exchange papers, each person will form their own secret profile.

Participants can choose whether they are anonymous, whether they are public, and whether they are only visible to themselves.

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A secret group, a closed communication group. Others can be invited to join.

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Everyone sat in a group as if they were playing a game.

Each person uses a piece of paper and writes or draws secrets and stories they want to share.

It can be the annoyance of life, the dissatisfaction of oneself...etc

Then put them together. Each person takes a random piece of paper and reads or show it.

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As a non-public face-to-face anonymous activity. Can appeal to people's instinctive curiosity for secrets (people's gossipy) and curiosity about others in the group. It gives participants a sense of anonymity and fearlessness.

At the same time it is possible to liberate oneself during the event and to talk about the repressions of social life.

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Invite people who are eager to express themselves but don't want to say so directly because they are shy or for other reasons.

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Random

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Locate and format
-Giving Tuesday #Unselfie 2016

-Online and offline

-How many attantee: All social media users

-Crowd: Charity，warmhearted volunteer, Foundation

Yes, It is successful, Use of the #Unselfie hashtag is very high in November. Fox Foundation launched #Unselfie campaign for #GivingTuesday.
The campaign successfully used the spread of hashtags in social media to spread its meaning to the world, and received a wide range of responses.
It greatly saves the cost of human and financial resources.

Interactive elements:
the hashtag #Unselfie,  Image and text template, your story, Social media platform.

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a）name： The script to kills

b）Format:

In-person

Attendees：6

Crowd： Staff and others who want to join the game

c）A critical reflection on the event：

This event was a success and everyone participated and had fun.

It was a reasoning game in which satisfaction was gained by being able to see who was better at reasoning.

People interacted in a way that increased familiarity and intimacy. Experience the fun of making friends.

Element：Game rules cards / script / role-playing clothes / identity cards / background music .....