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Game play
Uses the keys
Controls
Used the WASD Keys
Characters
4 Sprites and 3 objects one button

Complexity of code:
More complicated because there is some choices to be made in the game.

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I am going to make...
I need to research these 3 things in this order of priority.
1. The Education in the game.
2. Games and what makes them motivating (interesting)
3. How to program a computer using Scratch.

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"lalaLorem Ipsunm asd dgf sdf glam Ipsunm asd dgf sdf glam Ipsunm asd dgf sdf glam Ipsunm asd dgf sdf gla"

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1.Where can I find tutorials about how to program scratch? (Secondary: YouTube, Scratch Website Tutorials)
2
.3

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1.
2.
3.

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1.
2.
3.

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1. What can I teach in my game (Prim. I need to ask myself, and my teacher for ideas)
2.
3.

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On the Youtube Channel WarFAme I watched how to make a shooter game.
I spent time doing 3 tutorials, and I plan to do two tutorials a day to see all 5

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Game play
Player need to move the clothes onto a character
Controls
Player uses the trackpad to drag thing around
Characters
There is 1 character and 6 clothing sprites
Complexity of code:
Loos like simple code because it drag and drop.

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From the twelve categories I can make the following conclusions by comparing and contrasting the games.

Game play
Compare:  All three games had this feature....._____________  I am going to include in my game.
Controls.
Some games used the WASD some useed the trackpad and some used the finger digit arrow flier keys.   So I need to choose how my game best uses the controls.

Characters: All characters had big red hats so I must make a game with big red hats.

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In my investigation I discovered X, Y, Z.

I can use Z in my design or I must consider how z work in my design.

From A3 I learned...

"In my research"  rather
From the Game play website, I learned....

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Category 1
MY game will have three sprites for the character?

Category 2

Category 3 - Icecream

Category 4 - Education

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On the Youtube Channel WarFAme I watched how to make a shooter game.
I spent time doing 3 tutorials, and I plan to do two tutorials a day to see all 5

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Upload the screenshot or the file of your plan of manufacture.

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Upload the screenshot or the file of your plan of manufacture.

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You to demonstrate the skills that you have identified and used to show your knowledge.

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You to demonstrate the skills that you have identified and used to show your knowledge.

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1. A sentence or two
2. Two images

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This is my Product, a Educational Scratch Game

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This is my Product, a Educational Scratch Game

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This game follows my flowchart and planning...

This game partially follow my flowchart and planning....

This game does not follow my flowchart or planning...

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This is the document that I used to create the game.

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I did not use the cat sprite BECAUSE...
The cat sprite was not used because
The cat was too childish and so I did not use it.

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Changes to my PLAN (Time changes.. interruption, delays shortcuts, improvements in processes.

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Changes to my PLAN (Time changes.. interruption, delays shortcuts, improvements in processes.

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I did not make any changes to my plan because I created a great plan. Probable the best plan there ever was.

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I AM CHOOSING TO MAKE FLOWCHART 1 BECAUSE IT MEETS THE SPECIFICATIONS...

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SPECIFICATION ONE SAYS THAT THE GAME MUST HAVE A cat sprite. The design has a cat sprite that shows at the beginning of the game. It is also the main character.

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This is a screenshot of my flowchart (4)

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This is a screenshot of my flowchart (4)

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The list (5-6) or outline(7-8) of the materials I need to create my product

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The list (5-6) or outline(7-8) of the materials I need to create my product

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Physical resources

Virtual Resources

Sprites

Variables

Music for Programming

Munchies for the programmer

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This is the First test to measure my specifications.

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This is the First test to measure my specifications.

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This is the second test to gather data on the success of the specifications

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This is the second test to gather data on the success of the specifications

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Qestion1 How many sprites can you see?

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2. Games and what makes them motivating (interesting)

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2. Games and what makes them motivating (interesting)

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3. How to program a computer using Scratch.

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3. How to program a computer using Scratch.

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My first specification is the game will have three math questions. The game was partially successful because it had 2 math questions. (7-8 is using the test data. The users reported that they only saw two math questions)

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The following are improvements to my design.

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The following are improvements to my design.

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1) The Education in the game.

The education in the game could improve by adding more questions. The question would be form the grade 8 math textbook that all students use.

2) Games and what makes them motivating
The motivation in the game could be improved by adding a countdown timer. The times would buzz if the student was too slow answering the question

3) How to program a computer game

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The following describes the impact that the product had on the client/audience

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The following describes the impact that the product had on the client/audience

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1) The education of the game
The impact of the educational game on the audience of grade 8's was satisfactory. The game was able to ask them some questions and help them learn 2 things. There could have more questions

2) Games and what make them motivating
The impact of the score keeper was that it kept the players aware of their progress in the games.  After each question the user could look at it to see if the answered the question correctly.

3) How to program a computer game.

The impact of the programming of a computer to educate students was ok.  There needs to be more knowledge of programming to create the game and more time to create it.

Conclusion:
I think computers in the future could replace teachers and the genre of educational games could help students learn