# data[].attributes.body
https://www.google.com/search?sxsrf=ACYBGNSYYKs_r0a6nXXnAGVvFbnZFCSYnQ:1575354438255&q=Dictionary&stick=H4sIAAAAAAAAAONQesSoyi3w8sc9YSmZSWtOXmMU4-LzL0jNc8lMLsnMz0ssqrRiUWJKzeNZxMqFEAMA7_QXqzcAAAA&zx=1575354498292#dobs=game
Game is an activity that one engages in for amusement or fun.
https://www.merriam-webster.com/dictionary/game

A physical or mental competition conducted according to rules with the participants in direct opposition to each other.

# data[].attributes.headline
EXAMPLES OF GAMES IN TEACHING & LEARNING

# data[].attributes.subject
EXAMPLES OF GAMES IN TEACHING & LEARNING

# data[].attributes.body
https://www.quizalize.com/blog/2018/03/02/classroom-games/
1) CHARADES
2) HANGMAN
3) SCATTER-GORIES
4) BINGO
5) PUZZLES
6) DRAW SWORDS
7) HOT POTATO
8) PICTIONARY
9) QUIZALIZE
10) THUMBS UP, THUMBS DOWN

# data[].attributes.headline
ADVANTAGES OF USING GAMES IN TEACHING AND LEARNING

# data[].attributes.subject
ADVANTAGES OF USING GAMES IN TEACHING AND LEARNING

# data[].attributes.body
https://www.teachthought.com/technology/6-basic-benefits-of-game-based-learning/

1. Increases A Child’s Memory Capacity

Games often revolve around the utilization of memorization  This not only relates to games whereby children have to remember aspects in order to solve the game, memorize critical sequences, or track narrative elements.

2. Computer & Simulation Fluency

This is something which is very important because we live in a world which is dominated by technology. Playing on games via the internet allows children the license to get used to how a computer works and thus it becomes second nature to them. There are websites, such as Cartoon Network games, which provide young children with fun and exciting games which also teach them to utilize the mouse and keyboard properly, not to mention browsing, username and passwords, and general internet navigation.

3. Helps With Fast Strategic Thinking & Problem-Solving

Most games require children to think quickly. Moreover, they have to utilize their logic in order to think three steps ahead in order to solve problems and complete levels. This is great because it is something which helps children in later life as they develop their logic, their accuracy and their ability to think on their feet and outside of the box.

4. Develops Hand-Eye Coordination

Games that require children to use a gamepad or a keyboard and the mouse to operate the games can help develop hand-eye coordination. Not only does this get them more tuned to how a computer works, but it also helps to develop hand-eye coordination because children have to look at the action on the screen whilst using their hands to control what is happening at the same time.

5. Beneficial Specifically For Children With Attention Disorders

Research has revealed that online games can actually help children who experience attention disorders. This was concluded by a professor at Nottingham University (CNN covered it here), and is a notion which has been repeated by many in related studies.

6. Skill-Building (e.g. map reading)

A lot of games contain certain aspects which help children with specific skills. For example, a lot of mystery and adventure games contain maps which children will have to read. This obviously helps their map reading skills and practical thinking. Moreover, there are games, such as football management games, which introduce children to managing finances and general project management.

As you can see, there are a whole host of reasons as to why online games can be beneficial for children. Thus, education and gaming certainly aren’t enemies; in fact many would say that they are more like best friends.

7. Promote Teamwork

Some games require students to be in group and they need to cooperate in order to win. It is helpful in many situations as they are gonna face it soon after school life. When they entered university, they will have more group works that need them to be in group and use teamwork.

8. Motivation and Engagement

Games feel more like a form of entertainment than a method of learning. Because games include rules, definitive objectives, measurable goals and competition, they deliver an interactive experience that promotes a sense of achievement for all of the participants.

Learners are often motivated by hands-on and active learning opportunities. The students are able to work on accomplishing a goal by choosing specific actions. They experience the consequences of the actions, which is one of the ways that a game-based learning experience is similar to real life.

9. Immediate Feedback

Learners benefit from the immediate feedback that takes place during game playing. Instead of having to wait days or even weeks for an assignment or test grade, students get instantaneous results about whether or not they made a good decision. They also get to find out the long-term effects of their decision making. One decision at the beginning of a game could have lasting effects throughout play. The rapid feedback helps kids realize when they made a good decision or a bad one.

Educators are able to get rapid feedback by watching how the children engage and react. While playing a game, children also have the freedom to make mistakes without any major consequences of physical or mental harm. They can experiment in a safe environment while playing games. Any mistakes that are made can be discussed in a group setting afterward. This allows students to reflect on what they did and perhaps change their strategy for the next time.

10. Cognitive Growth

Each time children play the same game, they perform cognitive actions such as recalling the rules, keeping track of hazards and remembering how the sequence of play works. Kids utilize their strategic thinking skills, including using logic to make sound decisions and to plan ahead by making predictions about what might happen next.

Children also develop strong problem solving skills. They will need to think quickly on the spot without being able to hesitate, which is a skill that will serve them throughout their lives. Learners also learn how to think creatively and plan out their moves a few steps ahead. Educational games can result in higher retention rates compared to book learning.

# data[].attributes.body
https://articlekz.com/en/article/14561

First of all, they are fun, which is extremely important, because they can help activate students who may have been inactive before, due to lack of interest. Keeping students active is vital because teachers will never be able to actually teach students anything unless they can get them to participate in their own learning process.

Second, games also play a big part in helping participants build relationships, and to feel equal. Playing games in the classroom can also help create a friendly and positive atmosphere where seat arrangement can differ from game to game, and thus cause diversity from the norm which can be extremely helpful in keeping an exciting learning environment.

Third, the reason most people want to learn a language is to be able to use it in real situations, for example when travelling. Games can be a very good way to practice this skill because they can easily be used to reenact various situations from real life and provide students with practice in their fluency. Also, by using games in the classroom the teacher is giving his students a bigger role, and he himself is stepping out of the frontline which is a positive thing because it allows students to take on more responsibility. Also that allows students to do more on their own, and that can very well result in an increase in their confidence level [3].

Fourth, language students need to be exposed to the language in a variety of situations, which is a need games can fulfill. Language students also need to be ready to take on the experience, keeping their minds open and being willing participants Again, games make this possible.

Fifth, language students need to be emotionally involved, meaning they need to feel something while they are exposed to the language. Strong emotions, such as happiness, excitement, amusement and suspense allow students to feel positively about their learning situation and are therefore likely to have a positive effect on language learning.

Sixth, games are good for shy students and students with low confidence, and that applies specifically when playing takes place in smaller groups because then they get a chance to speak in front of fewer audience instead of having to express themselves in front of the whole class. Also it is sometimes easier to open up and forget the shyness when playing a game because the atmosphere is not as serious and more emphasis is put on fluency rather than grammatical correctness [3].

Seventh, games can be a good strategy when teaching various subjects because they are very likely to spark interest amongst students. They can be used with students of all ages, and when they are used with other teaching methods they create diversity which is ideal for school work. A study that was undertaken in different primary schools in Karaganda shows clearly the need for diversity in schools. Many participants in that study complained about the lack of diversity, and that they wanted more of it in order for their learning to become more fun and progressive in their school.

Finally, using games in the classroom is important because many children do not get enough opportunity to play during their free time, which can be traced to the rapid changes in our society. Cities are getting bigger and traffic is getting heavier which means that more and more parents are hesitant to let their children play outside. Also passive activities such as watching television, or the computer screen are seen as being more exciting than actually physically playing, so today the sight of children playing various games  in groups outside is becoming much more rare than it was 10 or 15 years ago. This is not a good development, and it can have several bad consequences for our society. One possible consequence is that the lack of movement can cause health problems because even though not all games are physical some certainly are [4].

# data[].attributes.headline
DISADVANTAGES OF USING GAMES IN TEACHING AND LEARNING

# data[].attributes.subject
DISADVANTAGES OF USING GAMES IN TEACHING AND LEARNING

# data[].attributes.body
1. Some students just want to play game to have fun.

2. Some can be a bad user that who always want to win a game.

3.  There are time when students just want to have a normal learning session that they do not want to play games.

https://itstillworks.com/12328164/the-disadvantages-of-using-games-as-a-learning-tool

Physical Strain

It's easy for children to feel addicted to computer and online games, and they will sit in a certain spot for hours on end playing them. This long-term use can result in neck aches, back aches, repetitive strain injuries, eyestrain, headaches, fatigue and mood swings. To avoid these physical symptoms, encourage children to take breaks from the game. Allow them to play the educational game for 30 minutes to an hour, but make sure they stay active as well, by playing outside or on a school sports team.

Mental Effects

Educational games can affect children mentally. For instance, children may want to play until they win or advance in the game. According to studies done at Newman University College in Birmingham, England, this determination can cause low self-esteem or aggressive behavior, especially if children keep losing at the game. Additionally, because these games can become so addicting, overuse can cause social isolation and poor social skills. It’s important for your child to interact with the world around him and spend time with his friends and family.

Wasted Time

Educational games can also be a major time-waster, taking away from time that your child could spend studying, being active or participating in social events. Enforce rules with your child about gaming. Let him know that he needs to finish his homework or studying before playing any games, including educational games. Set time limits for playing educational games, to prevent him from wasting time.

Negative Behaviors

If a game requires children to “shoot” at objects or people, it may encourage violence. Your child may want to copy some of these behaviors with friends or family members. Before giving your child an educational game, investigate its content. If something within the game is objectionable, you can either prevent your child from playing it, or talk about the game beforehand. Let your child know that it’s only fantasy, and that she shouldn’t demonstrate these acts in real life.

# data[].attributes.headline
ISSUES ON USING GAMES IN TEACHING & LEARNING

# data[].attributes.subject
ISSUES ON USING GAMES IN TEACHING & LEARNING

# data[].attributes.body
https://www.kqed.org/mindshift/37944/some-struggles-teachers-face-using-games-in-the-classroom

https://guides.library.utoronto.ca/c.php?g=448614&p=3505475

https://www.indiatoday.in/education-today/featurephilia/story/game-based-learning-358375-2016-12-17