# data[].attributes.body
plataforma online de iniciação à programação destinada ao 1.º ciclo do ensino básico

# data[].attributes.attachment_link.readable_text
Junte-se à iniciativa e use estes passos para iniciar um grupo de estudantes na sua primeira hora de ciência computacional. A Hora de Código é fácil de concretizar - mesmo para principiantes! If you'd like an extra set of hands to help out, you can find a local volunteer to help run an Hour of Code in your class.

1. Assista a este vídeo prático

2. Escolha um tutorial para sua Hora

We provide a variety of fun, student-guided tutorials for all age groups and experience levels. Students do the activities on their own, though many activities include lesson plans for teachers (you'll see the link when you click the activity) to guide discussion or extend the activity.

3. Promova a sua Hora de Código

Promote your Hour of Code with these tools and encourage others to host their own events.

4. Planeie a suas necessidades de hardware - os computadores são opcionais

Um computador com ligação à Internet assegura a melhor experiência da Hora de Código. But you don't need a computer for every child, and you can even do the Hour of Code without a computer at all.

Make sure to test tutorials on student computers or devices to ensure they work properly on browsers with sound and video. Have low bandwidth? Plan to show videos at the front of the class, so each student isn't downloading their own videos. Or try the unplugged / offline tutorials.

Provide headphones for your class, or ask students to bring their own, if the tutorial you choose works best with sound.

Não tem dispositivos suficientes? Use a programação em par. When students partner up, they help each other and rely less on the teacher. Eles irão perceber que a ciência computacional é uma atividade social e colaborativa.

5. Start your Hour of Code off with an inspiring speaker or video

Invite a local volunteer to inspire your students by talking about the breadth of possibilities in computer science. There are thousands of volunteers around the world ready to help with your Hour of Code through either a classroom visit or video chat with your students!
Show an inspirational video:

The original Code.org launch video, featuring Bill Gates, Mark Zuckerberg, and NBA star Chris Bosh. (There are 1 minute, 5 minute, and 9 minute versions available)

Find more inspirational resources and videos.

It's okay if both you and your students are brand new to computer science. Here are some ideas to introduce your Hour of Code activity:

Explain ways that technology impacts our lives, with examples both boys and girls will care about (talk about saving lives, helping people, connecting people, etc.).

As a class, list things that use code in everyday life.

See tips for getting girls interested in computer science here.

6. Code!
Direct students to the activity When your students come across difficulties it's okay to respond:

"I don't know. Let's figure this out together."

"Technology doesn't always work out the way we want."

"Learning to program is like learning a new language; you won't be fluent right away."

What if a student finishes early?
7. Celebrar

Other Hour of Code resources for educators:

What comes after the Hour of Code?

The Hour of Code is just the first step on a journey to learn more about how technology works and how to create software applications. To continue this journey:

Encourage students to continue to learn online.

Attend a 1-day, in-person workshop to receive instruction from an experienced computer science facilitator. (US educators only)

# data[].attributes.attachment_link.description
Junte-se à iniciativa e use estes passos para iniciar um grupo de estudantes na sua primeira hora de ciência computacional. A Hora de Código é fácil de concretizar - mesmo para principiantes! If you'd like an extra set of hands to help out, you can find a local volunteer to help run an Hour of Code in your class.

# data[].attributes.attachment_link.title
Iniciação à Programação no 1.º Ciclo do Ensino Básico | ERTE

# data[].attributes.attachment_link.description
A Direção-Geral da Educação (DGE) promove o projeto-piloto "Iniciação à Programação no 1.º Ciclo do Ensino Básico", com o apoio da Associação Nacional de Professores de Informática ( ANPRI), Centro de Competência TIC da Universidade de Évora ( CCTIC UE), Centro de Competência TIC da Escola Superior de Educação do Instituto Politécnico de Setúbal ( CCTIC ESE Setúbal) e MICROSOFT.