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INCLUDED:
Case Study 1 - 15%
Case Study 2 - 15%
Quizzes - 20%
Final Project Presentation - 10%
TOTAL :    /60%

NOT INCLUDED:
Prototype - 20%
Documentation - 20%

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phase 3

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Amir Firdaus | Muhd Haziq Afif

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1. Combine Phase 1, 2, 3 and 4. Standardize the format : Font: Times New Roman, 12pt, 1.5 spacing, alignment: justified
2. Your report MUST HAVE Table of Content
3. Report must be submitted on Week 14 along with a copy of your Mobile App (in a CD), latest by Friday

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FINAL PROJECT COVER SHEET (Color : PINK)

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FINAL PROJECT COVER SHEET (Color : PINK)

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Chapter 7 : Factors Which Influence Design Decisions

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Chapter 7 : Factors Which Influence Design Decisions

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CHAPTER 7 - FACTORS WHICH INFLUENCE DESIGN DECISIONS (PT1 & 2)

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Ain | kaled | rama | zana

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Thira, Amani, Yana

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ASMIDA | HAQEM | ADAM | IKHMAL

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Muhd Haziq Afif
Ammar Bin Ruslee
Muhammad Abbas Bin Saufi
Amir Firdaus Bin Mohd Mansor

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a. Create storyboard
b. Interface Specification (printscreen all the main pages in your mobile app and give explanation)

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Slides Content;
1. Introduction (what your project is about and why did you decide on the title)
2. Objectives
3. Target User
4. Learning Approach
5. Learning Strategies being used

Present your Mobile App using any available mobile-laptop simulator.

Presentation Schedule
1/10/19 (8.30 - 10.30)
1. Obesity
2. Teeth
3. Heart Attack
4. Balance Diet
5. Galaxy

2/10/19 (12.30 - 2.30)
1. Waste Disposal
2. Habitat
3. Human Anatomy
4. Cheer Up!
5. Diabetes

* Please be at the presentation venue ON TIME. Late Penalty will be charged if any of the group members failed to attend on the given time.

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ABBAS | AMMAR RUSLEE | HAIRI

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AIN KALED ZUL

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adam,zieha

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HAQEM | ASMIDA | IKHMAL

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zieha,adam

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Nurul Syafiqah
Khairatul Insyirah

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a.       Sequence objectives or concepts
Arrange the topic into specific sequence. Explain why the topic should be in that sequence. Provide a structure map outlining the hierarchy of these topics (topic also known as module).

b.      Develop and describe modules
Explain in detail about each module. Identify the objective and briefly describe about each module (explain what learner will learn from the module).

c.       Choose content
Identify the multimedia elements that will be used on each module in order to deliver information. 

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a.       Sequence objectives or concepts

Arrange the topic into specific sequence. Explain why the topic should be in that sequence. Provide a structure map outlining the hierarchy of these topics (topic also known as module). - lukis sitemap yang menggambarkan flow mobile app anda. Nyatakan apakah navigation structure yang digunakan : linear/hierarchy/web/etc dan kenapa structure itu digunapakai.

b.      Develop and describe modules

Explain in detail about each module. Identify the objective and briefly describe about each module (explain what learner will learn from the module). - Nyatakan isi kandungan setiap module dengan jelas.

c.       Choose content

Identify the multimedia elements that will be used on each module in order to deliver information. - buat dalam bentuk table

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Dzikri,Ammar,zaim

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Abbas, Ammar Ruslee, Hairi

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Abbas, Ammar Ruslee, Hairi

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zieha
adam saiful

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Phase 1 & 2 (Updated)

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muhd adam bin saiful anuar

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Phase 1-3

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Phase 2 (Updated)

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Phase 1 & Phase 2 (Updated)

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Nurul Syafiqah Sajali & Khairatul Insyirah Saleh

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W8 lab activity (Preparation for Phase 3 & 4)

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W8 lab activity (Preparation for Phase 3 & 4)

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1. Make research on the content of your mobile app and decide what information that will be included. Post the content on padlet (in word file. see example)
2. Based on the content, create questions for quizzes/exercise.
3. Sketch the interface. Specify what font, images n video that will be used. Refer to any existing related mobile app in the market.
4. Each group need to present by 2 p.m.

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PHASE 3

a.       Sequence objectives or concepts

Arrange the topic into specific sequence. Explain why the topic should be in that sequence. Provide a structure map outlining the hierarchy of these topics (topic also known as module).

b.      Develop and describe modules

Explain in detail about each module. Identify the objective and briefly describe about each module (explain what learner will learn from the module).

c.       Choose content

Identify the multimedia elements that will be used on each module in order to deliver information.

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Abbas, Ammar Ruslee, Hairi

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Zaim, Ammar, Dzikri

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(Ain, Khaleeda, Zul)

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NURUL SYAFIQAH SAJALI & KHAIRATUL INSYIRAH SALEH

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PHASE 1 & 2

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IID PHASE 1 AND 2

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IID Phase 1 & Phase 2

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a.       Describe general learning strategies

Explain the learning strategies (presentation, demonstration, discussion, co-operative environment, discovery, problem solving, simulation, games, drill and practice, tutorial, etc) that you will use in your product. Explain how the chosen strategies can help learner to learn. Choose at least 3 strategies.

b.      Select ways of portraying what users know

Explain about the exercises provided in the product. Identify the type of questions, numbers of questions, level of difficulties and etc. Provide samples of questions.

c.       Choose objectives or concepts

Identify the content of your product. Divide the content into specific topic. Give reason why that particular content (information) is essential in your product.

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Terangkan topik² utama yang ada dlm mobile app anda. Contoh: Introduction, What is Stress, Type of Strees, How to Handle Stress etc etc. Explain kenapa pentingnya tajuk² tersebut kpd pengguna

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Terangkan jenis² soalan yang akan digunakan dalam bahagian latihan/quiz. Tahap kesukaran soalan; Easy, Hard (jika ada). Beri contoh sample soalan

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Terangkan sekurang²nya 3 learning strategies yang akan digunakan dlm mobile app anda. Contoh -
1. Presentation : information presentation using text, images etc etc.
2. Drill & practice : used in exercises to help user bla bla bla

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muhammad adam bin saiful anuar

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Nurul Syafiqah binti Sajali,Khairatul Insyirah binti Saleh

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Nurul Syafiqah binti Sajali,Khairatul Insyirah binti Saleh

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Phase 1

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Phase 1

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Phase 1 DIM0601

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CHAPTER 4 - DESIGNING FOR LEARNING PART 1 & 2

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a. Situation analysis

Argue a need for your product based upon a clear understanding of your
target audience, the availability of other software, and describe in what
circumstances your product will be used. Consider issues of budget,
time constraints, delivery platform and any other issues that will impact
upon the nature of the software.

b. Determine aims or outcomes

Define the overall aims and outcomes of your product. These will be theoretically
grounded in your own understanding of the nature of what learning is and how it
comes about. (provide at least 2)

c. Choose a learning approach

Choose and describe the learning theory as an approach of your product. Provide a clear reason for the implementation of the chosen theory. If a combination of
theories is to be implemented discuss how this will enhance the final product. Behaviorism/Cognitive/Constructivism or combination.

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Muhammad Abbas Bin Saufi & Muhamad Hairi Bin Nor Azlan

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Case study 2

Muhammad Abbas Bin Saufi & Muhamad Hairi Bin Nor Azlan

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Amir Firdaus Bin Mohd Mansor & Muhammad Haziq Afif Bin Nazmi

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Nurul Syafiqah binti Sajali & Nurazieha binti Ali Aziz

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NUR AIN SYAFINAZ & NUR KHALEEDA NAJWA DIM0601 CS2

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NUR AIN SYAFINAZ & NUR KHALEEDA NAJWA DIM0601 CS2

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Cover Page : Magenta

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Cover Page : yellow