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1.  Learning math operations and being engaged in class 

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1.  Learning math operations and being engaged in class 

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Engaging students by making a program that lets students play a game and learn what they are doing in class, learning mathematical operations.

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2. Learning mental models of aircraft devices 

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2. Learning mental models of aircraft devices 

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A manager purchases an intelligent tutoring system to help the workers. Advantages are offering individualized instruction, explaining device mechanisms, etc. As a result fewer errors will be made.

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Digital technologies such as completing free online courses to learn new skills can help get a job and earn several certificates.

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interacting with technology

playing online games requires role-playing and interacting with others who play the same games.

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technology that is adapted to the learner whether it's by knowledge, behavior, and characteristics.

adapting to the learner whether it is by giving length of time to make a decision or giving right and wrong answers

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giving feedback on how the learner did and what they can improve on. feedback can range from short responses or longer explanations

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helping students regulate their own learning and doing better in class

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instead of students learning in order or by steps, students can learn differently from the order of presentation and get the same results.

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this allows technology to provide connections for a topic in different ways. supporting cognitive fexibility

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learners are able to express through drawing pictures, using natural language as a way to communicate.

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communicating with other people through computer- mediated communication, conversational agents, etc

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, and technology-supported self-regulated learning 

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, and technology-supported self-regulated learning 

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an example of this is by using computer-based vocabulary instruction and pictures and words are displayed. learner connects word to picture and receives feedback. computer is able to come up with thousands of trials with this procedure

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understanding complex concepts and systems.

deeper learning is helpful in problem solving, inferential thinking, etc.

intelligent tutoring systems have been made for several subject matters and have helped schools and workforce.

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working in teams is critical in a workplace

discussing ideas, understanding team members point of view .

communication and collaborstion tools

google docs and whatsapp

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technology supported self regulated learning 

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technology supported self regulated learning 

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give students choice and communication with others

idrive

learners ask questions in a stem context. student asks questions and teacher agent answers.

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linking formal and informal learning (helps to improve learners outcomes )

orchestrating instruction

using interactivity and feedback to develop students writing

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digital dashboard

learning environments allow students to monitor their own progress

this is beneficial for motivating students and for developing metacognitive skills

also helps teachers keep track of students progress

digital technologies

are beneficial for synchronous communication, asynchronous, and blended learning

distance learning can be just as effective as traditional approaches

affect student cognitive outcomes greatly

mobile personal devices

portable, communicate with others, create recordings

drawbacks are distracting students

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using e textbooks and using highlighter can interrupt reading for students

UDL

teachers rely on one way of showing and teaching information instead of having several ways to present information to students

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1. coherence principal

using information that learners need and excluding extraneous material

2. signaling principle

limiting information so learners focus on what is important

3. spatial contiguity principle

learners learn best when text and pictures are close together rather than apart

4. temporal contiguity principle

people learn best when corresponding words and pictures are presented together

5. segmenting principle

people learn best when information is presented in segments

6. pretraining principle

people learn better when they know something already about the topic

7. modality principle

people learn best from visuals and spoken words

8. multimedia principle

people learn best with both pictures and words

9. redundancy principle

people learn best with narration and graphics

10. personalization principle

people learn better by presenting in conversational voice

11. voice principle

people learn best from a human voice

12. image principle

people do not learn better video of talking is on screen

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https://create.kahoot.it/share/refresh-on-literary-devices/c8caca39-fa70-47a6-91ea-91c46eed2fcd

I designed a Kahoot on literary terms so students remember some literary terms that they have learned and will be seen in our unit on poems.