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Even though this isn't really a part of the props we made this week, I am very proud of how it turned out!

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My concept behind this scenic design was a very abstract, light vs dark kind of world. The idea is lots of sketch-like outlines and black and white buildings, but also strong coloring (maybe from lighting) with the yellow spotlight and the blue surrounding it.

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The potion bottle didn't really have a story behind it. My initial attempt really didn't work, so towards the end of the day yesterday I started over. I am much happier with this final result, and I had a lot of fun working with the leather and distressing it with the caramel ink.

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If I were truly designing the poison bottle for use in my scenic design, it would be very different. Regardless, I had a ton of fun gilding the label and making the "wax" seal. The only significant part of it is the color of the liquid, which I imagine as the blue (darkness, death) bleeding into and infecting the yellow (light, hope, love) of my design.

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The way my letter dried in a very rigid scroll really inspired me on how it would be used in the play. I can imagine it rolling dramatically across the stage, still sealed (though I had no time to actually seal it). Maybe a character would open it up and reveal its contents to the audience, or maybe it would remain forever unknown.

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My vision of the dagger in my romeo and juliet is that its mostly a plot device. The dagger in itself doesn't have any story until it is used at the end of the play. For the design of this dagger, I wanted it to almost blend into the scenic design, only to be pulled out/revealed when it is used.

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The way my letter dried in a very rigid scroll really inspired me on how it would be used in the play. I can imagine it rolling dramatically across the stage, still sealed (though I had no time to actually seal it). Maybe a character would open it up and reveal its contents to the audience, or maybe it would remain forever unknown.