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While Searching for "S" the party is eventually led to Bray, the innkeep of The Broken Arrow. Bray leads the party to an underground lair where thieves and miscreants have created an under city. The party finds "S" in a comma being tended by a Fey. The fey introduces herself as Alwen. The party learns that the statue that "S" possesses is a Taisteal. An ancent portal stone created by the first Fey.

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While trying to gather information about what happened to their late party member, "Bloodboy," Finnick is pulled into an elaborate Harvest ritual. Finnick is to fight in an arena as the champion of the harvest culminating in a town-wide feast for the rest of the night. Despite his best efforts Finnick comes in second. The party regroups after the ritual to find that "S" has dissapeared.

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While speaking to Alwen the party feels the ground shake. They follow Bray to the surface to find the cause. Above in the inn, the party finds that Nowhere is under attack by what looks like "Crimson" Knights. Without hesitation Bray beckons the party follow her underground again. She asks the party to investigate an ancient castle long lost. Gadwyn, the leader of these Crimson Knights, had sent a secret expedition to the  castle, and its the party's job to find out what he was after. The party narrowly escapes the all out melee in town to run off under the darkness of night.

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4
3
2
1

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"S" found the taisteal hidden away on a bookshelf on her adventures in the tree house. When she first touched it she was sent into a waking dream, unable to be woken. "S" came out of the dream three days later alive albeit a bit hungry. Any other attempts to recreate what happened by "S" have so far been unsuccessful.

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Luz opal found in the pommel of the dagger.

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Ellie found a unique looking dagger wile exploring an abandoned tree house. While it looks like a decorated dagger, it is in fact a wand. When Ellie picked it up it imprinted on to her becoming bound to her. On the pommel of the wand is a beautiful Luz Opal stone. The ends of the cross-guards look like they have impressions of where other jewels once were.

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Chorts are a rare monster that is more at home in children's tales rather than reality. Stories say that a Chorts are massive monsters that reach up to 3 stories tall and steal little girls to make into stew.

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Shrume Farm is found about 10 miles out of nowhere to the east. The party was co-opted to help Dwain Shrume find the beast, witch must be a bear, that has been attacking his herds. The party found that is was a baby Chort that had been attacking the herd and quickly dispatched the fiend.

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Dwain is a grizzly old man that has been living in the wilds outside of Nowhere for the last 40 years. It's common to see him in town playing dice and telling stories about him wrestling bears and mysterious metal monsters with one eye. His beats are the best found in Nowhere.

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After returning from the adventure at the tree house the party took some well deserved rest and set about selling their new found loot. While out and about the party learned that there was to be a festival for the harvest the next day. With their Pockets full of coin and armed with the knowledge of the festival, the party returned to the inn where "blood boy" had been resting. What the party found on the other hand, was a large amount of blood and a half-elf standing right in the middle of it.

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Half elves look like humans in stature and size but they usually inherit one of three physical traits from their father: eye color, skin tone or pointed ears. It is very uncommon to find a half elf with more than one of these traits. Half-Elves tend to be more charismatic that their human mothers and many people desire them for lovers because of their natural grace.

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Half-Dwarves often look like shorter, thicker humans, though they have the strength and character of dwarves. They often are able to pick up and carry items that normal humans struggle with. They also share the ability to see in little light just as their fathers do. Unlike dwarves, half-dwarves tend to be more attractive and charismatic which they inherit from their human mothers. Half-Dwarves are often 5' to 5'5" and take on the hair, eye and skin color of their mother.

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While most races are unable to produce mixed offspring, humans are able to effectively bear a child from any race. This has led to what are called half-breeds. The common half-breeds are: Half-Elves, Half-Orcs, and Half-Dwarves.

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Dwarves were one of the first races to reside in the word of Ea. They were created by the God Leagan early after the world was first formed. Dwarves make their kingdoms in the hollowed halls of great mountain ranges, tunneling deep underground. The dwarves are known for their skilled stonework and metallurgy. Dwarves are characterized by their short and broad stature, few if any break five feet and are often closer to 4. They also have incredibly long lifespans that can last up to 600 years.

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Slante is the goddess of healing, birth and reconciliation. She is wed to Laoch, the god of courage. Slante has many temples found throughout cities and towns. Her priests often go on pilgrimages to remote villages to heal the sick and provide help with the lame. Her worshipers can easily be found  by the amulet depicting a dove around their necks.

Volsung: Eir
Nihonn: Yakushi

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Feirme is the goddess of agriculture and seasons. She is married to Meas,  the god of judgement. She is the principle deity that is worshiped at the harvest festivals and spring festivals. Her worshipers often donate a portion of their produce to her temples to be saved for times of famine.

Volsung: Sif
Nihonn: Inari Okami

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Creach is the god of violence, war and destruction. He is wed to Alain, goddess of sexuality. He is not usually worshiped, but rather feared, though bandits and warlords will often offer up prayers to him and wear talismans depicting him. Rulers will often make sacrifices to him before a battle in order to discourage him from empowering the other armies.

Volsung: Fenrir
Nihonn: Hachiman

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Sigath is the goddess of chivalry, honor and wisdom. She is married to Frinn, the god of truth. She is widely worshiped throughout upper society. Her worshipers are usually found among knights, nobles and rulers. It is common practice to carve her name into a knight’s shield to invoke her protection and blessing.

Volsung: Syn
Nihonn: Amaterasu

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Laoch is the god of courage, heroism and honor. He is married to Slante, the goddess of healing His followers usually consist of adventurers, knights, soldiers and rulers. His worship is widespread throughout Arda and usually consists of songs of heroism sung in his temples and offerings of armor and weapons. If a city is ever under siege the priests will offer these gifts to the population.

Volsung: Thor
Nihonn: Raijin

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Daor is the god of rebels, freedom and chaotic change. He is married to Runda, the goddess of Secrets. His followers often are slaves, thieves, soldiers and traitors. Thieves will often pray to Daor before plying their trade and slaves will often cry out to him for freedom.

Volsung: Odr
Nihonn: Tsukuyomi

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Fion is the god of revelry, trickery and wine. He is married to Alann, goddess of beauty. It is rare to find temples to him, but an idol of him is found in almost every home. He is commonly worshiped corporately on holidays and weddings. His worshipers will often pour wine over his idol as an offering.

Volsung: Loki
Nihonn: Kangiten

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Meas is the god of judgement, death and law. His wife is Feirme, the goddess of agriculture. Worship of Meas is common among people from all walks of life and status but is most commonly found among judges and rulers. Priests of Meas often will cover themselves in ash and walk through the streets proclaiming judgement for wrongdoing and transgressions against the gods.

Volsung: Tyr
Nihonn: Jizo

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Farra is the god of the oceans, seas, and tempests. His wife is Sruth, goddess of the rivers. He often finds worshipers in Sailors, Traders, Fishermen and Coastal towns. His worshipers often build wreaths out of kelp and hang them on the front a newly crafted boat to ward off danger.

Volsung: Njord
Nihonn: Ryujin

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Korrali is the god of calamity, and chaos. His wife is Fianna, goddess of wild beasts. Worship of him is complex indeed. While it is easy to see him as a force of destruction, he often works with his brother, Meas, acting as his instrument of judgement. To that end worshipers of Koralli often will give generous gifts to charity for the poor and dispossessed as a bulwark when Meas's judgement, and therefore Koralli, strike.

Volsung: Surtr
Nihonn: Takemikazuchi

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Sruth is the goddess of rivers and lakes and mountain streams. Her husband is Farra, god of the oceans. Worship of Sruth is common in mountain villages and druidic circles. Her worshipers often will build alters in the center of rivers and lakes where they burn incense and pray to her.

Volsung: Aegir
Nihonn: Suijin

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Fiannna is the goddess of wild beasts, poison and transformation. Korrali, god of calamity, is her husband. Fianna is rarely worshiped in cities and towns, but is commonly worshiped in the wilds by druidic circles and rangers. Druids believe that Fianna was the one to give them the ability to transform their bodies in to that of an animal.

Volsung: Hati
Nihonn: Moreya

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Fora is the goddess of the forests and mountains. Her husband is Fiach, god of the hunt. Fora shares much of her domain and followers with her husband. Her followers usually consist of travelers, druids, rangers, woodsmen and herbalists. Fora's worshipers often will carve prayers  and magic symbols to her on ancient trees.

Volsung: Skadi
Nihonn: Ta-No-Kami

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Fiach is the god of the hunt, competition and wrestling. He is married to Fora, goddess of the forests. Hunters, Rangers, Druids and athletes are common worshipers of him. His worshipers often give quivers of arrows and fine cuts of stag and boar to him as a burnt offering.

Volsung: Ullr
Nihonn: Oyamatsumi

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Ealain is the goddess of art, poetry, music and dance. She is wed to Munin, the god of learning. Her worshipers consist of artists, musicians, bards, dancers and writers. Her followers will often create beautiful and elaborate temples to her and fill them with masterpieces of artwork and finely crafted instruments.

Volsung: Idunn
Nihonn: Uzume

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Alann is the goddess of beauty, love and marriage. She is married to Fion, god of revelry. She is the twin sister of the goddess Alain rivals her sister in beauty and grace. Her worship is widespread among virgins, lovers and newlyweds. Those who worship her often will offer up fine perfumes, incense, jewelry and clothing to her in her temples.

Volsung: Sjofn
Nihonn: Kichijoten

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Frinn is the god of truth and right thought. He is married to Sigath, goddess of chivalry. His worship is common among all the peoples of Arda, and is commonly called upon in coronations of rulers and before court hearings. It is common for people to swear on his name when they give testimony. His worshipers often will garb themselves in white linen and wash their faces with clear spring water to signify their purity of spirit.

Volsung: Balder
Nihonn: Tianjun

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Munin is the god of learning, scholarship and enlightenment. He is married to Ealain, the goddess of art. He is commonly worshiped by mages, students, scholars, teachers and scientists. It is common to find statues and alters to him wherever there are places of learning. While his worship across the land varies it is commonly held that the act of learning and debate is the highest form of worship. Munin is attributed to the creation of language (written and spoken) and mathematics.

Volsung: Odin
Nihonn: Tenjin

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Runda is the goddess of secrets, magic and hidden knowledge. She is married to the god  Daor. She is often worshiped by mages, scholars, and alchemists. A common form of worship of her is to write a secret on a piece of parchment and burn it, offering up it's knowledge to her. Many mages believe that she was the first one to give the knowledge of magic to the world, but some hold that it was in fact Munin.

Volsung: Skuld
Nihonn: Yama-No-Kami

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Leagan is the god of craft, ingenuity and building. He is married to Leann, goddess of civilization. He is commonly worshiped by tradesmen, inventors and guilds. His worship often consists of offerings of finely crafted jewelry, swords and furniture. The Dwarves believe that Leagan created them at the beginning of time; forming them out of stone and imbuing them with the fire of his forge. He is also attributed to making the spear and scepter of Frinn at the beginning of time.

Volsung: Devrgar
Nihonn: Kojin

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Eru is the first among the gods. He was the one who formed the worlds and the heavens. He formed the first gods and instantiated their power and domains. At the beginning of time he made Frinn king of the gods and gave him domain over Arda. Although he is by far the most powerful entity known, his worship is not common as he does not interfere in worldly affairs often.

Volsung: Buri
Nihonn: Izanagi

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This is not an exhaustive list, but rather the gods and goddesses that are most commonly worshiped around the world. This list is not in any particular order.

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Orcs are fiercely Patriarchal. When a Orc chieftain dies the strongest orcs fight to the death to decide who is the next chieftain. When a new chieftain is decided he may choose three wives from among the tribe, including those that have already been chosen for a partner.

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Half-Orcs often come about from more sober means than their counterparts. Many women find themselves pregnant with a half-orc after a orc raid on their homestead or village. While uncommon they also can came from the marriage of a human and a orc. Half orcs tend to be short tempered and prone to bouts of rage, though the more they live in polite society the more they can control their emotions. They tend to receive their fathers skin tone and pointed ears, but have the build of an average human.

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Orcs will often attack settlements for supplies and slave labor.

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Unlike any other race dwarven males and females have the same bone and muscle density.

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While a King may run the kingdom, everyone knows that the real power resides in the powerful merchant families that are the gateway to the rest of the world. These families often will send out merchants to the world in hopes of getting an edge on the competition

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Most historians believe that Gnomes first came in to the Dwarven Kingdoms sometime at the beginning of the second age. Gnomes commonly work as skilled craftsmen and inventors for the dwarven families. Unlike their Halfling cousins, Gnomes love to be around and interact with people often with such enthusiasm that they can hardly speak straight. Gnomes love bits a baubles and their homes are often full of half finished inventions and random trinkets. Just like their cousins they often will leave their homes out of curiosity of what the outside world holds.

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Halflings live in small agricultural communities all across Arda. They tend to keep themselves secluded to the point where kingdoms will entirely forget about them until a passerby stumbles across their village. Halflings often will build their homes in to hills or mountain side. Halflings are naturally curious and it is usually this curiosity that leads them to leave their critter comforts for a life of adventuring.

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The Samara are the most enigmatic of all the humans and are rarely found on the continent of Arda. Very few of them have migrated over the Ivory Sea, and those that have often employ themselves in the black market and the equally illegal slave trade. Samara can be identified by their thick, raven hair and beards as well as their dark skin tones.

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The Volsung people naturally hardy and make their kingdoms in the cold northern realms. Volsungs pride themselves on their prowess in battle and the honor that comes with it. They tend to be a meritocratic people that elect their Jarls to lead them by democratic vote. They can easily be identified by their tall stature (5' 10" to 6' 7") and blond, red hair.

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Orcs are a hardy, militant race that hale from Bogota, south of Evrast over the Narrow Sea. They share many similarities with Elves in being a tribal and nomadic people. But where they diverge is in their stance to outsiders. Unlike the elves who are wary to outsiders, orcs are downright murderous. Orcs defend their territory viciously and will often attack anyone who enters it be it man, woman, or child.  Few traders have made headway in to opening up trade and often paying with blood and toil. At the begging of the third century many orc tribes migrated up in to Arda and can be found all throughout its lands. Orcs are stout creatures that can range from 5' to 7' tall. Their skin usually is a grey or green hue. Orcs tend to live shorter lives than the other races with the oldest barely older than 100.

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Few know today that both Halflings and Gnomes share a common ancestor, Hobbits. While Halflings tend to keep themselves hidden away in small hamlets and groves,  their gnomish cousins are commonly found underground alongside Dwarven communities. Both Halflings and Gnomes are the smallest race in all of Ea. They come up to no more than three feet. They also tend to have longer lifespans averaging 200 to 300 years.

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Humans are a diverse and prolific race. Their kingdoms span the whole of Arda and control most of it. While the most common human groups in Arda are the Hellenic and Volsung peoples, you can also find the Samara and Nihonni that migrate across the seas to trade or settle. No one knows where humans came from or how they came to be the dominant species. The oldest records found have no mention of them at all. Humans live short lives with the oldest among them barely hitting the age of 120

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Elven men tend to be hunters and warriors that range all throughout the wilds to provide for their tribe. It is not uncommon for an Elven hunting party to raid a small village when food is scarce.

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Elven tribes are usually led by a Matriarch that they call the "Clan Mother." This matriarch is voted on by all the women in the tribe. The Clan Mother will lead their tribe for the rest of her life.

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Elves are a nomadic race that lives all across the continent Arda. They are commonly found roaming the wilderness in their tribes and very rarely encountered in villages and cities. Elven tribes tend to keep to themselves and usually resort to intimidation to keep others out of their territory. Elves are easily identifiable by their skin tone, ears and eye color. Their skin ranges from pale blues and purples to vibrant ambers and browns and a variety of colors can be found within a single tribe. Their eyes, both the iris and sclera, are vibrantly shaded with any imaginable color. If their skin and eyes don’t give them away, their ears ought to. Their ears are long and pointed looking more like a goblins ears than a humans.

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The many races that populate the world of Arda.

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The leader of the mercenary band The Lost Company

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The proprietor of the curio shop Discounted Scrolls

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The proprietor of the local apothecary.

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The Shopkeep at the General Store

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The Smith at the Broken Anvil

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Innkeeper of the Dragon's Cellar

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Innkeeper of the Broken Sword

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The Innkeeper at the Archer's Cask

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Notable characters found in the town of Nowhere.

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Tropical and subtropical coniferous forests

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The main hub of our adventures.

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The Nihonni are a reclusive people. Migrating from the west from the Mystveil Iles they were the first to bring the idea Ki to Arda. Their monasteries dot the entire continent in every nation. Where once their monasteries were almost exclusively Nihonni, they are now a bastion of all the known races. Nihonni can be identified by their slight stature--the tallest recorded height coming to 5' 11". Their facial features are soft and the men rarely grow facial hair.

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Alain is the goddess of sexuality, lust and jealousy. Her husband is Creach, god of violence, and she is the twin sister of Alann. She resents her sister for her beauty and grace and seeks to defame her among the gods. Worship of Alain is often found taboo among right society and it often practiced in secret by temple prostitutes.  Her worship can be found among lovers, prostitutes and those spurned by  Alann.

Volsung: Freya
Nihonn: Toyotama

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The Hellenic people are by far the most common among humans. They rule over the three central kingdoms of Arda: Evrast, Neldor, Ellond and Eorith. Unlike the Volsung they have complex governments run by the nobility and the bureaucrats. Their most notable kingdom is Evrast with their capital city of the same name. Hellens tend to have darker hair colors and olive skin tones. Their size is the most diverse among humans with some almost as short as dwarves and others that rival the Volsung.

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Leann is the goddess of civilization, cities and culture. She is married to Legan, god of craft. Her worship is widespread. It is common to find many statues and temples to her in towns and cities. She is often worshiped at festivals and civic celebrations. It is believed that she founded the city of Evrast when Arda was first created.

Volsung: Frigg
Nihonn: Okuninushi