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In this activity, you have to write a lesson plan and review the lesson plans of three course peers. In order to complete this activity, please follow these steps:

1. Finalise the template of the learning scenario you have been working on since the beginning of the course. This is the template presented in Modules 1 to 3. Please remember that, in order for this activity to be successfully completed, you also need to fill in the Learning Activities section (see Step 2).

2. Finalise the Learning Activities section in the learning scenario. This is the very last section listed in the learning scenario template.

1. For this, please use the Learning Designer, taking care to integrate some of the ideas, tools, activities, etc. that have been covered on the course – essentially, your lesson plan needs to address one or more aspects of digital cultural heritage in the classroom and has to make use of the Europeana platform.

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5.5. TeachMeet: Present your own learning scenarios!TeachMeet on Thursday, 31 May 2018 at 17:00 CEST 

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5.5. TeachMeet: Present your own learning scenarios!TeachMeet on Thursday, 31 May 2018 at 17:00 CEST 

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5.4 Student assessment in cultural heritage lessons In this section, you will have the chance to explore a rubric to use with your students in cultural heritage

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5.4 Student assessment in cultural heritage lessons In this section, you will have the chance to explore a rubric to use with your students in cultural heritage

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Some criteria for using a rubric to assess a student's skill in relation to a cultural heritagelesson can be, for instance:

Ability to perform a basic search (identify keywords and collect information about cultural heritage)

Ability to use digital tools (use a variety of techniques)

Competence to work in a team (assume shared responsibilities, respect different viewpoints)

Competence to communicate (listen actively and express ideas)

Development of critical thinking (reflecting on learning; justifying arguments)

Character (respect and maintaining of positive values)

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Learning Scenario Implementation   Gwendoline Juilleron

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5.3 Teacher self-assessment in cultural heritage lessons: Rubrics

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5.3 Teacher self-assessment in cultural heritage lessons: Rubrics

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5.2 Introduction to assessment of 21st-century skillsWhat are 21st-century skills?

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5.2 Introduction to assessment of 21st-century skillsWhat are 21st-century skills?

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It is interesting to compare this position with the framework of the National Council on Measurement in Education:

1. Ways of thinking (creativity, innovation, critical thinking, problem-solving, decision-making and learning to learn)

2. Ways of working (communication, collaboration and teamwork)

3. Tools of working (information literacy and ICT literacy)

4. Living in the world (citizenship, life and career skills and personal and social responsibility)

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5.1 Introduction to assessmentWhat are the advantages of using both summative and formative assessment?

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5.1 Introduction to assessmentWhat are the advantages of using both summative and formative assessment?

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the balanced use of both the summative and the formative technique allows a broader/holistic vision of the entire learning process and enables one to improve at each stage,
Assessment can be carried out with different tools, including digital ones, such as Kahoot, Socrative, Plickers or Quizziz,
Digital tools can help change assessment from something teachers do to students into something teachers and students collaboratively construct. Here are some examples of free tools teachers can use in their classrooms to create digital learning portfolios with their students: Padlet, Evernote, Kidblog.

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Module 5: Assess cultural heritage lessons: towards 21st-century skillsThis module explores various forms of assessing learning scenarios using cultural heritage, such as peer reviews or peer-to-peer activities (P2P), rubrics and other types of formative assessments that teachers can integrate in their daily practice. Participants also get an introduction to assessment of 21st-century skills in students. Moreover, this module contains the final mandatory course activity (a peer review) which is needed for participants to finish the course and obtain the certificate.

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Module 5: Assess cultural heritage lessons: towards 21st-century skillsThis module explores various forms of assessing learning scenarios using cultural heritage, such as peer reviews or peer-to-peer activities (P2P), rubrics and other types of formative assessments that teachers can integrate in their daily practice. Participants also get an introduction to assessment of 21st-century skills in students. Moreover, this module contains the final mandatory course activity (a peer review) which is needed for participants to finish the course and obtain the certificate.

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In this section, I learn about the Learning Designer and how to use it to plan your lessons effectively.

my teaching is Spanish foreign languages in a higher institute IS Cesaro Vesevus of Torre Annunziata and in Boscoreale Naples. I did this work plan with a class of 14 students in which we drafted a project on the theme, a touristic itinerary in the museum of my city. My scenario is simple, my boys have been enthusiastic and would like to repeat it more and more.

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Student will do make activities through which they will learn about the tematiche historical tourist of the territory and at the end they use all the information that they have acquired writing a power point presentation and registering while they talk about their experienc

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4.6 An Art, Language and History lesson with EuropeanaThe learning scenario The Century of Children's Games, created by Kimmo, is a project about children’s games in the time period of Finnish independence (1917-2017), organised as a part of a Finnish Independence Day exhibition in the school.

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4.6 An Art, Language and History lesson with EuropeanaThe learning scenario The Century of Children's Games, created by Kimmo, is a project about children’s games in the time period of Finnish independence (1917-2017), organised as a part of a Finnish Independence Day exhibition in the school.

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Module 4.5 4.5 A History lesson with Europeana

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Module 4.5 4.5 A History lesson with Europeana

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Collaborative learning is a wonderful and a positive way of work learning I need time to apply it because in this period we are at the end of the school year to finish our programming and the interrogation is not able to carry out everything in time.
I think in this time it's not simple for teachers to manage groups and each steps must be planned accurately

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Module 4.4 A Physics and Technology lesson with Europeana

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Module 4.4 A Physics and Technology lesson with Europeana

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I take a look at the following video, in which Rafael Montero presents his learning scenario, the 21st-century skills students have been developing with it, and his advice on using Europeana as a teacher.

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Module4.3 An Inquiry-Based Science Education lesson with Europeana

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Module4.3 An Inquiry-Based Science Education lesson with Europeana

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Moule 4.2 4.2 Project-based learning and augmented reality with Europeana

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Moule 4.2 4.2 Project-based learning and augmented reality with Europeana

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I use project- based learning in my classroom. It's needed to deepen my students experiences and achivements in life. Many time I help my students develop skills like creativity and collaboration where the lesson is more interesting. It's one the activities that my students really like.The Future Classroom Toolkit enables teachers, school leaders, education policy-makers and technology suppliers to create and implement Future Classroom Scenarios.

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Module4.1 4.1 Introduction to the learning scenarios of Europeana DSI-3

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Module4.1 4.1 Introduction to the learning scenarios of Europeana DSI-3

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In the following sections, we will explore some of these learning scenarios more thoroughly, and you will have the chance to discover how to integrate Europeana content into different subjects and using different methodologies.

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Module 4: Design learning scenarios with Europeana content and resources

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Module 4: Design learning scenarios with Europeana content and resources

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Therefore, during this module, you will:

1. Explore 5 learning scenarios which use Europeana resources

2. Learn about tools and selected methodologies, such as PBL, Augmented Reality or STEAM subjects

3. Find examples of 21st-century skills for students in the context of learning scenarios, and how Europeana can contribute to their development

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Module 3.7 TeachMeet  I enjoyed the TeachMeet! 

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Module 3.7 TeachMeet  I enjoyed the TeachMeet! 

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Module 3.6 The importance of the learning spaceAs a teacher, it is very important to take into consideration the multiple ways students learn, and certainly reflect on how the type of activities students carry out, as well as where these activities take place, are effecting their engagement and performance.

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Module 3.6 The importance of the learning spaceAs a teacher, it is very important to take into consideration the multiple ways students learn, and certainly reflect on how the type of activities students carry out, as well as where these activities take place, are effecting their engagement and performance.

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Module 3.5 The Learning Scenario, Step 3: Learner’s role & learning spaceOnce you have completed the previous sections, it’s time to think about the next steps to complete your scenario, which in this module are the learner’s role (what sort of activities will the students be involved in?) and the learning space (where will the learning take place, e.g. school classroom, local library, museum, outdoors, an online space?).

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Module 3.5 The Learning Scenario, Step 3: Learner’s role & learning spaceOnce you have completed the previous sections, it’s time to think about the next steps to complete your scenario, which in this module are the learner’s role (what sort of activities will the students be involved in?) and the learning space (where will the learning take place, e.g. school classroom, local library, museum, outdoors, an online space?).

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Europeana offers endless possibilities for teachers to incorporate cultural heritage in their lessons, as they can be implemented in different subjects with students at different levels. Some ready-made examples of learning scenarios we could also try to implement in my classroom

·   the students have to search in the Europeana platform in order to create an interactive e-book about the museum of their city that will be shared between schoolmates. This scenario is recommended for children between 15 and 16 years old.

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module3.3 The Europeana Education space, Part 2This guide introduces the basic principles of searching for and using Europeana’s content in education, and it covers topics like copyright and licenses that allow educational reuse. 

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module3.3 The Europeana Education space, Part 2This guide introduces the basic principles of searching for and using Europeana’s content in education, and it covers topics like copyright and licenses that allow educational reuse. 

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Guide to using Europeana in Education | Europeana Pro

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This guide introduces the basic principles of searching for and using Europeana's content in education. It covers topics like copyright and licenses that ...

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For this activity, we suggest you try the Vangoyourself tool. This is a very inspiring application that will allow you to easily engage your students with cultural heritage. To recreate a famous painting, you just need to go to this website and then follow these simple steps:

Choose: pick a painting to recreate

Recreate: take or upload your own photo and twin with the original, for others to enjoy

Exhibit: publish and share your masterpiece!

To get some inspiration, below is a recreation of the painting The Bitter Potion by Adriaen Brouwer.

Mona Lisa(Gioconda) (Lisa Gherardini)painted in 1503-1505 from Leonardo da Vinci

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Module 3..1 Ready-to-use resources developed with partnersExplore the learning activities of the Historiana platform and find a learning activity you would like to use in your classroom. Then, add a note to the following Padlet which includes:A visit to the museum of my city.Explanation: I choose this activity because it involves students' role playing. Each team make a presentation showing their work to other student

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Module 3..1 Ready-to-use resources developed with partnersExplore the learning activities of the Historiana platform and find a learning activity you would like to use in your classroom. Then, add a note to the following Padlet which includes:A visit to the museum of my city.Explanation: I choose this activity because it involves students' role playing. Each team make a presentation showing their work to other student

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Activity designed for Historiana by Pascal Tak, with the support of the Historiana Learning. The development is financially supported by the European Union Europe for Citizens Programme.

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Module 3Module 3: Explore Europeana educational tools and resources

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Module 3Module 3: Explore Europeana educational tools and resources

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Therefore, during this module, you will:

1. Learn about ready-to-use digital learning resources and tools available for teaching, developed by Europeana and selected partners.

2. Continue exploring the learning scenario, step 3.

3. Have the opportunity to participate in a TeachMeet where part of the Developer Group will present their Learning Scenarios.

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2.5 Webinar: Discover Europeana for STEAM Education

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Module2.42.4 The Learning Scenario, Step 2: Trends, learning objectives and skills

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Module2.42.4 The Learning Scenario, Step 2: Trends, learning objectives and skills

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In the previous module, we asked you to start completing your lesson plan by filling in the author’s name, choosing a title for an activity, describing the scenario you plan to create and also mentioning the ICT tools you plan to use to create the final product.

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Module2.3 Thematic Collections, Galleries and Exhibitions

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Module2.3 Thematic Collections, Galleries and Exhibitions

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Thematic collections are a more detailed dive into the highlights of popular topics on the Europeana platform. This makes it easier for you to find what you are looking for. Here is a list that summarises Europeana’s thematic collections
I use how thematic

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Module 2.2.2How to Search the Europeana CollectionsI can check the Guide to Using Europeana in Education. This guide will walk me through the process of searching for and using Europeana’s content in education, and it covers topics such as copyright and licenses that allow educational reuse, or how I should credit Europeana content when I use it

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Module 2.2.2How to Search the Europeana CollectionsI can check the Guide to Using Europeana in Education. This guide will walk me through the process of searching for and using Europeana’s content in education, and it covers topics such as copyright and licenses that allow educational reuse, or how I should credit Europeana content when I use it

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Guide to using Europeana in Education | Europeana Pro

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This guide introduces the basic principles of searching for and using Europeana's content in education. It covers topics like copyright and licenses that ...

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What are the Europeana Collections?Europe’s digital library, museum, gallery and archive that provides online access to a vast store of cultural heritage material from across Europe. The resource are:

Texts: books, letters, archival papers, dissertations, poems, newspaper articles, facsimiles, manuscripts and music scores

Images: paintings, drawings, prints, photographs, pictures of museum objects, maps, graphic designs, plans and musical notation

Video: films, news broadcasts and television programmes

Sound: music and spoken word from cylinders, tapes, discs and radio broadcasts

3D: virtual 3D representations of objects, architecture or places The Collections include topics such as:
• 1914-1918 | • Music
• Arts | • Natural history
• Fashion | • Photography
• Maps and Geography | • Sport
• Migration

What makes the Europeana Collections beneficial for teachers?Teachers and educators usually face several difficulties when planning their lessons.
The platform give we the opportunity to find items that can be reused straight away in our lessons, and that have been previously curated by professional experts to assure the quality and the authenticity of the resource.

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European cultural heritage in educational activities on the itslearning learning platform

The Europeana website is very useful platform for the creation of digital lessons. we use these materials during our project periods with archeological site of the Antiquarium National of Boscoreale or Paestum

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itslearning offers a comprehensive suite of functionality to support teaching and learning, with multiple ways of supporting data flows in and out, and even a growing app library - Copyright (c) 2018 itslearning

In terms of integrating the content, a core area of the itslearning platform is the Library. In the Library, users can create and share educational materials with their school, city, or even globally to all itslearning users. Similarly, commercial vendors and publishers can publish their materials in the Library to their customers.

We are always on the lookout for open educational resources that can bring value to teachers and learners. We strongly believe in the importance of easy access to high-quality content. At its best, a library is a dynamic place for sharing, using and reusing content. To facilitate focussed search, content can be tagged in various ways, even with learning objectives. For example, you can search for content designed to support learning English at third-grade level. Also, you can rate content and, by doing so, help with further developing the content and search.
Screenshot 1: The itslearning Library is a community of teachers and authors sharing content and learning resources. CC-BY-ND
In 2017, we at itslearning Finland harvested content from the Finnish Finna service, importing thousands and thousands of free-to-use historical photographs, maps and art from the Finnish national archives. They are now readily accessible for all itslearning users, for any content or activity you can create in itslearning.
Screenshot 2: An example of Finna content in the itslearning Library. CC-BY-ND
Then we got in touch with the folks from Europeana. With Europeana, we wanted to provide an easy way to search and use content from the massive Europeana repository.

To this effect, we developed a plugin for the itslearning rich text editor. With this plugin, you can start an image search from wherever you are working, be it an assignment, a test, or a page with engaging content. This search references the live Europeana repository, limited to free-to-use online contents. At the time of writing this, this amounts to a staggering total number of 12 million objects, including 1.7 million photographs and 50,000 postcards.

With a simple click, you can add the selected image into itslearning. Importantly, only free-to-use content is returned, and the rights statement is displayed.
Screenshot 3: The Europeana search plugin in itslearning. CC-BY-ND
These resources are then easily accessible and usable in a pedagogic context. You can, for example, devise an assignment in which the learner has to describe what a picture tells a modern viewer. Or, you can ask learners to search for an image describing a given situation or related to an historic event. Furthermore, you can use the images as visuals in any of the materials you produce in itslearning.
Screenshot 4: An example of Europeana content in an itslearning assignment. CC-BY-ND
The plugin uses the REST-based Search API from Europeana, and the itslearning REST API for plugins. Both APIs are well documented so the core search and storing functionality of the plugin was fast to develop. The plugin is now live in its first version. Any input or improvement suggestions are warmly welcome!

Read more about itslearning here: https://itslearning.com/global

And for the techies:

· https://pro.europeana.eu/page/europeana-rest-api

· http://developer.itslearning.com/REST_API_for_plugins_and_modules.html

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European cultural heritage in educational activities on the itslearning learning platform | Europeana

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In terms of integrating the content, a core area of the itslearning platform is the Library. In the Library, users can create and share educational materials with their school, city, or even globally to all itslearning users. Similarly, commercial vendors and publishers can publish their materials in the Library to their customers.

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I integrate cultural heritage into my schooland practise with foreing language on the Archeological site

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I integrate cultural heritage into my schooland practise with foreing language on the Archeological site

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Europeana in your classroom: building 21st-century competences with digital cultural heritage

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Hello! My name is Liliana. I am a teacher of Spanish in high school in Torre Annunziata Naples in Italy I am very glad to take parte in this course: Europeana year of Cultural Heritage.

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Module 1: 1.1 What is the cultural heritage?

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Module 1: 1.1 What is the cultural heritage?

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Cultural heritage is the indicators of the ways of live that a community developed in the time.The things we can physically touch example, monuments, buildings, painting, manuscripts etc., it's tangible culture heritage while intangible cultural
heritage to things that exist intellectually such as, oral traditions performing arts, rituals, folklore, and the natural heritage is natural sites with culture aspect such as biological and physical. All this is necessary protection by diffusion of these knowledge to the new generations.

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Immagine gratis su Pixabay - Il Colosseo, Italia, Romano

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Scarica questa immagine gratuita di Il Colosseo Italia dalla vasta libreria di Pixabay di immagini e video di pubblico dominio.

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Module1:1.2 European year of Cultural Heritage Potential activity

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Module1:1.2 European year of Cultural Heritage Potential activity

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This year, with the student of the secondary school  we have applicated for a project based on alternative work school at the National Antiquarium of Boscoreale of Naples .We have organized the itineraries for children of 8-12 years in an interactive form with the production of stories in the form of a historical game related to the archelogical site of Boscoreale for informational purposes and tourism production through the collection of data and images that reconstruct the historical and artistic memory.

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Module1:1.3 How included Euorpeana Cultural Heritage in Education

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Module1:1.3 How included Euorpeana Cultural Heritage in Education

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My student attend the school of human sciences and this theme is included in their curriculum as well as transmitting respect for cultural heritage and we thought that the students would learn to express themselves the archaeological sites in the foreign language that they study at school.