# data[].attributes.headline
부산 메타버스 플랫폼 및 저작도구

# data[].attributes.subject
부산 메타버스 플랫폼 및 저작도구

# data[].attributes.body
5월에 알파버전 출시!
각 시범학교에 알파버전을 사용하실 수 있도록 하겠습니다.

# data[].attributes.body
제페토와 제페토 스튜디오 활용
https://studio.zepeto.me/kr

# data[].attributes.attachment_link.description
ZEPETO 크리에이터가 되어보세요!

# data[].attributes.headline
Spot: 가상 사무공간 및 이벤트 공간

# data[].attributes.subject
Spot: 가상 사무공간 및 이벤트 공간

# data[].attributes.body
https://www.spotvirtual.com/

# data[].attributes.attachment_link.readable_text
Your team are more than green dots.

Welcome to
in-person, online.

All the features of Slack and Zoom plus the things you used to do in the office: walk up to your colleagues' desks, high-five, gather around the watercooler, celebrate big wins, decorate your office...

Be more productive

Collaborate remotely

Bring back those good vibes

Have better meetings

Stay private and secure

Not all remote tools are created equal

Slack, Zoom, and *shudders* Microsoft Teams... none of these were built for this new way of working. They were built to improve the old way. And it shows. So we built something specifically for the new way of working.

See if you can spot the difference.

Channels, chats and missed messages

Calendar confusion and meeting mixups

Siloed teams and culture chasms

"I didn't think the metaverse was for us, but I actually really like it."

Spot the difference.

Say they feel more connected with their colleagues

Of productivity increase reported per employee per day

Awkward Zoom happy hours or dead "fun" channels

Say goodbye to disconnect. Say hello to frictionless communication.

"We knew chat and video calls were stifling our team's communications, but we thought it was the only way to do things. Then when we switched to Spot, the difference was immediate. Now we can just walk up to each other's desks to chat about work, life, and everything in between, just like we used to in the office."

Feel like a close-knit team again, not a collection of green dots.

"You don't realize what an impact it has on team spirit to not be able to watch a funny video together or high-five a colleague for a big win. Then you step into Spot and you suddenly feel like a close-knit team again. It's magic."

Head of People and Culture at Swoop

A productivity tool that adapts to your team, not the other way around.

"Our team loves the whiteboards, self-navigating to meetings, multiple screen shares, KPIs on the walls, headphone mode, built-in call recording... long story short, Spot hasn't just made us feel like a team again, it's sent our productivity through the roof."

Join 20,000+ teams using Spot to make this new way of working, work.

Embrace the new normal with your very own, customizable online workspace that gives you the best of in-person and remote working.

# data[].attributes.attachment_link.description
Create a free virtual HQ in a few seconds.

# data[].attributes.headline
이프랜드: 강의, 컨퍼런스 특화

# data[].attributes.subject
이프랜드: 강의, 컨퍼런스 특화

# data[].attributes.body
pdf나 동영상을 메타버스 공간에서 전시 설명

https://ifland.io/

# data[].attributes.attachment_link.provider_name
매일매일 메타버스 집들이

# data[].attributes.attachment_link.title
매일매일 메타버스 집들이

# data[].attributes.attachment_link.description
또 다른 너와 내가 만나는 진짜같은 가상세계 ifland에서 이야기를 나누고, Jump에서 AR로 내 눈앞에 스타를 소환하고 사진도 다채롭게 찍어보세요! SK텔레콤이 만든 초실감 미디어 플랫폼이 함께합니다.

# data[].attributes.body
https://www.virbela.com/

# data[].attributes.attachment_link.readable_text
Virbela has pioneered the first enterprise metaverse, built specifically to solve the challenges of remote collaboration. Work, attend meetings, host events, hold classes, and connect your entire remote workforce, all in virtual spaces that let people feel like they're exactly where they belong.

Learn how Virbela redefines work
Join the World's Most Innovative Companies in the Metaverse

# data[].attributes.attachment_link.title
Virbela: A Virtual World for Work, Education & Events

# data[].attributes.attachment_link.description
We build virtual worlds that bring business and in-person experiences to life online, and enable remote teams to be more connected and productive.

# data[].attributes.headline
게더 타운: 전시, 학습, 이벤트

# data[].attributes.subject
게더 타운: 전시, 학습, 이벤트

# data[].attributes.body
https://www.gather.town/

# data[].attributes.attachment_link.readable_text
Gather gives distributed teams a digital space that brings everyone together.

The in-person moments you've been missing

Everything remote teams need to get work done

Premium support
(Premium Office plans only)

Why remote employees love Gather

Build a culture your remote team loves

# data[].attributes.attachment_link.description
Work remotely side-by-side in digital Spaces that make virtual interactions more human.

# data[].attributes.body
- 60-70만원 정도에 장비 완비
- 만든 VR은 디릿 사이트에 탑재할 수 있도록 지원

# data[].attributes.body
"교육을 위한 메타버스 탐구생활" 지노 출판사

# data[].attributes.attachment_link.readable_text
"교사가 왜 메타버스를 알아야 할까?"
메타버스의 정의와 개념 정리부터 제페토, 이프랜드, 게더타운, 모질라허브,
로블록스, 마인크래프트, 코스페이시스 등 국내외 메타버스 플랫폼 비교 분석!
메타버스로 학급 운영하기 & 교실에서 가능한 모둠 수업까지!
현직 교사들이 전하는 교육용 메타버스 활용 입문서

오늘날 전 세계적으로 가장 뜨겁게 주목받고 있는 메타버스. 도대체 메타버스가 무엇이길래 이렇게 주목받고 있는 것일까? 메타버스는 일시적인 유행일까? 새로운 미래 시대를 열어갈 키워드일까? 많은 대기업이 메타버스에 주목하는 이유는 과연 무엇일까? 코로나 시대 이후, 우리의 삶은 어떻게 흘러갈까? 이 수많은 물음 속에 미래가 있다. 그리고 그 미래 속에 교육의 미래도 함께 존재한다.

여기, "교사가 왜 메타버스를 알아야 할까?"라는 물음을 던지는 선생님들이 모였다. 이들은 학생들의 삶에 도움이 되는 수업을 하고 싶고 학생들의 행복한 미래를 위해 오늘의 교육을 고민하는 현직 초·중등 교사들이다. 이들은 '메타버스(Metaverse)'라는 새로운 현상이 등장했을 때, 메타버스가 교육에 어떻게 도움이 될 수 있을지를 연구했고, 왜 교육적으로 필요한지에 대해 고민하고 토론했다. 그리고 그 결실로 이 책 『교육을 위한 메타버스 탐구생활』을 펴내게 되었다.

시중에 이미 많은 메타버스 관련 책들이 출간되었다. 하지만 메타버스를 교육적 관점에서 풀이하고, 활용하고자 하는 책은 거의 없다. 『교육을 위한 메타버스 탐구생활』은 메타버스를 교육적으로 활용해보고 싶은 초·중·고등학교의 교사, 대학교의 교원, 사교육 교원 등 아이들을 가르치는 직업에 종사하는 모든 교육자들을 위한 메타버스 입문서이다.

메타버스의 개념과 정의부터 알기 쉽게 설명하며 제페토, 이프랜드, 모질라허브, 게더타운, 로블록스, 마인크래프트, 코스페이시스 등 교육적으로 활용할 수 있는 국내외 메타버스 플랫폼을 비교 분석하고, 현장에서 바로 적용할 수 있는 핵심 팁까지 알차게 풀어내고 있다. 나아가 저자들은 학생들의 눈높이에서 소통하는 교육의 중요성을 강조하며 교육자들이 메타버스와 디지털 기반 교육을 알아야 하는 까닭과 우리 교육 현장의 나아갈 길에 대해 조곤조곤 이야기하며 함께 생각해볼 화두를 던지고 있다.

"물론, 메타버스가 교육에 필수인 것은 아닙니다. 필수일 필요도 없습니다. 메타버스를 활용하지 않고도, 기존의 방식대로 교육적인 효과를 충분히 불러올 수 있다면, 교육 현장에서 메타버스를 굳이 사용할 필요가 없습니다. 하지만 메타버스를 활용함으로써 교육적 효과를 극대화시킬 수 있다면, 그리고 메타버스를 교육적으로 경험하는 것이 학생들의 삶에 필요하다면, 우리는 메타버스를 공부하고 연구해야 합니다. 우리는 현재보다 10년, 20년 뒤의 미래를 살아갈 아이들을 가르치는 교사니까요" - 본문 중에서
4차 산업혁명 시대, 교육의 어제와 오늘, 그리고 내일을 생각하다!
"상상을 교육으로 만드는 선생님들!
당신을 에듀테크 메타버스의 세계로 초대합니다."
총 8장으로 이루어진 본문은 크게 '제1부. 교사가 왜 메타버스를 알아야 할까?', '제2부. 교육적으로 활용이 가능한 메타버스 플랫폼', '제3부. 메타버스와 미래교육'으로 구성되어 있다. 학교 현장에서 실제 메타버스를 활용하여 교육하고 있는 초·중등 선생님들이 쓴 책이기에 책을 읽고 바로 교육 현장에 적용할 수 있는 내용들로 알차게 구성되어 있다. 그러므로 교육적으로 메타버스를 사용하고 싶은데 알지 못해 막막하거나 메타버스 플랫폼 활용의 기본을 배우고 싶은 독자라면 이 책에서 그 실마리를 찾을 수 있을 것이다.

1장과 2장에서는 '메타버스'의 개념과 정의부터 경제, 사회, 예술 분야에서 어떻게 이용되고 있는지 그 활용 사례까지 두루 살펴보며 거시적으로 메타버스의 세계를 바라볼 수 있도록 안내한다.

이어지는 3장부터 7장에서는 교육 현장에서 활용할 수 있는 메타버스 플랫폼을 하나하나 안내하고 있다. 네이버제트에서 운영하는 가상세계 플랫폼 '제페토'에서 가상세계 스튜디오를 활용하고, 미술교과에 적용할 아이템 디자인과 가상현실 공간 구현까지 단계별로 이미지를 활용하여 차근차근 살펴본다. 에스케이텔레콤에서 운영하는 '이프랜드'에서는 강의에 특화된 가상공간에서 PDF 자료나 영상을 직접 띄워 활용하고, '모질라허브'에서는 다양한 형태의 온라인 협업이 가능한 가상회의 공간을 이용하는 방법을 배우고 직접 제작도 해본다.

모든 가상공간이 3D로 이루어진 것은 아니다. '게더타운'과 '젭'에서는 이전세대에게 친숙한 2D 도트그래픽으로 아기자기하게 마련된 공간을 이용할 수 있다. 모둠 활동을 위한 공간을 제공하고 직접 꾸미고, 서로 방문하고 소통하는 방법을 배운다. 물론 모든 과정은 가입과 아바타 생성부터 차근차근 이미지를 활용해 안내하고 있으며, 가상공간을 활용해 학생들이 즐겁게 참여할 수 있는 다양한 수업 연계용 맵들까지 살펴본다.

좀 더 자유롭고 강력한 가상세계를 이용해보고자 한다면, '로블록스'로 가상의 체험관을 만들어 볼 수도 있고, '마인크래프트'를 활용해 직접 생존하고 만들어가는 세상을 함께 경험해볼 수도 있다. 그리고 교육적으로 안전하게 활용할 수 있는 '코스페이시스' 앱을 통해서 VR 작품을 스마트폰을 통해서 제작하고, 서로의 작품을 체험할 수 있다. 물론 이 모든 것들을 단순히 소개하는 것을 넘어서 학생들과 함께할 수 있는 예제와 안내 방법, 간단하게 바로 적용할 수 있는 코딩 또한 담고 있다.

마지막으로, 8장에서는 앞장에서 다룬 플랫폼 외에 살펴볼 만한 플랫폼들에 대해 소개하고, 디지털 기반 교육에 관한 담론과 포스트코로나 시대의 교사크리에이터가 함께 염두에 두어야 하는 바를 이야기하며 미래교육에 대한 생각의 화두를 던진다.

"현장에서 아이들과 함께 수업을 하다 보면 늘 부족함을 느끼게 됩니다. 특히 4차 산업혁명 시대를 맞이하여 미래교육의 핵심역량을 키우기 위해서 교사의 노력이 절실함을 견지하게 됩니다. 메타버스는 에듀테크의 일환으로 학생들이 가상공간에서 서로의 의견을 나누고 협업할 수 있는 좋은 도구이자 수단입니다. 저희 반 아이들이 메타버스 안에서 프로젝트를 실행하는 과정 속에서, 웃음이 끊이지 않는 모습을 발견하게 됩니다. 또한 처음에는 서로 다투고 의견 충돌의 과정이 있었지만, 시행착오를 거치면서 의사소통 능력이 자연스럽게 향상되는 모습에서는 교육적 활용가치 또한 높다는 것을 알게 되었습니다. 아무쪼록 이 책이 현장에서 메타버스를 고민하고 있는 선생님들께 조금이나마 도움이 되었으면 합니다." - 저자의 말 중에서

# data[].attributes.attachment_link.keywords[]
교육을 위한 메타버스 탐구생활

# data[].attributes.attachment_link.keywords[]
현직 교사들이 전하는 교육용 메타버스 활용 입문서

# data[].attributes.attachment_link.keywords[]
조안나|조재범|배준호|이석|최동영|손용식

# data[].attributes.attachment_link.authors[].name
조안나|조재범|배준호|이석|최동영|손용식 

# data[].attributes.attachment_link.title
교육을 위한 메타버스 탐구생활 - YES24

# data[].attributes.attachment_link.description
"교사가 왜 메타버스를 알아야 할까?" 메타버스의 정의와 개념 정리부터 제페토, 이프랜드, 게더타운, 모질라허브,로블록스, 마인크래프트, 코스페이시스 등 국내외 메타버스 플랫폼 비교 분석!메타버스로 학급 운영하기 & 교실에서 가능한 모둠 수업까지!현직 교사들이 전하는 교육용 메타버스 활용 입문서 오늘날 전 세계적으로 가장 뜨겁게 주목받고 있는 메타버스. 도대체 메타버스가 무엇이길래 이렇게 주목받고 있는 것일까?

# data[].attributes.body
https://go.matterport.com/virtual-tours-general.html?utm_source=google&utm_medium=ppc&utm_campaign=EN_APAC_SK_Brand&utm_content=562078042486&utm_term=matterport&matchtype=e&device=c&gclid=CjwKCAjwlcaRBhBYEiwAK341jch21l3VPK7EnEc6JpTFutS73j-MT7ugPeD6VRm4yFc6Gny3wbh34hoCpZAQAvD_BwE

# data[].attributes.attachment_link.title
3D Camera and Virtual Tour Platform - Matterport

# data[].attributes.attachment_link.description
Whether you want to give buyers the feeling of being in a new home, help guests start picturing their stay, or showcase the wonders of your venue to event planners and patrons - Matterport 3D virtual tours can help you do more business, faster.

# data[].attributes.body
부산원클래스와 디릿(www.dilit.kr) 에서 무료 이용

https://h5p.org/virtual-tour-360

# data[].attributes.attachment_link.readable_text
Submitted by H5P Group on Mon, 02/25/2019 - 10:37

Would you like to create content like this on your own?

Get started

Register on H5P.com to start creating H5P Interactive content. Your content can be accessed via direct link, embeded, or inserted into any learning management system that supports LTI integration.

# data[].attributes.attachment_link.description
H5P empowers everyone to create, share and reuse interactive content - all you need is a web browser and a web site that supports H5P.

# data[].attributes.body
https://arize.io/

# data[].attributes.body
https://studio.arloopa.com/en/auth/login

# data[].attributes.body
https://mywebar.com/

# data[].attributes.attachment_link.title
MyWebAR by DEVAR - create augmented reality on web. Web AR for marketing, education and ecommerce

# data[].attributes.attachment_link.description
Build web based augmented reality on our platform MyWebAR by DEVAR. Start creating today with a 14-day web ar free trial.

# data[].attributes.body
부산원클래스와 dilit에서 무료 이용: https://h5p.org/content-types/ar-scavenger

# data[].attributes.attachment_link.readable_text
Submitted by otacke on Wed, 03/02/2022 - 17:55

Would you like to create content like this on your own?

Get started

Register on H5P.com to start creating H5P Interactive content. Your content can be accessed via direct link, embeded, or inserted into any learning management system that supports LTI integration.

# data[].attributes.attachment_link.description
Submitted by otacke on Wed, 03/02/2022 - 17:55 Get started Register on H5P.com to start creating H5P Interactive content. Your content can be accessed via direct link, embeded, or inserted into any learning management system that supports LTI integration.

# data[].attributes.headline
메타버스 정보윤리 교육

# data[].attributes.subject
메타버스 정보윤리 교육

# data[].attributes.body
부산+게임물관리위원회+unity가 함께 만들어 제공합니다 (8-9월 예정)

# data[].attributes.body
부산, 서울, 인천+경상대가 서로의 콘텐츠를 함께 공유합니다.

# data[].attributes.headline
NFT는 교육을 바꿀 수 있을까요?

# data[].attributes.subject
NFT는 교육을 바꿀 수 있을까요?

# data[].attributes.body
크롬 브라우저 번역기로 아래 글을 읽어 보세요. https://www.edsurge.com/news/2021-08-09-we-wondered-if-nfts-could-change-education-so-we-decided-to-sell-this-article-on-the-blockchain

# data[].attributes.attachment_link.readable_text
Some of the loudest buzz in tech these days is about NFTs, a new high-tech way to format digital files that somehow led an artist named Beeple to sell a jpg for $69 million, a video clip of LeBron James dunking a basketball to go for more than $200 million at auction and a New York Times column about NFTs to score $560,000.

Since I write about education and tech, I wondered if there were applications in the world that EdSurge covers. And since so many people we talk to stress the value of experiential learning-and since this particular trend is so fast-moving and hard to illustrate-we decided to try minting and selling an NFT ourselves and document the process. Specifically, we are going to auction off an image of this article-the first NFT ever sold by EdSurge.

My first step, naturally, was to reach out to an educator who knows the NFT space. And I found Merav Ozair, an assistant professor of professional practice at Rutgers University's business school. She's a data scientist by training, and It turns out she has taught a few courses about blockchain, which is the technical framework that makes NFTs possible.

To learn about NFTs firsthand, EdSurge decided to try to sell an image of this article as a digital collectable on the blockchain. The buyer will support our journalism, and we'll share how it goes in a future article.

To explain what's different about NFTs, she pointed to a recent example of a viral YouTube video that fetched a huge price. Specifically, the 2007 video known as Charlie Bit My Finger, which has been viewed more than 885 million times, sold as an NFT for more than $760,000.

"That's not shabby for a video that most people have already seen," notes Ozair. The value, she says, comes from the fact that blockchain allows a creator to essentially make an unchangeable watermark of authenticity that marks it as the original work. That's pretty much the opposite of the way the internet and social media have traditionally treated information, which is to make it easy to make exact copies of something to spread to as many people as possible.

"If you see a painting in a museum you can take a picture of it, but it's not the same-you don't own it," says Ozair. "But an NFT is like [an original] painting because it has an ownership in the code, and you can show it to everyone that you have it."

That ability to make something that is one-of-a-kind is at the heart of the term NFT, which stands for non-fungible token. Monetary currencies are fungible, meaning that if I have, say, a quarter, it usually has the same cash value as all other quarters. But something non-fungible is a one-of-a-kind asset whose value can fluctuate.

But there's another key feature of NFTs that I didn't fully understand until I prepared to mint this article on the blockchain: These digital tokens can essentially contain digital contracts outlining the rights on how the buyer and creator can use the work in the future.

That idea was explained to me by a second-year medical student at the University of Minnesota, Carmen Aguirre. In her spare time (somehow) she's a digital animator and graphic artist, who jet-sets around the world serving as a video jockey at concerts and music festivals (she goes by VJ Neurite). She says NFTs have given her a powerful new way to make income from her drawings and animation and reach audiences in new ways (and help pay for grad school).

Her latest series of artworks aims to break what she sees as a stigma around mental health. "I made 30 different monsters that are each a different emotion," she explains. "And the entire goal of the project is really to raise awareness about communicating about our mental state and mental health. Specifically, the monsters are very cutesy and they are meant to be inviting and friendly."

For her, the issue is personal, as she has wrestled with depression and anxiety. "There were points where I struggled to get out of bed or I struggled to get my homework done for school," she says.

Here's where the smart contract part of NFTs comes in: If the person who buys one of Aguirre's NFTs decides to sell it in the future, Aguirre gets a cut of that secondary sale-a 10 percent royalty that's automatically paid back to her virtual wallet. In fact, she will get a royalty every time one of her NFTs are resold, even if that happens years later.

And there are other terms that creators can set as well. In the case of Aguirre's animated monsters, each buyer is also granted the rights to make a derivative version that they can distribute or sell. If EdSurge bought one of the monsters, which she priced at .08 ethereum (or about $300), that would give EdSurge the right to include it in this article, and even to include it in the NFT of this article we're selling.

For an artist, that's a revolutionary shift in how much control and compensation can be gained from a piece of creative work.

It's this mix of creating one-of-a-kind digital works and embedded smart contracts that can set terms and the promise of ongoing royalties that has led folks in all kinds of industries to wonder if NFTs could shake things up. And that includes in education.

A New Kind of Diploma?

One idea is that NFTs could disrupt transcripts and resumes. An educator making that case is Beau Brannan, a visiting professor at Pepperdine University who also teaches a personal finance course at Oaks Christian School near Los Angeles.

He decided to experiment with awarding NFTs to students last semester in the high school finance course he teaches. These "academic tokens," as he calls them, are not meant to have any direct monetary value. Instead each token proves the student passed the course and can contain unique details about how well the student did and information about the class, including the syllabus.

Brannan says that if educators or schools and colleges began issuing such tokens, students could then create online "trophy cases" of their NFTs to show prospective employers or others.

This teacher also asked his students to issue him an NFT, one that gave their reviews of how well he delivered the class material. One student was named a liaison and asked each classmate to give the teacher a number grade from .7 to 1.25, with 1 being adequate. The grades were averaged to give a final number included in the NFT. It's a memento from the class for him to keep, and something he could show on his digital vita as well.

There are actually other experiments in redesigning the transcript to turn them into digital records-some of them use other kinds of blockchain approaches -and some observers argue that even simpler digital watermarking tech can do the trick. So it is possible that this tech is overkill for a use case like proof of academic achievement.

For Brannan though, NFTs tap into an emerging trend that many students are curious about, and so he argues they can help build community in a class even if this broader vision of rethinking transcripts never takes off. "It's just a little bit more student-friendly and kind of fun," he says.

That fun factor has been embraced by other education groups as well. During the ISTE Live conference in June, for instance, the group made about 40 NFTs that it gave out as prizes in random drawings or as rewards for various forms of participation in sessions. "The goal was twofold," said ISTE president Richard Culatta in an email interview: "1) to have a fun way to recognize amazing educators in a world where giving physical 'swag' wasn't possible and 2) to help educate more people about NFTs and how they work." (ISTE is the parent organization of EdSurge.)

Textbooks and College Sports?

Some fans of NFTs see other potential uses in education down the road.

Some of them are explored on a new podcast series called The NFT PHD. The show is hosted by David Allan, a marketing professor at Saint Joseph's University in Philadelphia who is also writing a textbook about NFTs.

I reached out to Mark Cuban-the billionaire owner of the Dallas Mavericks, a judge on the TV show Shark Tank, and an investor in NFT platforms-to ask what he sees on the horizon for classroom applications.

"The next best application is textbooks," he responded to my email query. "They allow digital textbooks to be easily resold but more importantly they allow publishers and authors to collect royalties for every resale. Forever."

Cuban has also been involved in a use of NFTs that's already become a big business-sports collectables. There's been added interest since the NCAA made its recent rule changes that allow colleges athletes some avenues to make money.

In fact, one of the best college basketball players of last season, Luka Garza, has spun up his own company to help college athletes sell NFT memorabilia (he's past his NCAA eligibility). His first NFT trading card, which included highlights from his career playing for the University of Iowa, brought in more than $41,000 at auction.

In an interview with EdSurge, Luka's father, Frank Garza, said hundreds of college athletes have contacted their company to find out more about it.

But What's an EdSurge NFT Worth?

So here's our experiment: We're selling an image of this article as an NFT. There are several platforms that aim to make it easy to turn your digital file into an NFT and list it for auction, and we decided to use OpenSea.

Everyone we talked to stressed how easy it is to use these marketplaces, but there is a learning curve. And OpenSea requires buyers and sellers to make transactions in cryptocurrency, such as bitcoin or ethereum, instead of U.S. currency. And to transfer money into my OpenSea wallet from my personal bank account required a three-to-five- day wait (and by then, we were not able to buy one of Carmen Aguirre's emotion monsters because they were already sold).

And there are often transaction fees, known as "gas fees," for minting and selling NFTs.

There are a few legal points we need to be super clear about. One is that what we're selling is a jpg of this article, not the version of the article you are reading right now. And the NFT does not include the intellectual property rights to our work.

All of the money from the sale will go to supporting the journalism we do here at EdSurge-we're a nonprofit newsroom within ISTE. If we just get a few hundred bucks, that will pay for the custom illustration we commissioned for this article. If this gets big enough, we'd use it to support a series of articles on some topic we wouldn't have been able to dive into without the extra funding. Unfortunately, though, the purchase of the NFT won't be tax-deductible, because of some technicalities involving transferring the money from cryptocurrency to the ISTE bank account.

It's a chance to own a small piece of journalism history and support EdSurge. You can check out the auction here.

We'll do a follow-up story letting you know how we did-and what we learn.

Update: To find out what happened, read our follow-up story: Glitches, 'Gas Fees' and Lessons We Learned Selling an NFT.

# data[].attributes.attachment_link.title
We Wondered If NFTs Could Change Education, So We Decided to Sell This Article on the Blockchain - EdSurge News

# data[].attributes.attachment_link.description
Some of the loudest buzz in tech these days is about NFTs, a new high-tech way to format digital files that somehow led an artist named Beeple to sell a jpg for $69 million, a video clip of LeBron James dunking a basketball to go for more than $200 million at auction and a New York Times column about NFTs to score $560,000.

# data[].attributes.body
https://my.matterport.com/show/?m=JyiN4TRtqpU

# data[].attributes.attachment_link.title
연포초 메타버스 입학식

# data[].attributes.headline
시네 스페이스: 메타버스 제작

# data[].attributes.subject
시네 스페이스: 메타버스 제작

# data[].attributes.body
https://sine.space/

# data[].attributes.headline
시작된 미래, 새로운 학교 스쿨 메타버스

# data[].attributes.subject
시작된 미래, 새로운 학교 스쿨 메타버스

# data[].attributes.body
- 매터포트와 비슷한 플랫폼
- 워크쓰루의 기능을 이용할 경우에만 유료(월 2만원 상당)

# data[].attributes.attachment_link.readable_text
About Kuula

Kuula is the most popular, award winning 3D 360 virtual tour software that makes it easy to create virtual tours for any business.

It is used by over 350,000 of professionals, artists and companies from all over the world. Our users have uploaded over 10,000,000 panoramic photos that were viewed over 1 billion times!

Kuula was founded in 2016 in Los Angeles, California ☀️

# data[].attributes.attachment_link.title
Kuula: #1 Virtual Tour Software for any business

# data[].attributes.attachment_link.description
360 3D Virtual Tour Software for real estate, architecture, construction, art galleries, education and more.

# data[].attributes.headline
충북교육정책 연구소 메타버스 연구자료

# data[].attributes.subject
충북교육정책 연구소 메타버스 연구자료

# data[].attributes.body
https://zep.us/
25명 제약이 있는 게더타운과 비교했을 때, ZEP은 인원 제한이 없으며 퀴즈 구성도 더 쉽고, 한글 기반입니다.

# data[].attributes.attachment_link.readable_text
Try ZEP Spaces now!

Tons of People are Using ZEP

MAU (Monthly Active Users)

Daily space creation average

Average user retention time

Various Corporations and Organizations are Using ZEP

Companies and public institutions across various industries, both in Korea and abroad, are already using ZEP.

Why Choose ZEP?

What Sets ZEP Apart from the Competition?

More Interesting Remote Communication

Interact as you would in the real world. Follow, run, sit, jump, and more!

Up to 150K Users at Once

Users are automatically divided into channels of 500 users, and up to 300 channels are supported.

Easy and Simple

No installation or sign-up is required to enter ZEP Spaces.

Need a Professional Space Creator?

You can entrust our Official Partners with Space production if you need some help.

Contact the ZEP Team

Looking for More Powerful Features? Premium Plans

Subscribe to access features such as simultaneous connections, premium-only apps, and data offers.

Basic Plan

Expand your Space's capacity

Learn More

FAQs

The maximum number of users who can access a created space at the same time is 50,000. When more than 500 users connect, the channel is divided into units of 500 users. Please note that the criterion for channel division is by Space, not by map. For Premium Space clients, the maximum number per channel can be adjusted.

Close

# data[].attributes.attachment_link.description
Welcome to ZEP, the Metaverse for Everyone

# data[].attributes.headline
360도 카메라가 없어도!

# data[].attributes.subject
360도 카메라가 없어도!

# data[].attributes.body
https://play.google.com/store/apps/details?id=com.google.android.street&hl=ko&gl=US

스마트 폰 하나로 VR 제작이 가능합니다. 구글 스트리트뷰 앱을 깔고, 360도 촬영을 해보세요.

# data[].attributes.attachment_link.description
나만의 스트리트 뷰 이미지를 만들거나 가상으로 세계를 탐험하세요

# data[].attributes.body
https://www.youtube.com/watch?v=-rWxpePAihg

# data[].attributes.attachment_link.title
대학부터 초등학교까지... 부산 교육도 '메타버스' (2022-03-28,월/뉴스투데이/부산MBC)

# data[].attributes.body
한예종 모질라 허브 구축 튜토리얼

# data[].attributes.attachment_link.readable_text
0:00 / 6:55•Watch full video

# data[].attributes.attachment_link.title
ArtCollider Tutorial : 1. 모질라허브로 만들어보는 Web VR