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Tech Play for Teachers and Maths Inquiry

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Tech Play for Teachers and Maths Inquiry

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Password: discovery

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See all the wonderful things Scitech Professional Learning has made

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Whole-School STEM: Designing 3D Curriculum Projects

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Whole-School STEM: Designing 3D Curriculum Projects

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Password: discovery

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PP-10 documents

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WA Curriculum Digital Technologies Lessons PP-10

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WA Curriculum Digital Technologies Lessons PP-10

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WA Curriculum Digital Technologies Planning Days

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WA Curriculum Digital Technologies Planning Days

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Virtual Reality in Education by Peter Carey | This newsletter was created with Smore, an online tool for creating beautiful newsletters for for educators, nonprofits, businesses and more

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Design and share beautiful flyers just like this one!

Spread the word with an online flyer. They're easy to make and impossible to mess up :)

How are These Kinds of Spaces being Brought into Schools?

The big question is how do we bring these kinds of physical spaces into schools so that every teacher and student has access to a safe, creative space for exploration?

There are a number of different kinds of attempts being made at various schools. Some are creating ad hoc spaces by transforming existing spaces in classrooms, the library or into lunch time or after-school makerspace clubs.

Other schools are integrating aspects of design thinking and playfulness into the curriculum, providing time during the day or during a unit for this kind of free exploration.

Storage bins, units and lockable lockers for:

Recycled material

Electronic components

Digital gadgets

Open areas for:

Constructing tracks

Testing inventions and solutions

Dedicated areas for:

Green screen recording

3D Printer and Lazer cutters

Work tables (long, short or curved), cubicles or couches for:

Digital gadgets and software and hardware equipment

Collaborate work

Access to Electricity for:
Digital devices, laptops, iPads or Androids

Thinkspace areas for:

Collaboration and design thinking

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Design and share beautiful flyers just like this one! Spread the word with an online flyer. They're easy to make and impossible to mess up :) How are These Kinds of Spaces being Brought into Schools?

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Toggle menu Toggle search Go to whole of WA Government search

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The Technologies Judging Standards (Achievement Standards, Assessment Pointers and work samples) are out and located under the assessment menu and is housed in the extranet for privacy of student work samples, especially for those relating to performance. To login or register visit the url

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Toggle menu Toggle search Go to whole of WA Government search

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Understanding DT

Engage with the Digital Technologies curriculum to plan, implement and assess effective lessons.

Plan and prepare

Guidance and support to develop and implement a whole-school plan.

Teach and assess

Students can learn to code and create using digital technologies, and find out about relevant careers.

For families

Find out about Digital Technologies to support your child to learn skills, create digital solutions and find a related career.

Programming

This series of three infographics provide an explanation of 'Programming' with relevant examples for each Year band and 'I can' statements

Algorithms

This series of three infographics provide an explanation of 'Algorithms' with relevant examples for each Year band and 'I can' statements.

Data representation

This series of three infographics provide an explanation of 'Data representation' with relevant examples for each Year band and 'I can' statements.

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Support for the Australian Curriculum: Digital Technologies with lesson plans, case studies, advice for school leaders, activities for students and for families. See links to the digital technologies industry events and programs. Get support with the development of computational thinking and coding skills in Australian students.

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Masterclass: Makerspace and STEM Resources

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Masterclass: Coding
Password: discovery

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As a new curriculum which brings challenges that either excite or terrify teachers, how do schools prepare themselves for its successful implementation?

Below is a list of questions, key considerations, and resources that might be useful for school communities who wish to successfully implement the Digital Technologies Curriculum.

Audit Teacher Readiness

TED talks can also be useful for sparking conversation. Mitch Resnick's talk ' Let's teach kids to code ' clearly outlines the benefits of students learning to code. Also worth looking at is a talk by Linda Liukas titled 'A delightful way to teach kids about computers '. Linda is the author of the picture story book .

Audit Student Readiness

Modern students who grow up with technology are fluent with ICT and navigate technology easily. Teachers will be called upon as expert learners to assist students to be effective at using those fluencies for productive learning, and designing solutions with technology. A key distinction between the ICT Capability in the Australian Curriculum, and the Digital Technologies Curriculum, is that the Capability assists students to be effective users of ICT, whilst the Curriculum assists students to be effective creators of solutions with ICT.

Digital Leadership

The introduction of computer science concepts into our curriculum is unfamiliar to most teachers (I am yet to meet many teachers that have degrees in both Education and Computer Science!).

The Digital Technologies Hub , which contains plenty of links, curriculum resources, implementation advice, and access to professional development, is also an invaluable resource for schools.

Curriculum Leadership

Where are the strategic links between Technologies and other curriculum areas?

Is there solid planning in place for weekly, termly, semester, yearly overviews?

Schools must make deliberate decisions that consider when the knowledge and skills of the curriculum are taught, and how evidence of student's development is captured, assessed, and reported upon. It will be up to the collaborative expertise of teachers to design cross-curricular opportunities to develop students' knowledge and skills in purposeful and engaging units. This will require dialogue and support with a variety of stakeholders within the planning process, and should not be left to one individual, or the resident 'technology expert' in the school.

Anthony Speranza
ICT Learning & Teaching Leader
Anthony is a Certified Google for Education Trainer and Innovator, and the 2014 DLTV Educator of the Year as awarded by Digital Learning and Teaching Victoria. He is passionate about contemporary spaces, pedagogies, and collaborative practises amongst educators. He believes that educators can and should disrupt conventional methods of education for the better.
Website: anthsperanza.com.

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As a new curriculum which brings challenges that either excite or terrify teachers, how do schools prepare themselves for its successful implementation? Below is a list of questions, key considerations, and resources that might be useful for school communities who wish to successfully implement the Digital Technologies Curriculum.

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Password: CEWA

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The Digital Learning Team at Catholic Education Western Australia CEWA

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Digital Technologies Curriculum (the big picture) 			

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Digital Technologies Curriculum (the big picture) 			

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Giving our children a stake in the future

Paul Newhouse - Keynote

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Using the Judging Standards Digital Technologies Curriculum Conference

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Using the Judging Standards Digital Technologies Curriculum Conference

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Masterclass  Presentation

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SCSA Presentation