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Sergeant Veraphat Samart / จส. วีรภัทร สามารถ

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Sergeant Veraphat Samart / จส. วีรภัทร สามารถ

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Character Showcase

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S.I.C.D / Standard Infantry Call-in Device

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S.I.C.D / Standard Infantry Call-in Device

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Device that keeps soldier stockpile

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เพิ่มหัวเรื่อง

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Modern Warfare / Squad Leader / Demolitionist / Riot Trooper

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Urban Warfare Tactics / Special Operator / Advanced Warfare

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Wodern Warfare
- I : Increase max HP by 10% , Unlock Modern Warfare's skill tree
- II : Increase firearms DMG by 10%
- III : Gain +50% health from all healing sources

Firearms Expert
- I : Increase firearms DMG by 10%
- II : Decrease firearms weight by 25%
- III : Damaging an enemy slows the enemy down by 25%
- IV : Deal 10% more DMG
- V : Killing an enemy have 50% chance to drop a full magazine of the firearm that killed it

Endurance Training
- I : Increase DEF by 10%
- II : Increase stamina recovery speed by 20%
- III : Gain 8% DMG reduction and less likely to be stunned by 25%
Crew Weapon Training
- I : Reduce crew weapon weight by 25%
- II : Reduce heat build up rate of crew weapon by 50%
- III : Crew weapon can be fire from the hip

Versatile Unit (Unlock after fully upgraded one of the skill tree)
- I : Convert 10% of DMG dealt into True DMG
- II : Increase DMG by 10% while crouching or prone
- III : Movement speed increase by 20% while holding firearm
- IV : Firearms now has 100% chance to bleed an enemy
- V : Your attack has 50% to ignore an enemy armor

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Squad Leader
- I : You and teammate(s) gain 10% DMG reduction , Unlock Squad Leader's skill tree
- II : You and teammate(s) gain 10% max HP
- III : You and teammate(s) deal 10% more DMG

Target Mark Expert
- I : You can now mark the enemy, Marked enemy will be shown through wall and recieve 10% more DMG
- II : Marked enemy will deal 25% less DMG
- III : Marked enemy will be 50% more likely to be stunned
- IV : Marked enemy will be slow downed by 25%
- V : Marked enemy armor is reduced by 50%

First Aid Expert
- I : Healing item(s) used by you will randomly remove an abnormal status
- II : Healing item(s) used by you will heal 50% more
- III : Your inventory now have an extra slot for healing item(s)
- IV : Healing item(s) used by you will share 50% effect to nearly teammate(s)
- V : Once per day, you can revive dead a teammate (teammate will revive with 30% max HP)

Command Expert
- I : You can now target teammate(s) to buff them, Targeted teammate(s) gain 25% moving and reload SPD *you can only target one teammate at a time*
- II : Targeted teammate(s) will deal 25% more DMG
- III : You can now taget 2 teammates at once
- IV : Targeted teammate(s) will gain 10% DMG reduction
- V : Targeted teammate(s) will convert 50% of their DMG dealt into True DMG

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Their armor is nothing against gunpowder!

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Demolitionist
- I : All Explosive weapon(s) now deal 25% more DMG , Unlock Demolitionlist's skill tree
- II : Reduce weight of all Explosive weapon(s) by 25%
- III : All Explosive weapon(s) now has 50% more sharpnel

Explosive Expert
- I : All Explosive weapon(s) now has 25% bigger radius
- II : Reduce weight of all Explosive weapon(s) by 25%
- III : All Explosive weapon(s) now has 50% chance to set target(s) on fire
- IV : All Explosive weapon(s) now has 25% more knockback power
- V : All Explosive weapon(s) now deal True DMG

Crowd Control Expert
- I : All Explosive weapon(s) now has 20% to stun the enemy
- II : Increase knockback power of all Explosive weapon(s) by 25%
- III : Increase stun chance of all Explosive weapon(s) by 20%
- IV : All Explosive weapon(s) now has 10% more stun chance and knockback power
- V : All Explosive weapon(s) will have build-in smoke screen, smoke screen will slow enemy down by 25%

Armor Braker Training
- I : Your attack will deplete enemy armor by 25%
- II : Your attack will deplete enemy armor by 25% in additional
- III : DMG deal by you will ingore 40% of an enemy armor

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Suits will help you go through thick and thin!

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Riot Trooper
- I : Increase DEF by 25% , Unlock Riot Trooper's skill tree
- II : Increase HP by 10 points
- III : Gain 8% DMG reduction and you also 25% more likely to be targeted

Endurance Expert
- I : Increase DEF by 10%
- II : Increase stamina recovery speed by 20%
- III : Gain 8% DMG reduction and less likely to be stunned by 25%
- IV : Increase DEF by 10% in additional
- V : Gain 8% DMG reduction and increase HP by 10 points

Hold the ground Expert
- I : While not moving, increase your fire rate by 25%
- II : You also gain 25% more fire rate in additional
- III : Your firearm(s) can no longer overheat
- IV : Gain 25% DMG reduction
- V : You are now immovable and gain 25% DMG reduction in additional

First Aid Training
- I : Healing item(s) used by you will randomly remove an abnormal status
- II : Healing item(s) used by you will heal 50% more
- III : Your inventory now have an extra slot for healing item(s)

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Strike the enemy where they least expected!

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Urban Warfare Tactics
- I : Gain 10% life steal , Unlock Urban Warfare Tactics skill tree
- II : Critical attack now deal 50% more DMG
- III : Attacking an unaware enemy will always critical

First Striker Expert
- I : First attack on the enemy will deal 50% more DMG
- II : First attack on the enemy will deal 50% more DMG in additional
- III : First attack on the enemy will always stun it
- IV : First attack on the enemy will deplete its armor by 25%
- V : First attack on the enemy will be True DMG

Final Blow Expert
- I : Attack on the enemy that has current HP lower than base HP will has 25% more DMG
- II : Your attack now has 25% more DMG in additional
- III : Your attack now has 25% chance to stun the enemy
- IV : Your attack now has 25% more chance to stun the enemy
- V : Your attack now deal 50% more DMG in additional

First Aid Training
- I : Healing item(s) used by you will randomly remove an abnormal status
- II : Healing item(s) used by you will heal 50% more
- III : Your inventory now have an extra slot for healing item(s)

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Advanced Warfare
- I : All your electronic(s) will be recharged for 10% for every enemy you killed , Unlock Advance Warfare's skill tree
- II : While having an electronic(s) in inventory you gain 25% more HP
- III : While having an electronic(s) in inventory you deal 25% more DMG

Technology Expert
- I : While wearing an electronic(s) increase movement speed by 25%
- II : You also gain 25% DMG reduction
- III : You also deal 25% DMG more DMG
- IV : All electronic(s) you wear now has 100% longer battery life
- V : You also heal 10% max HP for every enemy you killed

Mechanical Expert
- I : While using an electronic(s) you will gain 25% DMG reduction
- II : You also 50% less likely to be stunned
- III : Increase all electronic(s) durability by 50%
- IV : You also deal 25% more DMG
- V : You also Heal for 1% max HP every second

Coordinate Training
- I : All air support now deal 200% more DMG
- II : All air drop increase capacity by 100%
- III : Reduce cooldown of Call-in by 50%

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Swift and Silent as all things should be...

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Special Operator
- I : Gain 10% Critical chance
- II : Deal 25% more DMG
- III : Gain 20% Critical chance in additional

Head Hunt Expert
- I : Damaging an enemy will marked it (only marked for you), Damaging marked enemy has 20% more critical chance
- II : Damaging marked enemy has 25% to stun it
- III : Damaging marked enemy now has 20% more critical chance
- IV : Damaging marked enemy has 25% to stun in additional
- V : Damaging marked enemy now now has 20% more critical chance, critical DMG also increase by 50%

Emergency Training
- I : While HP is below 50% , using first aid kit will heal you to 100% HP (can only trigger oncer per day)
- II : While HP is below 20%, you will heal until HP back to 50%
- III : If your HP fall to 0 you won't die immediately but will be revive with 10% max HP (can only trigger once per day)