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Start writing essays and planning the direction of production. Recall the problems encountered in previous game development.

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Is the game completely restricted?

How do players enjoy the game?

What is the relationship between developers and games?

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Select Overwatch and Minecraft as the base object for discussion

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First, I completed a Chinese version in my native language.

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Clarified some rules and re-planned the design of the article

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Re-made the English version, waiting for the professor's new review

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You can’t control how players play your game