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I didn't really have any plans for this, so it might be a mess, but I hope the creepiness is evident because that's definitely what I was banking on.

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The idea in mind when crafting my perspective grid project was centered in with a toy doll targeted towards a feminine audience. While there are many details I've wished to have added, I had to make use for the limited time given to create the illustration.

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This isn't a perspective landscape but it is my own character poster. I started a campaign with my friends and I wanted to bring my character to life and making her official by creating this poster. I struggled a lot with coloring the clothes, I'm still not satisfied; Overall I'm really happy with how she turned out. I understand her outfit is a bit odd for a sorcerer but I promise it is on purpose. :')

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Abstract crystal city floating in a hot void. I took inspiration from games that have a very surreal setting like Manifold Garden and Journey. I couldn't find a window design that I like unfortunately, so the only holes in the exterior of the crystals are doorways. Walkways exist for the few residents, but they aren't exactly built for them. I wanted to keep a geometric look for the entire city, and I think I did the best I could in the time we had.

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The only thing that I really knew that I wanted was something creepy... I hope that comes across well.

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I wanted to create those carpet/rugs that we all had when we were little, the green rugs with the flat city. This was extremely difficult for me