# data[].attributes.body
Set up AR storytelling stations strategically placed throughout the museum. These stations act as hubs where visitors can start or continue their personalized adventures, contributing to a cohesive and engaging narrative.

Allow families to personalize their museum experience by choosing themed adventures or creating their own narratives within the app. This flexibility ensures that the app caters to a wide range of interests and age groups.

# data[].attributes.body
Audio museums > users listen to audio while touring the museum

# data[].attributes.body
VR headset experience

# data[].attributes.attachment_link.readable_text
Curious Alice invites audiences to tumble down the rabbit hole and embark on a mind-bending trip into Wonderland through the playful dimension of virtual reality (VR). This new VR experience is the result of an innovative partnership between the V&A and HTC Vive Arts, produced by immersive games studio PRELOADED and featuring original artworks by Icelandic illustrator Kristjana S Williams. The experience presents a fully immersive, interactive re-imagining of Wonderland, celebrating one of the most iconic and inspiring stories of all time - the subject of the V&A's major 2021 exhibition Alice: Curiouser and Curiouser.

From rabbit holes to psychedelic mushrooms, flamingos to hedgehogs, Wonderland is the perfect world to explore in virtual reality. Curious Alice encourages audiences to reward their curiosity by navigating a fantastical landscape, interacting with the book's famous characters and completing a series of curious challenges. Race against the clock to capture the White Rabbit's missing glove; solve the Caterpillar's mind-bending riddles; defeat the Queen of Hearts in a curious game of croquet.

Curious Alice is now available to download through VIVEPORT and experience at home, at a cost of £4. Visitors to the Alice: Curiouser and Curiouser exhibitionwill be able to experience a shorter version, A Curious Game of Croquet, via VR headsets within the gallery.

The VR experience has been produced by PRELOADED and the V&A, supported by HTC Vive Arts. It features the beautifully surreal Victorian-esque illustrations of Kristjana S Williams, a long-term collaborator with the V&A. Originally commissioned for the V&A's exhibition publication, Kristjana's eye-popping collaged landscapes make the perfect aesthetic to explore Wonderland in a new dimension.

Go behind the scenes and find out how we made Curious Alice:

# data[].attributes.attachment_link.description
Discover 'Curious Alice', a new virtual reality experience commissioned by the V&A, taking you on a mind-bending virtual trip into Wonderland

# data[].attributes.attachment_link.readable_text
The first VR experience of the Mona Lisa

When a painting is as famous as the Mona Lisa, how can you engage with it on a personal level - get through the barrier of fame to discover its inner secrets? This VR experience is a means of doing just that. 'The Mona Lisa is fated never to be seen again the way she should be, i.e. face to face. That's the price of success; like any celebrity, as soon as she appears, everyone wants to see her!' says Vincent Delieuvin, co-curator of the 2020 Leonardo da Vinci show.

This immersive VR experience, part of the Leonardo da Vinci exhibition in 2020, is also available on smartphone.

' Like any celebrity, as soon as she appears, everyone wants to see her! '

Vincent Delieuvin

The woman behind the painting

What remains to be said about the Mona Lisa? How can we move beyond the myths about this ultra-famous artwork? 'Mona Lisa: Beyond the Glass' sets out to dispel the folklore and tell the real story. This eight-minute VR experience is based on the knowledge compiled by exhibition curators Louis Frank and Vincent Delieuvin after a decade of research in preparation for the landmark 2020 exhibition.

The experience begins in the Salle des États in today's Louvre, face to face with the painting of the Mona Lisa. It then takes us on a journey back in time to the original setting, where we meet the real woman da Vinci painted! Mona Lisa - or Lisa Gherardini, the wife of Francesco del Giocondo - comes to life, and shows us how her outfit was made, how her hair was styled...

The secrets of 'sfumato'

Leonardo da Vinci used some specific techniques that have contributed to his fame but are not necessarily understood. The VR experience gives a detailed view of his painting processes and shows how they brought his work to life. We also find ourselves in the loggia where Mona Lisa might have been sitting when she was painted. 'We took our inspiration for the loggia from a drawing by Leonardo, an extraordinary villa with a belvedere [and placed it] above the large landscape in the painting. And a surprise awaits you at the end!' says Louis Frank, co-curator of the Leonardo da Vinci exhibition in 2020.

# data[].attributes.attachment_link.title
The Mona Lisa in virtual reality in your own home

# data[].attributes.attachment_link.description
'Mona Lisa: Beyond the Glass' - the Louvre's first virtual reality project - uses the latest scientific research on Leonardo da Vinci, his creative processes and his painting techniques.

# data[].attributes.attachment_link.title
Now Boarding: Experiencing Singapore through Travel, 1800s – 2000s

# data[].attributes.attachment_link.description
Hop aboard the National Museum of Singapore’s ‘flight’ to discover Singapore through a travel-themed exhibition that traces the evolution of Singapore’s identity as a popular travel destination, through the eyes of those who arrived at our shores from the past to the present.

# data[].attributes.body
To create an Augmented Reality experience to allow GenZ (teenagers) to experience more than just a stagnant exhibition. With our storytelling stations, we are able to guarantee an immersive experience for them and ensure they will have a good time.

# data[].attributes.body
UI/UX Designer

Project Manager (Start-up)

Art director (Start-up)

Senior AR developer (Start-up)

AR QA tester

AR designer (Start-up)

AR developer

Software developer

3D animator

# data[].attributes.body
3 months - ideation?

3 months - production/development

# data[].attributes.body
3 months - designing the application

3 months - testing and refinement

# data[].attributes.body
First 2 months > Setting up of business

Registering of business

Getting your Office

Do we need an auditor? > maybe for the startup-

# data[].attributes.body
pitch for start up

what other funding can you get

First 4 tabs > do work for them then you get the money > Use money to generate to the start up.

first 4 tab cover museum last 4 cover startup

First 4 pitch AR idea to museum (DO up the product)

Last 4 get the money from the first 4 tabs to create another idea that we will be able to pitch internationally

Finish first 4 tab for this week

Avoid free software

Register business/company

DOLLAS AND SENSE setting up a priv lmt

Make sure to have bank loan repayment in the OPEX if take bank loan

PATENT? (Idk what this is)

Cloud computing > Amazon web services (Most pop)> companys who need to run videos) ; google cloud

# data[].attributes.headline
(Idk if this relates to Museums)Tourists can go around Singapore/ Iconic places in singapore and using their phones they can see the iconic locations in a fun and interactive way

# data[].attributes.subject
(Idk if this relates to Museums)Tourists can go around Singapore/ Iconic places in singapore and using their phones they can see the iconic locations in a fun and interactive way

# data[].attributes.body
AR that allows visitors to witness the historical moments of the wax figures to create an immersive storytelling experience

# data[].attributes.body
A booth/pod where the visitors are able to go in and interact with the historical people in the wax museums.

In the booth, visitors' can dress up and take pictures with the AI version of the person. Depending on what person they choose to pose with, the entire pod (Which is made out of screens) will transform and change the environment

Visitors will be able to take photobooth pictures with the person of their choice while having a customized background

This can be used for normal museums as well (e.g war museums > background changes to war > doesn't have to include humans)

# data[].attributes.body
AR that allows them to visualise in first person POV the stories of the different princess and their stories.

# data[].attributes.headline
Singapore's History Gallery @ The National Museum

# data[].attributes.subject
Singapore's History Gallery @ The National Museum

# data[].attributes.body
VR allows them to view what happens back the days instead of just seeing the exhibitions stagnant.

Can also be AR so that it is less expensive and it uses phone instead for the viewing.

# data[].attributes.body
LIMITED LIABILTY PARTNERSHIP (LLP)

# data[].attributes.attachment_link.description
Step 4: Register your business How to register a business Registering a business involves two transactions: applying for a business...

# data[].attributes.attachment_link.readable_text
Download and print a copy of the Application for GIRO - Car Financing form.

Mail the completed and signed form to the address listed in the form.

You will receive a letter advising the status of your GIRO application. This may take up to 8 weeks from the date your application is received, subject to the approval of your debiting bank.

In the interim, you will need to service your monthly instalments by cash or cheque until we confirm that your GIRO application is successful.
Fees and charges
There is no fee charged for this service.

# data[].attributes.attachment_link.title
OCBC Loan Services | Home, Renovation, Car

# data[].attributes.attachment_link.description
Make adjustments to your OCBC home, renovation or car loan easily with OCBC Bank's online loan services. Explore here.