# data[].attributes.body
Compensating

Spilt stradigey

# data[].attributes.body
Compensating

Split strategy

Number line

# data[].attributes.body
I like to use split strategy and Repeated Addition and subtraction.

# data[].attributes.body
Number line

Split straigity

MABs

# data[].attributes.body
Compensate strategy

# data[].attributes.body
Split strategy

# data[].attributes.body
compensating

Split strategy

Number line

# data[].attributes.body
number line

Split strategy

Confonsating

# data[].attributes.body
Number line

# data[].attributes.body
I like to use split strategy, number line and MAB

# data[].attributes.body
Split staigity

# data[].attributes.body
Compensating

# data[].attributes.body
Mab,s

# data[].attributes.body
Compensating,split stragedy,number line,MAB

# data[].attributes.body
Compensate number line

# data[].attributes.body
compnsateing

# data[].attributes.body
I like to use split strategy, compensating and sometimes number line.

# data[].attributes.body
Compensate strategy

# data[].attributes.body
Split strategie

Number line

Compensating

Mab

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divided by

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I like to use split straderge for adding

and i like to use compensating for

subtraction

# data[].attributes.body
Split strategy

MAB

Number line

Compensate

# data[].attributes.body
I like split strategy and MAB blocks

# data[].attributes.body
confonsat

Split strategy

# data[].attributes.body
I like to use compensate strategy, split strategy ,number lines and regrouping.

# data[].attributes.body
Split stratigy

Number line

MAB

# data[].attributes.body
Compensate

Number line

# data[].attributes.body
Number line

Mab’s

Calculator

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I used split strategy

# data[].attributes.body
Compensating

# data[].attributes.body
Numblin and splitspradgeee

# data[].attributes.body
Before I didn’t know what compensating was but now it is my favourite strategy.

# data[].attributes.body
Spilt strategy

# data[].attributes.body
Before I didn’t know compensate strategy ,repeated addition and subtraction .

# data[].attributes.body
compinsateing

Number line

MAB

Repeating adittion

Grouping

Regrouping

# data[].attributes.body
Split strategy

# data[].attributes.body
Compensating.

# data[].attributes.body
confonsat

Repeated Addison and subtracshon

# data[].attributes.body
Split strategy

# data[].attributes.body
Split strategy

# data[].attributes.body
Splitstadgee

# data[].attributes.body
Compensate strategy

# data[].attributes.body
Split strategy

# data[].attributes.body
Compensating

# data[].attributes.body
Calculator

Comenseting

# data[].attributes.body
Split straderge and compensating

# data[].attributes.body
Compensating

Split strategy

Mab

# data[].attributes.body
Split strategy

Number Pieces

Number Pieces

# data[].attributes.body
Compensate

Split strategy

MAB

Number expander

Repeated addition

# data[].attributes.body
Calculator

# data[].attributes.body
mab

# data[].attributes.body
MABs

# data[].attributes.body
Compensating,split straderge mabs

and jumps

# data[].attributes.body
Compinsaiting

# data[].attributes.body
None

# data[].attributes.body
Nolean strad

# data[].attributes.body
Confiscating

# data[].attributes.body
Compensating

# data[].attributes.body
Nolan’s strategy which is just

Counting

# data[].attributes.body
I have learnt split strategy rounding multiplication compensating

# data[].attributes.body
Mab and divide by

# data[].attributes.body
I’m still working on compensating for subtraction but all most there.

# data[].attributes.body
Compensating

Split strategy

# data[].attributes.body
I’m still working on compensating, split strategy and regrouping

# data[].attributes.body
How to read number problems.

Think

Scan

Do

# data[].attributes.body
Split strategy

Compensating

Think Scan and do

Number line

# data[].attributes.body
Think scan do

# data[].attributes.body
No

Nolan’s strategy which is

Just counting

# data[].attributes.body
How to read number problems

# data[].attributes.body
Compensating

# data[].attributes.body
Compensating

Split strategy

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Mrs c is very nice

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None