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Three hundred stood with silent might,

By unseen hand we won the fight.

A timid heart once hid away,

Till called to lead and not dismay.

With hidden light and piercing sound,

Our foes were scattered, none were found.

Who am I?

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Pick a theme: (mystery, treasure hunt, Bible adventure, spy mission, apocalypse survival, etc.)

Set the goal: What do they need to find or solve? (e.g., "Unlock the lost scroll", "Escape before the time runs out", "Find the antidote")

Create urgency: Add a time limit and stakes (real or pretend).

Introduce characters: Narrator, villain, allies (could be actors or just in the story).

Connect the puzzles to the plot: Each solved puzzle brings them closer to the goal.

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Word puzzles (crosswords, Bible verse unscrambles, riddles)

Logic puzzles (patterns, sequences, matching clues)

Number puzzles (codes, math riddles, hidden dates)

Physical puzzles (hidden objects, assembling a torn map)

Combination locks (actual padlocks or paper-based code entries)

Hidden clues (messages under UV light, inside envelopes, or in plain sight)

Symbol puzzles (matching images or icons to the story)

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Physical challenge: Stack cups in a pyramid within 1 minute to get the next hint.

Trivia challenge: Answer Bible or story-related questions to earn a puzzle piece.

Search challenge: Find 5 hidden objects in the room before time runs out.

Skill challenge: Balance an object or complete a small obstacle course for a clue.

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Linear: One puzzle leads directly to the next (best for beginners).

Non-linear: Multiple puzzles can be solved in any order (good for larger groups).

Hybrid: Start with multiple small puzzles, then bring them together into one final big puzzle.

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This is where we need to go. What is the name of this location?

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This is where we need to go. What is the name of this location?

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There are 5 Judges nearby, versed in many skills and knowledge.

One of these Judges knew a woman.

This woman was called a Hebrew mountain goat.

No one should be in her tent.

She knows someone from the place you need to go.

But she won’t speak to you

Unless you know her name.

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CARD 1 - 🗺️ The Walk Without a Map

I am remembered not for battles,
Not for a throne,
But for a journey with no map,
A walk that lasted a lifetime.

Puzzle: Unscramble these letters to reveal my greatest legacy:
OLDWAHKTIHGO

CARD 2 - 🌤 The Vanishing

My story is in the first book,
Yet my ending is unlike the rest.
I did not taste death.

Puzzle: Below are three endings. Only one matches my fate:
1️⃣ Buried in a cave with my ancestors
2️⃣ Swept away in a chariot of fire
3️⃣ Taken so I was no more

CARD 3 - 📅 The Number of My Years

Count the days in a year — that’s how many years I lived.

Puzzle: Then Who Am I?