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Initialisation of settings and parameters at the start

Example : Setting the initial position and its direction

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Scratch is a program/software developed by the MIT Media Lab, involving a graphical programming language for students age 8 and up

Uses drag-and-drop blocks to develop animations, interactive stories and games.

Scratch is available free of charge, and it runs on Mac, Windows and Linux computers.

It can be downloaded from
http://scratch.mit.edu/scratch_1.4/

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Start the animation

Move the Sprite (character)

Insert delays

Initialise the program

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1. Move

2. Point in a direction (Up, down, left, right)

3. Point towards a sprite

4. Go to a certain position

5. Go to a sprite or mouse-pointer

6. Glide towards a position

7. Make a sprite turn clockwise or anti-clockwise

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Introducing the Scratch Platform (With demo)

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Introducing the Scratch Platform (With demo)

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1. how to add and name a sprite;

2. how to grow or shrink a sprite using
the buttons in the toolbar;

3. how to set different rotation
styles and its effects on the sprite

4. introducing the scripts area;
and explaining that the sprite’s position is based
on its x-y coordinates in the stage
area

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The animation you have watched can be created from a software called Scratch

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Sprite - A character used in the animation

Stage - A background used for the animation

Scripts - A set of instructions used to create the animation

Costume - The appearance of a sprite

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This is how the Scratch software looks like

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This is how the Scratch software looks like