# data[].attributes.body
a free account in Wonderville still allows science teachers access to a large catalog of videos, interactive posters and more.

# data[].attributes.body
This is another option for independent student projects, or unit wrap ups for students to show what they have learned. Click on the link below to see how one could embed info into an animated gif.

# data[].attributes.attachment_link.description
TOUCH this image to discover its story. Image tagging powered by ThingLink

# data[].attributes.attachment_link.title
Speedometry - Learn Math and Science | Hot Wheels

# data[].attributes.attachment_link.description
Accelerate STEM learning through play with Hot Wheels Speedometry! Explore free lesson plans and fun hands-on activities to learn more math and science!

# data[].attributes.body
This is a kind of fun physics/math integration that could be worth a look.

# data[].attributes.body
Watch a demo here!

# data[].attributes.body
This is a SUPER cool app that allows students the chance to build and care for their own virtual ocean world. It is on all the JK iPads and is both simple to use for our early learners, as well as robust enough to allow our learners to grow with it to build even more!

# data[].attributes.body
Tinybob is another app that allows students of a variety of ages to construct a course filled with ramps, gears, and pulleys to traverse through a scene.

# data[].attributes.body
These (Simple Machines by Discovery Kids, and Simple Machines 3-8) are a couple of possibilities for granting students from elementary to middle school a new experience for added lessons in force and movement.

# data[].attributes.body
This app by NASA has some great augmented reality 3D images of our solar system and the machines we use to explore it.

# data[].attributes.body
There are tons of apps that support teaching lower school science. This app centers on the watershed and contains a number of interactive models to show students.

# data[].attributes.body
A free subscription to this site gets you a nice collection of materials, particularly good if you looking for a collection of videos showing quick science experiments that support your lesson.

# data[].attributes.body
a free account in Wonderville still allows science teachers access to a large catalog of videos, interactive posters and more.

# data[].attributes.body
Still a solid resource for science and social studies, National Geographic for Kids has an ever-updating site that contains interactive resources.

# data[].attributes.headline
"Animal Cams" from Zoos Throughout the World

# data[].attributes.subject
"Animal Cams" from Zoos Throughout the World

# data[].attributes.body
Here is a collection of live video from the zoo habitat for the following animals:
Panda Cam
Penguin Cam
Giraffe Cam

# data[].attributes.headline
Virtual Field Trips Through the Smithsonian

# data[].attributes.subject
Virtual Field Trips Through the Smithsonian

# data[].attributes.body
The Smithsonian Museum of Natural History has compiled a huge collection of their exhibits into 360-degree tours.

# data[].attributes.body
This is another platform that could have probably been placed anywhere on the tech menu. The best part of this tool is that the incoming 5th graders have had experience building sites so they will be able to jump right back in. Here is an example of a site created by a student last year. Here is another example of "sites" in action with a 5th grade reading group project.

# data[].attributes.body
360Cities is a free catalogue of 360 Photos and Videos from around the world. THOUSANDS of pictures that students can immerse themselves in with or without VR headsets. Check out a few of the many ancient greek sites the 5th graders could explore. Best of all, this resource can be paired with CoSpaces as the images are free for the students to use.

# data[].attributes.body
CoSpaces could actually live anywhere on this menu as it is more a platform where students can create a 3-D world embedding any content they wish. One particularly powerful possibility is having students create a virtual museum, either collectively or individually. Students wishing to code may do so as it can use drag and drop for the non-coder, block based coding for the novice coder, and java for the advanced coder. As a cherry on top, students can explore their world, museum, etc... using a virtual reality headset.

# data[].attributes.body
This resource, Epic, is a digital library of over 30,000 books, free to educators where students can keep a bookshelf of fiction and nonfiction. Excellent extra option for research resources, as well as for igniting an interest in pleasure reading. I am happy to set this up for you and your class if you are interested in using it.